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  #1    
Old February 7th, 2012 (4:50 PM). Edited August 31st, 2015 by Maruno.
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Ho-oh 112 Ho-oh 112 is offline
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    I found that here: http://www.mangatutorials.com/forum/showthread.php?742-The-Ultimate-Indie-Game-Developer-Resource-List

    Includes:
    Free engines
    2d engines
    3d engines
    online engines
    blah blah blah

    If you don't want to click the link look in the spoiler....
    BEWARE SOME OF THESE ARE ANCIENT (2002).....
    Spoiler:

    Engines (Free - .NET)
    Agate Lib
    Axiom 3D
    Brume Engine
    FlatRedBall 2.5D
    Irrlicht
    NemoX 3D Engine - last update was 2004
    NeoAxis Engine - FREE for non-commercial, otherwise you must pay for commercial use (see $$$ for rates)

    Engines (Free - Basic, VB, VB6, VB.NET)
    Darkbasic Pro
    DxIce
    NemoX 3D Engine - last update was 2004
    TNT Basic - Mac OSX
    vbGORE - online RPG engine; no longer under development - they recommend you use NetGORE instead
    Xtremeworlds - 2D MMORPG Engine/Maker

    Engines (Free - C, C++, C#)
    Adventure Game Studio
    Baja Engine
    Cocos2D - FREE 2D iPhone game engine
    CRM32Pro
    Crystal Space
    Delta 3D
    DizzyAGE - FREE; PC only; adventure-style game maker
    Edge2D Engine
    Epee Engine
    Esenthel Engine - prices range from FREE to $4000+
    Ethanon Engine - FREE 2D game development tool
    The Flexible Isometric Free Engine (FIFE)
    G3D
    Game Core - FREE for Indie version or $1499 for GameCore Pro
    Game Start - FREE while in BETA version
    Glint 3D Engine - donation-based licensing but FREE version is available
    Grail Adventure Game Engine
    Haaf's Game Engine (HGE) - 2D
    iPTK Engine
    Irmo - client-server multiplayer gaming engine; Linux
    Irrlicht
    Jad Engine
    Lavgine - FREE for non-commercial but 15% of profit if commercial
    Lightfeather 3D Engine
    Nebula Device
    NeoAxis Engine - FREE for non-commercial, otherwise you must pay for commercial use (see $$$ for rates)
    NetGore - cross-platform online RPG (MMORPG) engine
    Ogre
    Open Game Engine, The (OGE) - FREE but Commercial support is available
    ORX Portable Game Engine
    PixelKLight
    Pixie University - FREE 2D engine using C++
    Playground SDK (Playfirst) - must register (Don't know if this is free or not so I am listing it on both lists)
    Plib
    PTk Game Engine - 2D engine with 3D capabilities. Licenses: FREEWARE, $199 Multiple License, $4000 Professional (paid license includes full support); Ksound library available for $29.95
    Raydium
    RetinaX
    Saq2D
    SDL Game Engine (aka sge2d) - 2D framework for C/C++ programmers; FREE (Sourceforge page)
    Sparrow - open source framework for iOS game development
    Spring RTS Engine
    Thousand Parsec
    Weaver
    Wild Pockets
    Yake Engine

    Engines (Free - Delphi)
    Asphyre - several versions: Sphinx, Casual, eXtreme, 4.1 and 1.5.2
    Game Maker - Lite FREE but Pro $28 or less; develop for Windows
    NemoX 3D Engine - last update was 2004

    Engines (Free - Java, Javascript)
    Espresso 3D
    JGame
    jMonkey Engine - Java OpenGL engine; FREE open source
    Joge
    Jogre
    Sphere RPG Engine

    Engines (Free - Lua)
    AGEN - 2D engine
    Baja Engine
    Glint 3D Engine - donation-based licensing but FREE version is available
    Grail Adventure Game Engine
    Novashell Game Creation
    Playground SDK (Playfirst) - must register (Don't know if this is free or not so I am listing it on both lists)
    Spring RTS Engine
    Verge RPG

