ROM Hacking Need a helping hand? You can get help on any ROM Hacking-related problems or questions you have here.

Closed Thread
 
Thread Tools
  #20451    
Old January 30th, 2012 (6:16 PM).
redriders180's Avatar
redriders180 redriders180 is offline
Mastermind of Pokemon Glazed
     
    Join Date: Jun 2010
    Location: Path of Victory, Tunod
    Gender: Male
    Nature: Quirky
    Posts: 540
    Send a message via AIM to redriders180
    Quote:
    Originally Posted by masterquestmq View Post
    working with JPAN's engine

    can't seem to make the S.S.Anne appear
    is ASM needed for this?
    I'm using JPANs hack engine as well, and I made it appear just fine. Set the picture number to 151 to make it appear (it doesn't show up on A-map, but it will in-game)
    __________________


    I think I'm done with ROM hacking. I'll still pop in and visit, though.



    Relevant Advertising!

      #20452    
    Old January 30th, 2012 (9:49 PM).
    Teh Blazer's Avatar
    Teh Blazer Teh Blazer is offline
    Divider of Zero
       
      Join Date: Feb 2009
      Location: 'MERICA
      Age: 21
      Gender: Male
      Nature: Relaxed
      Posts: 768
      Does anybody know if someone made tiles of the interior of Black/White's Pokecenter?

      If so, where could I find them?
      __________________
      Being a hero is overrated anyways
        #20453    
      Old January 31st, 2012 (4:19 AM).
      Speedster's Avatar
      Speedster Speedster is offline
      The Unknown
         
        Join Date: Dec 2011
        Location: In the depths of space...
        Gender: Male
        Nature: Jolly
        Posts: 134
        Quote:
        Originally Posted by Teh Blazer View Post
        Does anybody know if someone made tiles of the interior of Black/White's Pokecenter?

        If so, where could I find them?
        Well Anbuja's_BlooDY has made B/W Indoor tiles. He hasn't released them to the public but you could ask without bothering him. Otherwise there aren't really any out there so you could try to make your own or hire someone to do it for you. Hop this helps.
        __________________

        .:Aegis:.
        ~coming soon~
          #20454    
        Old January 31st, 2012 (5:11 PM).
        OMGWURMPLES!'s Avatar
        OMGWURMPLES! OMGWURMPLES! is offline
        För Sverige i tiden
           
          Join Date: Mar 2010
          Gender: Female
          Nature: Adamant
          Posts: 49
          Quote:
          Originally Posted by redriders180 View Post
          Do you have "automatically fix pointers" checked?
          Yeah, I do. Should I not?
          Also, if I do something (for example, change out the background of the title screen), and then close unLZ-GBA, when I reopen the rom, all of the offsets are screwed up and then the APE can't find the palettes and everything is just a mess.
          Is there any way to prevent this? I tried copying each copy of the rom as I went forward in an effort to back it up, but my computer keeps restarting overnight and then the offsets are all messed up when I reopen the rom... I've had to redo this thing probably 5 or 6 times.
            #20455    
          Old January 31st, 2012 (5:28 PM).
          Speedster's Avatar
          Speedster Speedster is offline
          The Unknown
             
            Join Date: Dec 2011
            Location: In the depths of space...
            Gender: Male
            Nature: Jolly
            Posts: 134
            Quote:
            Originally Posted by OMGWURMPLES! View Post
            Yeah, I do. Should I not?
            Also, if I do something (for example, change out the background of the title screen), and then close unLZ-GBA, when I reopen the rom, all of the offsets are screwed up and then the APE can't find the palettes and everything is just a mess.
            Is there any way to prevent this? I tried copying each copy of the rom as I went forward in an effort to back it up, but my computer keeps restarting overnight and then the offsets are all messed up when I reopen the rom... I've had to redo this thing probably 5 or 6 times.
            Well I can't seem to think of your problem other than the "automatically fix pointers" but I'm guessing the computer restarting doesn't help. You should try unchecking it. If that doesn't work I'm not sure what's wrong. If you could get some screenshots with something like PrintKey it would be helpful. Like a before, saving and after screen.
            __________________

            .:Aegis:.
            ~coming soon~
              #20456    
            Old January 31st, 2012 (5:38 PM).
            OMGWURMPLES!'s Avatar
            OMGWURMPLES! OMGWURMPLES! is offline
            För Sverige i tiden
               
