Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

Closed Thread
 
Thread Tools
  #1    
Old October 22nd, 2012 (2:20 PM).
Maruno's Avatar
Maruno Maruno is offline
Lead Dev of Pokémon Essentials
     
    Join Date: Jan 2008
    Location: England
    Posts: 5,171
    Pokémon Essentials, version 10 - 22nd October 2012
    Download

    Now it's time for the other kind of overhaul.

    So what's new?

    A Whole New World
    • Those dingy old example maps needed a bit of a touch-up, but I went quite a number of steps further. Say hello to the Essen Region! 72 maps(!) filled with all kinds of goodies, including several features I invented specially for them (including an elevator, cracking ice, Apricorn conversion/fossil reviving, a much-improved bridges system, and so on). I've also codified via examples a number of other features you may not have known how to do properly, such as battling your rival, pushing boulders down holes, changing a Pokémon's form, using particle effects, and so on. This is the first time I've done any mapping, but I think it's gone all right.
    FRLG FTW!
    • The new example maps demanded new tilesets in order to look their best. So I made some. I ripped them all from FRLG (plus a few from RSE like the really long grass and berry patches), put them all together, polished them up and called them tilesets. I did the same for the charsets, notably the Cut trees/Rock Smash boulders which are now animated. While I was doing that, it seemed only fair to also use FRLG trainer types only - move over, Roxanne, I'm gonna Brock your world! All tilesets are fully defined, so all you need to do is get drawing.
    The Town Map Jigsaw
    • Ever wanted to not show something on the Town Map until you've been there? A secret island or some such? Well, now you can! You can now paste pictures onto the Town Map depending on whether particular Global Switches are on. In other Town Map news, you can now easily define which region's map to look at, and whether the map is a wall map. A wall map is one found hanging on the wall (no kidding) in places like Poké Centres. Those extra pictures I just mentioned can either always or never be shown on a wall map, in case you want that feature (e.g. if you're colouring in visited towns as you go, a wall map should always colour them all in).
    Shadow Pokémon Sorted
    • Yep, they work now. If you give a Shadow Pokémon multiple Shadow moves, it will have them all from the start. They also relearn moves properly now, can no longer be affected by things like Rare Candy, Move Tutors and breeding, and battles carry on normally if you snag one. Be warned, though: if an enemy trainer uses a Shadow Pokémon, it's going to know all its moves (Shadow plus regular ones). A semi-related new feature is that, if you define a move with 0 PP, it behaves as an infinite-use move.
    Lots of Little Things
    • I can't see any other big things that warrant their own paragraph, so I'll bundle a bunch of things into this one. Roaming Pokémon actually literally honestly work this time. Pokémon now have their B2W2 movesets, and all Gen 4 & 5 Move Tutor moves now appear in tm.txt. You can now show the player how many coins they have as easily as you can their money. A number of script sections have been tidied up, including a change in the order of end-of-round effects in battle. pbChooseItemFromList is a useful method I don't want to be overlooked. When you put an item in a Bag's pocket, the message now contains that pocket's icon. Triple Triad got a big improvement.

    And yes, many other little things and bug fixes as usual. There was one bug I only discovered because of my work on my TCG project - it doesn't ever appear in Essentials itself. Check out the change log on the wiki for full details of what's happened this time.

    Enjoy!
    __________________
    Go to the Pokémon Essentials Wiki

    | Downloads | Tutorials | Fangames |
    | All Animations Project |

    Follow me on Twitter: @maruno42



    Relevant Advertising!

      #2    
    Old October 22nd, 2012 (2:40 PM).
    IceGod64's Avatar
    IceGod64 IceGod64 is offline
    In the Lost & Found bin!
       
      Join Date: Oct 2008
      Location: Castelia City
      Age: 29
      Gender: Male
      Nature: Naive
      Posts: 623
      Oh wow! A new release! Must go play with it NOW!

