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  #22751    
Old September 17th, 2012 (8:35 AM). Edited September 17th, 2012 by Rasenshurikenbum.
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Rasenshurikenbum Rasenshurikenbum is offline
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    Hey guys,
    I got problem with a trip script...
    Spoiler:

    (...)
    setvar 0x5001 0x1
    fadescreendelay 0x3 0x9
    pause 0x4A
    playsong 0x17A 0x1
    fadescreendelay 0x2 0x9
    msgbox @test 0x6

    @test
    = Some text...


    When the fadescreen comes to normal the msgbox doesn't appear...
    What is wrong in this script?

    PS: I tried to delete the "pause 0x4A" and it works but I NEED this pause in script.
    Maybe there is something instead of pause command?

    Please help me!
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      #22752    
    Old September 17th, 2012 (9:07 AM).
    surfer treecko surfer treecko is offline
    help, how do I...?
       
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      I'm trying repointing the cries of various Pokemon with Cry Pointer Repointer, however finding the pointers for the cries of Hoenn Pokemon is proving to be difficult as there doesn't seem to be any order to them.

      For example, I'm trying to find Zigzagoon's cry. Typing in the PokeID 288 (zigzagoon's index number) gives me Nuzleaf's cry, 289 (testing to see if evolutions follow one another) gives my Shiftry's cry, 263 (Zigzagoon's national dex number) gives me what I think is Jirachi's cry, and 255 gives me Electrike's cry. It doesn't seem to follow any pattern at all...

      I'm editing Fire Red btw.
        #22753    
      Old September 17th, 2012 (10:02 AM).
      Rasenshurikenbum's Avatar
      Rasenshurikenbum Rasenshurikenbum is offline
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        Quote:
        Originally Posted by surfer treecko View Post
        I'm trying repointing the cries of various Pokemon with Cry Pointer Repointer, however finding the pointers for the cries of Hoenn Pokemon is proving to be difficult as there doesn't seem to be any order to them.

        For example, I'm trying to find Zigzagoon's cry. Typing in the PokeID 288 (zigzagoon's index number) gives me Nuzleaf's cry, 289 (testing to see if evolutions follow one another) gives my Shiftry's cry, 263 (Zigzagoon's national dex number) gives me what I think is Jirachi's cry, and 255 gives me Electrike's cry. It doesn't seem to follow any pattern at all...

        I'm editing Fire Red btw.
        The best idea would be to use PokeCry v1.0 (GUI) and Hex Editor. In PokeCry you have CORRECT order (index numbers). Get the offset, reverse it, find in Hex Editor and change to your new offset (of course put there reversed new one). It worked for me in FireRed (and Ruby too :D).
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          #22754    
        Old September 17th, 2012 (10:17 AM).
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        Dr.Razor Dr.Razor is offline
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          So, I'm getting back into the ds romhacking and I have several questions :
          1) How can I find Hex adresses of palettes in pokemon diamond ? I cannot find the values of palettes in DeSmume, like I used to do in VBA.
          2) Can I have to edit nsbmd files without having to do it manually? It's really a pain in ths a**. I was able to make a tree in the middle of a town, but not further more.
          3) Polygons are associated with textures and palettes. I assume these textures are 2D textures editable with crytale tile or Tile molester. Is there anyway to edit them? Or do someone know where those datas are stored?
          For example, can I copy the texture of trees in HG/SS and palettes and paste them into pokemon diamond?

          Thanks for your answers =)
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            #22755    
          Old September 17th, 2012 (3:42 PM).
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          MagicalTrevor MagicalTrevor is offline
             
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            I'm using Nameless Sprite Editor to edit the sprites for Oak, Red, and Blue in the Fire Red intro speech. However, their sprites start off greyscale, and when I switch greyscale off, their sprites have no pallet. Every time I edit one, greyscale or not, when I get back into the game, the sprite has extremely distorted colors. Is their anyway I can edit these without messing up the colors, or is there a simpler way to edit the sprites without NSE?
              #22756    
            Old September 17th, 2012 (5:42 PM).
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            Inkblots Inkblots is offline
               
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              I've searched as much as I can, but can't find an answer so I apologize if this has been answered already (sorry guys, but I'm not reading through 900 pages...)

