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  #20751    
Old March 14th, 2012 (4:03 PM).
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redriders180 redriders180 is offline
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    Quote:
    Originally Posted by droomph View Post
    Have you checked all the specials? There might be a sequence of them, and you just probably need to bl to each special's ASM to activate the surf.
    The only special involved in the script was the one that most firered scripts have...the one that ends the script if it yields a two. Took it out, but it still doesn't work. I assume there's something about the tiles behavior byte that automatically ends the script if you don't have a surfing Pokemon...which I thought was odd, since the script checks for a Pokemon with surf as well. I guess it's just a matter of changing some bytes...I'll see if I can figure anything out (which I doubt I will)
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      #20752    
    Old March 15th, 2012 (8:23 AM).
    paranvoi paranvoi is offline
       
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      Quote:
      Originally Posted by paranvoi View Post
      Does anyone know why when I dump the menu text in Fire Red (using WindHex) I get incomplete text? Here's an extract:

      Code:
      //ATUS P[LINE]
      //ROBLEM[LINE]
      //END[LINE]
      That should read "STATUS PROBLEM" but the first 2 letters of "STATUS"
      are missing, plus there's an unnessecary line break after the first
      letter of "PROBLEM". The entire dumped .txt file looks like that. Solutions...?
      No one has any suggestions???
        #20753    
      Old March 15th, 2012 (9:05 AM).
      miksy91's Avatar
      miksy91 miksy91 is offline
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        Quote:
        Originally Posted by paranvoi View Post
        No one has any suggestions???
        Perhaps the menu doesn't use the same text format as all other in-game text.
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          #20754    
        Old March 15th, 2012 (9:39 AM).
        xTr xTr is offline
           
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          Fire Red Question: Is it possible to read / edit the attack animations. I can read the sprite + pallete for the attack but can't find anything related to how animation works on it.

          For ex. ( cant post linkz zzz ) there is fire animation that is used by several skills but in different way FLAMETHROWER ( cone of fire ) / EMBER ( spawns few fire sprites under enemy pokemon )
            #20755    
          Old March 15th, 2012 (11:00 AM).
          paranvoi paranvoi is offline
             
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            Quote:
            Originally Posted by miksy91 View Post
            Perhaps the menu doesn't use the same text format as all other in-game text.
            That I figured out, but how do I go about dumping and editing this text if it's different from the other in-game text? :\
              #20756    
            Old March 15th, 2012 (12:04 PM).
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            miksy91 miksy91 is offline
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              Quote:
              Originally Posted by paranvoi View Post
              That I figured out, but how do I go about dumping and editing this text if it's different from the other in-game text? :\
              That's difficult to be said actually - I've never done anything expect taking a look at the scripting engine of FireRed before.

              It's possible that the game reads some of the letters twice and if so, some assembly code might contain data that points to letters itself, not words as whole. (That's just an assumption though and it would make no sense why that part could be programmed that way)
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                #20757    
              Old March 15th, 2012 (1:41 PM).
              paranvoi paranvoi is offline
                 
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                Quote:
                Originally Posted by miksy91 View Post
                That's difficult to be said actually - I've never done anything expect taking a look at the scripting engine of FireRed before.

                It's possible that the game reads some of the letters twice and if so, some assembly code might contain data that points to letters itself, not words as whole. (That's just an assumption though and it would make no sense why that part could be programmed that way)
                Do you have suggestions for things I could try?

                Could I get away with just editting the dumped .txt as if it were just like all the other text in the game? i.e ignore the missing letters and line breaks?
                  #20758    
                Old March 15th, 2012 (8:37 PM).
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                destinedjagold destinedjagold is offline
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                Hello pipz.
                I have a few questions that I hope anyone can help me.

                1. I am editing the title screen of a Ruby ROM. I have done the tileset for the titlescreen and already done inserting it in the game via Unlz-GBA and repointing. Now, I wish to know where should I insert the .raw... I have arranged the tiles of the title screen through NTME.

                2. How am I able to remove the "Item" and "Save" from the Start Menu?

                Thanks and hope someone can help me.
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                  #20759    
                Old March 15th, 2012 (11:13 PM).
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                miksy91 miksy91 is offline
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                  Quote:
                  Originally Posted by paranvoi View Post
                  Do you have suggestions for things I could try?

