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Completed Pokémon Uranium (NEW DEMO 4.0 RELEASED!!!)

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  #351    
Old September 24th, 2012 (3:20 PM).
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    lol i just noticed lick. the tongue mark goes down instead of up like a normal lick would be.
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      #352    
    Old September 30th, 2012 (5:14 PM).
    Snarkbutt Snarkbutt is offline
       
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      The overworld tiles are beautiful. Where did you get them?
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        #353    
      Old October 8th, 2012 (8:21 PM).
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        Welcome your newest supporter! :D
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          #354    
        Old October 11th, 2012 (11:23 AM).
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          woo havnt been on the forums in a while. lol. havnt played the game in a while either. lol. i still think the pokemon need a more variety of what lvl they evolve. so many evolve in the 20's.. and idk if its just me but it seems like it takes forever to lvl pokemon up. or maybe its just that i have a computer time limit and have to get off and cant play the game all night.
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            #355    
          Old October 20th, 2012 (3:10 AM). Edited October 20th, 2012 by lightfurret.
          lightfurret lightfurret is offline
             
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            Can't open the game file. How can I open the rgssad file?

            *edit: Fixed it. There was an exe file my pc didn't extracted because my Avira antivirus didn't like, so I turned it off.
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              #356    
            Old November 2nd, 2012 (3:46 AM).
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            ~JV~ ~JV~ is offline
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              Hey guys! I now I'm not doing justice to the game thread here not bringing updates but you must know we are working at full speed! The 3rd and last demo will be released still this year and it will bring loads of hours of gameplay (till 5th gym out of the 6 in west Tandor IMO) and I'll do my best to deliver a bugless product with all sprites and backsprites etc. It will be the best fakemon game experience you will have thus far! I promise!

              edit: I'll make a post with more detailed info and updates later.
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                #357    
              Old November 14th, 2012 (5:54 PM).
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                I tried this demo twice and both times (about twenty minutes through) it has an error message and freezes. Other than that I love it. It is way more challenging than any other pokemon game I have played.
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                  #358    
                Old November 16th, 2012 (1:46 AM).
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                  Quote:
                  Originally Posted by Humanoreo View Post
                  I tried this demo twice and both times (about twenty minutes through) it has an error message and freezes. Other than that I love it. It is way more challenging than any other pokemon game I have played.
                  What were you doing when that happened? The demo is much longer then that and doesnt have many fatal bugs.
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                    #359    
                  Old November 16th, 2012 (2:24 PM).
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                    Quote:
                    Originally Posted by ~JV~ View Post
                    What were you doing when that happened? The demo is much longer then that and doesnt have many fatal bugs.
                    The first time I had just beat the trainer at the of the first route and second time I was in the first cave.
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                      #360    
                    Old November 18th, 2012 (8:12 AM). Edited November 18th, 2012 by Humanoreo.
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                      I found a couple of bugs that you might not know about
                      1. if you talk to the Prof repeatedly you can get an infinite amount of pokeballs. This is after the first gym.
                      2. When Tofurang attacks or is attacked it slightly moves up.
                      3. In the building between Burole and Route 3 there is an invisible wall (Perhaps a desk) In front of the woman to the right
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                        #361    
                      Old November 19th, 2012 (10:22 AM).
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                        Whats the difference between v2.1 HQS and v2.1 Regular? also how am i suppose to play the game. Emulator, VisaulBoy. Please help thanks
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                          #362    
                        Old November 19th, 2012 (10:53 AM). Edited November 19th, 2012 by Kroso.
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                        Quote:
                        Originally Posted by BlorkGlork View Post
                        Whats the difference between v2.1 HQS and v2.1 Regular? also how am i suppose to play the game. Emulator, VisaulBoy. Please help thanks
                        The difference between both of them is that the HQS simply means high quality sound which in this case is the .mp3 extension, regular is simply midis. To run this game, you need to have the RPGXP / RMXP run time application(I think?) installed, this is a component that is installed when you're install RPGXP separately.
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                          #363    
                        Old November 19th, 2012 (11:43 AM).
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                          what is RPGXP, is it free, where do i download it. Please help :'(
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                            #364    
                          Old November 19th, 2012 (12:21 PM).
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                            what is RPGXP, is it free, where do i download it. Please help :'(
                            Google is your friend. http://lmgtfy.com/?q=RPGXP

