Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!

TrollandToad.com
Closed Thread
 
Thread Tools
  #976    
Old January 8th, 2012 (7:37 PM).
Neo-Dragon's Avatar
Neo-Dragon Neo-Dragon is offline
Game Developer
     
    Join Date: Sep 2004
    Location: Dublin, Ireland
    Age: 30
    Nature: Relaxed
    Posts: 1,871
    That screenshot is so cool.
    Your shadows suffer the same fate as pretty much every game around these parts. (including my game). Building shadows are to the right of the building, while objects like trees or signs are below more so. Or just generally not matching proportion compared to other objects in the game world. It's not an issue for me, but don't be surprised if you get a few more comments like that.

    I'm a huge fan of your game!
    __________________


    ZENFORMS: Protectors: A 2D RPG for iPhone
    Click the banner to view site about ZENFORMS!

    http://www.calisprojects.com/
    Like our facebook page and show your support!
    http://www.facebook.com/pages/Calis-Projects/326374858787

    Relevant Advertising!

      #977    
    Old January 8th, 2012 (8:33 PM). Edited January 9th, 2012 by warpras.
    warpras's Avatar
    warpras warpras is offline
    Chief of Pokémon Time Version
       
      Join Date: Jun 2009
      Location: Québec (Canada)
      Age: 22
      Gender: Male
      Posts: 19
      @aquakiop : Really nice work dude. Your tiles are very nice. The ambiance is superb.

      So, here is my turn. It's a new vidéo from my game, Pokemon Time Version.
      Enjoy!
      http://www.youtube.com/watch?v=AeVE3xBXve4
        #978    
      Old January 9th, 2012 (12:13 PM).
      KingCharizard's Avatar
      KingCharizard KingCharizard is offline
      C++ Developer Extraordinaire
         
        Join Date: Dec 2009
        Location: Pennsylvania
        Age: 29
        Gender: Male
        Nature: Bold
        Posts: 1,250
        Quote:
        Originally Posted by aquakip View Post
        Eh. I'd make the hat more of a hat. It looks odd. :/

        ---

        Anyway, here's one of my favorite screenshots from the update and I just wanted some feedback.

        Dude thats awesome. Keep at it
        __________________
          #979    
        Old January 13th, 2012 (5:00 PM).
        Spira Spira is offline
        Programmer for Pokemon Eternity
           
          Join Date: Jun 2009
          Posts: 125
          A few videos of the game in development I'm working on.

          Battle preview:


          Capture preview:
            #980    
          Old January 13th, 2012 (9:00 PM).
          Atomic Reactor's Avatar
          Atomic Reactor Atomic Reactor is offline
          @atomicreactor
          • Crystal Tier
           
          Join Date: Jul 2007
          Age: 24
          Gender: Male
          Nature: Relaxed
          Posts: 1,967
          Wow Spira, that looks really freakin cool. I can't wait to see more on it!
          __________________
            #981    
          Old January 13th, 2012 (9:57 PM).
          pancakeonmyhead's Avatar
          pancakeonmyhead pancakeonmyhead is offline
          Kpop Enthusiast
             
            Join Date: Apr 2011
            Location: I come from a land down under.
            Age: 23
            Gender: Female
            Nature: Timid
            Posts: 29
            Quote:
            Originally Posted by titiy View Post
            I've been trying to add Light effects in certain parts of my game. It doesn't always work but when it does it looks like this

            That's actually gorgeous, it looks like it'll turn out great.
            __________________

            Amanda(Panda). Eighteen-ish. Australia.
            Kpop Enthusiast. B2UTY. Awkward.
            레그 아만다 제인


              #982    
            Old January 14th, 2012 (9:57 PM).
            Spira Spira is offline
            Programmer for Pokemon Eternity
               
              Join Date: Jun 2009
              Posts: 125
              Quote:
              Originally Posted by Atomic Reactor View Post
              Wow Spira, that looks really freakin cool. I can't wait to see more on it!
              Thanks. More should be coming soon within the next week or so.
                #983    
              Old January 15th, 2012 (2:46 PM).
              D. Lawride's Avatar
              D. Lawride D. Lawride is offline
              Audi Famam Illius, Scriptor!
                 