      Kind of sad too though, I was about to report a bug in the previous version. I'll see if it still happens.
      __________________

        #3    
      Old October 22nd, 2012 (3:11 PM). Edited October 22nd, 2012 by zingzags.
      zingzags's Avatar
      zingzags zingzags is offline
      PokemonGDX creator
         
        Join Date: Jan 2009
        Location: Boston
        Age: 23
        Nature: Adamant
        Posts: 562
        Hahaha Lappet town(Pallet town Maruno Remix)! Nice job!
        One of the things I noticed though is that once a pokemon uses (fly, dig, dive, etc) the sprite doesn't disappear, then reappear when it has to(I know cuz it wasn't even programmed yet).
        __________________
        Check out the Pokemon Game Engine I am working on:
        https://github.com/sjosegarcia/Pokemon
          #4    
        Old October 23rd, 2012 (12:18 AM).
        Lord Varion's Avatar
        Lord Varion Lord Varion is offline
        Guess who's back?
           
          Join Date: Feb 2009
          Age: 22
          Gender: Other
          Nature: Naughty
          Posts: 2,644
          Hmmm... This sound good, gonna download it when I get home.
          __________________
          gone.
            #5    
          Old October 23rd, 2012 (3:47 AM). Edited October 23rd, 2012 by the__end.
          the__end's Avatar
          the__end the__end is offline
          Pixel Artist
             
            Join Date: Apr 2010
            Gender: Male
            Posts: 141
            nice release...
            some small issues that i noticed while playing with it...
            game crashes after talking to the guy in the starting house and choosing "Showing extra things" (at the end of the dialogue)
            in the game corner the character from which you get the Coin Case says that you can exchange your coins next door with prices...
            well there is no next door... xD
            if i find something else i will add it...

            just saw the apricorn tree...
            never would have thought you would use the headbutt tree as a placeholder... :D
            there are no apricorns in FRLG but if you are looking for HGSS overworlds here they are:
            http://www.mediafire.com/?ljb2x26825y5xto
            well actually these are all the HGSS npc overworlds including the apricorn trees in rpgmxp format...
            i am sure you will find a use for them...
            __________________
              #6    
            Old October 23rd, 2012 (5:55 AM).
            Maruno's Avatar
            Maruno Maruno is offline
            Lead Dev of Pokémon Essentials
               
              Join Date: Jan 2008
              Location: England
              Posts: 5,171
              Quote:
              Originally Posted by the__end View Post
              nice release...
              some small issues that i noticed while playing with it...
              game crashes after talking to the guy in the starting house and choosing "Showing extra things" (at the end of the dialogue)
              in the game corner the character from which you get the Coin Case says that you can exchange your coins next door with prices...
              well there is no next door... xD
              if i find something else i will add it...

              just saw the apricorn tree...
              never would have thought you would use the headbutt tree as a placeholder... :D
              there are no apricorns in FRLG but if you are looking for HGSS overworlds here they are:
              http://www.mediafire.com/?ljb2x26825y5xto
              well actually these are all the HGSS npc overworlds including the apricorn trees in rpgmxp format...
              i am sure you will find a use for them...
              The <img> message option was one I found, but obviously I don't know how it works. Just ignore/delete it.

              There's no Game Corner shop because there's no script that allows you to trade items/Pokémon for coins. I chose to leave it like that.

              I don't care about Apricorn tree graphics. The user can decide how they want to tackle them. Also, what part of the repeated mentioning of "FRLG" suggests that HGSS graphics would be fine?
              __________________
              Go to the Pokémon Essentials Wiki

              | Downloads | Tutorials | Fangames |
              | All Animations Project |

              Follow me on Twitter: @maruno42


                #7    
              Old October 23rd, 2012 (8:56 AM).
              Lord Varion's Avatar
              Lord Varion Lord Varion is offline
              Guess who's back?
                 
