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[B2W2] Rate my Team

In-Game Team Help Can't defeat the Elite Four with your current team? Need help improving your Battle Subway team? This is the place for team help concerning in-game and casual play. Teams focused on the more competitive aspect of Pokémon must be posted in the Competitive Team Help sub-forum.

 
 
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  #1    
Old November 14th, 2012 (4:28 AM). Edited November 14th, 2012 by RedViper1990.
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RedViper1990 RedViper1990 is offline
     
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    I am preparing for the Pokémon League now.

    Electivire, LV.64, Timid
    Ice Punch
    Thunderbolt
    Swift
    Discharge

    Emboar, LV.59, Rash
    Bulldoze
    Arm Thrust
    Heat Crash
    Flamethrower

    Excadrill, LV.60, Bashful
    Rock Slide
    Earthquake
    Slash
    Hone Claws

    Crobat, LV.56, Gentle
    Fly
    Air Slash
    X-Scissor
    Bite

    Zoroark, LV.43, Hasty (In-Training, will play use TM's etc. once he is level 50)
    Agility
    Faint Attack
    Night Slash
    Foulplay

    Floatzel, LV.31, Bold (In-Training)
    Ice Beam
    Swift
    Aqua Jet
    Surf


    EDIT: Removed Keldeo from the party and added Floatzel

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      #2    
    Old November 16th, 2012 (4:58 PM).
    Bone's Avatar
    Bone Bone is offline
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      Electivire, LV.64, Timid
      Ice Punch
      Thunderbolt
      Swift
      Discharge

      Okay, Electivire is a physical attacker, so teach it Thunderpunch. You also don't need multiple STAB moves, so get rid of Discharge. Ice Punch or Magnet Rise is important to deal with Ground types. Ice punch is great for dealing with ground (your only weakness) as well as the dragons you'll find in the E4. Magnet Rise gives you no weakness for 5 turns. The last move is up to you, I'd recommend Low Kick or Light Screen. Low kick for dealing with the dark E4 as well as heavy pokemon, Light Screen for bulking up your team.

      Emboar, LV.59, Rash
      Bulldoze
      Arm Thrust
      Heat Crash
      Flamethrower
      Okay, Emboar is great at attack, he’s also the only starter to learn all three starting types of moves. Replace Arm Thrust with Hammer Arm (Heart Scale) or Superpower (Move Tutor.) Heat Crash is good at dealing with lighter pokemon, but I’d recommend Flare Blitz for all out damage (LV. 62.) Bulldoze is okay, and replace Flamethrower with Wild Charge, Wild Charge deals with water and flying types.

      Excadrill, LV.60, Bashful
      Rock Slide
      Earthquake
      Slash
      Hone Claws
      Excadrill excels in attack as well. I’d give it Swords Dance to double its amazing attack each time it’s used. Earthquake is great STAB, Rock Slide is great coverage. I’d replace Slash with Brick Break (PWT), but you can keep Slash if you don’t want to save BP.

      Crobat, LV.56, Gentle
      Fly
      Air Slash
      X-Scissor
      Bite
      Okay, Crobat, one of my favorite flying types. I’d recommend Fly (Decent for In-game, great for fast travel), X-Scissor is great for dealing with Psychics so you don’t need bite as well. Teach him Cross Poison (Heart Scale) for great STAB with High Crit. Ratio. You can keep Air Slash for 1 a turn Flying move.

      Zoroark, LV.43, Hasty (In-Training, will play use TM's etc. once he is level 50)
      Agility
      Faint Attack
      Night Slash
      Foulplay
      Zoroark likes Special Attack the best, so I recommend Dark Pulse (Move Tutor) or Night Daze (LV 64). Dark Pulse you can get earlier in the game and can cause flinching, Night Daze can lower accuracy, but you get it a lot later. Flamethrower deals with bugs, and focus blast can deal with other dark types. For other move options you could teach Bounce/Aerial Ace (For fighting and bugs) or U-Turn to keep the confusion going.
      Floatzel, LV.31, Bold (In-Training)
      Ice Beam
      Swift
      Aqua Jet
      Surf
      Floatzel is a physical attacker, so I’d teach him Waterfall, Ice Punch, Crunch and Aqua Jet for Priority
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        #3    
      Old November 17th, 2012 (12:27 PM).
      Fuyuki~ Fuyuki~ is offline
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        Quote:
        Originally Posted by RedViper1990 View Post
        I am preparing for the Pokémon League now.

