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  #1126    
Old December 23rd, 2012 (9:16 AM).
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Where the pickle surprise at?
     
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      #1127    
    Old December 23rd, 2012 (5:47 PM).
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    DaSpirit DaSpirit is offline
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      An Emerald remake. This is Littleroot Town and we decided to show it off a little early as a Christmas gift. Rocket-Dock showed the style a few posts back. Made in GameMaker! Enjoy!

      The snow isn't real. lol
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        #1128    
      Old December 23rd, 2012 (5:50 PM).
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      ☆Rei☆ ☆Rei☆ is offline
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      Quote:
      Originally Posted by DaSpirit View Post

      An Emerald remake. This is Littleroot Town and we decided to show it off a little early as a Christmas gift. Rocket-Dock showed the style a few posts back. Made in GameMaker! Enjoy!

      The snow isn't real. lol
      Pretty nice, is this in GM?
        #1129    
      Old December 23rd, 2012 (5:53 PM).
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        Quote:
        Originally Posted by hansiec View Post
        Pretty nice, is this in GM?
        Yup, it says so on the post. It's GMtudio Professional

        I'll release the 2D Kit when I get more progress. I'll start with the battle engine soon.
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          #1130    
        Old December 23rd, 2012 (6:04 PM).
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          Quote:
          Originally Posted by DaSpirit View Post

          An Emerald remake. This is Littleroot Town and we decided to show it off a little early as a Christmas gift. Rocket-Dock showed the style a few posts back. Made in GameMaker! Enjoy!

          The snow isn't real. lol
          I'm jealous. You guys and this remake are so bloomin amazing!!

          It's a shame the snow is not real, would be nice to see weather and seasons, like in B/W/2
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            #1131    
          Old December 23rd, 2012 (6:13 PM).
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          Originally Posted by DaSpirit View Post
          Yup, it says so on the post. It's GMtudio Professional

          I'll release the 2D Kit when I get more progress. I'll start with the battle engine soon.
          Sorry, bout that I'm half asleep : /
            #1132    
          Old December 23rd, 2012 (6:17 PM).
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            Quote:
            Originally Posted by Nintendork15 View Post
            I'm jealous. You guys and this remake are so bloomin amazing!!

            It's a shame the snow is not real, would be nice to see weather and seasons, like in B/W/2
            Thank you. The season script is already working, just need to add in the missing textures. Weather is planned and shouldn't take long to add. The dynamic day/night is done and will be working once YoYoGames fixes a glitch in GameMaker (I put it in the bug tracker). We're trying to make a revolutionary fan game. Wait until we add the HUD...
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              #1133    
            Old December 23rd, 2012 (6:34 PM).
            ppooookkkkkkk ppooookkkkkkk is offline
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              Quote:
              Originally Posted by DaSpirit View Post

              An Emerald remake. This is Littleroot Town and we decided to show it off a little early as a Christmas gift. Rocket-Dock showed the style a few posts back. Made in GameMaker! Enjoy!

              The snow isn't real. lol
              This is CRAZY I can't wait for the 3d version of the kit to be released. Eventhoguh my game will be done by that time but i'll make a remake with this kit.
                #1134    
              Old December 23rd, 2012 (6:43 PM).
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                After following lots of extensive tutorials, I've started making my own 2D minecraft, MC textures are placeholders.
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                  #1135    
                Old December 24th, 2012 (2:23 PM).
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                  Decided to have a crack at heavily editing scripts:

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                    #1136    
                  Old December 24th, 2012 (3:52 PM).
                  ppooookkkkkkk ppooookkkkkkk is offline
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                    Quote:
                    Originally Posted by Rayquaza. View Post
                    Decided to have a crack at heavily editing scripts:

                    The script at the end is actually resembles my concept!!