                Join Date: Feb 2009
                Age: 22
                Gender: Other
                Nature: Naughty
                Posts: 2,644
                Quote:
                Originally Posted by the__end View Post
                nice release...
                some small issues that i noticed while playing with it...
                game crashes after talking to the guy in the starting house and choosing "Showing extra things" (at the end of the dialogue)
                in the game corner the character from which you get the Coin Case says that you can exchange your coins next door with prices...
                well there is no next door... xD
                if i find something else i will add it...

                just saw the apricorn tree...
                never would have thought you would use the headbutt tree as a placeholder... :D
                there are no apricorns in FRLG but if you are looking for HGSS overworlds here they are:
                http://www.mediafire.com/?ljb2x26825y5xto
                well actually these are all the HGSS npc overworlds including the apricorn trees in rpgmxp format...
                i am sure you will find a use for them...
                Revamp the GSC apricorn tree, or use the RSE's berry trees ?
                __________________
                gone.
                  #8    
                Old October 23rd, 2012 (8:59 AM).
                the__end's Avatar
                the__end the__end is offline
                Pixel Artist
                   
                  Join Date: Apr 2010
                  Gender: Male
                  Posts: 141
                  Quote:
                  Originally Posted by Maruno View Post
                  There's no Game Corner shop because there's no script that allows you to trade items/Pokémon for coins. I chose to leave it like that.

                  I don't care about Apricorn tree graphics. The user can decide how they want to tackle them. Also, what part of the repeated mentioning of "FRLG" suggests that HGSS graphics would be fine?
                  yeah a game corner shop isnt needed...
                  everyone who has a little experience with events can do it himself but a shop would make the game corner more "complete"...

                  well of course the style would not fit but it would prevent the misunderstanding that the "headbutt tree" is just a headbutt tree you know?
                  ahh and if we are at the matter...
                  why did you choose the FRLG graphics over the HGSS graphics?
                  if you are missing the HGSS tiles i can provide them... :D
                  __________________
                    #9    
                  Old October 23rd, 2012 (9:06 AM).
                  Lord Varion's Avatar
                  Lord Varion Lord Varion is offline
                  Guess who's back?
                     
                    Join Date: Feb 2009
                    Age: 22
                    Gender: Other
                    Nature: Naughty
                    Posts: 2,644
                    Quote:
                    Originally Posted by the__end View Post
                    yeah a game corner shop isnt needed...
                    everyone who has a little experience with events can do it himself but a shop would make the game corner more "complete"...

                    well of course the style would not fit but it would prevent the misunderstanding that the "headbutt tree" is just a headbutt tree you know?
                    ahh and if we are at the matter...
                    why did you choose the FRLG graphics over the HGSS graphics?
                    if you are missing the HGSS tiles i can provide them... :D
                    Because It's always been FRLG.
                    If people want HGSS in there game, they put them in themselves. It's not Maruno's problem what graphics people prefer.
                    __________________
                    gone.
                      #10    
                    Old October 23rd, 2012 (9:24 AM).
                    Maruno's Avatar
                    Maruno Maruno is offline
                    Lead Dev of Pokémon Essentials
                       
                      Join Date: Jan 2008
                      Location: England
                      Posts: 5,171
                      There's also the fact that FRLG tiles are simply easier to get, are definitive (i.e. can be ripped directly rather than created by tile artists), include all tiles needed to make a game (because they have been used to make a game), were specifically designed for non-pseudo-3D games (and so suit Essentials better), and I went to the trouble to do it.