    Engines (Free - Miscellaneous or None)
    Construct - FREE open source 2D game creator; HTML5
    Flash Develop - FREE open source source code editor; ActionScript
    Game Salad Creator - Mac, iPhone Only; FREE or Professional version ($499/yr); browser based
    neabEngine - PHP; NEABExplorer version FREE, others are $50 or $200
    Reality Factory - FREE for use as long as Genesis3D logo is kept and release any changes to the source code otherwise contact for license fee.
    Unity 3D - Unity is FREE but Pro edition is $1500USD and add-ons cost from $400-$1500 each

    Engines (Free - Python)
    The Flexible Isometric Free Engine (FIFE)
    PyGame - FREE; develop for Linux/UNIX
    PySoy - 3D cloud game engine
    Ren'Py - FREE; develop for Windows, Mac, Linux/UNIX, and Android (specializes in visual novels but may be used for other genres)
    Thousand Parsec

    Engines (Free - Ruby)
    Chingu
    G3D Ruby

    Engines ($$$$ - .NET)
    NeoAxis Engine - Individual License (Team license) in USD: Indie $95 ($295), Commercial $395 ($995), Source $9800+
    Truevision3D - FREE for learning, $150USD for commercial purposes
    Visual3D Engine - Prices range from Indie $185, Professional $495, Studio Source $1495 and Enterprise Source $9950 (USD prices)

    Engines ($$$$ - Basic, VB, VB6, VB.NET)
    Blitz3D - $100 digital version; uses BASIC
    BlitzMax - $80 digital version; uses BASIC
    BlitzPlus - $60 digital version; 2D utilising BASIC/C hybrid language
    PureBasic - 79 EUROS
    Truevision3D - FREE for learning, $150USD for commercial purposes

    Engines ($$$$ - C, C++, C#)
    A6 Game Engine - C-script like language and C++; editions include Extra $99USD; Commercial $199USD; Pro $899USD
    AGen - C++; FREE for non-commercial purposes otherwise $200 one-time fee - must contact for purchase
    BigWorld Engine - middleware platform for MMOG and Virtual Worlds; Prices are: Indie $299/yr; Indie Source $2999/yr; and up for Commercial
    BlitzPlus - $60 digital version; 2D utilising BASIC/C hybrid language
    C4 Engine - prices range from $100 Basic to $1200 Professional; compare rates here
    Cipher Engine - $100USD
    Esenthel Engine - prices range from FREE, $150, $750, $4000+, $250/yr or negotiable
    Game Core - FREE for Indie version or $1499 for GameCore Pro
    Glint 3D Engine - donation-based licensing but FREE version is available
    iTorque 2D - $99; for iPhone development
    Lavgine - FREE for non-commercial but 15% of profit if commercial
    Leadwerks Engine 2 - $199.95 for single-user license; C, C++ and Lua
    NeoAxis Engine - Individual License (Team license) in USD: Indie $95 ($295), Commercial $395 ($995), Source $9800+
    OnScripter - FREE; Visual Novel engine based on NScripter (Japanese)
    Open Game Engine, The - FREE but Commercial support is available
    Panda 3D - FREE 3D game engine
    Playground SDK (Playfirst) - must register (Don't know if this is free or not so I am listing it on both lists)
    PTk Game Engine - 2D engine with 3D capabilities. Licenses: FREEWARE, $199 Multiple License, $4000 Professional (paid license includes full support); Ksound library available for $29.95
    SIO2 Engine - 2D/3D mobile dev engine; FREE Trial, $179.99 MacOS, $349.99 iOS
    Source Engine (Valve) - must contact for price under NDA
    Sunburn Game Engine - royalty-free XNA engine; price range from $150 USD for indies up to $1000 USD for Studio Edition
    Torque 2D - $99, full source, no royalties; develop for PC, Mac, Wii, Xbox 360 and if you buy seperate license, the iPhone
    Torque 3D - $99, full source, no royalties; develop for PC, Mac, Xbox 360, Wii, iPhone, and the web
    Truevision3D - FREE for learning, $150USD for commercial purposes
    Unigine - Prices range per platform: $4950 Android + Mobile; $9980 or $24950 Windows + Linux; $40000 PS3, Windows + Linux
    Unreal Engine - must contact for price
    Vision Game Engine - must contact for quote/price
    Visual3D Engine - Prices range from Indie $185, Professional $495, Studio Source $1495 and Enterprise Source $9950 (USD prices)