                Join Date: Jul 2009
                Location: Lusolandia
                Gender: Male
                Nature: Relaxed
                Posts: 578
                I'll take the chance to show a recently updated version for the PDA in Nightmare:

                __________________
                  #984    
                Old January 18th, 2012 (11:24 AM).
                desbrina's Avatar
                desbrina desbrina is offline
                Lightning Yellow Creator
                   
                  Join Date: Feb 2011
                  Location: UK
                  Gender: Female
                  Nature: Quiet
                  Posts: 693
                  My current progress updating Lightning yellows battle screen.
                  Which looks better, A or B?

                  A-> B->
                  __________________
                  Creator of


                  A Pokemon Yellow remake, using HGSS Tiles, and the ability to obtain all Kanto Pokemon as well as their previous/later evolutions.

                    #985    
                  Old January 18th, 2012 (11:35 AM).
                  IceGod64's Avatar
                  IceGod64 IceGod64 is offline
                  In the Lost & Found bin!
                     
                    Join Date: Oct 2008
                    Location: Castelia City
                    Age: 29
                    Gender: Male
                    Nature: Naive
                    Posts: 623
                    Quote:
                    Originally Posted by desbrina View Post
                    My current progress updating Lightning yellows battle screen.
                    Which looks better, A or B?

                    A-> B->
                    B. However I don't like either - It's too big and empty.
                    __________________

                      #986    
                    Old January 18th, 2012 (2:54 PM).
                    Neo-Dragon's Avatar
                    Neo-Dragon Neo-Dragon is offline
                    Game Developer
                       
                      Join Date: Sep 2004
                      Location: Dublin, Ireland
                      Age: 30
                      Nature: Relaxed
                      Posts: 1,871
                      Yeah it seems like you are using the wrong sized resources for that resolution.
                      __________________


                      ZENFORMS: Protectors: A 2D RPG for iPhone
                      Click the banner to view site about ZENFORMS!

                      http://www.calisprojects.com/
                      Like our facebook page and show your support!
                      http://www.facebook.com/pages/Calis-Projects/326374858787
                        #987    
                      Old January 18th, 2012 (3:00 PM).
                      Atomic Reactor's Avatar
                      Atomic Reactor Atomic Reactor is offline
                      @atomicreactor
                      • Crystal Tier
                       
                      Join Date: Jul 2007
                      Age: 24
                      Gender: Male
                      Nature: Relaxed
                      Posts: 1,967
                      I think if you center the platforms between the edges of the screen, and the HP boxes, it will look loads better. It won't have as much empty space, and it will just look better in general.... just my opinion!

                      And Daedelus, it looks good, not much to comment on. But you need to make up your mind and stick to a game for once! Please, I'm begging you XD
                      __________________
                        #988    
                      Old January 18th, 2012 (4:07 PM).
                      udivision udivision is offline
                         
                        Join Date: Feb 2010
                        Gender: Male
                        Posts: 97
                        The guy's at the bottom should be rendered at a larger size B/W. Well, technically every pokemon game has the guys at the bottom larger than the ones at the top.
                          #989    
                        Old January 21st, 2012 (4:50 PM). Edited January 21st, 2012 by Worldslayer608.
                        Worldslayer608's Avatar
                        Worldslayer608 Worldslayer608 is offline
                        ಥдಥ
                        • Silver Tier
                         
                        Join Date: Mar 2008
                        Location: San Diego
                        Age: 28
                        Gender: Male
                        Nature: Calm
                        Posts: 892


                        Just a little screen cap for my latest Dev blog about Lost Legends. You can read it by clicking on the support bar in my signature
                        __________________



