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  #51    
Old January 17th, 2013 (11:02 AM).
Leikaru Leikaru is offline
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    I'm alright. I could be 100 times better, but I've only just got the beginning stuff done.
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      #52    
    Old January 17th, 2013 (11:02 AM).
    Arma's Avatar
    Arma Arma is offline
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    Quote:
    Originally Posted by Leikaru View Post
    I know they are terrible, but I can't sprite, and since no one else seems to want the job, someone's gotta do it right? I use these as a template for the models, so if they look bad, the models might not.
    In these cases it might just be better to provide a sketch, or even just some descriptions on how they'd look like... You aren't making any good impressions with this...

    Btw, are you sure adding fakemon is a smart idea? You think youll be able to design, model , and balance out an entire region worth of Pokemon? modeling the existing ones already seems more than a huge challenge to me.
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      #53    
    Old January 17th, 2013 (11:04 AM).
    Leikaru Leikaru is offline
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      Quote:
      Originally Posted by elarmasecreta View Post
      In these cases it might just be better to provide a sketch, or even just some descriptions on how they'd look like... You aren't making any good impressions with this...

      Btw, are you sure adding fakemon is a smart idea? You think youll be able to design, model , and balance out an entire region worth of Pokemon? modeling the existing ones already seems more than a huge challenge to me.
      That's why I'm debating whether I should do it with Unity. Longer. It could take 10 years. I could just add the fakemon, but I'm planning to only add around 50. Excluding the 17 legends that are going to be introduced.
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        #54    
      Old January 17th, 2013 (1:49 PM).
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      Radical Raptr Radical Raptr is offline
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        You could add a few pokemon and a few fakemon, you dont have to add everything, you could make it so you cant catch pokemon, you just get them, or like in Colosseum and XD where you only have a limited number to catch
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          #55    
        Old January 18th, 2013 (8:31 AM).
        Leikaru Leikaru is offline
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          Quote:
          Originally Posted by Saving Raven View Post
          You could add a few pokemon and a few fakemon, you dont have to add everything, you could make it so you cant catch pokemon, you just get them, or like in Colosseum and XD where you only have a limited number to catch
          I could. I'm going to have real Poke's in there though, so no worries there. Believe it or not, the game is getting a revamp. A fairly large one. There is a new storyline, and more to come.
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          Coming soon... a new game... after I've finished Pokemon Steel of course.

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            #56    
          Old January 18th, 2013 (9:25 AM).
          Arma's Avatar
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          Quote:
          Originally Posted by Leikaru View Post
          I could. I'm going to have real Poke's in there though, so no worries there. Believe it or not, the game is getting a revamp. A fairly large one. There is a new storyline, and more to come.
          Ah that's nice to hear. Also, try to make sure you get your planning and priorities straight. You should look up on things as scrum or MoSCoW. Don't be over-ambitious. You should work first on more important things like the engine, or the new battle-system. The sprites you showed can't be more important than those things.

          Quote:
          Originally Posted by Leikaru
          It could take ten years.
          If you admit it is that much work, don't you agree with me that this isn't the right path to take?
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            #57    
          Old January 18th, 2013 (9:28 AM).
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            Quote:
            Originally Posted by Leikaru View Post
            I could. I'm going to have real Poke's in there though, so no worries there. Believe it or not, the game is getting a revamp. A fairly large one. There is a new storyline, and more to come.
            Thats cool, good luck!
            but all im saying is if you limit the number of pokemon the player could get, it makes it easier to go about making sprites.
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              #58    
            Old January 18th, 2013 (9:50 AM).
            Leikaru Leikaru is offline
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              Quote:
              Originally Posted by elarmasecreta View Post
              Ah that's nice to hear. Also, try to make sure you get your planning and priorities straight. You should look up on things as scrum or MoSCoW. Don't be over-ambitious. You should work first on more important things like the engine, or the new battle-system. The sprites you showed can't be more important than those things.


              If you admit it is that much work, don't you agree with me that this isn't the right path to take?
              When you see the update, you'll see what's different from this to the other game. The battle system remains, however, it will not be 3D sadly. :'( I had to kinda screw that idea 'cause it could take a darn long time otherwise.

              Quote:
              Originally Posted by Saving Raven View Post
              Thats cool, good luck!
              but all im saying is if you limit the number of pokemon the player could get, it makes it easier to go about making sprites.
              Yeah, I will, don't worry. Some are practically impossible to get. However, there is a way to get them.

              Also, guys, this will even be getting a name change. New Name: Pokemon Lunar. Please, if there is already a game that has this name, or you think it's a copy, it's not a copy at all. Sorry, but I'm no copier. You just want to keep an idea for yourself. As Mufasa would say, "MUFASA!" (That's actually a Pokemon in the game. It's awesome).
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              Pokemon Y > Pokemon X

              Don't agree? Sorry for spoiling your day.



              Coming soon... a new game... after I've finished Pokemon Steel of course.

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                #59    
              Old January 19th, 2013 (3:27 AM).
              Leikaru Leikaru is offline
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                Welcoming Wylet, a new Pokemon that shall appear in Pokemon Lunar!


                Species: Poison Snake Pokemon
                Ability: Intimidate
                Type: Dark/Poison
                Entry: It's glare can sometimes be enough to paralyze people. It also has been seen spitting out venom that's strength is the equivalent of 200 Ekans'.
                Signature moves: Death Glare - Paralyzes opponent.
                Venom Spit - Paralyzes opponent. Power = 80. Accuracy = 95
                __________________
                Pokemon Y > Pokemon X

                Don't agree? Sorry for spoiling your day.



                Coming soon... a new game... after I've finished Pokemon Steel of course.

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                  #60    
                Old January 25th, 2013 (12:17 PM).
                Leikaru Leikaru is offline
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                  Excuse me for the double post, but I just realized I haven't posted in here for a while. Anyway, the game's new storyline is done, and also, a few Fakemon are fully planned, and ready to be sprited.
                  __________________
                  Pokemon Y > Pokemon X

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                  Coming soon... a new game... after I've finished Pokemon Steel of course.

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                    #61    
                  Old January 26th, 2013 (12:04 PM).
                  Cilerba Cilerba is offline
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                  Closing this thread at the request of the thread creator.
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