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  #26    
Old August 12th, 2011 (4:21 PM). Edited August 12th, 2011 by Megiddo-san.
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    I tried using Zahlman's editor to switch the Pallet Town theme with Pallet Town Fame Remix, but when I loaded the rom the song was the same. I received this output from Zahlman's editor.
    Also the Fire Emblem theme was the same when I tried the example:
    # This sample script assumes you have an Advance Wars ROM named 'AW.gba', and a Fire Emblem 7 ROM named 'FE7.gba'.
    # It rips Sonja's theme music from Advance Wars and replaces the opening theme from Fire Emblem 7 with it. The result is saved to 'test.gba'.
    # After that is done, it will dump all the instrument samples found in the FE7 ROM to a folder called 'samples', in AIFF format.
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      #27    
    Old August 12th, 2011 (10:21 PM).
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      Zahlman's importer currently doesn't support one or two instrument types (I believe they're the split key ones) so it'll skip tracks in a song that uses them.
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        #28    
      Old August 13th, 2011 (1:47 PM).
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        It did get 3 out of 6 though.
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          #29    
        Old August 29th, 2011 (12:18 PM).
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          Does anybody know a way to report bugs of this Sappy mod or a person who had been working on this mod?
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            #30    
          Old October 9th, 2011 (9:26 AM).
          ShinyDragonHunter ShinyDragonHunter is offline
             
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            I've got a tool that searches for the songtable when you load a ROM into it, if people want to, I can post it on here
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              #31    
            Old October 9th, 2011 (9:33 PM).
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              I have a problem with the assembler, i have the Mid2AGB file in the right directory but it can't open my file (MPlayDef.s was not found).
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                #32    
              Old October 10th, 2011 (3:54 AM).
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                Quote:
                Originally Posted by Team Fail View Post
                You'll need to find a copy of MPlayDef.s and put it in the same directory as MID2AGB. Then try again.

                Yes, but i already have this file :P
                It works perfectly with the old Sappy (2006), so i think it's a specific problem with the mod 15.
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                  #33    
                Old December 19th, 2011 (2:00 AM).
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                  Quote:
                  Originally Posted by Team Fail View Post
                  Odd. The only other thing I can think of is running MID2AGB in Compatibility Mode with Windows XP.

                  I got the same result.
                  But it's not a problem, because...


                  A new version is out! (Sappy 2006 mod 16)
                  It fixes this problem, and other things.

                  Enjoy!



                  http://dl6.getuploader.com/g/4eef0638-b184-4728-9658-2edab63022d0/3%7Cpkkai/111/sappy2006mod16.zip
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                    #34    
                  Old January 26th, 2012 (11:44 AM).
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                    Since mod 16 I'm having trouble with having "." in filenames.
                    When using a regular ARM assembler it can assemble the files and it did work for me in the mod 15 of sappy, too.
                    Is it just me or is this error regular?
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                      #35    
                    Old January 26th, 2012 (1:23 PM). Edited January 26th, 2012 by MrAPT1.
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                      Can anyone help me with an error I've been having? No matter what Sappy mod I use, whether it be 14, 15 or the latest one, 16, I always get this error. (Ignore that I'm using 15 in the picture, this was taken a while ago)



                      I don't know why I get this message. I have MPlaydef.s in the right folder, and I've checked multiple times, replaced the file, and still nothing. It never lets me assemble songs from S files. It's quite annoying, and I haven't seen anyone come up with a solution for this yet.
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                        #36    
                      Old January 31st, 2012 (5:42 AM).
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                        Doesn't it work for all files you want to assemble?
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                          #37    
                        Old January 31st, 2012 (7:32 AM).
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                          Quote:
                          Originally Posted by tonti View Post
                          Can anyone help me with an error I've been having? No matter what Sappy mod I use, whether it be 14, 15 or the latest one, 16, I always get this error. (Ignore that I'm using 15 in the picture, this was taken a while ago)



                          I don't know why I get this message. I have MPlaydef.s in the right folder, and I've checked multiple times, replaced the file, and still nothing. It never lets me assemble songs from S files. It's quite annoying, and I haven't seen anyone come up with a solution for this yet.