                        SMEARGLE SOLO CHALLENGE
                        HARDCORE EDITION
                        To vanquish without peril is to triumph without glory...
                        Voted Best Game Designer 2011 on PC
                          #990    
                        Old January 22nd, 2012 (3:07 PM).
                        Neo-Dragon's Avatar
                        Neo-Dragon Neo-Dragon is offline
                        Game Developer
                           
                          Join Date: Sep 2004
                          Location: Dublin, Ireland
                          Age: 30
                          Nature: Relaxed
                          Posts: 1,871
                          Very cool ЩѻƦḽᶑʂḽдƴƹƦ™ . The tiles are great and the use of the pokemon overworlds really gets across where the player is (this is from when the player helps the professor in your game right? Like a lab/sanctuary).
                          The shadows for the Torchic and piplup are too big though.
                          The corner of the water is not right.
                          __________________


                          ZENFORMS: Protectors: A 2D RPG for iPhone
                          Click the banner to view site about ZENFORMS!

                          http://www.calisprojects.com/
                          Like our facebook page and show your support!
                          http://www.facebook.com/pages/Calis-Projects/326374858787
                            #991    
                          Old January 22nd, 2012 (3:30 PM).
                          Worldslayer608's Avatar
                          Worldslayer608 Worldslayer608 is offline
                          ಥдಥ
                          • Silver Tier
                           
                          Join Date: Mar 2008
                          Location: San Diego
                          Age: 28
                          Gender: Male
                          Nature: Calm
                          Posts: 892
                          Quote:
                          Originally Posted by Neo-Dragon View Post
                          Very cool ЩѻƦḽᶑʂḽдƴƹƦ™ . The tiles are great and the use of the pokemon overworlds really gets across where the player is (this is from when the player helps the professor in your game right? Like a lab/sanctuary).
                          The shadows for the Torchic and piplup are too big though.
                          The corner of the water is not right.
                          This is actually just a promotional screenshot more or less. I used it in my latest little blog to help emphasis the ability to choose your starter from the 15 starters in the original games.

                          The shadow is a script, this helps eliminate the need to put shadows on hundreds and hundreds of OW sprites.

                          The corner of the water is correct, it is loose grass hanging over the edge
                          __________________



                          SMEARGLE SOLO CHALLENGE
                          HARDCORE EDITION
                          To vanquish without peril is to triumph without glory...
                          Voted Best Game Designer 2011 on PC
                            #992    
                          Old January 24th, 2012 (2:22 AM).
                          aquakip's Avatar
                          aquakip aquakip is offline
                          Art Director, Pokemon Ethereal Gates
                             
                            Join Date: Nov 2008
                            Location: United States
                            Age: 23
                            Gender: Male
                            Nature: Naive
                            Posts: 192


                            Here's a screenshot of HummingKnot Woods and Dunlin Bog.
                            __________________





                              #993    
                            Old January 24th, 2012 (10:59 AM).
                            Neo-Dragon's Avatar
                            Neo-Dragon Neo-Dragon is offline
                            Game Developer
                               
                              Join Date: Sep 2004
                              Location: Dublin, Ireland
                              Age: 30
                              Nature: Relaxed
                              Posts: 1,871
                              What's up with the weird overlay in the first screenshot?
                              __________________


                              ZENFORMS: Protectors: A 2D RPG for iPhone
                              Click the banner to view site about ZENFORMS!

                              http://www.calisprojects.com/
                              Like our facebook page and show your support!
                              http://www.facebook.com/pages/Calis-Projects/326374858787
                                #994    
                              Old January 24th, 2012 (2:26 PM).
                              aquakip's Avatar
                              aquakip aquakip is offline
                              Art Director, Pokemon Ethereal Gates
                                 
                                Join Date: Nov 2008
                                Location: United States
                                Age: 23
                                Gender: Male
                                Nature: Naive
                                Posts: 192
                                Quote:
                                Originally Posted by Neo-Dragon View Post
                                What's up with the weird overlay in the first screenshot?
                                It's a forest... So I thought...why not put a canopy fog...?
                                __________________





