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  #276    
Old October 16th, 2012 (6:35 AM).
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Satoshi Ookami Satoshi Ookami is offline
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Quote:
Originally Posted by Z-THE-MASTER-OF-POKEMON View Post
I just said that maybe he could remove sunkern and sunflora and replace them with glaceon and leafeon.......
Also he could make eevee evolve in leafeon via leaf stone
And a female eevee into glaceon with water stone(male for vaporeon)
AND I also mentioned that maybe he could make a cave (like a EON cave) with all the eeveelutions in it .

Oh and DJG if you still think it can't work then I will leave it be.................awesome hack so far
Why can't you just read... I already said it wouldn't be possible to evolve them from Eevee!
Eevee has 5 evolutions and that's most you can get.
It's impossible to have 7 evolutions of one Pokémon in 3rd game.
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  #277    
Old October 16th, 2012 (12:52 PM).
Sofnyx Sofnyx is offline
     
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    This is starting to become a habit but I have a white screen when I load the Rom my ruby is USA save type is automatic I tried 128k and nothing
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      #278    
    Old October 16th, 2012 (11:56 PM).
    Satoshi Ookami's Avatar
    Satoshi Ookami Satoshi Ookami is offline
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    Quote:
    Originally Posted by Sofnyx View Post
    This is starting to become a habit but I have a white screen when I load the Rom my ruby is USA save type is automatic I tried 128k and nothing
    Then your answer is Ruby v1.0, use Google for that =) Ruby v1.0 is the safest bet for fixing the WRS, ehm, no, I meant WS.
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      #279    
    Old October 18th, 2012 (3:24 AM).
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    Murkrow Murkrow is offline
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      well this particular hack in the side showcase has proven that you can add 4th/5th gen abilities into the game:

      http://www.pokecommunity.com/showthread.php?t=289571

      So its not impossible after all, maybe djg can pick up on it for future use?
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        #280    
      Old October 18th, 2012 (2:31 PM).
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      MegaKuriboh MegaKuriboh is offline
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        Quote:
        Originally Posted by manutdrule View Post
        well this particular hack in the side showcase has proven that you can add 4th/5th gen abilities into the game:

        http://www.pokecommunity.com/showthread.php?t=289571

        So its not impossible after all, maybe djg can pick up on it for future use?
        Even though it is possible, you do realize it EXTREMELY difficult to do, right?
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          #281    
        Old October 18th, 2012 (6:06 PM).
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        Cyclone Cyclone is offline
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          Quote:
          Originally Posted by Pokemon Trainer Kevin View Post
          Even though it is possible, you do realize it EXTREMELY difficult to do, right?
          Indeed. Many people who only play hacks don't understand why something can't be done. While I have done minimal bits so far (map editing, namely), I still realize that not everything is possible. The limitations present in the original game itself are the constraint at play here.

          Trust me, if adding every single move introduced in the 4th gen. was possible, plus adding all 4th gen. Pokes up to Arceus (493), with no removal of the existing movesets and Pokémon, there would already be a ROMhack base available utilizing this for hackers to use at will. Same with adding 5th gen.

          Cyclone
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            #282    
          Old October 18th, 2012 (6:34 PM).
          mlwy mlwy is offline
             
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            How did you activate National Dex in Ruby? By hex editor?
              #283    
            Old October 18th, 2012 (10:00 PM).
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            destinedjagold destinedjagold is offline
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            Quote:
            Originally Posted by manutdrule View Post
            If DJG has the time and means to do so, he shld go for it.
            That's the main problem why I am not including it, even if it's possible.
            Growing up sucks... Need time to go to job, work for money and live each day to survive... :\

            Quote:
            Originally Posted by mlwy View Post
            How did you activate National Dex in Ruby? By hex editor?
            Questions like these should be asked in the Simple Questions thread.
            But I'll get back to you.

            *goes to User CP > Personal Notepad*
            I'm back.
            Here's the code you need to add in your script. I forgot if you should add this before or after the PokeDex flag... Meh.
            Code:
            Script To Activate National Dex In Ruby...
            ...
            checkflag 0x8000
            writebytetooffset 0x2 0x2026B00
            writebytetooffset 0x3 0x2026B01
            writebytetooffset 0xDA 0x2024EBE
            writebytetooffset 0x67 0x2026A5A
            clearflag 0x8000
            ...
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              #284    
            Old October 27th, 2012 (2:30 PM).
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            timson733333 timson733333 is offline
            Woah.
               
