Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.

 
 
Thread Tools
  #1    
Old October 15th, 2012 (7:11 AM). Edited October 27th, 2012 by wolf.
Haunted Cupcake's Avatar
Haunted Cupcake Haunted Cupcake is offline
Soul Resonance Technician
     
    Join Date: Oct 2012
    Location: Rhondda,Wales UK
    Gender: Male
    Nature: Adamant
    Posts: 72
    Hi guys. i would like input about what would be the best defensive pokemon for me. my team i am currently using are in my sig but i need to change it i also need a lead pokemon but im lost im good at making sweepers... is a team full of sweepers good? i have never put much thought into it. i get pokemon i like then smogon search what it should have hahaha im kinda bad at remembering stuff as well when it comes to type advantages/disavantages i only know basics really

    i guess i should tell you about my current team.

    All my team are lv.100

    Lead
    Drifblim female Naive nature/aftermath/ flying gem [item]
    252 hp ev/ 4 sp a ev/ 252 speed ev.
    calm mind
    acrobatics
    shadow ball
    thunderbolt

    Hydreigon female modest nature/levitate/leftovers
    252 hp ev/ 252 SP atk ev/ 4 speed ev
    crunch
    flamethrower
    draco meteor
    dragon pulse

    Archeops male jolly nature/ defeatist/brightpowder
    252 atk ev/4 sp def ev/ 252 speed ev
    fly
    crunch
    rock slide
    dragon claw

    Metagross adamant nature/ clear body/life orb
    252 atk ev/252 hp ev/ 4 speed ev
    psychic
    hammer arm
    meteor mash
    bullet punch

    Keldeo[event] gentle nature/justified/focus sash
    252 sp atk ev/ 4 hp ev/ 252 speed ev
    surf
    hydro pump
    secret sword
    stone edge

    Lucario adamant nature/ inner focus/lum berry
    252 atk ev/ 4 hp ev/ 252 speed ev
    shadow claw
    close combat
    swords dance
    extremespeed


    its not the perfect set up but im not doing online battles yet. i will do that on black 2 when i buy it tomorrow [after training as well] :D so yes i would like any advice for a defensive pokemon i was thinking nasty plot togekiss, and also any ghost types that can be used as a decent status changer would be good to know.im spoilt for choice and cannot decide
    __________________
    Fairy Fan Club Member Indy
    0662-4390-0749

    Relevant Advertising!

      #2    
    Old October 15th, 2012 (7:43 AM).
    Forever's Avatar
    Forever Forever is offline
    SACRED FIRE
    • Moderator
    • Crystal Tier
     
    Join Date: Nov 2005
    Location: Queensland
    Age: 25
    Gender: Female
    Nature: Bold
    Posts: 35,294
    All offensive can work but only when really choiced (scarf, specs, band) rather than a whole lot of different types of things, and can optionally work well with a Light Screen or Reflect user.

    Either way, good start but there's a few things you can fix here - for one, Archeops and Drifblim aren't really suited for OU given they're in lower tiers and usually there's better roles than those in the higher tiers. For example for a fast ghost, you'd use Gengar, plus you've also mixed a few sets there which unfortunately isn't using said Pokemon to their full potential.

    Either way as for the OU Pokemon - you have Dark Pulse on Hydreigon usually as it is a special attack while Crunch is just a physical attack and Hydreigon specialises in special attack (it can go mixed but for a STAB its better with its primary stat unless it's choiced. Alsooo go for max speed EVs to improve your Hydreigon's sweeper role.

    On Metagross you can go for Zen Headbutt > Psychic because it's a physical attacker and your power is increased if you use the physical version. Or you could go for Stealth Rock, which is often useful in OU, and make that your lead.

    On Keldeo Gentle is generally a bad nature and a Modest or Jolly nature is better suited to it to help its sPA. As for Stone Edge, you're really better off going with Hidden Power - HP Electric can hit other water/Tentacruel, while HP Ghost does well against Latias/Latios, something that can potentially stop your sweep. You could also use a Life Orb, or even Choice Specs, and replace Hpump or Surf with Calm Mind, but it's up to you.

    On Lucario you could opt for Ice Punch > Shadow Claw to hit flying types. :3

    Either way since you wanted a defensive ghost that spreads status, Jellicent would be one of your best choices:

    Jellicent @ Leftovers
    Trait: Cursed Body or Water Absorb
    Bold
    248 HP / 216 Def / 44 Spe
    - Scald / Surf
    - Will-O-Wisp / Toxic
    - Recover
    - Taunt

    Which is both defensive and can spread status for you.