    Engines ($$$$ - Delphi)
    A6 Game Engine - editions include Extra $99USD; Commercial $199USD; Pro $899USD
    Cobra - £30 Indie license or £90 for Pro
    Cobra 3D - £40 Indie license or £120 for Pro
    Game Maker - Lite FREE but Pro $28 or less; develop for Windows
    Truevision3D - FREE for learning, $150USD for commercial purposes

    Engines ($$$$ - Lua)
    Glint 3D Engine - donation-based licensing but FREE version is available
    Leadwerks Engine 2 - $199.95 for single-user license; C, C++ and Lua
    Love 2D - FREE, open source framework using Lua; works on Windows, Mac OS and Linux
    Playground SDK (Playfirst) - must register (Don't know if this is free or not so I am listing it on both lists)
    Slot Constructor - casino and arcade game dev engine; prices listed here

    Engines ($$$$ - Miscellaneous or None)
    Flash - $699 alone; may be cheaper if getting bundled editions; also check out Flash Platform Runtimes
    The Games Factory (Click Team) - $59 USD; similar to Game Maker - an engine for non-programmers
    Game Salad Creator - Mac, iPhone Only; FREE or Professional version ($499/yr)
    IG Maker - $59.99; create action games for Windows, xbox 360 and Flash
    Multimedia Fusion 2 (Click Team) - Regular and Dev version available for $119 or $369USD respectively
    neabEngine - PHP; NEABExplorer version FREE, others are $50 (microNEAB) or $200 (miniNEAB)
    Reality Factory - FREE for use as long as Genesis3D logo is kept and release any changes to the source code otherwise contact for license fee.
    RPG Maker VX - $59.99; develop for Windows
    RPG Maker XP - $29.99 (older version of RPG Maker VX); develop for Windows
    Unity 3D - Unity is FREE but Pro edition is $1500USD and add-ons cost from $400-$1500 each
    YAGE

    Engines ($$$$ - Pascal)
    Cobra - £30 Indie license or £90 for Pro
    Cobra 3D - £40 Indie license or £120 for Pro

    Engines ($$$$ - Python)
    BigWorld Engine - middleware platform for MMOG and Virtual Worlds; Prices are: Indie $299/yr; Indie Source $2999/yr; and up for Commercial
    Panda 3D - FREE 3D game engine




    It's a pretty long list and that's ONLY THE ENGINES!


    Other sites with listings:
    http://en.wikipedia.org/wiki/List_of_game_engines
    http://content.gpwiki.org/index.php/Game_Engines


    Other engines:
    Gamebry0 mentioned by - Vociferocity
    http://www.scirra.com/ mentioned by - Help-14
    XNA - 4.0 mentioned by - dragonnite
    MonoGame mentioned by - dragonnite
    SDL mentioned by - dragonnite
    OpenTK
    Gamestudio

    NOTE THAT SOME ARE OLD/DISCONTINUED OR IS IN ANOTHER LINK.
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      #2    
    Old February 8th, 2012 (9:24 AM).
    Aénex Aénex is offline
       
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      What do you think would be the best engine to use that could support something like Gen V Pokémon games and is free?
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        #3    
      Old February 8th, 2012 (9:49 AM). Edited February 8th, 2012 by Ho-oh 112.
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      Ho-oh 112 Ho-oh 112 is offline
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        Quote:
        Originally Posted by Aénex View Post
        What do you think would be the best engine to use that could support something like Gen V Pokémon games and is free?
        FlatRedBall 2.5D is also a good choice.


