Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

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  #1    
Old March 17th, 2013 (4:03 PM).
MC50 MC50 is offline
     
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    I'm sure it's not too complex, but I'm looking to see if there is a way to make a new script that heals only your health, and not PP or status effects. Thanks.
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      #2    
    Old March 18th, 2013 (5:50 AM).
    Derxwna Kapsyla's Avatar
    Derxwna Kapsyla Derxwna Kapsyla is offline
    [Primal Despair] Derxwna "The Badman" Kapsyla
       
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      If I was doing it, I would look up the code to see how Potions work, and examine it to see what determines their ability to heal only HP. Then, apply that method to an individual event by having it call the script function I suppose. I have no idea if this will work, and someone else would probably know. It doesn't hurt to try, though.
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        #3    
      Old March 18th, 2013 (6:42 AM).
      Luka S.J.'s Avatar
      Luka S.J. Luka S.J. is offline
      Jealous Croatian
         
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        Code:
        $Trainer.party[x].hp=$Trainer.party[x].totalhp
        Where X would be your Pokemon slot number (from 0 to 5)

        Code:
        def pbHealPartyHP
          for i in 0...$Trainer.party.length
            $Trainer.party[i].hp=$Trainer.party[i].totalhp
          end
        end
        Or use the example code I just wrote above.
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          #4    
        Old March 20th, 2013 (7:04 PM).
        Nickalooose Nickalooose is offline
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          $Trainer.party[x].hp+=20
          $Trainer.party[x].hp-=20
          $Trainer.party[x].hp=$game_variables[999]
          $Trainer.party[x].hp+=$game_variables[999]
          $Trainer.party[x].hp-=$game_variables[999]

          x = 0,1,2,3,4 or 5

          See a pattern here, all pretty much works the same way
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