                          I have the same problem.
                          You need to use a Virtual XP or a PC with Windows XP for assembling (it's a compatibility problem between the new Sappy and Mid2AGB).

                          But the assembler works with this version, compared to mod 15.
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                            #38    
                          Old February 1st, 2012 (2:24 PM).
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                            Quote:
                            Originally Posted by Link_971 View Post
                            I have the same problem.
                            You need to use a Virtual XP or a PC with Windows XP for assembling (it's a compatibility problem between the new Sappy and Mid2AGB).

                            But the assembler works with this version, compared to mod 15.
                            Ah, well that certainly sheds some light on my issue. Does such a Midi2AGB exist that's compatible with the new Sappy, or is there any sort of way I can make Midi2AGB compatible on my own then?
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                              #39    
                            Old February 2nd, 2012 (8:25 AM).
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                              Well there is defnetly not another version of mid2agb because this program is (c) by Nintendo and there are no GBA games in development, so why should Nintendo fix this issue if it's caused by mid2agb?

                              If the problem is caused by the assembler try to use my own one. You can find it in the toolbox ("M4A build in' assembler").
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                                #40    
                              Old February 2nd, 2012 (8:45 PM).
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                                Quote:
                                Originally Posted by ipatix View Post
                                Well there is defnetly not another version of mid2agb because this program is (c) by Nintendo and there are no GBA games in development, so why should Nintendo fix this issue if it's caused by mid2agb?

                                If the problem is caused by the assembler try to use my own one. You can find it in the toolbox ("M4A build in' assembler").
                                Thanks a bunch, you're a real life saver. I've been using it for a few hours now to assemble my midis and it works great.
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                                  #41    
                                Old February 6th, 2012 (7:49 AM).
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                                  Quote:
                                  Originally Posted by ipatix View Post
                                  Well there is defnetly not another version of mid2agb because this program is (c) by Nintendo and there are no GBA games in development, so why should Nintendo fix this issue if it's caused by mid2agb?

                                  If the problem is caused by the assembler try to use my own one. You can find it in the toolbox ("M4A build in' assembler").

                                  I think it's a compatibility problem with 64 bit systems.
                                  Sappy uses old VB Accelerator components.

                                  Also, thanks for your assembler.
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                                    #42    
                                  Old February 8th, 2012 (1:31 PM).
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                                    it says i'm missing something then the program never opens.... did i do something wrong?
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                                      #43    
                                    Old February 9th, 2012 (8:26 AM).
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                                      Is it regular that PSG instruments in percussion kits don't play when using Sappy's music player or is there a way to fix it?
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                                        #44    
                                      Old February 13th, 2012 (7:50 AM).
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                                        Quote:
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                                        There are some OCX files you're going to have to install.
                                        I see, and where would I find those?
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                                          #45    
                                        Old February 13th, 2012 (9:16 AM).
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                                          Use Sappy' original installer:
                                          http://helmet.kafuka.org/filebin/sappy12.exe
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                                            #46    
                                          Old August 11th, 2012 (8:39 PM).
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                                            Quote:
                                            Originally Posted by Team Fail View Post
                                            Well, I did some looking around and managed to track down a copy of Sappy 2006 mod16, so I've mirrored it on my site for people to download.
                                            Wow thank you so much! Finally a version of sappy that will actually open on my computer! I have a question though, when i open up roms it always ssays it needs to scan for a sound table, and within a few seconds it finds one. Here is where i'm having my issue. The dropdown menu simply says MAIN and won't let me select anything else, i can manually type in the song number to change it but for some reason when i open my pokemon roms i only get sound effects, and none of the actual music. On my ruby rom I scrolled through all 298 sound files that sappy found on the table and they were all sound effects, after that nothing would play. Is this a problem with the program, my computer, or the roms itself? (I really hope its not the latter considering how much work i've already put into this rom...)
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                                              #47    
                                            Old November 28th, 2014 (5:18 AM).
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                                              the download is no longer there any other downloads
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                                                #48    
                                              Old February 25th, 2016 (9:56 AM).
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                                              Reviving this to share a mirror to the modded sappy that way no one has to go through the hassle of looking for it.
                                              http://filetrip.net/gba-downloads/tools-utilities/download-sappy-2006-mod-17-1-f30549.html
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