        Nova Shell, I haven't tested it but it works with Lua(easy to understand), is free, and has script editing support.

        EDIT: Here's the link:
        Novashell Game Creation

        Here's another:
        neabEngine
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          #4    
        Old February 8th, 2012 (3:41 PM). Edited February 8th, 2012 by Vociferocity.
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        Vociferocity Vociferocity is offline
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          your list is missing gamebryo and unity, two excellent engines for game development

          e: oh wait, I see you have unity in the misc section! it might be useful to point out that the languages it uses for scripting are c#, its own terrible language, and javascript. I think unity uses a slightly different version of js? I'm not sure, though! I've only ever used c# with it
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            #5    
          Old February 8th, 2012 (4:48 PM).
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          Ho-oh 112 Ho-oh 112 is offline
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            Quote:
            Originally Posted by Vociferocity View Post
            your list is missing gamebryo and unity, two excellent engines for game development

            e: oh wait, I see you have unity in the misc section! it might be useful to point out that the languages it uses for scripting are c#, its own terrible language, and javascript. I think unity uses a slightly different version of js? I'm not sure, though! I've only ever used c# with it

            added gamebyro to the list.
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              #6    
            Old February 11th, 2012 (2:57 AM).
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              A have another amazing engine: Construct 2 (Construct 1 is in your list)
              Contruct 2 is a HTML 5 engine so you can play it in Windows, Mac, Linux, Iphone, ipad, Android, Windows Phone ... almost all pc and smartphone. http://www.scirra.com/
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                #7    
              Old February 13th, 2012 (6:34 AM).
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              Ho-oh 112 Ho-oh 112 is offline
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                Quote:
                Originally Posted by help-14 View Post
                A have another amazing engine: Construct 2 (Construct 1 is in your list)
                Contruct 2 is a HTML 5 engine so you can play it in Windows, Mac, Linux, Iphone, ipad, Android, Windows Phone ... almost all pc and smartphone. http://www.scirra.com/

                Alright, I'll add it to the list.
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                  #8    
                Old February 22nd, 2012 (10:57 AM). Edited February 22nd, 2012 by KingCharizard.
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                KingCharizard KingCharizard is offline
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                  Quote:
                  Originally Posted by Vociferocity View Post
                  your list is missing gamebryo and unity, two excellent engines for game development

                  e: oh wait, I see you have unity in the misc section! it might be useful to point out that the languages it uses for scripting are c#, its own terrible language, and javascript. I think unity uses a slightly different version of js? I'm not sure, though! I've only ever used c# with it
                  Thanks for this .

                  This is wrong however,
                  Quote:
                  its own terrible language
                  Unity uses C#, Boo, and Javascript aka Unityscript. Boo is not unity's it is similar to Python and Unity only supports using Boo. The support is not good. I use Unity C# and/or Javascript(UnityScript). I will continue to use Unity to create my projects its a great engine for all platforms and all sort of projects.

                  Also you got the Unreal Engine but I dont see the UDK(Unreal Development Kit).

                  Also as much as i hate torque i also done see TGEA, Torque Game Engine Advanced. Last time I checked it was stull supported by them
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                    #9    
                  Old September 18th, 2012 (11:28 PM).
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                    Hey Ho-oh from which program I can make a good pokemon game and is free?
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                      #10    
                    Old March 6th, 2013 (12:28 PM).
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                      what engine do you have that works for on Macs, is good for beginners, and can be used for RPGs?
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                        #11    
                      Old April 12th, 2013 (8:30 AM).
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                      Dradier234 Dradier234 is offline
                         
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                        Um, Ho oh, can you tell me where are the game engines that require no programming, like RMXP, but are first person game makers?
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                          #12    
                        Old May 29th, 2013 (9:40 AM).
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                        thor348 thor348 is offline
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                          A solid and easy engine to use is called Stencyl. I've used it before, there is a community and tons of support. It is simple to get used to and allows you to do a lot. It is used to make iOS, Android*, Flash, HTML5*, Windows and Mac apps and games. I would recommend it to beginners. You can make anything from a platformer to a galaga style game to an rpg.