                                  #995    
                                Old January 24th, 2012 (2:57 PM).
                                Neo-Dragon's Avatar
                                Neo-Dragon Neo-Dragon is offline
                                Game Developer
                                   
                                  Join Date: Sep 2004
                                  Location: Dublin, Ireland
                                  Age: 30
                                  Nature: Relaxed
                                  Posts: 1,871
                                  I like the tint of it, but I don't like the botches of "non tint" lol.I'd suggest remove those, but keep the tint itself as it does give a cool moody vibe to the map.
                                  __________________


                                  ZENFORMS: Protectors: A 2D RPG for iPhone
                                  Click the banner to view site about ZENFORMS!

                                  http://www.calisprojects.com/
                                  Like our facebook page and show your support!
                                  http://www.facebook.com/pages/Calis-Projects/326374858787
                                    #996    
                                  Old January 24th, 2012 (3:29 PM).
                                  aquakip's Avatar
                                  aquakip aquakip is offline
                                  Art Director, Pokemon Ethereal Gates
                                     
                                    Join Date: Nov 2008
                                    Location: United States
                                    Age: 23
                                    Gender: Male
                                    Nature: Naive
                                    Posts: 192
                                    Quote:
                                    Originally Posted by Neo-Dragon View Post
                                    I like the tint of it, but I don't like the botches of "non tint" lol.I'd suggest remove those, but keep the tint itself as it does give a cool moody vibe to the map.
                                    But the "blotches" are the openings in the canopy. If I left it as just a tint, it wouldn't look like a forest. There are four types of canopy I could choose from:

                                    -RMXP leafy canopy (overused, I don't think it looks much like a canopy to be honest, anyway)

                                    -DPPt canopy (which is what I have, and I think it fits best)
                                    http://cdn.bulbagarden.net/media/upload/b/b1/Eterna_Forest_map.png

                                    - HGSS canopy (which could look alright, but I feel it isn't as nice as the latter)
                                    http://pokedream.com/games/heartgoldsoulsilver/walkthrough/images/ilex_forest.png

                                    - BW canopy (which are tiny little dots scattered about like light dotting through the treetops)
                                    http://www.serebii.net/blackwhite/birijion-ow.png

                                    Idk. Those were my choices, and I thought the DPPt one fit the best. I could try the BW one, I guess...
                                    __________________





                                      #997    
                                    Old January 24th, 2012 (3:55 PM). Edited January 24th, 2012 by Neo-Dragon.
                                    Neo-Dragon's Avatar
                                    Neo-Dragon Neo-Dragon is offline
                                    Game Developer
                                       
                                      Join Date: Sep 2004
                                      Location: Dublin, Ireland
                                      Age: 30
                                      Nature: Relaxed
                                      Posts: 1,871
                                      Even though it's in the official games, I think it's a bad design choice (I mean @Gamefreak for even putting it in). It looks silly for the type of effect they want. I'm assuming their goal was to make it like light coming from the trees, but it's overlaid on the trees. It would be different if the effect only applied to areas that were walk-able and not ON the trees themselves which should be making the effect in the first place. The light is hitting the the tree itself is creating the canopy meaning it shouldn't be layered like that.
                                      I think you should improve on their design and not mimic it. You have a nice OW style, and a custom one, so why copy gamefreak with that design?

                                      Edit: I might as well give you my suggestion on what to do lol.
                                      I'd create a layered effect and make at least 2 images for the effect. I'd then give the images 2 different "z" values (depth/layers). Make one image possibly over the map and the other layered into the map itself minus 1 layer that the tree tops are on.
                                      __________________


                                      ZENFORMS: Protectors: A 2D RPG for iPhone
                                      Click the banner to view site about ZENFORMS!

