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New types, halp?

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  #1    
Old April 22nd, 2013 (1:46 PM).
Varion Bluefire's Avatar
Varion Bluefire Varion Bluefire is offline
A.K.A The Glitch
     
    Join Date: Apr 2013
    Age: 22
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    So, in my game, I'm adding new types.
    CORRUPT and LIGHT. (don't ask why :I)

    I've managed to add them, icon them, and set them to a pokemon.
    It's just when I try to make them a move, well.


    The move 'corrupt rush' is suppose to be a Corrupt Type.
    But it comes up with Light. :/

    Here's the new types in types.txt:

    Code:
    [18]
    Name=Light
    InternalName=LIGHT
    Weaknesses=GHOST
    Resistances=DARK
    Immunities=DARK
    
    [19]
    Name=Corrupt
    InternalName=CORRUPT
    Weaknesses=LIGHT,GHOST
    Resistances=NORMAL,FIGHTING,DARK
    And the new move in moves.txt:

    Code:
    560,CORRUPT_RUSH,Corrupt Rush,000,50,CORRUPT,Physical,105,45,0,00,0,abef,Tough,Using power within the body shell, the user angers itself and attacks.
    It would be superb if someone could help :/
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      #2    
    Old April 22nd, 2013 (4:55 PM).
    BlackWaltz3's Avatar
    BlackWaltz3 BlackWaltz3 is offline
       
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      I'm going to guess that the problem lies in the image file containing all the type symbols. Looks to me like when you added the new symbols, you added Corrupt first and Light after it, while in the text file you have Light first then Corrupt. It would be worth posting your image for comparison.
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        #3    
      Old April 23rd, 2013 (9:50 AM).
      Varion Bluefire's Avatar
      Varion Bluefire Varion Bluefire is offline
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        Join Date: Apr 2013
        Age: 22
        Gender: Male
        Nature: Naughty
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        Oh derp.

        Thanks, realised it now.

        >W<
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