              Join Date: Mar 2010
              Gender: Female
              Nature: Adamant
              Posts: 49
              Quote:
              Originally Posted by Speedster View Post
              Well I can't seem to think of your problem other than the "automatically fix pointers" but I'm guessing the computer restarting doesn't help. You should try unchecking it. If that doesn't work I'm not sure what's wrong. If you could get some screenshots with something like PrintKey it would be helpful. Like a before, saving and after screen.
              Oh, okay. I'll try, after I redo everything... I'll probably have to get around to it this weekend.
              And it's weird. If I leave my computer running and reopen the rom, everything is fine. If I open up another copy of the same stage that I made as a backup, everything is messed up. If I restart my computer, everything is messed up.
                #20457    
              Old January 31st, 2012 (5:59 PM).
              Speedster's Avatar
              Speedster Speedster is offline
              The Unknown
                 
                Join Date: Dec 2011
                Location: In the depths of space...
                Gender: Male
                Nature: Jolly
                Posts: 134
                Quote:
                Originally Posted by OMGWURMPLES! View Post
                Oh, okay. I'll try, after I redo everything... I'll probably have to get around to it this weekend.
                And it's weird. If I leave my computer running and reopen the rom, everything is fine. If I open up another copy of the same stage that I made as a backup, everything is messed up. If I restart my computer, everything is messed up.
                Well that's very odd my you seem to be a smart but curios person so I'm sure you can figure it out. Good luck. Come back if that still doesn't work.
                __________________

                .:Aegis:.
                ~coming soon~
                  #20458    
                Old January 31st, 2012 (6:04 PM).
                OMGWURMPLES!'s Avatar
                OMGWURMPLES! OMGWURMPLES! is offline
                För Sverige i tiden
                   
                  Join Date: Mar 2010
                  Gender: Female
                  Nature: Adamant
                  Posts: 49
                  Quote:
                  Originally Posted by Speedster View Post
                  Well that's very odd my you seem to be a smart but curios person so I'm sure you can figure it out. Good luck. Come back if that still doesn't work.
                  Thank you :D
                  It's just... odd. I've had to restart my progress over five or six times now... It's actually getting very frustrating.
                    #20459    
                  Old January 31st, 2012 (11:45 PM).
                  Satoshi Ookami's Avatar
                  Satoshi Ookami Satoshi Ookami is offline
                  Memento Mori
                  • Gold Tier
                   
                  Join Date: Jul 2008
                  Location: Abyss of Time, Great Seal
                  Age: 24
                  Gender: Male
                  Nature: Calm
                  Posts: 14,467
                  Quote:
                  Originally Posted by OMGWURMPLES! View Post
                  Thank you :D
                  It's just... odd. I've had to restart my progress over five or six times now... It's actually getting very frustrating.
                  Always back up your ROM
                  That's the only thing I can suggest.
                  __________________
                  ROM hacking FAQ - Read before asking how to play a hack.

                  Anime List | PSN Trophy List
                    #20460    
                  Old February 1st, 2012 (3:27 PM).
                  OMGWURMPLES!'s Avatar
                  OMGWURMPLES! OMGWURMPLES! is offline
                  För Sverige i tiden
                     
                    Join Date: Mar 2010
                    Gender: Female
                    Nature: Adamant
                    Posts: 49
                    Quote:
                    Originally Posted by Ash493 View Post

                    Always back up your ROM
                    That's the only thing I can suggest.
                    I do, at every step I take. It still seems to get messed up. D:
                      #20461    
                    Old February 2nd, 2012 (7:17 PM).
                    paranvoi paranvoi is offline
                       
                      Join Date: Jan 2012
                      Gender: Male
                      Posts: 11
                      What tool can I use to edit the text of a Pokémon Fire Red ROM (for a translation)? I'm using advance text right now to edit the dialogue (as well as some other programs to edit item text, attack text and the pokedex) but I'm unable to edit battle text, map text and menu text, as well as trainer names (+ probably more). Someone else told me I need to use relative searching with a hex editor. I downloaded WindHex but I literally do not understand anything in that program at all... the guy tried to explain how I have to search for the text using the "relative difference between characters" but, I'm sorry, could I get that in English please??? He gave me some example strings (like 03 01 02 0E) to search for, but I searched for them in WindHex and got the same error every time: "Sorry, the string was not found". And what is all this I'm reading about having to build a table first?