                  Could I get away with just editting the dumped .txt as if it were just like all the other text in the game? i.e ignore the missing letters and line breaks?
                  I'd myself check how doing that affects the game first.
                  Then you'll see if some of the letters are actually loaded twice.
                  *See also what the line breaks are for

                  Quote:
                  Originally Posted by destinedjagold View Post
                  Hello pipz.
                  How am I able to remove the "Item" and "Save" from the Start Menu?

                  Thanks and hope someone can help me.
                  Find a table file for Ruby, download it and then search for that text.
                  After that, find a pointer leading to the text which leads to, very likely, assembly code of the menu.
                  Next thing to do is to figure out what to do with the assembly code.
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                    #20760    
                  Old March 16th, 2012 (8:53 PM).
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                  Harminia Harminia is offline
                     
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                    Hi, apologies in advance if this is a completely dumb question that's been answered countless times. I've looked at heaps of tutorials and looked around for anything with the same problem but I can't really find anything that's specifically like mine.
                    So, this is my first time editing a ROM, I'm editing Ruby version.
                    I'm trying to put in edited sprites for the gym leaders in unLZ. I've followed the tutorials about how indexing it, finding free space, fixing the pointers.
                    And I can get one gym sprite showing up fine.


                    but if I try and import more than one leader's sprite they start messing up. The colours go crazy or if I'm on pokenav the page won't load at all and freezes.

                    I have no idea what to do. I thought maybe I had to put the in free space that was far away from eachother, but that doesn't seem to help.
                    Does anyone know what I'm doing wrong? The first time I add a new sprite is perfectly fine, but I don't know what's happening the second time to make it mess up round when I'm doing the exact same process.

                    (I'd give images but I have to make 15 posts beforehand, and to be honest I only joined the site to see if I can get help with this + I'm too distracted to go out and post right now + I'm not sure if I'm allowed to bypass it by putting in spaces in links or if that's against the rules)
                      #20761    
                    Old March 17th, 2012 (1:53 AM).
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                    Tanveer Tanveer is offline
                       
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                      I want to start ROM hacking. I do have basic knowledge, as I used to mess around back in the days.
                      Which rom is most editable? Which rom can I use most tools for?

                      basically, which rom to hack, as my first hack ever !

                      Is there any essentials thread or something like the RPG Maker?
                      Which Script editor to use?
                      Which map editor?
                      all the essentials

                      Specially which Script editor to use. I want to change a lot of things and learn my way up :D
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                        #20762    
                      Old March 17th, 2012 (6:47 AM).
                      Capitalist Ness's Avatar
                      Capitalist Ness Capitalist Ness is offline
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                        @up
                        I think Ruby is the best rom for editing, but no one cares about it. Most people here know alot about FireRed. IMO best script editor is XSE and best map editor is AM 1.92.

                        Anyways, I have a problem too.
                        I think it's a common problem, I remember encountering it in Light Platinum once. Not sure when. In some places, when I turn menu on/kick wild Pokemon's butt/make a trainer eat dirt, game glitches like hell. For example, game's camera going insane, main character's clonning. I have no idea why is it happening. But I pointed out that it happens mostly in places where I put new events.
                        Hope someone helps.
                        Hacking Ruby.
                          #20763    
                        Old March 17th, 2012 (7:14 AM).
                        Spherical Ice's Avatar
                        Spherical Ice Spherical Ice is online now
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                        Quote:
                        Originally Posted by Flame View Post
                        @up
                        I think Ruby is the best rom for editing, but no one cares about it. Most people here know alot about FireRed. IMO best script editor is XSE and best map editor is AM 1.92.

                        Anyways, I have a problem too.
                        I think it's a common problem, I remember encountering it in Light Platinum once. Not sure when. In some places, when I turn menu on/kick wild Pokemon's butt/make a trainer eat dirt, game glitches like hell. For example, game's camera going insane, main character's clonning. I have no idea why is it happening. But I pointed out that it happens mostly in places where I put new events.
                        Hope someone helps.
                        Hacking Ruby.
                        Hm, do any person events have the "look down" movement type? If so, change it to "No Movement", it makes the ow look down without the glitches.
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                          #20764    
                        Old March 17th, 2012 (7:35 AM).
                        Capitalist Ness's Avatar
                        Capitalist Ness Capitalist Ness is offline
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                          Impressive, it worked.
                          Thank you very much! I thought it was something bigger. Why "look down" movement type causes these glitches?
                          You don't need to respond, but it just makes me think...
                            #20765    
                          Old March 17th, 2012 (7:43 AM).
                          Spherical Ice's Avatar
                          Spherical Ice Spherical Ice is online now
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                          Quote:
                          Originally Posted by Flame View Post
                          Impressive, it worked.
                          Thank you very much! I thought it was something bigger. Why "look down" movement type causes these glitches?
                          You don't need to respond, but it just makes me think...
                          Not sure, I think it's just a glitch code that Lu-Ho incorrectly labelled, though I'm no expert haha. Glad to have helped!
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                            #20766    
                          Old March 17th, 2012 (2:57 PM).
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                          destinedjagold destinedjagold is offline
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                          Quote:
                          Originally Posted by destinedjagold View Post
                          Hello pipz.
                          I have a few questions that I hope anyone can help me.

