Third Generation The hallmark of sprite-based Pokémon gaming, Ruby, Sapphire, and Emerald set you off on an adventure in the watery Hoenn region with tons of diverse Pokémon to discover. Fans of Kanto can reexplore their favorite region in FireRed and LeafGreen. Here you'll find other fans who enjoy talking about the Pokémon, strategy, and techniques to master this generation.

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  #1    
Old April 4th, 2013 (11:55 PM).
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In every main series Pokémon game there are things that were originally going to be added to the final release, but are changed or removed. Here are some of them for the 3rd Generation, more of them can be found by clicking on the game's name:
Ruby/Sapphire:
- An unused ability like Soundproof, Cacophony.
- The appearance of Shellos and Gastrodon.
- Torchic with ears.
- A Blaziken/Latias mix.
- More than 4 moves for a Pokémon.


FireRed/Leafgreen:
- Sevii Isles 22, 23 and 24.
- Unused overworld sprites for Mew, Raikou, Suicune, Entei, Celebi and Deoxys forms.
- Weather.

Emerald:
- Changes in Battle Frontier.

So which of the beta ideas would you liked to have had in the final release? What do you think the meanings of some of these beta ideas were?

Discuss!


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  #2    
Old April 5th, 2013 (10:56 AM).
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    THREE snowflakes falling. LOLOLOLOLOLOLOLOL Well, for what I read (and I read everything), there isn't much to be added. What I liked the most though was definitely the more than 4 moves limit, maybe a 6 move limit. Now that would be great and allow for much more tactics.
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    Old April 7th, 2013 (12:02 AM).
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    I always found it interesting that Shellos and Gastrodon were planned for Ruby and Sapphire, but somehow got scrapped before the final release of the game. I know that there was a similar situation where Pokemon were planned but didn't make it into Red/Blue (Ho-oh for example), but I wonder what caused them to get removed in the first place. And if the Ruby/Sapphire remakes ever come to be in the future, I wonder if we'll see their Hoenn forms (or something like it) during the game.
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    Old April 7th, 2013 (4:41 AM). Edited April 7th, 2013 by Lord Varion.
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      Deoxys was not cut out of the game.
      You can battle Deoxys via Mystery gift.


      EDIT: Never mind. I re-read it.
      I thought the deoxys overworld changed between R/S, FR/LG and E.
      Each game used a different form of Deoxys.
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      Old April 7th, 2013 (8:28 AM).
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        Weather in FR/LG would have been very nice indeed. Now, as for more moves, I actually like the four move limit. You have to create strategies with a very tiny limit, to go up against just about anything. Not only does it make you think, it adds a small amount of difficulty.

        So yeah:

        Weather: Yes.

        More moves: No

        Sheldon sounds like it would have been sweet too.
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        Old April 7th, 2013 (1:21 PM).
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          I'd like to see what the other routes had on them, if they were in the game,
          I'd also like the weather to be there, maybe sunny in Mt. place with moltres.
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          Old April 10th, 2013 (9:34 AM).
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            Only one Thing which do not like from Beta to Curent version is NO JOHTO. Beta version of Pokemon Ruby/Sapphire in their script incule Johto and Kanto Region So sad that we do not seen Legendary Beast in RSE
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            Old April 13th, 2013 (4:50 PM).
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              In between Celebi and Treecko's data in RSEFRLG there's 9-10 different empty slots for pokemon, making the Shellos Theory being more true.

              Shellos Theory being it was going to be a 3rd Gen Pokémon.
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              Old April 21st, 2013 (7:51 PM).
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                I would have liked to see Shellos and also weather in FRLG. And I think Torchic with ears is adorable. :3
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                Old April 21st, 2013 (8:22 PM).
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                  It says on the page that the snow might have been for Mt Chimney and that it might havebeen a snowy mountain instead of a volcano. i would love to see that especially because part of the plot focused around Mt Chimney. i would like to see what plot changes would take place.
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                  Old April 21st, 2013 (8:58 PM).
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                  Almost forgot to mention the unused songs in RSE. There was 3 songs: Saffron City, Route 38, and the Raikou/Suicune/Entei battle themes. There's also some stripped-down versions of the contest theme.
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                  Old April 21st, 2013 (9:26 PM).
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                    Quote:
                    Originally Posted by Team Fail View Post
                    Almost forgot to mention the unused songs in RSE. There was 3 songs: Saffron City, Route 38, and the Raikou/Suicune/Entei battle themes. There's also some stripped-down versions of the contest theme.
                    I think in FRLG there was an unused song for Violet City of Gold, but later on I found that it might've been used for one of the Sevii Islands. Also, in Fire Red English version, in the bootscreen they didn't implement the "Presents" text although it was stored in the game. Also there was this screen with Torchic and two other Pokémon.

                    And I think the gap between the numbers could be explained as inexplicable Pokémon ideas such as Shellos and test subjects.

                    I think those unused OW sprites were meant for Special Events or something.

                    Anyway Torchic with years is the laugh of the century but I'd really wanted the Blatiaken.

                    More than four moves might've caused a deep imbalance, tho~

                    MOAR SEVII ISLES NAAOOOO

                    And I was really surprised when I saw the snow effect in FireRed too.
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                    Old April 21st, 2013 (9:43 PM).
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                    Quote:
                    Originally Posted by ★Hoenn★ View Post
                    I think in FRLG there was an unused song for Violet City of Gold, but later on I found that it might've been used for one of the Sevii Islands. Also, in Fire Red English version, in the bootscreen they didn't implement the "Presents" text although it was stored in the game. Also there was this screen with Torchic and two other Pokémon.
                    The song is used in the Sevii Islands, yes, and the "Presents" text was actually a bug in the first versions of the game. It was corrected for later productions of the game.

                    btw if you're really into beta stuff, there's a German Debugger's version of Pokémon Rubin (Ruby) that has all sorts of fun stuff, and apparently, unused cries.

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