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  #401    
Old April 12th, 2013 (4:18 PM).
Wesley FG's Avatar
Wesley FG Wesley FG is offline
Pokémon Kalos Advance !! Gba Hack
     
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    A silly question but I am not able to do in any way, as I rotate the buildings in 3d? I just get closer and stay away, but I can not as the video rotate the object.

    PS: NICE TOOL
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      #402    
    Old April 13th, 2013 (2:19 AM).
    Spiky-Eared Pichu's Avatar
    Spiky-Eared Pichu Spiky-Eared Pichu is offline
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      Quote:
      Originally Posted by Watz View Post
      I tried with two differents EUR roms and one US and nothing. It gets stuck on the "now loading" menu of the flashcard, I waited over 10 minutes doing something else while loading. It's a problem of the flashcard or should I try with more differents roms?
      Sounds like a problem with the flashcart. If it were the ROM, it would get stuck after loading it, not while it loads. Also, if it works on an emulator but not in your flashcart, then I'm sure it's your flashcart.
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        #403    
      Old April 13th, 2013 (12:38 PM).
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      Watz Watz is offline
         
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        Quote:
        Originally Posted by Spiky-Eared Pichu View Post
        Sounds like a problem with the flashcart. If it were the ROM, it would get stuck after loading it, not while it loads. Also, if it works on an emulator but not in your flashcart, then I'm sure it's your flashcart.
        Yep, it works on an emulator, so it's the flashcart problem, too bad since I prefer playing in the NDS than in the computer.
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          #404    
        Old April 15th, 2013 (3:47 AM).
        Maleficusu Maleficusu is offline
           
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          I'm feeling very behind the curve here but I want to learn how to use the map editor so I can start building new maps from scratch. Is there an actual tutorial on how to use the editor? When I open the rom I see all the amazing options to change scripts, etc etc, however I don't know what script belongs to who and I don't understand how to add and modify the map. (It does look similar to adv map from gen 3 however so that's a plus)

          Thanks in advance.
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            #405    
          Old April 15th, 2013 (4:11 AM).
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          8hachi8 8hachi8 is offline
          The Phantom Trainer :P
             
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            Quote:
            Originally Posted by Maleficusu View Post
            I'm feeling very behind the curve here but I want to learn how to use the map editor so I can start building new maps from scratch. Is there an actual tutorial on how to use the editor? When I open the rom I see all the amazing options to change scripts, etc etc, however I don't know what script belongs to who and I don't understand how to add and modify the map. (It does look similar to adv map from gen 3 however so that's a plus)

            Thanks in advance.
            I agree with you.
            I want to try to make my own ROM (I would make a team to help me,but in the summer I won't have internet connection) and I need to learn how to use the tool (and is it possible to add items to the map?I want to add some items in the map.)
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              #406    
            Old April 15th, 2013 (5:28 AM).
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            ExeTheTyphlosion ExeTheTyphlosion is offline
               
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              You are awesome! I'm trying to make a hack, but it'll be terrible.
              Now I can finally make Pokemon Legends version
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                #407    
              Old April 24th, 2013 (1:52 PM).
              dannyboy941 dannyboy941 is offline
                 
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                I have a questen to adding mapheader id on Pokemon Diamond.
                But why get the game a problem if i use fly to somewhere is get every time to jublife city on black area give a way to fix this for adding new mapheaders id ?
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                  #408    
                Old April 25th, 2013 (6:39 AM).
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                XxBestOnXx XxBestOnXx is offline
                NDS Hacker/ Youtube Graphic
                   
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                  Gotcha!
                  I have found the overworld of the pokemon and the trainers in Pokémon Black!
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                    #409    
                  Old May 11th, 2013 (9:07 AM).
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                  Spiky-Eared Pichu Spiky-Eared Pichu is offline
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                    New updates coming! I know version 1.8.0 is taking long, but I'm doing my best to balance both generations in the tool so they have the same features. Today I finished writing the saving code for Gen IV scripts, and it works like a charm. Saving is a bit slower than reading, but it depends on the amount of scripts and functions and the command extension. The progress bar will animate when saving so you'll know when the tool is working.

                    Also, about a week ago I implemented support for Gen V buildings, including both the building editor and the list. This is how it looks like:



                    Thanks for your support, I hope to release this new version very soon! :)
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                      #410    
                    Old May 12th, 2013 (1:01 AM).
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                    Hacker Bisharp Hacker Bisharp is offline
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                      Quote:
                      Originally Posted by Spiky-Eared Pichu View Post
                      New updates coming! I know version 1.8.0 is taking long, but I'm doing my best to balance both generations in the tool so they have the same features. Today I finished writing the saving code for Gen IV scripts, and it works like a charm. Saving is a bit slower than reading, but it depends on the amount of scripts and functions and the command extension. The progress bar will animate when saving so you'll know when the tool is working.

                      Also, about a week ago I implemented support for Gen V buildings, including both the building editor and the list. This is how it looks like:



                      Thanks for your support, I hope to release this new version very soon! :)
                      Thank goodness an update! Now I feel more confident, keep it up!
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                        #411    
                      Old May 20th, 2013 (5:19 AM).
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                      BlacknYellowHD BlacknYellowHD is offline
                         
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                        Good luck. I hope Gen 5 Map Hacking is supported soon, too.
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                          #412    
                        Old May 20th, 2013 (7:28 AM).
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                        Platinum Lucario Platinum Lucario is offline
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                        Quote:
                        Originally Posted by BlacknYellowHD View Post
                        Good luck. I hope Gen 5 Map Hacking is supported soon, too.
                        It already is in the latest version, which is 1.7.0. You can change the map model, headers, tilesets and movement permissions, but you can't change buildings yet. That will be in the next version. ;)
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                          #413    
                        Old May 22nd, 2013 (2:34 AM).
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                        GoGoJJTech GoGoJJTech is offline
                        (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
                         