                      It'd be really nice if someone could explain this to me. I've googled and everything but there aren't any walkthroughs available, nor would walkthroughs even help me because I need someone to explain it to me. :\ Because I have literally no experience with ROM hacking whatsoever...
                        #20462    
                      Old February 2nd, 2012 (7:25 PM). Edited February 2nd, 2012 by droomph.
                      droomph's Avatar
                      droomph droomph is offline
                      weeb
                      • Crystal Tier
                       
                      Join Date: Sep 2011
                      Location: nowhere spectacular
                      Age: 20
                      Gender: Male
                      Nature: Impish
                      Posts: 4,291
                      Quote:
                      Originally Posted by paranvoi View Post
                      What tool can I use to edit the text of a Pokémon Fire Red ROM (for a translation)? I'm using advance text right now to edit the dialogue (as well as some other programs to edit item text, attack text and the pokedex) but I'm unable to edit battle text, map text and menu text, as well as trainer names (+ probably more). Someone else told me I need to use relative searching with a hex editor. I downloaded WindHex but I literally do not understand anything in that program at all... the guy tried to explain how I have to search for the text using the "relative difference between characters" but, I'm sorry, could I get that in English please??? He gave me some example strings (like 03 01 02 0E) to search for, but I searched for them in WindHex and got the same error every time: "Sorry, the string was not found". And what is all this I'm reading about having to build a table first?

                      It'd be really nice if someone could explain this to me. I've googled and everything but there aren't any walkthroughs available, nor would walkthroughs even help me because I need someone to explain it to me. :\ Because I have literally no experience with ROM hacking whatsoever...
                      XSE or PKSV can decompile scripts pretty easily. Also search some tutorials.
                      Spoiler:
                      00=
                      01=À
                      02=Á
                      03=Â
                      04=Ç
                      05=È
                      06=É
                      07=Ê
                      08=Ë
                      09=Ì
                      0B=Î
                      0C=Ï
                      0D=Ò
                      0E=Ó
                      0F=Ô
                      10=Œ
                      11=Ù
                      12=Ú
                      13=Û
                      14=Ñ
                      15=ß
                      16=à
                      17=á
                      19=ç
                      1A=è
                      1B=é
                      1C=ê
                      1D=ë
                      1E=ì
                      20=î
                      21=ï
                      22=ò
                      23=ó
                      24=ô
                      25=œ
                      26=ù
                      27=ú
                      28=û
                      29=ñ
                      2A=º
                      2B=ª
                      2C=·
                      2D=&
                      2E=+
                      34=[Lv]
                      35==
                      36=;
                      51=¿
                      52=¡
                      53=[PK]
                      54=[MN]
                      55=[PO]
                      56=[Ke]
                      57=[BL]
                      58=[OC]
                      59=[K]
                      5A=Í
                      5B=%
                      5C=(
                      5D=)
                      68=â
                      6F=í
                      79=[u]
                      7A=[D]
                      7B=[L]
                      7C=[R]
                      A1=0
                      A2=1
                      A3=2
                      A4=3
                      A5=4
                      A6=5
                      A7=6
                      A8=7
                      A9=8
                      AA=9
                      AB=!
                      AC=?
                      AD=.
                      AE=-
                      AF=·
                      B0=[...]
                      B1="
                      B2=["]
                      B3='
                      B4=[']
                      B5=[m]
                      B6=[f]
                      B7=$
                      B8=,
                      B9=[x]
                      BA=/
                      BB=A
                      BC=B
                      BD=C
                      BE=D
                      BF=E
                      C0=F
                      C1=G
                      C2=H
                      C3=I
                      C4=J
                      C5=K
                      C6=L
                      C7=M
                      C8=N
                      C9=O
                      CA=P
                      CB=Q
                      CC=R
                      CD=S
                      CE=T
                      CF=U
                      D0=V
                      D1=W
                      D2=X
                      D3=Y
                      D4=Z
                      D5=a
                      D6=b
                      D7=c
                      D8=d
                      D9=e
                      DA=f
                      DB=g
                      DC=h
                      DD=i
                      DE=j
                      DF=k
                      E0=l
                      E1=m
                      E2=n
                      E3=o
                      E4=p
                      E5=q
                      E6=r
                      E7=s
                      E8=t
                      E9=u
                      EA=v
                      EB=w
                      EC=x
                      ED=y
                      EE=z
                      EF=[>]
                      F0=:
                      F1=Ä
                      F2=Ö
                      F3=Ü
                      F4=ä
                      F5=ö
                      F6=ü
                      F7=[u]
                      F8=[d]
                      F9=[l]
                      FA=\l
                      FB=\p
                      FC=\c
                      FD=\v
                      FE=\n
                      FF=\x
                      Also if you're going to do any work you're going to post here you might as well search to see if that language hasn't been already taken. And also check if the ROM supports all the characters in your language, as the ROM is not in Unicode, so a majority of languages must be re-fonted to add support to other languages.
                      __________________
                      did u no there r 21 letters in the alphabet
                      o i forgot 5
                      uraqt