    As for Archeops, you could replace it with another rock type - for example, Terrakion, however you already have enough fighting types and Tyranitar wouldn't really be that beneficial to your team as it is (though it could kinda work). However other options you could use are Landorus-T/I with Scarf as a strong physical attacker that can help gain momentum for your team. It also resists fighting which is an issue for Lucario and ground which is an issue for both that and Metagross. But ya. However, keep in mind that Genesect appears often in OU now and Landorus-I can outspeed it with choice scarf and max speed, but Landorus-T cannot, which could affect your decision on if you are choosing one of them anyway.
    __________________

    Celebrating Gold and Silver's Upcoming Virtual Console Release!
    moderator of the following games
    [ ]
      #3    
    Old October 15th, 2012 (7:46 AM).
    Live in Color's Avatar
    Live in Color Live in Color is offline
    ~
       
      Join Date: Jan 2007
      Location: Ontario, Canada
      Age: 5
      Gender: Male
      Nature: Calm
      Posts: 1,595
      You have a lot of Pokemon that have same time moves, for example, your Keldeo doesn't need both Surf and Hydro Pump and your Metagross doesn't need both Meteor Mash and Bullet Punch. Also, I don't see the point in having your Drifblim lead, leads are normally there to set up weather or Spikes/Stealth Rock, perhaps you should consider one of those.

      Your Hydreigon's Crunch will suffer because it is Modest nature, you should go Mild or Rash instead. Or replace Crunch with Dark Pulse and keep him Modest. And instead of having both Dragon Pulse and Draco Meteor try replacing one of them with Surf if you mean to keep him Modest. A standard set up for Hydreigon would be this though:

      Hydreigon @ Expert Belt/Life Orb
      Levitate
      Mild/Rash
      4 HP 252 Sp. A 252 Spe
      -Draco Meteor
      -Dark Pulse/Roost
      -Super Power
      -Fire Blast

      I also suggest getting rid of Archeops completely, as it's defenses are horrible and it's easy to bring it below half health, if not kill it right away making it's attack stat pretty much nothing. Keldeo should also be Modest or Timid natured. And with a moveset more like:

      Keldeo @ Life Orb
      Justified
      Modest/Timid
      6 HP 252 Sp. A 252 Spe
      -Hydro Pump/Surf
      -Secret Sword
      -Icy Wind
      -Hidden Power [Ghost/Dark/Rock/Fire]

      Or even consider replacing Icy Wind with Calm Mind and make Keldeo a Calm Mind build.

      For Metagross:

      Metagross @ Leftovers
      Clear Body
      Adamant Nature
      252 HP 252 Atk, 6 Spe
      -Zen Headbutt
      -Stealth Rock
      -Bullet Punch/Meteor Mash
      -Hammer Arm

      I may not be helping so much, I'm writing this rather quickly, but try checking out movesets posted on Smogon's website.
      __________________
      liveincolor
      Black FC: 1893 8963 5841
      Request an RNG Pokemon! < Link to Trade Shop
        #4    
      Old October 15th, 2012 (9:52 AM).
      PlatinumDude's Avatar
      PlatinumDude PlatinumDude is offline
      Nyeh?
      • Gold Tier
       
      Join Date: Aug 2010
      Location: Canada
      Age: 23
      Gender: Male
      Nature: Hasty
      Posts: 12,847
      I agree with the above 2 posters.

      For Lucario, Crunch is the better option over Shadow Claw for the slightly higher power, but Shadow Claw is still a viable substitute if you didn't breed.

      Like Forever said, Archeops and Drifblim aren't suited for OU play. While the former hits hard and fast, its glass cannon defenses make it extreme priority bait, especially towards Bullet Punch Scizor. The latter is outclassed by Gengar offensively.

      As a replacement for Archeops, you can use Terrakion, Thundurus-Therian or Gliscor:
      Terrakion:
      -Swords Dance
      -Rock Polish
      -Close Combat
      -Stone Edge
      Nature: Jolly
      EVs: 4 HP/252 Atk/252 Spe
      Item: Life Orb/Air Balloon

      or
      -Close Combat
      -Stone Edge
      -X-Scissor
      -Sacred Sword/Quick Attack/Rock Slide
      Nature: Jolly
      EVs: 4 HP/252 Atk/252 Spe
      Item: Choice Band/Choice Scarf