                            There are plenty of resources on Pokecommunity and other sites that can explain this for you. Before you post a question, you should really do a bit of research first.
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                              #365    
                            Old November 19th, 2012 (12:36 PM).
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                              Or you could just tell me.
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                                #366    
                              Old November 20th, 2012 (2:43 AM).
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                                All you need to do is to download the game folder and run the .exe, you don't need anything else, it's pretty simple.
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                                  #367    
                                Old November 20th, 2012 (9:37 AM).
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                                  Thank you for the help. I already figured it out, but still thanks Also just curios about a couple of things..... 1. On route 1 are there more than just 1 wild Pokemon(Chyinmunk)? 2. What is the overall completion of the game, 30%, 50%, 70%, 90%. Thanks
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                                    #368    
                                  Old November 20th, 2012 (11:11 AM). Edited November 20th, 2012 by Involuntary Twitch.
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                                  Quote:
                                  Originally Posted by BlorkGlork View Post
                                  Thank you for the help. I already figured it out, but still thanks Also just curios about a couple of things..... 1. On route 1 are there more than just 1 wild Pokemon(Chyinmunk)? 2. What is the overall completion of the game, 30%, 50%, 70%, 90%. Thanks
                                  yes, there are several pokemon on route 01! in addition to Chyinmunk, you can find Mankey and Smore, I believe! plus Magikarp and Fortog, with the fishing rod. And there are many more Pokemon available in Route 02 (Owten) and the cave (Grozard, Barewl, Tonemy, and Dunsparce)!

                                  Hmm. I'm not a big fan of using arbitrary percentages to describe the completion level, but I'd hazard it's ~40% of the total game because demo 2.1 has 3 of the 6 gyms. the majority of the plot will be in the next two demos!

                                  and yes, we are still making progress on the next demo! we should have a release in December, with any luck. we'll be putting out a call for beta testers soon, so if anyone is interested and committed to improving the game (ie. you don't just want a chance to play it early, you're actually gonna stick with us and help out), we'd love to hear from you! ...not just yet, though. we'll let you know.
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                                    #369    
                                  Old November 20th, 2012 (12:35 PM).
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                                    Quote:
                                    yes, there are several pokemon on route 01! in addition to Chyinmunk, you can find Mankey and Smore, I believe! plus Magikarp and Fortog, with the fishing rod. And there are many more Pokemon available in Route 02 (Owten) and the cave (Grozard, Barewl, Tonemy, and Dunsparce)!

                                    Hmm. I'm not a big fan of using arbitrary percentages to describe the completion level, but I'd hazard it's ~40% of the total game because demo 2.1 has 3 of the 6 gyms. the majority of the plot will be in the next two demos!

                                    and yes, we are still making progress on the next demo! we should have a release in December, with any luck. we'll be putting out a call for beta testers soon, so if you're interested and committed to improving the game (ie. you don't just want a chance to play it early, you're actually gonna stick with us and help out), we'd love to hear from you! ...not just yet, though. we'll let you know.
                                    Yes I defiantly would be interested in Beta Testing, but not because I want to play earlier or anything. Ever since I was young I thought Pokemon was cool, I remember when I got my first Pokemon game :') I played for hours. Recently I have been watching all the Pokemon episodes from the first season(Indigo League). So I do have a pretty good Knowledge of Pokemon. But when I saw this thread it really peaked my interest, I checked it out and thought it was great. The reason I would like to be a Beta tester Is for the improvement of the game, I really do think this can be one of the best games out there(Including GameFreak's/Nintendo's version's). Also if you guys would need any help in the Story-Line/Idea's department, I would totally help out with that. I really do think that this game is going to be great The wheel's in my head are already spinning with ideas

                                    I wish you guys all the best

                                    Blork-Glork
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                                      #370    
                                    Old December 14th, 2012 (9:21 AM).
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                                      As we are in the finishing stages of sprites, dialogues, and scripting for Beta 3, it is time for our first call for beta testers!
                                      If you are interested in playing the game early, helping us make improvements and contributing to the game’s development, please consider applying! All beta testers will have their names (or preferred internet handles) in the game’s credits, too!
                                      To make matters easier for us, we are doing it via our group on deviantArt [Click here!]. This doesn't mean you do need to do it through there, but it would be really helpful. Simply send the group a note saying that you are interested in helping us betatest, and ideally why you are interested as well, and in a few days you will be sent the download link to the latest 3.0 build. If you prefer to do it via PokeCommunity, send a PM saying the same thing.

                                      Keep in mind that beta testing is a commitment and not simply a chance to play the game early. Beta 3 is still incomplete, and there will likely be many bugs. We are also expecting that you will give us detailed feedback to help us improve, including the precise circumstances in which you encountered any errors. Also, the game is close to 8-10 hours long, and most of the new content is at the end! So dedication is a must.

