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[Gen V] A UU team.

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  #1    
Old October 29th, 2011 (8:57 PM). Edited October 29th, 2011 by NothingPersonal.
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NothingPersonal NothingPersonal is offline
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    Alright, I've been looking, studying, and learning more and more about the B/W metagame these past weeks/months. OU had some really powerful pokemon, but UU had so many overlooked pokemon that I wanted to try out. The idea of this team is to mostly taunt any users of non-attacking moves (so clerics, toxic stallers, etc), and set up entry hazards while using snorlax to rack up damage with whirlwind, and getting rid of any rapid spinners. This team utilizes SR and Spikes, Toxic Spikes are unnecessary and I believe they'd take up space (entry hazard overload). Crocune is my ever so deadly late game sweeper. Suggestions are welcome.


    Rotom-C @ Choice Scarf
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Leaf Storm
    - Volt Switch
    - Shadow Ball
    - Trick
    Screws up most leads, use trick, then fire away with a leaf storm + volt switch hit-and-run. If tricking the lead is a bad idea, I volt switch into another pokemon, possibly luring out any spinners. This acts as a sort of anti-lead, revenge killer and special attacker. Rotom-H was another viable pokemon for this role, but it's stealth rock weakness can really make it hard for it to switch on to the field. As for it's other forms, Rotom-W is OU and Rotom-S is like a crappy zapdos.


    Deoxys-D @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 4 Def / 252 Spd
    Bold Nature (+Def, -Atk)
    - Spikes
    - Taunt
    - Recover
    - Toxic
    Has WAY too much bulk to be in UU (it's HP is why it's in this tier, but still). It's a fast spiker, because it's defences are already amazing especially combined with maximum HP. Speed is crucial to taunt any fast utility pokemon, however prankster users are always a pain. Toxic and recover are for stalling, while it lays down spikes. Most pokemon won't OHKO this guy, so spikes is easy to set up.


    Sableye (M) @ Leftovers
    Trait: Prankster
    EVs: 248 HP / 120 Def / 136 SDef / 4 Spd
    Careful Nature (+SDef, -SAtk)
    - Taunt
    - Recover
    - Night Shade
    - Will-O-Wisp
    I needed a spinblocker, and sableye is arguably the best one out there. I takes care of common RS like hitmontop and donphan with will-o-wisp, however, Blastoise might be a problem. Prankster is gift from heaven, allowing it to troll so many utility pokemon. Night Shade for a small, but decent 100 HP chunk (seismic toss + prankster is illegal).


    Donphan (M) @ Leftovers
    Trait: Sturdy
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Ice Shard
    - Stealth Rock
    - Rapid Spin
    My stealth rock setterupper. Also rapid spins any entry hazards my opponent sets up, while dealing out large amounts of damage with EQ. Ice shard is crucial for a priority kill and handles flying types.


    Snorlax (M) @ Leftovers
    Trait: Thick Fat
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Rest
    - Sleep Talk
    - Body Slam
    - Whirlwind
    This guy racks up damage with whirlwind, with nice healing from RestTalk, Body Spam Slam paralyzes pokemon, making snorlax's job easier. Snorlax also has nice synergy with CroCune, covering up crocune's low SpD with his great Def.


    Suicune @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Scald
    - Rest
    - Sleep Talk
    Crocune, an extremely dead late game sweeper, can clean things up easily (especially after all the entry hazard damage). Calm mind, then RestTalk when necessary. It can get multiple boosts and get me a victory with it's scald (which is only resisted by water, grass, dragon, etc).

    So that's my team, any suggestions would be nice. <3
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      #2    
    Old October 29th, 2011 (9:31 PM).
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    PlatinumDude PlatinumDude is offline
    Nyeh?
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    All the Rotom appliances don't have much use for Shadow Ball this generation, so how about Hidden Power (Ice) instead?

    As a defensive Pokemon, Deoxys-D needs the Defense EVs more than it needs the Speed EVs, though it's still fast for a wall (252 HP/252 Def/4 SDef).
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      #3    
    Old October 29th, 2011 (9:36 PM).
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    Ooka Ooka is offline
    <3
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    A pretty solid team, though Heracross can rip through it pretty well (Gladly taking Toxic or WoW). I honestly think some sort of priority (Ice Shard Donphan doesn't count ) would do this team a lot of good. Looking around now I don't really see where it would fit in well without losing something that fits, but this would take care of a lot of things that can currently hurt pretty bad (Darmanitan, Heracross, Mamoswine, Flygon, even Tornadus and Nidoking):

    [email protected] Band
    Adamant Nature
    212 HP / 252 Attack / 44 Speed
    Aqua Jet
    Waterfall
    Return
    Superpower

    And without Jellicent he does a much better job.

    But like I said, I don't know where it could fit in, really, because this is a pretty well put together team. It does however warrant some looking into because anything that's fast and powerful will cause some trouble in your team, and without priority they're free to come in, hit hard, then leave to do it again later.
      #4    
    Old October 29th, 2011 (10:22 PM).
    NothingPersonal's Avatar
    NothingPersonal NothingPersonal is offline
    The vietnamese pokemon master.
       
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      Status might boost heracross's atk, but it still gets worn down by toxic, and my pokemon can take a few hits. Something fast and powerful will most likely be stalled to death. Azumarill seems interesting to better handles those fast/powerful threats, but finding space on the team is hard as you stated :/

      Edit: Changed shadow ball to hp ice. Much better coverage, thanks.
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        #5    
      Old October 29th, 2011 (10:35 PM).
      Ooka's Avatar
      Ooka Ooka is offline
      <3
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      Unfortunately:

      [email protected] Scarf with Burn/Poison using Megahorn

      Quote:
      252 +1 Atk Heracross Megahorn vs 4 HP/0 Def Rotom-C: 245.45% - 288.84%
      100% chance to OHKO

      252 +1 Atk Heracross Megahorn vs 252 HP/4 Def Deoxys-D: 124.34% - 147.04%
      100% chance to OHKO

      252 +1 Atk Heracross Megahorn vs 248 HP/120 Def Sableye: 112.87% - 133%
      100% chance to OHKO

      252 +1 Atk Heracross Megahorn vs 248 HP/0 Def Donphan: 69.97% - 82.51%
      2 hits to KO

      252 +1 Atk Heracross Megahorn vs 252 HP/4 Def Snorlax: 84.35% - 99.62%
      2 hits to KO

      252 +1 Atk Heracross Megahorn vs 252 HP/252 Def Suicune: 50.74% - 60.15%
      2 hits to KO

      And that's if it's Scarfed. :/

      But yeah, every team will always have at least one weakness, so I guess it might just be something you'll have to work around.
       
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