                                      http://www.calisprojects.com/
                                      Like our facebook page and show your support!
                                      http://www.facebook.com/pages/Calis-Projects/326374858787
                                        #998    
                                      Old January 25th, 2012 (10:03 AM).
                                      Worldslayer608's Avatar
                                      Worldslayer608 Worldslayer608 is offline
                                      ಥдಥ
                                      • Silver Tier
                                       
                                      Join Date: Mar 2008
                                      Location: San Diego
                                      Age: 28
                                      Gender: Male
                                      Nature: Calm
                                      Posts: 892
                                      Quote:
                                      Originally Posted by Neo-Dragon View Post
                                      Even though it's in the official games, I think it's a bad design choice (I mean @Gamefreak for even putting it in). It looks silly for the type of effect they want. I'm assuming their goal was to make it like light coming from the trees, but it's overlaid on the trees. It would be different if the effect only applied to areas that were walk-able and not ON the trees themselves which should be making the effect in the first place. The light is hitting the the tree itself is creating the canopy meaning it shouldn't be layered like that.
                                      I think you should improve on their design and not mimic it. You have a nice OW style, and a custom one, so why copy gamefreak with that design?

                                      Edit: I might as well give you my suggestion on what to do lol.
                                      I'd create a layered effect and make at least 2 images for the effect. I'd then give the images 2 different "z" values (depth/layers). Make one image possibly over the map and the other layered into the map itself minus 1 layer that the tree tops are on.
                                      Just pointing out that DPPt are the only versions where the light overlays the trees iirc. The other games it falls under the trees but over the walk-able path.

                                      I would not call it a bad design choice, more of a poorly executed innovation (as far as DPPt is concerned)

                                      Quote:
                                      My problem with your fog layer is that the contrast is way too high. It really clashes with everything else because of it. I would darken it a bit to make it blend. As long as the area is lighter it will still have the effect you want, and it is a nice effect.

                                      But I agree with Neo as far as it being over the trees and how terrible it looks. If the light is coming through the canopy, it should not overlay what is essentially the canopy... if that makes any sense.

                                      I love the Bog screenshot though. We have a national park here where there is a bridge which is the walking path and it goes all through the park, I actually used it as a concept myself :D
                                      __________________



                                      SMEARGLE SOLO CHALLENGE
                                      HARDCORE EDITION
                                      To vanquish without peril is to triumph without glory...
                                      Voted Best Game Designer 2011 on PC
                                        #999    
                                      Old January 25th, 2012 (1:01 PM).
                                      Lord Varion's Avatar
                                      Lord Varion Lord Varion is offline
                                      Guess who's back?
                                         
                                        Join Date: Feb 2009
                                        Age: 23
                                        Gender: Other
                                        Nature: Naughty
                                        Posts: 2,644


                                        I found an unfinished Game engine, So i contacted it's owner and they've allowed me to continue work on it.
                                        So far I've revamped graphics and scripted the sword.
                                        Thoughts?
                                        __________________
                                        gone.
                                          #1000    
                                        Old January 25th, 2012 (2:20 PM).
                                        Atomic Reactor's Avatar
                                        Atomic Reactor Atomic Reactor is offline
                                        @atomicreactor
                                        • Crystal Tier
                                         
                                        Join Date: Jul 2007
                                        Age: 24
                                        Gender: Male
                                        Nature: Relaxed
                                        Posts: 1,967
                                        Omg is that a tLoZ starter kit? It looks awesome. I would love to use it if you ever decide to let people use it :3
                                        __________________
                                        Closed Thread

                                        Quick Reply

                                        Join the conversation!

                                        Create an account to post a reply in this thread, participate in other discussions, and more!

                                        Create a PokéCommunity Account

                                        Sponsored Links
                                        Thread Tools

                                        Posting Rules
                                        You may not post new threads
                                        You may not post replies
                                        You may not post attachments
                                        You may not edit your posts

                                        BB code is On
                                        Smilies are On
                                        [IMG] code is On
                                        HTML code is Off

                                        Forum Jump


                                        All times are GMT -8. The time now is 8:22 PM.