              I'm just learning, so doing some very simple hacks to Ruby using Advance Map and PKSV (on a Mac, using WINE). I've successfully added and removed wild pokemon, and added a person event, but that's where I ran into trouble. I could not get just a simple "hello" script to work for the life of me even after fiddling around for an hour and reading through half a dozen different tutorials, but now I'm thinking that the problem is with Advance Map instead of my script. Within advance map, I can get the correct script to link with the sprite, and the sprite shows up where I put it, but... any updates I've made to the sprite since putting it in there (changing the image, changing the position, even deleting it) don't show up in the ROM when I save the new map, which is, I think, why the script isn't working either. Does anybody know what's going on?
                #22757    
              Old September 17th, 2012 (9:55 PM).
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              destinedjagold destinedjagold is offline
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              Quote:
              Originally Posted by Inkblots View Post
              I've searched as much as I can, but can't find an answer so I apologize if this has been answered already (sorry guys, but I'm not reading through 900 pages...)

              I'm just learning, so doing some very simple hacks to Ruby using Advance Map and PKSV (on a Mac, using WINE). I've successfully added and removed wild pokemon, and added a person event, but that's where I ran into trouble. I could not get just a simple "hello" script to work for the life of me even after fiddling around for an hour and reading through half a dozen different tutorials, but now I'm thinking that the problem is with Advance Map instead of my script. Within advance map, I can get the correct script to link with the sprite, and the sprite shows up where I put it, but... any updates I've made to the sprite since putting it in there (changing the image, changing the position, even deleting it) don't show up in the ROM when I save the new map, which is, I think, why the script isn't working either. Does anybody know what's going on?
              During the game, you probably need to go away from the said map in order for the changes to take effect.
              Example, you added an NPC outside Pallet Town, and you saved outside the said town as well. In order for the changes to happen, restart the game with your emulator, head inside a house, and head out for the map to be completely refreshed.

              But if it still does not work, then maybe you are assigning the wrong offset to the NPC, or the NPC is affected by the map's level script.
              If still not working, then I have no clue about why that is happening. :\
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                #22758    
              Old September 18th, 2012 (12:16 AM).
              PokemonMasters's Avatar
              PokemonMasters PokemonMasters is offline
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                1. if i were to add rock climb to a ruby rom do i only need the script? or do i need to do like hex editing?
                2.where can i find 4th and 5th generation cries in .wav format?
                3. How do i make a person give you the national dex?
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                  #22759    
                Old September 18th, 2012 (4:43 AM). Edited September 18th, 2012 by Inkblots.
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                Inkblots Inkblots is offline
                   
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                  Quote:
                  Originally Posted by destinedjagold View Post


                  During the game, you probably need to go away from the said map in order for the changes to take effect.
                  Example, you added an NPC outside Pallet Town, and you saved outside the said town as well. In order for the changes to happen, restart the game with your emulator, head inside a house, and head out for the map to be completely refreshed.

                  But if it still does not work, then maybe you are assigning the wrong offset to the NPC, or the NPC is affected by the map's level script.
                  If still not working, then I have no clue about why that is happening. :\
                  Thanks! That fixed the problem in terms of the sprite updating. I'll be back after classes to see if I can get the script to work now

                  <update>

                  The scripts work now, hurrah! Thanks again

                  Okay, a couple more questions now that I've got simple scripts working:

                  I more or less understand the concept of flags, but is there some place I can find a list of unused flags in Ruby? PKSV only shows FR/LG. Or alternatively, is there a way that I can manually check to see if a flag is unused?