      Thundurus-T:
      -Thunderbolt
      -Volt Switch
      -Hidden Power (Ice)
      -Focus Blast
      Nature: Timid
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Choice Scarf

      or
      -Nasty Plot
      -Thunderbolt
      -Hidden Power (Ice)
      -Focus Blast
      Nature: Timid
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Life Orb

      or
      -Agility
      -Thunderbolt
      -Hidden Power (Ice)
      -Focus Blast/Grass Knot
      Nature: Timid/Modest
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Life Orb/Lum Berry

      or
      -Thunderbolt
      -Volt Switch
      -Hidden Power (Ice)
      -Focus Blast/Grass Knot
      Nature: Timid
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Expert Belt

      Gliscor:
      -Substitute
      -Earthquake
      -Protect/Roost
      -Toxic/Ice Fang/Taunt
      Nature: Impish
      EVs: 248 HP/24 Def/236 Spe
      Item: Toxic Orb
      Ability: Poison Heal

      or
      -Swords Dance
      -Earthquake
      -Ice Fang/Stone Edge/Aerial Ace/Facade
      -Roost/Agility
      Nature: Jolly
      EVs: 40 HP/252 Def/216 Spe
      Item: Toxic Orb
      Ability: Poison Heal

      or
      -Earthquake
      -Toxic/Taunt
      -Protect/Roost
      -Ice Fang/Stealth Rock/Toxic
      Nature: Impish
      EVs: 248 HP/188 Def/72 Spe
      Item: Toxic Orb
      Ability: Poison Heal

      If you really want to stick to Archeops, be my guest. But this time, use Acrobatics! It's crazy strong when Archeops isn't holding anything and is initially strong when it's used alongside Flying Gem:
      -Stone Edge/Rock Slide
      -Acrobatics
      -Earthquake/Earth Power/Hidden Power (Ice)
      -U-turn
      Nature: Jolly/Naive
      EVs: 4 HP/252 Atk/252 Spe
      Item: Flying Gem

      And definitely use Gengar over Drifblim; it hits harder and it hits faster:
      -Substitute
      -Disable/Pain Split/Hidden Power (Fire)/Thunderbolt
      -Shadow Ball
      -Focus Blast
      Nature: Timid
      EVs: 4 HP/252 SAtk/252 Spe
      Item: Black Sludge/Life Orb

      Regarding Metagross, I agree with Nica. It can either serve as a lead with Stealth Rock, be a bulky attacker or a late game sweeper with Agility:
      -Stealth Rock
      -Meteor Mash
      -Pursuit
      -Hammer Arm/Earthquake
      Nature: Adamant
      EVs: 252 HP/60 Atk/192 SDef or 252 HP/252 Atk/4 Def
      Item: Leftovers

      or
      -Meteor Mash
      -Bullet Punch
      -Hammer Arm
      -Zen Headbutt/Pursuit/ThunderPunch/Ice Punch
      Nature: Adamant
      EVs: 164 HP/252 Atk/92 Spe
      Item: Choice Band

      or
      -Agility
      -Zen Headbutt
      -Earthquake
      -Meteor Mash/Ice Punch
      Nature: Adamant/Jolly
      EVs: 4 HP/252 Atk/252 Spe
      Item: Life Orb/Lum Berry/Air Balloon

      or
      -Meteor Mash
      -Hidden Power (Fire)
      -Grass Knot
      -Zen Headbutt/Earthquake
      Nature: Naughty
      EVs: 252 Atk/228 SAtk/24 Spe
      Item: Life Orb
      __________________

        #5    
      Old October 20th, 2012 (1:15 AM). Edited October 20th, 2012 by Haunted Cupcake.
      Haunted Cupcake's Avatar
      Haunted Cupcake Haunted Cupcake is offline
      Soul Resonance Technician
         
        Join Date: Oct 2012
        Location: Rhondda,Wales UK
        Gender: Male
        Nature: Adamant
        Posts: 72
        Thanks guys i'm pretty sure i answered this last night but hahah o well when i get a gastly in my white version i shall start working on a gengar. i think i will go for jellicent as well.


        EDIT: the jellicent im going for is going to be..

        Calm nature/water absorb @leftovers
        scald
        toxic
        recover
        shadow ball

        i have removed keldeo and lucario from my party. and i have given metagross zen headbutt. i might just re think my party all together but jellicent is staying for sure.
        __________________
        Fairy Fan Club Member Indy
        0662-4390-0749
         
        Quick Reply

        Sponsored Links
        Thread Tools

        Posting Rules
        You may not post new threads
        You may not post replies
        You may not post attachments
        You may not edit your posts

        BB code is On
        Smilies are On
        [IMG] code is On
        HTML code is Off

        Forum Jump


        All times are GMT -8. The time now is 10:11 AM.