                                      Thank you all for all of your interest and feedback! I hope those of you who have/had 2.1 are enjoyed it. When we start getting really close to the 3.0 release, we will be posting lots more screenshots, as well as bonus information on Fakemon and characters in the game, so there’s lots to look forward to.
                                      Thanks!

                                      P.S.: We now have an group blog on Tumblr! And I'm proud to say that in less than one week we got over 500 followers! Be sure to follow us there for faster updates. [Click here]
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                                        #371    
                                      Old January 19th, 2013 (11:45 AM). Edited January 19th, 2013 by ~JV~.
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                                      Dev of Pokémon Uranium
                                         
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                                        JV and Twitch are proud to present the third beta release of Pokemon Uranium, an RMXP fangame made with Poccil's Essentials. With a staggering amount of content, new areas to explore, and new Pokemon to catch, we promise it'll be Pokemon like you've never seen it before. It will be the best experience you will ever had as far as Pokémon fangames is concerned so far. We spent a very long time on this and we hope you will enjoy playing!

                                        Features

                                        - 10-12 hours of gameplay
                                        - Slick, up-to-date graphics
                                        - 80+ Fakemon
                                        - A new type, Nuclear!
                                        - 9 towns to explore in the Tandor region
                                        - 5/6 Gyms
                                        - 4 Sidequests
                                        - New, memorable characters
                                        - An original and unpredictable plot

                                        Credits

                                        JV - Maps, scripts, events, music
                                        Twitch - Fakemon, Sprites, dialogue
                                        Dewitty, Hydrargirium, Kyledove, Alistair, Zetavares, Gigatom, C.N.C, Zelx - Overworld Tiles
                                        Zorin - Fakemon
                                        Pequedark-Velvet - Fakemon

                                        & to everybody that beta tested, thank you!

                                        Download

                                        Mediafire: [link]
                                        RapidShare: [link]

                                        [Unzip and run the "Game" application to play!]

                                        Thank you, hope you enjoy!

                                        -JV & Twitch
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                                          #372    
                                        Old January 19th, 2013 (12:05 PM). Edited January 19th, 2013 by 12cranei.
                                        12cranei 12cranei is offline
                                           
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                                          It seems the download links don't work. It could just be my internet being crap or something. Have to say, this looks even better than the last demo. It just looks amazing. If the links could be fixed, I could finally get to the awesomeness that is this beta.

                                          Edit: Never mind it worked this time. Sorry for wasting your time if I did.
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                                            #373    
                                          Old January 19th, 2013 (5:27 PM).
                                          Shuang Shuang is offline
                                             
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                                            Um... It appears that I become a girl when I fish...
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                                              #374    
                                            Old January 20th, 2013 (6:50 PM).
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                                            Uchiha00006 Uchiha00006 is offline
                                               
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                                              Been playing the newest demo since last night, I'm loving it~

                                              However I've hit a roadblock...literally.

                                              The area near a ladder in the jungle cave and another area in the jungle cave where the bug blockade is, each time I get even a little close the entire game crashes and I have to refresh my system just to be able to move the mouse/cursor.

                                              I'm not sure what I should do...
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                                                #375    
                                              Old January 20th, 2013 (8:36 PM).
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                                                A lot of your text has an extra enter space; this makes dialogue unnecessarily bothersome. You can prevent this (I'm guessing) by creating separate event command lines for text. I also noticed a few things while starting your game.

                                                1: In the event explaining your situation, it gets cut off, saying "You're dad, a famous pokemon You grew up there"
                                                2: whats that squiggle supposed to be? is it supposed to be there?
                                                3: this looks bad, fix your priorities
                                                4: the sign on the wall doesn't fit correctly, while the leaving mat overlaps another rug.
                                                5: weird, I was walking to the lab and it appeared out of no where
                                                6: I noticed, a lot of your sprites are not on the same level, point in case right here.
                                                7: theres a seam on this tree, it is a floating tree and it scares me mostly because the top part is floating for som unknown reason, but also that it is in a few places, not just there.

                                                I'm loving the way the game presents itself, it has nice transitions and makes the game a lot more fun and interesting than the average pokemon game. I spent a good hour or so playing the game, and it was awesome!
                                                I'm not trying to be mean with my bugs or errors and such, I'm just trying to help you because I like this game

                                                cruuuuuueeeeell joke with the guy who wants to trade a pokemon! hahaha, I lost my cool starter
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