                          I am editing the title screen of a Ruby ROM. I have done the tileset for the titlescreen and already done inserting it in the game via Unlz-GBA and repointing. Now, I wish to know where should I insert the .raw... I have arranged the tiles of the title screen through NTME.

                          Thanks and hope someone can help me.
                          I am reposting my question~
                          Hope anyone can help~
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                            #20767    
                          Old March 17th, 2012 (5:21 PM).
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                          Darthatron Darthatron is offline
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                          Quote:
                          Originally Posted by destinedjagold View Post


                          I am reposting my question~
                          Hope anyone can help~
                          The best way would be to just test by messing with the pointers near it, to be honest. It doesn't take long to find the right one.
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                            #20768    
                          Old March 17th, 2012 (5:53 PM).
                          Black Zekrom Black Zekrom is offline
                             
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                            Hello
                            Where can I download the newest version of HackMew's XSE tool?
                              #20769    
                            Old March 18th, 2012 (8:49 AM).
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                            Rasenshurikenbum Rasenshurikenbum is offline
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                              Quote:
                              Originally Posted by Black Zekrom View Post
                              Hello
                              Where can I download the newest version of HackMew's XSE tool?
                              Google, Google, Google...
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                                #20770    
                              Old March 18th, 2012 (8:58 AM).
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                              Spherical Ice Spherical Ice is online now
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                              Quote:
                              Originally Posted by Black Zekrom View Post
                              Hello :)
                              Where can I download the newest version of HackMew's XSE tool?
                              http://www.4shared.com/rar/lcgKM8Q5/XSE_Upload.html?

                              That's the latest version of XSE, 1.1.1.

                              Quote:
                              Originally Posted by Rasenshurikenbum View Post
                              Google, Google, Google...
                              Actually, Google doesn't help for that. Google only seems to have version 1.0.0
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                                #20771    
                              Old March 18th, 2012 (11:15 AM).
                              JMCjoe JMCjoe is offline
                                 
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                                I'm kind of just messing around with a FireRed ROM in Advance Map, but when I try to load it in VisualBoy, it sets me up as though I'm playing Sienna with my party and items etc., however my changes are still in effect.
                                  #20772    
                                Old March 18th, 2012 (11:34 AM).
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                                Spherical Ice Spherical Ice is online now
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                                Quote:
                                Originally Posted by JMCjoe View Post
                                I'm kind of just messing around with a FireRed ROM in Advance Map, but when I try to load it in VisualBoy, it sets me up as though I'm playing Sienna with my party and items etc., however my changes are still in effect.
                                Is the ROM in the same place as Sienna's .sav file? If so, move the ROM into a separate folder.
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                                  #20773    
                                Old March 18th, 2012 (12:34 PM).
                                JMCjoe JMCjoe is offline
                                   
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                                  Quote:
                                  Originally Posted by Spherical Ice View Post
                                  Is the ROM in the same place as Sienna's .sav file? If so, move the ROM into a separate folder.
                                  Wow, I feel stupid now. But thanks!
                                    #20774    
                                  Old March 18th, 2012 (12:43 PM).
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                                  ShinyUmbreon189 ShinyUmbreon189 is offline
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                                    I'm just wondering if it is possible to add IV Gen moves into a Fire Red ROM? Also does anybody know how to use the Day and Night system?
                                      #20775    
                                    Old March 18th, 2012 (12:57 PM).
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                                    Quickster Quickster is offline
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                                      Quote:
                                      Originally Posted by ShinyUmbreon189 View Post
                                      I'm just wondering if it is possible to add IV Gen moves into a Fire Red ROM? Also does anybody know how to use the Day and Night system?
                                      Well fr the moves, you might want to check out this thread.
                                      http://www.pokecommunity.com/showthread.php?t=263479

                                      And the D&N, you can just apply it using the tool found here to your rom and it will work.
                                      http://www.pokecommunity.com/showthread.php?t=246089
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