                        #20463    
                      Old February 2nd, 2012 (10:22 PM).
                      destinedjagold's Avatar
                      destinedjagold destinedjagold is offline
                      Oh Hai Thar~
                      • Silver Tier
                       
                      Join Date: May 2007
                      Location: Philippines
                      Age: 26
                      Gender: Male
                      Nature: Careful
                      Posts: 8,512
                      Quote:
                      Originally Posted by OMGWURMPLES! View Post
                      Oh, okay. I'll try, after I redo everything... I'll probably have to get around to it this weekend.
                      And it's weird. If I leave my computer running and reopen the rom, everything is fine. If I open up another copy of the same stage that I made as a backup, everything is messed up. If I restart my computer, everything is messed up.
                      Before you open your ROM via Unlz-GBA, I suggest you first delete two files with the extensions .spr and .pal
                      edit: the files are located on the same location where your ROM is.
                      And after you deleted those files, Unlz-GBA will reset locating the things in your ROM.
                      Spoiler:


                      That's what I always do when I change something in my ROM via Unlz-GBA, especially if I assigned an offset for repointing.
                      __________________


                      FC: 0061-1111-6462
                      TSV: 1364(X), 0790(OR)

                        #20464    
                      Old February 3rd, 2012 (8:04 AM). Edited February 3rd, 2012 by Darkdata.
                      Darkdata's Avatar
                      Darkdata Darkdata is offline
                      15 year old me was an idiot.
                         
                        Join Date: Aug 2005
                        Nature: Calm
                        Posts: 137
                        The Pokemon games use uncompressed strings. And they are easy to repoint and work with.

                        Here is a table file:
                        Code:
                        00= 
                        01=À
                        02=Á
                        03=Â
                        04=Ç
                        05=È
                        06=É
                        07=Ê
                        08=Ë
                        09=Ì
                        0B=Î
                        0C=Ï
                        0D=Ò
                        0E=Ó
                        0F=Ô
                        10=Œ
                        11=Ù
                        12=Ú
                        13=Û
                        14=Ñ
                        15=ß
                        16=à
                        17=á
                        19=ç
                        1A=è
                        1B=é
                        1C=ê
                        1D=ë
                        1E=ì
                        20=î
                        21=ï
                        22=ò
                        23=ó
                        24=ô
                        25=œ
                        26=ù
                        27=ú
                        28=û
                        29=ñ
                        2A=º
                        2B=ª
                        2D=&
                        2E=+
                        34=[Lv]
                        35==
                        36=;
                        51=¿
                        52=¡
                        53=[pk]
                        54=[mn]
                        55=[po]
                        56=[ké]
                        57=[bl]
                        58=[oc]
                        59=[k]
                        5A=Í
                        5B=%
                        5C=(
                        5D=)
                        68=â
                        6F=í
                        79=[U]
                        7A=[D]
                        7B=[L]
                        7C=[R]
                        85=<
                        86=>
                        A1=0
                        A2=1
                        A3=2
                        A4=3
                        A5=4
                        A6=5
                        A7=6
                        A8=7
                        A9=8
                        AA=9
                        AB=!
                        AC=?
                        AD=.
                        AE=-
                        AF=·
                        B0=...
                        B1=«
                        B2=»
                        B3='
                        B4='
                        B5=|m|
                        B6=|f|
                        B7=$
                        B8=,
                        B9=*
                        BA=/
                        BB=A
                        BC=B
                        BD=C
                        BE=D
                        BF=E
                        C0=F
                        C1=G
                        C2=H
                        C3=I
                        C4=J
                        C5=K
                        C6=L
                        C7=M
                        C8=N
                        C9=O
                        CA=P
                        CB=Q
                        CC=R
                        CD=S
                        CE=T
                        CF=U
                        D0=V
                        D1=W
                        D2=X
                        D3=Y
                        D4=Z
                        D5=a
                        D6=b
                        D7=c
                        D8=d
                        D9=e
                        DA=f
                        DB=g
                        DC=h
                        DD=i
                        DE=j
                        DF=k
                        E0=l
                        E1=m
                        E2=n
                        E3=o
                        E4=p
                        E5=q
                        E6=r
                        E7=s
                        E8=t
                        E9=u
                        EA=v
                        EB=w
                        EC=x
                        ED=y
                        EE=z
                        EF=|>|
                        F0=:
                        F1=Ä
                        F2=Ö
                        F3=Ü
                        F4=ä
                        F5=ö
                        F6=ü
                        F7=|A|
                        F8=|V|
                        F9=|<|
                        FA=|nb|
                        FB=|nb2|
                        FC=|FC|
                        FD=|FD|
                        FE=|br|
                        FF=|end|
                        If you load this, you should be able to see any string you search for. To repoint a string, say this guy:


                        First, search for his string in a hex editor, I use WINDHEX, so I can load a table and search in ASCII characters directly. When I look for it, I find it at 0x17d80d

                        Now, saw there was not enough room for this string, first I need to find the pointer to it, to do that, you take the bytes, and reverse the order. So 0x17d80d -> [17] [D8] [0D] becomes [0d] [d8] [17], we then add an [08] to the end.

                        So, [0d] [d8] [17] [08] (0DD81708) is what we search for! After searching, we find it at 0x165831. Keep note of this.

                        Now, we just need to find some free space. There's about 3MB of free space floating around for anyone to use, just look around 0x800000. So i'll just use that.

                        So, I insert/write my new text into that slot.
                        [img width=640 height=54]http://i.imgur.com/Benl7.png[/img]
                        Now, we just convert 0x800000 into a pointer the same way we did the old text: [80] [00] [00] -> [00] [00] [80] [08] adding [08] to the end like normal.

                        Now we go back to the first text pointer we found: 0DD81708 at 0x165831, remember? and replace that pointer (0DD81708) with our new one (00008008).



                        FE=|br|, is the first linebreak you make, then you use FB=|nb2|, for each line after in the same box. To make a new box appear, you use FA=|nb|. Always have a [FF] at the end to terminate the string.
                        __________________
                        Jul | Homepage
                          #20465    
                        Old February 4th, 2012 (4:49 AM).
                        DealNotTheDevil DealNotTheDevil is offline
                           
                          Join Date: Jan 2012
                          Gender: Male
                          Posts: 8
                          Hi, I wanted to check if one can create a new behavioural byte for pokemon emerald,
                          Because I am attempting to create a "super region",
                          And I want kanto maps that I port into Emerald to play kanto battle themes and wild encounter themes when I am on those maps!
                            #20466    
                          Old February 4th, 2012 (9:05 AM).
                          Speedster's Avatar
                          Speedster Speedster is offline
                          The Unknown
                             
                            Join Date: Dec 2011
                            Location: In the depths of space...
                            Gender: Male
                            Nature: Jolly
                            Posts: 134
                            Quote:
                            Originally Posted by DealNotTheDevil View Post
                            Hi, I wanted to check if one can create a new behavioural byte for pokemon emerald,
                            Because I am attempting to create a "super region",
                            And I want kanto maps that I port into Emerald to play kanto battle themes and wild encounter themes when I am on those maps!
                            Well if you want to put FireRed themes into Emerald you will have to overwrite the themes of emerald. Then you can use A-Map for needs of changing what music plays in each map.
                            __________________

                            .:Aegis:.
                            ~coming soon~
                              #20467    
                            Old February 4th, 2012 (11:21 AM).
                            redriders180's Avatar
                            redriders180 redriders180 is offline
                            Mastermind of Pokemon Glazed
                               
                              Join Date: Jun 2010
                              Location: Path of Victory, Tunod
                              Gender: Male
                              Nature: Quirky
                              Posts: 540
                              Send a message via AIM to redriders180
                              Quote:
                              Originally Posted by DealNotTheDevil View Post
                              Hi, I wanted to check if one can create a new behavioural byte for pokemon emerald,
                              Because I am attempting to create a "super region",
                              And I want kanto maps that I port into Emerald to play kanto battle themes and wild encounter themes when I am on those maps!
                              I would consult this tutorial on how to switch between two different tracks for different regions. It allows you to have "replace" a track with another track, easy peasy.
                              __________________


                              I think I'm done with ROM hacking. I'll still pop in and visit, though.