                          http://www.stencyl.com/
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                            #13    
                          Old March 8th, 2014 (12:43 PM).
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                          PinkCatDragon PinkCatDragon is offline
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                            you missed monogame, SDL ,opentk and XNA
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                            Old March 8th, 2014 (4:13 PM).
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                              Quote:
                              Originally Posted by dragonnite View Post
                              you missed monogame, SDL ,opentk and XNA
                              OpenTK isn't really a "Gaming kit" as it's more of an OpenGL wrapper to Managed Languages, but I'll still add them all
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                                #15    
                              Old March 8th, 2014 (5:27 PM).
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                              PinkCatDragon PinkCatDragon is offline
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                                Thanks Ho-oh You have done a brill job on this.
                                im might try some .net ones with ironruby
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                                  #16    
                                Old September 29th, 2014 (7:10 PM).
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                                Chimchar Chimchar is offline
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                                  Are any of these good to help teach how to code? I'm trying learn JS and have been using code academy. I was just wondering if there was anything I could practice on. Thanks!

                                  I'm looking for something free too. Just thougt that should be mentioned.
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                                  Old August 31st, 2015 (2:20 PM).
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                                    May I suggest GameStudio? I'm using it to make an engine currently codenamed Project Vulpix.
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                                      #18    
                                    Old August 20th, 2016 (6:59 PM).
                                    Jcaraballo Jcaraballo is offline
                                       
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                                      It Deviantart browsing, I found something that caught my attention.

                                      A user named DaSpirit, has created a Pokemon engine made in Game Maker Studio has released the source code.

                                      Here his description:
                                      Spoiler:
                                      Hello all! After many requests I've decided to upload the source to the 3D engine used in a few of my deviations. To open the project, you need GameMaker Studio. Since I started, the standard edition became free, so you can download it and run it right away.

                                      With that said, I haven't worked on it in years. I've been tremendously busy with my course work. I still remember how many hacks I had to put in to make it work. To keep that 2.5D view, the player had to be rotated so that no matter what angle the camera is, the player would appear as if it was just a sprite on the screen (orthographically). Obviously, an orthographic projection wouldn't work otherwise the player would always be on top. But with the angled approach, the player would go inside models as he went beside them (the default angle would make his legs visible but his head inside the model). The solution I ended up taking was manually creating a z-buffer and recalculating it often every time the camera projection changed. It was nasty, but it worked well unless you were doing slow rotations, where it was apparent what I was doing as you'll see the depths changing (in fact, I believe the engine lets you rotate the camera with some keys, play around with it).

                                      There are probably a lot of things I could do better next time, due to GM Studio updates (controlling the z-buffer with shaders would be something I'd like to see).

                                      It is provided as-is (meaning that it may not work, it was created in GM Studio 1.2, but the current is 1.4). I opened it and saw that the audo_play_music is deprecated. Changing it to audio_play_sound will probably fix it. You may do whatever you want with the code, but you may not use the artworks or sounds. Download Enjoy!

                                      Edit: I have fixed up all of the compile errors. Unfortunately, the 3D view is messed up. This must have been due to an update for GM Studio. I will not be fixing it up. Hopefully, some scripts are still salvageable.


                                      Here is a link:
                                      http://daspirit.deviantart.com/journal/Pokemon-3D-Engine-Source-Code-509972374

                                      Please take full advantage of this engine, I'm tired of various Pokemon fangames made with RPG Maker engine.
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