        Electivire, LV.64, Timid
        Ice Punch
        Thunderbolt
        Swift
        Discharge

        Emboar, LV.59, Rash
        Bulldoze
        Arm Thrust
        Heat Crash
        Flamethrower

        Excadrill, LV.60, Bashful
        Rock Slide
        Earthquake
        Slash
        Hone Claws

        Crobat, LV.56, Gentle
        Fly
        Air Slash
        X-Scissor
        Bite

        Zoroark, LV.43, Hasty (In-Training, will play use TM's etc. once he is level 50)
        Agility
        Faint Attack
        Night Slash
        Foulplay

        Floatzel, LV.31, Bold (In-Training)
        Ice Beam
        Swift
        Aqua Jet
        Surf


        EDIT: Removed Keldeo from the party and added Floatzel
        I'd give it a 6/10 for now. If I may suggest some improvements:

        I'd replace Discharge with Earthquake, Swift with Brick Break, and replace Thunderbolt with Wild Charge for Electivire. Electivire is a physical sweeper.

        Emboar could use some better moves. Teach it Earthquake in place of Bulldoze, Hammer Arm in place of Arm Thrust, Heat Crash with Flare Blitz when you get it, and Flamethrower with Wild Charge.

        Excadrill could also use some better moves. Replace Hone Claws with Swords Dance and Slash with X-Scissor.

        Crobat is a fast physical attacker. Replace Air Slash with Acrobatics (And remove its item), use Move Tutor to teach it Cross Poison, and replace Bite with maybe U-Turn.

        Zoroark could really use some better moves. Nasty Plot, Flamethrower, Focus Blast and Night Daze is pretty much an ideal moveset but it might take a while to get that. Since you learn Night Daze pretty late, keep Night Slash on it for now.

        Floatzel needs more physical moves. Keep Aqua Jet and teach it Ice Punch, Waterfall, and Crunch.
          #4    
        Old November 18th, 2012 (5:50 AM). Edited November 18th, 2012 by RedViper1990.
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        RedViper1990 RedViper1990 is offline
           
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          Ok. Thanks for the help.
          I now started training Emboar again. Defeated the Elite 4 and did some of the post-game events already. Wasn't really hard.

          Emboar now knows Hammer Arm, Earthquake, Flare Blitz and Flamethrower. I am thinking to replace Flamethrower with either Bulk Up or Flame Charge.
          Flame Charge to cover up the speed lowering effect that Hammer Arm has. Bulk Up to just bulking Emboar up, so he won't need speed at all.

          EDIT: I am now thinking about learning him Thunder Punch to defeat two of his weaknesses and it won't have recoil damage like Wild Charge

          My Team
          Spoiler:
          Emboar, 63, Rash
          Earthquake
          Hammer Arm
          Flare Blitz
          Flamethrower

          Electivire, 72, Timid
          Ice Punch
          Thunderbolt
          Swift
          Thunder Punch

          Dragonite, 74, Brave
          Dragon Claw
          Flamethrower (will be replaced)
          Dragon Dance
          Aerial Ace

          Excadrill, 73, Bashful
          Rock Slide
          Earthquake
          Slash
          Swords Dance

          Zoroark, 73, Hasty
          Flamethrower
          Night Daze
          Night Slash
          U-Turn
            #5    
          Old November 18th, 2012 (11:49 AM).
          Fuyuki~ Fuyuki~ is offline
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            You still might want to replace Slash with X-Scissor. Slash is pretty much useless...
              #6    
            Old November 19th, 2012 (12:08 AM).
            RedViper1990's Avatar
            RedViper1990 RedViper1990 is offline
               
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              Quote:
              Originally Posted by Fuyuki~ View Post
              You still might want to replace Slash with X-Scissor. Slash is pretty much useless...
              Yeah... I don't agree, at least not for an ingame team and with Swords Dance and the high critical rate of Slash, it can be a good move.
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