                      Fancy new graphics are not essential, and it's perfectly possible to create a game with only what Essentials has. It is a fact that a game made using the default tilesets will stand out from other games by virtue of it just existing. As an example of what can be done, I created 73 maps in 2 months, as well as spending a significant amount of that time doing other things instead (everything else in the change log, compiling graphics, etc.) or simply not working on Essentials. I hope this becomes an example of what is possible. People smegging around with their own graphics and all that are really just wasting time - a fangame shouldn't take years to create.
                      __________________
                      Go to the Pokémon Essentials Wiki

                      | Downloads | Tutorials | Fangames |
                      | All Animations Project |

                      Follow me on Twitter: @maruno42


                        #11    
                      Old October 23rd, 2012 (9:31 AM). Edited October 23rd, 2012 by the__end.
                      the__end's Avatar
                      the__end the__end is offline
                      Pixel Artist
                         
                        Join Date: Apr 2010
                        Gender: Male
                        Posts: 141
                        Quote:
                        Originally Posted by Nintendork15 View Post
                        Because It's always been FRLG.
                        If people want HGSS in there game, they put them in themselves. It's not Maruno's problem what graphics people prefer.
                        i dont have a problem with FRLG but if Maruno already gone through the trouble of rearranging/ripping the FRLG tileset he could just improve the graphics with HGSS tiles...
                        and i dont know what other people want... <.<
                        i just think about essentials in general and with HGSS graphics it will definitely look better!

                        Quote:
                        Fancy new graphics are not essential, and it's perfectly possible to create a game with only what Essentials has. It is a fact that a game made using the default tilesets will stand out from other games by virtue of it just existing. As an example of what can be done, I created 73 maps in 2 months, as well as spending a significant amount of that time doing other things instead (everything else in the change log, compiling graphics, etc.) or simply not working on Essentials. I hope this becomes an example of what is possible. People smegging around with their own graphics and all that are really just wasting time - a fangame shouldn't take years to create.
                        well you are right...
                        just was curious...
                        __________________
                          #12    
                        Old October 23rd, 2012 (9:36 AM).
                        Lord Varion's Avatar
                        Lord Varion Lord Varion is offline
                        Guess who's back?
                           
                          Join Date: Feb 2009
                          Age: 22
                          Gender: Other
                          Nature: Naughty
                          Posts: 2,644
                          But essentails is suppose to be a base for the codes for pokémon.
                          Half the tileset was FRLG anyway. You're wanting him to ad HGSS from scratch, which is pointless, if you've got it, put it in yourself.
                          __________________
                          gone.
                            #13    
                          Old October 23rd, 2012 (10:09 AM).
                          the__end's Avatar
                          the__end the__end is offline
                          Pixel Artist
                             
                            Join Date: Apr 2010
                            Gender: Male
                            Posts: 141
                            Quote:
                            Originally Posted by Nintendork15 View Post
                            But essentails is suppose to be a base for the codes for pokémon.
                            Half the tileset was FRLG anyway. You're wanting him to ad HGSS from scratch, which is pointless, if you've got it, put it in yourself.
                            dont know what your problem is...
                            i just ASKED Maruno why he prefer FRLG tiles...
                            i never said i want him to add it or something like that...
                            and putting it in myself is pointless because i dont want it for myself... <.<
                            i just wanted to point how to improve the appearance of essentials...
                            if you think it was a selfish request i dont know what to tell you anymore...
                            __________________
                              #14    
                            Old October 24th, 2012 (12:27 AM).
                            LenSho's Avatar
                            LenSho LenSho is offline
                               
                              Join Date: Sep 2012
                              Gender: Male
                              Nature: Modest
                              Posts: 94
                              First of all, thanks for making this Maruno. I tried it and it looks awesome :D

                              I got these errors so far:

                              I get this when I try to check the area in the Pokedex



                              I figured it was a typo so I changed "mapppos" to "mappos" in the script and it worked.

                              And something that I just noticed today in both version 9 and 10, is that the game crashes when I use Dive. What may be the problem?
                                #15    
                              Old October 24th, 2012 (5:32 AM).
                              Maruno's Avatar
                              Maruno Maruno is offline
                              Lead Dev of Pokémon Essentials
                                 
                                Join Date: Jan 2008
                                Location: England
                                Posts: 5,171
                                Quote:
                                Originally Posted by LenSho View Post
                                First of all, thanks for making this Maruno. I tried it and it looks awesome :D

                                I got these errors so far:

                                I get this when I try to check the area in the Pokedex



                                I figured it was a typo so I changed "mapppos" to "mappos" in the script and it worked.
                                It certainly is a typo.