                  Also, how can I check to see if the player has a specific item/badge/pokemon?
                    #22760    
                  Old September 18th, 2012 (11:02 AM).
                  Rasenshurikenbum's Avatar
                  Rasenshurikenbum Rasenshurikenbum is offline
                  ASM is very cool!
                     
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                    Quote:
                    Originally Posted by PokemonMasters View Post
                    1. if i were to add rock climb to a ruby rom do i only need the script? or do i need to do like hex editing?
                    2.where can i find 4th and 5th generation cries in .wav format?
                    3. How do i make a person give you the national dex?
                    1. You need only a script (link here)
                    2. http://pokerealm.com/downloads/cries.zip
                    3. FireRed - special 0x16F
                    Emerald - special 0x1F3
                    Ruby - ?
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                      #22761    
                    Old September 18th, 2012 (11:07 PM).
                    Satoshi Ookami's Avatar
                    Satoshi Ookami Satoshi Ookami is offline
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                    Quote:
                    Originally Posted by Rasenshurikenbum View Post
                    Ruby - ?
                    writebytetooffset 0x2 0x2026B00
                    writebytetooffset 0x3 0x2026B01
                    writebytetooffset 0xDA 0x2024EBE
                    writebytetooffset 0x67 0x2026A5A
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                      #22762    
                    Old September 19th, 2012 (1:27 AM).
                    PokemonMasters's Avatar
                    PokemonMasters PokemonMasters is offline
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                      which program is the best to import cries? im using a-cry but it just has a lot of problems :/
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                        #22763    
                      Old September 19th, 2012 (12:40 PM).
                      Morfium Morfium is offline
                         
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                        I'm trying to import a new tileset to emerald. It works fine but the given palettes don't have fitting colors. I can not overwrite existing palettes because I wanted to extend emerald with kanto/jotho maps and want to preserver the original emerald.
                        I saw that palette 7, 11 and 12 are all but black. Is it save to overwrite those with my own palettes or are they used for something else like 13-15 for textboxes and such?
                          #22764    
                        Old September 19th, 2012 (3:44 PM).
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                          I've been trying to find a program, (or method) that edits the Pokemon's Ability, (like what each one does).

                          Have any lying around here? XD
                            #22765    
                          Old September 20th, 2012 (2:07 AM).
                          PokemonMasters's Avatar
                          PokemonMasters PokemonMasters is offline
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                            Quote:
                            Originally Posted by PincherD View Post
                            I've been trying to find a program, (or method) that edits the Pokemon's Ability, (like what each one does).

                            Have any lying around here? XD
                            try using yape. (yet another pokemon editor
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                              #22766    
                            Old September 20th, 2012 (2:52 AM).
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                            Aaron40 Aaron40 is offline
                               
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                              Hey,
                              I have a R4i3DS but I can't get the 3DS roms to work, I have searched for a solution for hours and I haven't found anything
                                #22767    
                              Old September 20th, 2012 (3:37 AM).
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                              tajaros tajaros is offline
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                                Quote:
                                Originally Posted by PokemonMasters View Post
                                which program is the best to import cries? im using a-cry but it just has a lot of problems :/
                                You can use PokecryGUI look up on old tut's on the Tutorial Forums, and maybe just do it manually cause, A-cry doesn't work that great to me...


                                Quote:
                                Originally Posted by PincherD View Post
                                I've been trying to find a program, (or method) that edits the Pokemon's Ability, (like what each one does).

                                Have any lying around here? XD
                                If you're talking about changing a Pokemon's ability use YAPE, but, if you're talking about editing one's effects then there's no such tool yet... :/
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                                  #22768    
                                Old September 20th, 2012 (7:27 AM).
                                Rasenshurikenbum's Avatar
                                Rasenshurikenbum Rasenshurikenbum is offline
                                ASM is very cool!
                                   