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                        Yyyyeeeaaaahhhhhhh...
                        I still cant use this tool, it opens the tool, but upon opening a rom the computer freezes, and gives an error, then the tool just closes itself, and comp is fine. Then it says ndsmeclosed suddenly, sorry if you lost anything, the usual message. Im using XP
                        wow, this is not how i wanted my 150th post to look...
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                          #414    
                        Old May 22nd, 2013 (11:35 AM).
                        YORAMRW YORAMRW is offline
                        8-bit producer & Pokémon GB music hacker
                           
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                          Windows XP is a bit LáááGGY... Certainly if you a have lack of working memory [RAM], which is often the issue by old computers. If you use Windows 7 with a 600+ GB hard drive, everything will work fine, until 100 years later, when all space is used.
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                            #415    
                          Old May 25th, 2013 (2:44 AM).
                          Okiesmokie Okiesmokie is offline
                             
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                            Is there any chance you would release the source code to this tool? I'm very interested in how you accomplished a lot of these things.
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                              #416    
                            Old May 27th, 2013 (4:58 AM).
                            rYuz4ki rYuz4ki is offline
                               
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                              Hey guys, are there any substitute programs to convert .obj files to .imd if I can't find Maya 7? I have every other file to export and import maps into the game, so it's frustrating to get stuck this close. Thanks in advance.
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                                #417    
                              Old May 27th, 2013 (9:19 AM).
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                              VERGUNDAI VERGUNDAI is offline
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                                Quote:
                                Originally Posted by rYuz4ki View Post
                                Hey guys, are there any substitute programs to convert .obj files to .imd if I can't find Maya 7? I have every other file to export and import maps into the game, so it's frustrating to get stuck this close. Thanks in advance.
                                i thought the new mkds fixed this.... guess not, or maybe i read something wrong...
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                                  #418    
                                Old May 27th, 2013 (9:18 PM).
                                rYuz4ki rYuz4ki is offline
                                   
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                                  Turns out it's in their current or upcoming beta release. I only just found that out.
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                                    #419    
                                  Old May 28th, 2013 (3:21 AM).
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                                  andibad andibad is offline
                                     
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                                    Quote:
                                    Originally Posted by Okiesmokie View Post
                                    Is there any chance you would release the source code to this tool? I'm very interested in how you accomplished a lot of these things.
                                    yeah i still interesting about that, but for now i not shocked what he did. but this tools is need re-organize on coding. but is still awesome :D
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                                      #420    
                                    Old May 28th, 2013 (5:34 PM).
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                                    Joexv Joexv is offline
                                    joexv.github.io
                                     
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                                    Omg thank you so much!!!! now i can have fun on the newer roms!! Mwuahahahahahahahahhahah!!!!!!
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                                      #421    
                                    Old May 31st, 2013 (10:44 AM).
                                    YORAMRW YORAMRW is offline
                                    8-bit producer & Pokémon GB music hacker
                                       
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                                      Quote:
                                      Originally Posted by VERGUNDAI View Post
                                      i thought the new mkds fixed this.... guess not, or maybe i read something wrong...
                                      Spiky said to me that he will write a converting program, maybe. He isn't sure that he will do that, so don't rely on that. It would be very good from him if he do that.
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                                        #422    
                                      Old June 1st, 2013 (2:38 PM). Edited June 2nd, 2013 by YORAMRW.
                                      YORAMRW YORAMRW is offline
                                      8-bit producer & Pokémon GB music hacker
                                         
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                                        I have a question, because I have seen this picture:
                                        It's from late September, and it's posted by Team Fail. They said that it is your tool, and I found it nearly after it was posted. I see that you can view the entire map on the screen. This must be one of your beta stages, but I have missed this.
                                        What was this nice feature, and are you planning to reinsert this awesome stuff in a next beta? It would be very cool.
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                                          #423    
                                        Old June 2nd, 2013 (1:09 AM).
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                                        pokemontouroku pokemontouroku is offline
                                           
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                                          .youtube.com/watch?v=UiftyCeTuog

                                          Please watch this.I want to fix Textures.

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                                            #424    
                                          Old June 2nd, 2013 (3:06 AM).
                                          Spiky-Eared Pichu's Avatar
                                          Spiky-Eared Pichu Spiky-Eared Pichu is offline
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                                            Quote:
                                            Originally Posted by gatarda View Post
                                            I have a question, because I have seen this picture:
                                            It's from late September, and it's posted by Team Fail. Thay said that it is your tool, and I found it nearly after it was posted. I see that you can view the entire map on the screen. This must be one of your beta stages, but I have missed this.
                                            What was this nice feature, and are you planning to reinsert this awesome stuff in a next beta? It would be very cool.
                                            That's not SDSME, and it never was like that (but I wish it were). That's a map matrix viewer someone else made.

                                            I have been looking for a better way to display matrices, and the only good result I ever got was a window that showed all the move permissions at once. However, it was slow, and HGSS sometimes crashed it. Showing multiple maps or at least buildings in 3D may be considered for a big version like 2.0.0, but it would take sometime as I'd have to write a new rendering code from scratch :)
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                                              #425    
                                            Old June 2nd, 2013 (7:09 AM).
                                            YORAMRW YORAMRW is offline
                                            8-bit producer & Pokémon GB music hacker
                                               
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                                              @Spiky-Eared-Pichu That sounds cool. I am wondering what there will be in 2.0.0 ("Something Huge"). It certainly sounds really good for 2.0.0: Viewing all 3D model maps around the selected one, using the pointers and headers with the Matrix Viewer, and visible buildings on the overworld. We should ask Team Fail about the tool.
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