                                #20468    
                              Old February 5th, 2012 (4:21 AM).
                              PaulieCZ's Avatar
                              PaulieCZ PaulieCZ is offline
                                 
                                Join Date: Aug 2008
                                Gender:
                                Posts: 3
                                Hello people,

                                me and my brother are new here and we decided to try make our own hack. However, we have some difficulties with editing pallets and inserting new tiles. We searched forum and followed few walkthrought here but still we can't edit that with proper success.

                                So, here is the problem.
                                We want to use some of these(those ice blocks) on weasleyfg.weebly.com (projectmarnianregionl00.png), but we just can't put them into the rom (FireRed). Point is, that when we try to insert them, the final pallet and block edit is in different color scheme. Any ideas what are we doing wrong?

                                Thanks for any advice
                                  #20469    
                                Old February 5th, 2012 (8:02 AM).
                                DealNotTheDevil DealNotTheDevil is offline
                                   
                                  Join Date: Jan 2012
                                  Gender: Male
                                  Posts: 8
                                  Quote:
                                  Originally Posted by redriders180 View Post
                                  I would consult tutorial on how to switch between two different tracks for different regions. It allows you to have "replace" a track with another track, easy peasy.
                                  I came across that site before,
                                  And I attempted to copy it on firered
                                  But I messed up.

                                  Perhaps you can reguide me through the steps,
                                  cause if I can mess up such an elaborate tutorial,
                                  It pretty much means I misunderstood a certain step.
                                  (though it mighht have been my final script that I messed up with)..

                                  also, I'm trying to do that on emerald, and I'm not sure what different offsets it uses
                                    #20470    
                                  Old February 5th, 2012 (12:30 PM).
                                  Speedster's Avatar
                                  Speedster Speedster is offline
                                  The Unknown
                                     
                                    Join Date: Dec 2011
                                    Location: In the depths of space...
                                    Gender: Male
                                    Nature: Jolly
                                    Posts: 134
                                    Quote:
                                    Originally Posted by PaulieCZ View Post
                                    Hello people,

                                    me and my brother are new here and we decided to try make our own hack. However, we have some difficulties with editing pallets and inserting new tiles. We searched forum and followed few walkthrought here but still we can't edit that with proper success.

                                    So, here is the problem.
                                    We want to use some of these(those ice blocks) on weasleyfg.weebly.com (projectmarnianregionl00.png), but we just can't put them into the rom (FireRed). Point is, that when we try to insert them, the final pallet and block edit is in different color scheme. Any ideas what are we doing wrong?

                                    Thanks for any advice
                                    Well in most tutorials they explain how the tiles you insert MUST match the colors of tiles already in the game. Either wise the newly inserted tiles will have an odd looking pallet. You could also change a pallet but if you change the pallet of a highly used one the tiles already in game will get messed up. For a suggestion you could edit the pallet of Pallet #7 which is usually 2 colors (black and pink) and no tiles use that pallet so you can use it yourself. Hope this clears things up.
                                    __________________

                                    .:Aegis:.
                                    ~coming soon~
                                      #20471    
                                    Old February 5th, 2012 (4:29 PM).
                                    redriders180's Avatar
                                    redriders180 redriders180 is offline
                                    Mastermind of Pokemon Glazed
                                       