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                                  Quote:
                                  Originally Posted by Aaron40 View Post
                                  Hey,
                                  I have a R4i3DS but I can't get the 3DS roms to work, I have searched for a solution for hours and I haven't found anything
                                  For now there is NO flashcard or emulator that supports 3DS games. Crown3DS is trying to make the first one but they haven't succeeded yet.
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                                    #22769    
                                  Old September 20th, 2012 (7:34 AM).
                                  itman itman is offline
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                                    Where is the attack effects table located?
                                      #22770    
                                    Old September 20th, 2012 (9:56 AM).
                                    surfer treecko surfer treecko is offline
                                    help, how do I...?
                                       
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                                      Is it possible to make a map in the Sevii Islands appear in Kanto?

                                      I've moved (and renamed, remapped etc.) One Island to Kanto and it appears on the world map, but opening the town map there gives me one of the sevii island maps.

                                      In addition to this, entering some of the buildings in town causes the screen to black (some of the house interiors are located on different maps if that means anything).
                                        #22771    
                                      Old September 20th, 2012 (2:06 PM).
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                                        Quote:
                                        Originally Posted by surfer treecko View Post
                                        Is it possible to make a map in the Sevii Islands appear in Kanto?

                                        I've moved (and renamed, remapped etc.) One Island to Kanto and it appears on the world map, but opening the town map there gives me one of the sevii island maps.

                                        In addition to this, entering some of the buildings in town causes the screen to black (some of the house interiors are located on different maps if that means anything).
                                        Here's what you want:
                                        http://sfc.pokefans.net/lesson.php?id=19

                                        ~Sonic1
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                                          #22772    
                                        Old September 20th, 2012 (5:00 PM).
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                                        This is something I've wondered about for quite a while, and through searching I couldn't find much on it.

                                        My question is- what exactly determines the size of Pokemon like Heracross, Magikarp, Barboach and Shroomish when their size gets measured by certain NPCs (ex.: Heracross on Six Island, Shroomish in Sootopolis)? Without knowing a lot about hacking, as far as I can tell it doesn't seem like a Pokemon's IVs have much to do with it, unless I didn't look at them hard enough. I would think that it would either be randomized or some hidden value on the individual Pokemon, but again, I really only know the basics of hacking, and was just curious if anyone knew.
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                                        Old September 21st, 2012 (3:34 AM).
                                        eXtremeDevil eXtremeDevil is offline
                                           
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                                          I want to disable/remove/delete a text screen.

                                          When I load my Emerald ROM (spanish edition) the same message always appears: Battery dry, you can save but no temporal event will happen, or something like that.

                                          Now, I know that is because of RTC, the thing is, I can't fix the RTC thing, and the message is soo annoying.

                                          So I don't care if the time is always the same, I don't want to se the warning eeevery time.

                                          I managed to remove all the text with a text editor but the warning screen stills there (with no text but still...).

                                          Can some help me?

                                          Thanks.
                                            #22774    
                                          Old September 21st, 2012 (8:03 AM).
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                                          Spherical Ice Spherical Ice is offline
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                                          When starting up Ruby, Sapphire or Emerald, you may receive a message indicating that the battery has run dry. The message appears like this:

                                          The internal battery has run dry. The game can be played. However, clock-based events will no longer occur.

                                          Clock-based events may or may not be important to you. Should you wish to fix this, it can simply be fixed by navigating through the menu bar, selecting Options, opening the Emulator submenu and selecting "Real Time Clock".

                                          From: http://www.pokecommunity.com/showthread.php?t=73966
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                                            #22775    
                                          Old September 21st, 2012 (8:38 AM).
                                          surfer treecko surfer treecko is offline
                                          help, how do I...?
                                             
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                                            Quote:
                                            Originally Posted by sonic1 View Post
                                            Here's what you want:
                                            url

                                            ~Sonic1
                                            I hate to be annoying, but I'm not entirely sure what I'm supposed to do...

                                            I' guessing I have to change the worldmapvalue of each map I want to use to be less than 8E? But I've no idea where the worldmapvalue for each map in the hex editor...
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