                                Quote:
                                Originally Posted by LenSho View Post
                                And something that I just noticed today in both version 9 and 10, is that the game crashes when I use Dive. What may be the problem?
                                The methods pbUpdateVehicle and pbCancelVehicle should always have a Kernel. in front of them. I missed them out.
                                __________________
                                Go to the Pokémon Essentials Wiki

                                | Downloads | Tutorials | Fangames |
                                | All Animations Project |

                                Follow me on Twitter: @maruno42


                                  #16    
                                Old October 24th, 2012 (10:50 AM).
                                LenSho's Avatar
                                LenSho LenSho is offline
                                   
                                  Join Date: Sep 2012
                                  Gender: Male
                                  Nature: Modest
                                  Posts: 94
                                  Quote:
                                  Originally Posted by Maruno View Post
                                  The methods pbUpdateVehicle and pbCancelVehicle should always have a Kernel. in front of them. I missed them out.
                                  I changed them all to Kernel.pbUpdateVehicle and Kernel.pbCancelVehicles in the script PokemonHiddenMoves but still crashes. Is that what I was supposed to do?
                                    #17    
                                  Old October 24th, 2012 (2:33 PM).
                                  Maruno's Avatar
                                  Maruno Maruno is offline
                                  Lead Dev of Pokémon Essentials
                                     
                                    Join Date: Jan 2008
                                    Location: England
                                    Posts: 5,171
                                    Quote:
                                    Originally Posted by LenSho View Post
                                    I changed them all to Kernel.pbUpdateVehicle and Kernel.pbCancelVehicles in the script PokemonHiddenMoves but still crashes. Is that what I was supposed to do?
                                    That's what I did, and it works for me.
                                    __________________
                                    Go to the Pokémon Essentials Wiki

                                    | Downloads | Tutorials | Fangames |
                                    | All Animations Project |

                                    Follow me on Twitter: @maruno42


                                      #18    
                                    Old October 24th, 2012 (4:21 PM). Edited October 24th, 2012 by FL.
                                    FL's Avatar
                                    FL FL is offline
                                    Pokémon Island Creator
                                       
                                      Join Date: Sep 2010
                                      Gender: Male
                                      Posts: 1,693
                                      Why you don't put my Hall of Fame script?

                                      I will test it and give my impressions later. lol Essen.

                                      Quote:
                                      Originally Posted by Maruno View Post
                                      There's also the fact that FRLG tiles are simply easier to get, are definitive (i.e. can be ripped directly rather than created by tile artists), include all tiles needed to make a game (because they have been used to make a game), were specifically designed for non-pseudo-3D games (and so suit Essentials better), and I went to the trouble to do it.
                                      First, I prefer gen 3 graphics that the newer ones, but disagree by the point that, at least, 80% of Essentials users will change the tilesets/charsets by the newer ones, so use HgSs. Don't use it is like to swim against the current.
                                      __________________
                                        #19    
                                      Old October 24th, 2012 (4:43 PM).
                                      DarkGrey's Avatar
                                      DarkGrey DarkGrey is offline
                                         
                                        Join Date: Sep 2011
                                        Gender: Female
                                        Posts: 47
                                        I say stick with the FRLG tileset you have. There are a million different fan made tilesets out there and people will always pick a different one no matter what you put in. At least this way you have one from an actual game. Focus on the mechanics more than the aesthetics at this point.
                                          #20    
                                        Old October 25th, 2012 (2:59 AM).
                                        Maruno's Avatar
                                        Maruno Maruno is offline
                                        Lead Dev of Pokémon Essentials
                                           
                                          Join Date: Jan 2008
                                          Location: England
                                          Posts: 5,171
                                          This was never up for debate. Essentials will use the FRLG tiles, for the many reasons I stated. It's everything you need to make a game - it may not be the most visually appealing game to you, but it'd still be a game.