                                      Join Date: Jun 2010
                                      Location: Path of Victory, Tunod
                                      Gender: Male
                                      Nature: Quirky
                                      Posts: 540
                                      Send a message via AIM to redriders180
                                      Quote:
                                      Originally Posted by Speedster View Post
                                      Well in most tutorials they explain how the tiles you insert MUST match the colors of tiles already in the game. Either wise the newly inserted tiles will have an odd looking pallet. You could also change a pallet but if you change the pallet of a highly used one the tiles already in game will get messed up. For a suggestion you could edit the pallet of Pallet #7 which is usually 2 colors (black and pink) and no tiles use that pallet so you can use it yourself. Hope this clears things up.
                                      In addition to this, I'd like to point out that the Pallate for everything from 7 down changes depending on the tileset, so you'll have to change all the pallates for the tilesets you're using. However, with a little searching around, you can usually find a pallate you currently have with the colors you need. Pallate 3 for Firered has plenty of white and grays, as well as blue, so you can go that route too. I don't know about RSE thought, but I'm sure you can find one.
                                      __________________


                                      I think I'm done with ROM hacking. I'll still pop in and visit, though.


                                        #20472    
                                      Old February 6th, 2012 (6:38 PM).
                                      J_Dawg J_Dawg is offline
                                         
                                        Join Date: Jan 2012
                                        Gender: Male
                                        Posts: 2
                                        ok i'm a little new to all this, so please just bear with me. now i've serched all day and i just cant seem to find out how to write a complex level script for fire red. im trying to change the begining prof. oak script for when you try to leave town, i understand how to script but i just need a little visual on how it should look..also i was wondering if there was a way to add pokemon without replacing any
                                          #20473    
                                        Old February 6th, 2012 (6:51 PM).
                                        DrFuji's Avatar
                                        DrFuji DrFuji is offline
                                        Heiki Hecchara‌‌
                                        • Crystal Tier
                                         
                                        Join Date: Sep 2009
                                        Location: Downia-upside
                                        Age: 24
                                        Gender: Male
                                        Nature: Jolly
                                        Posts: 1,328
                                        Quote:
                                        Originally Posted by J_Dawg View Post
                                        ok i'm a little new to all this, so please just bear with me. now i've serched all day and i just cant seem to find out how to write a complex level script for fire red. im trying to change the begining prof. oak script for when you try to leave town, i understand how to script but i just need a little visual on how it should look..also i was wondering if there was a way to add pokemon without replacing any
                                        If you know how to make any sort of script, then a level script shouldn't be too much of a problem since it is largely identical, apart from how it is assigned to a map rather than a person/ tile. This tutorial has enough documentation and directions to help you insert you first levelscript.

                                        There is currently a FR patch that is being made which will include all 649 Pokemon when it is fully released so you won't have to replace anything. On the other hand, if you want to insert some now, you can replace the 25 empty slots in between Celebi and Treecko as they are currently unused - Here is a tutorial on how to insert them with Wichu's tools.
                                        __________________
                                          #20474    
                                        Old February 6th, 2012 (7:47 PM). Edited February 6th, 2012 by J_Dawg.
                                        J_Dawg J_Dawg is offline
                                           
                                          Join Date: Jan 2012
                                          Gender: Male
                                          Posts: 2
                                          so basically a level script is a regular script, just set to a map right?

                                          and i can select 1 of the free 25 slots to add something? the way i was reading the tutorial i was thinking that it had to be a pokemon already represented with a picture

                                          anyways thanx that helped alot
                                            #20475    
                                          Old February 6th, 2012 (10:35 PM).
                                          droomph's Avatar
                                          droomph droomph is offline
                                          weeb
                                          • Crystal Tier
                                           
                                          Join Date: Sep 2011
                                          Location: nowhere spectacular
                                          Age: 20
                                          Gender: Male
                                          Nature: Impish
                                          Posts: 4,291
                                          Quote:
                                          Originally Posted by ~RNC~ View Post
                                          Again, hope this is the right spot for this Q??
                                          But I need a good pokemon white rom, any one know where I can get one?
                                          Thanks
                                          Google is your friend. We aren't allowed to link you to any ROMs.
                                          __________________
                                          did u no there r 21 letters in the alphabet
                                          o i forgot 5
                                          uraqt


                                          Closed Thread
                                          Quick Reply

                                          Sponsored Links
                                          Thread Tools

                                          Posting Rules
                                          You may not post new threads
                                          You may not post replies
                                          You may not post attachments
                                          You may not edit your posts

                                          BB code is On
                                          Smilies are On
                                          [IMG] code is On
                                          HTML code is Off

                                          Forum Jump


                                          All times are GMT -8. The time now is 6:41 PM.