                    How did you make this? I always end up with a syntax error which cannot be solved.
                      #1137    
                    Old December 24th, 2012 (4:10 PM).
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                      I basically took Venom12314's Pokémon Essentials DS and edited the placements and designation of bitmaps. The end screenshot came with my idea of the pokedex, trainer card and pokegear all in one. With syntaxes, I've found that it is mainly 'end' that needs to be put in for every block of script that has been started in a single page. Not to mention that this is the first time I've ever got something right with scripting.
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                        #1138    
                      Old December 24th, 2012 (5:22 PM).
                      ppooookkkkkkk ppooookkkkkkk is offline
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                        This is the battle gui of Morning/Night



                        It looks alot messy but i'll clean it
                          #1139    
                        Old December 24th, 2012 (5:41 PM).
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                          wow nicely done amazed at how much was done into this
                            #1140    
                          Old December 25th, 2012 (4:51 AM).
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                            Quote:
                            Originally Posted by ppooookkkkkkk View Post
                            This is the battle gui of Morning/Night



                            It looks alot messy but i'll clean it
                            I'd change the top of the boxes, they look very different from the lower half and I think they look a bit weird. The shadowcolor of the text should be a lot darker, this is a bit hard to read. Also, the battlebases aren't exactly looking good on the outlines with those white pixels. And lastly, the backsprite of Chiky looks really weird; shading isn't too good and why the yellow outline on the top of the sprite?

                            Aside from that, it looks like you're improving. Keep it up!
                              #1141    
                            Old December 27th, 2012 (5:19 PM).
                            ppooookkkkkkk ppooookkkkkkk is offline
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                              iT'S a Preview of the Bruno bar (Autotiles Will be changed)


                              It's a test GIF screenshot (Made from the Paint.net animater Plugin)


                              I haven't fixed Chiwittles back sprite yet, Though i have changed the battle Boxes and Grass





                              Some Additional screens.
                                #1142    
                              Old December 31st, 2012 (4:19 PM).
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                                Finally understanding this whole HMODE7 thingie doo.
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                                  #1143    
                                Old January 4th, 2013 (8:45 AM). Edited January 5th, 2013 by Dradier234.
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                                  Screen from my new RMXP game. ROUTE 1
                                  Edit: I edited it to 1 screen because stated in rules, one screen.
                                  Attached Thumbnails
                                  Choas Mind 3.png‎  
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                                    #1144    
                                  Old January 4th, 2013 (11:54 AM).
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                                    Your screenshots don't show much original content.
                                    The only ''original content'' is the 4th screenshot, you've mapped a bit. Cool.
                                    The first 2 are clear edits of the intro, the 3rd shows the default pause menu, and the 5th is the default battle system.
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                                      #1145    
                                    Old January 4th, 2013 (12:09 PM). Edited January 4th, 2013 by Dradier234.
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                                      I agree. I edited at erased my intro screens and I only left the 4 screen out now because avatar stated only indivisial screens. The reason i screened the intro, was because it shows what is different about my game..
                                      But I don't see how the 3rd screen was not original. I like the waters reflection... Also, I didn't like how you said I mapped a bit, I actually worked pretty hard on that map..
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                                        #1146    
                                      Old January 4th, 2013 (12:35 PM).
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                                        Quote:
                                        Originally Posted by Dradier234 View Post
                                        I agree. I edited at erased my intro screens and I only left the 4 screen out now because avatar stated only indivisial screens. The reason i screened the intro, was because it shows what is different about my game..
                                        But I don't see how the 3rd screen was not original. I like the waters reflection... Also, I didn't like how you said I mapped a bit, I actually worked pretty hard on that map..
                                        No offence but a map with a few trees, all of which are clashing styles, doesn't seem like a good map to me.

                                        Yes, the water reflection, which was on a ladder/steps.
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                                          #1147    
                                        Old January 4th, 2013 (3:42 PM).
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                                          Alright, heres some screens of Square Garden, working map name
                                          Attached Thumbnails
                                          Chaos Mind 6.png‎   Chaos Mind 7.png‎  
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                                            #1148    
                                          Old January 4th, 2013 (3:45 PM).
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                                            Quote:
                                            Originally Posted by Dradier234 View Post
                                            Alright, heres some screens of Square Garden, working map name
                                            You probably shouldn't have tall grass sharing the same tile as trees and ledges.
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                                              #1149    
                                            Old January 4th, 2013 (3:49 PM).
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                                              Quote:
                                              Originally Posted by Dradier234 View Post
                                              Alright, heres some screens of Square Garden, working map name
                                              Again tile clashing, which is a huuge turn off.
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                                                #1150    
                                              Old January 5th, 2013 (8:55 AM). Edited January 5th, 2013 by Dradier234.
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                                                I'll change that ledge on the grass.
                                                NintendoDork15: For the clashing trees, I'll change the Route 1 one, but
                                                for the screens I just posted, Its called "Square Garden", Its suppose to have different kinds of trees. Its like a wild life park or something...
                                                Heres a edit of the clashing trees one...
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