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              Quote:
              Originally Posted by CycloneGU View Post
              Indeed. Many people who only play hacks don't understand why something can't be done. While I have done minimal bits so far (map editing, namely), I still realize that not everything is possible. The limitations present in the original game itself are the constraint at play here.

              Trust me, if adding every single move introduced in the 4th gen. was possible, plus adding all 4th gen. Pokes up to Arceus (493), with no removal of the existing movesets and Pokémon, there would already be a ROMhack base available utilizing this for hackers to use at will. Same with adding 5th gen.

              Cyclone
              Actually, it is possible to add new moves without replacing older ones. You can look at a tutorial on the R&D forums. I don't know why there isn't a ROM base, but I presume it's to prevent over-usage of it in amateur hacks.
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                #285    
              Old October 27th, 2012 (2:36 PM).
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              Cyclone Cyclone is offline
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                Quote:
                Originally Posted by timson733333 View Post
                Actually, it is possible to add new moves without replacing older ones. You can look at a tutorial on the R&D forums. I don't know why there isn't a ROM base, but I presume it's to prevent over-usage of it in amateur hacks.
                Really?

                We need a ROMbase. LMAO Would be neat to play Emerald or somesuch with the movesets in Unova.

                Cyclone
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                  #286    
                Old October 27th, 2012 (8:49 PM).
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                destinedjagold destinedjagold is offline
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                Quote:
                Originally Posted by timson733333 View Post
                Actually, it is possible to add new moves without replacing older ones. You can look at a tutorial on the R&D forums. I don't know why there isn't a ROM base, but I presume it's to prevent over-usage of it in amateur hacks.
                Yeah, I am aware of the thread you're pointing out, but I'm kinda busy with real life to figure that one by myself, so yeah...

                ---oOo---

                Anyway, pipz.
                Who wants to see some updates? :D



                I am done importing the trainers from Beta 1 to the new beta, and so, I can finally make some progress. ;)
                The screenshots show Route 6 and Vulcan Town.

                I haven't inserted the PKMN battle animations and custom music yet. Those two are low in my priority list.

                That would be all. Thanks~
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                  #287    
                Old October 28th, 2012 (12:07 AM).
                Satoshi Ookami's Avatar
                Satoshi Ookami Satoshi Ookami is offline
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                Cool! Is the 10 level bug fixed if you imported all trainers?
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                  #288    
                Old October 28th, 2012 (5:12 AM). Edited October 29th, 2012 by openkaart.
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                openkaart openkaart is offline
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                  how can I play this on gameboid?

                  never mind fixed it
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                    #289    
                  Old October 28th, 2012 (8:04 AM).
                  U.Flame's Avatar
                  U.Flame U.Flame is offline
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                  So now that the trainers are imported, the update is close to release? (inhale)...yay...
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                  Hacks I'm working on:
                  Pokemon Sapphire Hoenn's Rebirth - My own hack, making progress whenever possible.
                  3rd Gen Multiplayer Project - Research and development, occasionally testing, sometimes with support.
                  Pokemon Cursed/Creepy White - Group project, on hiatus for now with plans to return eventually.
                  Animal Crossing Wild World playing as an animal - experimental, messing with models and textures

                  Hacks I've worked on in the past:
                  Pokemon Ruby Destiny Broken Timeline (pre-reboot) - Assisted with maps
                  Pokemon HeartGold Prince Boo Edition - Experimental project with three small changes. Made at the request of YouTube LPer PrinceBoo21.

                  Been super busy with work, life, and laptop problems. Hopefully I can get back into it soon, I fear I'm already rusty. Meanwhile I'm considering writing some of my hacks as a series of fanfics.

                  Times I've been ninja'd: 18
                  Times I've ninja'd people: 3
                    #290    
                  Old October 28th, 2012 (5:59 PM).
                  destinedjagold's Avatar
                  destinedjagold destinedjagold is offline
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                  Quote:
                  Originally Posted by U_Flame View Post
                  So now that the trainers are imported, the update is close to release? (inhale)...yay...
                  Not sure. I'm currently scripting the events and mapping the rest of the areas.
                  And then add a few more trainers, some events in the early parts of the game, insert the animations, music, blah, blah, blah blah, blah blah blah...