                                          Anyway, enough talk about tilesets.
                                          __________________
                                          Go to the Pokémon Essentials Wiki

                                          | Downloads | Tutorials | Fangames |
                                          | All Animations Project |

                                          Follow me on Twitter: @maruno42


                                            #21    
                                          Old October 25th, 2012 (7:34 PM).
                                          KingCharizard's Avatar
                                          KingCharizard KingCharizard is offline
                                          C++ Developer Extraordinaire
                                             
                                            Join Date: Dec 2009
                                            Location: Pennsylvania
                                            Age: 28
                                            Gender: Male
                                            Nature: Bold
                                            Posts: 1,250
                                            Quote:
                                            This was never up for debate. Essentials will use the FRLG tiles, for the many reasons I stated. It's everything you need to make a game - it may not be the most visually appealing game to you, but it'd still be a game.
                                            This makes you sound kinda rude but since you are developing the project by your lonesome and working your butt off you have every right to come off the way you do....

                                            good work, I am sure your hard work will be well appreciated(by most)...
                                            __________________
                                              #22    
                                            Old October 26th, 2012 (8:22 AM).
                                            Yamiidenryuu's Avatar
                                            Yamiidenryuu Yamiidenryuu is offline
                                               
                                              Join Date: Oct 2011
                                              Posts: 185
                                              I haven't actually been able to start on my planned project yet, but the Town Map update sounds like just what I needed... thanks for all the hard work, and I hope to be able to actually work with this stuff someday.
                                              __________________

                                              Cheren Comic is a comic about Cheren! Go read it.
                                                #23    
                                              Old October 26th, 2012 (10:57 AM).
                                              IceGod64's Avatar
                                              IceGod64 IceGod64 is offline
                                              In the Lost & Found bin!
                                                 
                                                Join Date: Oct 2008
                                                Location: Castelia City
                                                Age: 29
                                                Gender: Male
                                                Nature: Naive
                                                Posts: 623
                                                If people want to change tilesets they can do that themselves. Essentials isn't about being beautiful, it's about giving you what you need to make a Pokémon game. If you want to do more with it, do it yourself.
                                                __________________

                                                  #24    
                                                Old October 26th, 2012 (11:07 AM).
                                                Lord Varion's Avatar
                                                Lord Varion Lord Varion is offline
                                                Guess who's back?
                                                   
                                                  Join Date: Feb 2009
                                                  Age: 22
                                                  Gender: Other
                                                  Nature: Naughty
                                                  Posts: 2,644
                                                  Quote:
                                                  Originally Posted by IceGod64 View Post
                                                  If people want to change tilesets they can do that themselves. Essentials isn't about being beautiful, it's about giving you what you need to make a Pokémon game. If you want to do more with it, do it yourself.
                                                  That's exactly the point I was trying to give ''the__end''.


                                                  Still been meaning to download this >.<
                                                  __________________
                                                  gone.
                                                    #25    
                                                  Old October 26th, 2012 (7:14 PM).
                                                  IceGod64's Avatar
                                                  IceGod64 IceGod64 is offline
                                                  In the Lost & Found bin!
                                                     
                                                    Join Date: Oct 2008
                                                    Location: Castelia City
                                                    Age: 29
                                                    Gender: Male
                                                    Nature: Naive
                                                    Posts: 623
                                                    >Trainer named Beauty Bridget

                                                    Was that a Guilty Gear reference?
                                                    __________________

                                                    Closed Thread
                                                    Quick Reply

                                                    Sponsored Links
                                                    Thread Tools

                                                    Posting Rules
                                                    You may not post new threads
                                                    You may not post replies
                                                    You may not post attachments
                                                    You may not edit your posts

                                                    BB code is On
                                                    Smilies are On
                                                    [IMG] code is On
                                                    HTML code is Off

                                                    Forum Jump


                                                    All times are GMT -8. The time now is 8:58 AM.