                  Yeah... xD

                  Quote:
                  Originally Posted by Ash493 View Post
                  Cool! Is the 10 level bug fixed if you imported all trainers?
                  Not sure. Didn't get the time to beta test it. Maybe this week, I can test the game, since I will only have three days of work this week (not sure if I should be happy or sad about that)...
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                    #291    
                  Old October 29th, 2012 (10:36 AM).
                  Correspondence Correspondence is offline
                     
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                    So i was replaying the game and the screen seems to just go to the right and just show trees if you spam the A-button in route 2-A when you're about to re-battle Jude and Jorex.You might want to check that in the next Beta.Also do we have to restart the game in the next Beta?
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                      #292    
                    Old October 29th, 2012 (9:59 PM).
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                    destinedjagold destinedjagold is offline
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                    Quote:
                    Originally Posted by glitchguy View Post
                    So i was replaying the game and the screen seems to just go to the right and just show trees if you spam the A-button in route 2-A when you're about to re-battle Jude and Jorex.You might want to check that in the next Beta.Also do we have to restart the game in the next Beta?
                    huh...
                    that's interesting.
                    I knew that route was buggy.
                    before the beta was released, after I defeat Jude, my screen turns black and I can't see a thing, although I could still walk around.

                    I'll check on that. thanks~

                    and for your question, er...yes, you pipz need to start a new game. :\
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                      #293    
                    Old October 30th, 2012 (4:13 AM).
                    Natas Natas is offline
                       
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                      i for one am satisfied with just 5 eeveeloutions... really enjoyin this hack... great job as always
                        #294    
                      Old October 31st, 2012 (12:13 AM).
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                      XeroNos XeroNos is offline
                         
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                        Looks like another masterpiece from a Mater hacker himself. Go for it DjG. I ma looking forward to play it.;)
                          #295    
                        Old November 3rd, 2012 (12:41 PM).
                        xxslypikachuxx xxslypikachuxx is offline
                           
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                          This is an awesome hack. Cant wait for the final version:D, You are one amazing pokemon hack creator keep it up :]
                            #296    
                          Old November 4th, 2012 (9:12 AM).
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                          Ashor Ashor is offline
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                            It's getting harder and harder holding myself back from playing this. Can't wait until the next beta comes out, I'll give it a test run then.
                              #297    
                            Old November 6th, 2012 (5:10 PM).
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                            SammieLily2 SammieLily2 is offline
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                              Hey there!

                              Loving this hack, it's pretty awesome.

                              Just wanted to point out that I played for awhile last night and used the in-game save. Well, tonight I tried to open the game up again, and my save file was no longer there. It was there last night, but now it's not.

                              Just a little bug I thought I'd mention, I normally use the save state feature anyways. Thanks!

                              ~Sammie
                                #298    
                              Old November 6th, 2012 (11:39 PM).
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                              XeroNos XeroNos is offline
                                 
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                                Yeah that problem was also reported by someone on his other hack. I wonder what causes this? Maybe ROM is the culprit behind it
                                  #299    
                                Old November 7th, 2012 (12:42 AM).
                                Satoshi Ookami's Avatar
                                Satoshi Ookami Satoshi Ookami is offline
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                                Quote:
                                Originally Posted by SammieLily2 View Post
                                Hey there!

                                Loving this hack, it's pretty awesome.

                                Just wanted to point out that I played for awhile last night and used the in-game save. Well, tonight I tried to open the game up again, and my save file was no longer there. It was there last night, but now it's not.

                                Just a little bug I thought I'd mention, I normally use the save state feature anyways. Thanks!

                                ~Sammie
                                Have you really saved? What if only your counterpart from another timeline entered your mind and you started to think that you saved but in this timeline, you actually did not?
                                What if the save actually is there but cannot be seen by the naked eye?


                                Okay, seriously... this is kinda weird bug that sometimes happens, you should use in-game saves with save-state saves to backup.
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                                  #300    
                                Old November 7th, 2012 (7:01 AM).
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                                Cyclone Cyclone is offline
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                                  Possible cause: you loaded a save state taken before the save, which removes the save. This is not a bug; it's the game taking on the last save (or no save) at the time in question.

                                  Example: I have in Light Platinum an old save state back in Yellow Town before I grabbed Elekid from the table. I can load the save state no problem. As soon as I do, my save - up at Serenity City - goes byebye. If I didn't save a state after that save in-game, I lose all that progress.

                                  Cyclone
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                                  Breeder extraordinaire. Semi-competent battler. :P

                                  Building an event collection. If you want to help my sickness, ask what I have to trade!

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