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  #301    
Old February 9th, 2013 (1:27 PM).
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What CoN is saying is, we will now have original music in the game, because he will be making it lol. Along with a few other surprises I have to announce in the near future!

Also, here is the first track he's concocted! The new theme music for Hazelseed Town. Don't worry to much about the similarity to Littleroot town haha, that was a coincidence.
https://soundcloud.com/canofnothing/perpetual-past
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  #302    
Old February 10th, 2013 (12:12 AM). Edited February 10th, 2013 by ISNorden.
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    After watching the YouTube demos of Obsidian, I decided to give the real program a try: my disability makes console/handheld games too awkward to use, so a Pokémon hack that's meant to work with a regular PC especially interested me. Unfortunately, Obsidian crashed as soon as I pressed C to begin. Whether it's unplayable on this 6-year-old machine, I'm not sure; could one of you please help me out? Here are my technical specs in case you need them--

    • Make/model: Dell Inspiron 3500
    • Operating System: Windows XP Home Edition with SP3
    • Processor: Intel Pentium CPU, 2.00 GHz
    • RAM: 3.25 GB (the most I could install in a 32-bit machine)
    • Graphics card: ATI Radeon HD 5400

    If I'm unable to play any of the fan-games here on this machine, then I apologize for my cluelessness and promise to stick to other parts of the forums. Otherwise, I would very much appreciate any help you could give me (buying another machine is not an option, unfortunately).
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      #303    
    Old February 10th, 2013 (1:27 PM).
    Can of Nothing's Avatar
    Can of Nothing Can of Nothing is offline
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      I'm not sure about anything else, but RAM, Processor and OS isn't an issue - I run XP Home SP3, 1.66GHz and 0.99GB ram, and Obsidian's been running pretty well for all I know.

      And yeah, 0.99GB ram - Que the questions on how on earth I make music on such a tiny machine.
      ...Or not. Whichever.

      Edit: Maybe it's the graphics card? I couldn't run a Mario fangame on a system with more RAM while I can run it on this machine.
        #304    
      Old February 11th, 2013 (5:25 PM).
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      Gotta say Atomic, everything's looking pretty smooth. And most of the glitches and things I saw, you're probably already treating.
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        #305    
      Old February 11th, 2013 (9:45 PM).
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        Quote:
        Originally Posted by Can of Nothing View Post
        I'm not sure about anything else, but RAM, Processor and OS isn't an issue - I run XP Home SP3, 1.66GHz and 0.99GB ram, and Obsidian's been running pretty well for all I know.

        And yeah, 0.99GB ram - Que the questions on how on earth I make music on such a tiny machine.
        ...Or not. Whichever.

        Edit: Maybe it's the graphics card? I couldn't run a Mario fangame on a system with more RAM while I can run it on this machine.

        Is there a way to find out whether the graphics card is to blame, without opening up the machine? (Last time I needed an internal part installed, I hired someone.) The error dialog-box wasn't very specific about what caused game.exe to crash.
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          #306    
        Old February 11th, 2013 (9:51 PM). Edited February 11th, 2013 by Can of Nothing.
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          Oh great
          It's gonna get a new soundtrack, and nobody's saying anything

          BAWWWWWWWWWWWWing aside, is there a way to change the controls? I've been accustomed to A=X B=Z Start=Enter and I don't wanna have it any other way.
            #307    
          Old February 23rd, 2013 (9:10 AM).
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            i've played the demo and i really liked it. you're working so hard on this game, making it such an epic storyline, you forgot you've been working on it for about a year, but when you do remember, you don't care, you keep working hard! like a TRUE pokemon master! you're making a game, so that everyone will like it! and you don't care if they don't like it, you worked hard on this game, and you're proud of yourself! hehe...and why is Game Developer Justin so hard?? i had to fight him like 15 times! but he had 2 fire, 2 grass, and 2 water! your fakemon starters, and the Kanto starters, which was cool, but he WAS TOUGH!! but i still enjoyed getting my lv.20's to lv.23! keep working hard Reactor!
              #308    
            Old March 3rd, 2013 (4:59 PM).
            isaiahsuave9 isaiahsuave9 is offline
               
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              Hey, so i noticed these posts started like 2 years ago. i guess that means im late, but is demo 3 out? ive been searching for like the past day cuz tbh this game is pretty damn awesome. id love to be able to continue with it if possible?
                #309    
              Old March 4th, 2013 (8:01 PM).
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                I doubt it, the post hasn't been updated in a while.
                Also, sorry guys, but due to (an)other personal project(s), progress on the OST is really slow. I'm still writing stuff off-and-on, but I'll just make it clear that my focus is /not/ on this game as of right now.
                  #310    
                Old March 17th, 2013 (8:33 PM).
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                I like that you're going to include original music. That's a true touch of dedication.
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                  #311    
                Old March 31st, 2013 (10:00 PM).
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                Hey guys, Atomic Reactor here.
                I have some news, that is best summed up by this video.

                http://www.youtube.com/watch?v=u6oIsN9pj4Y

                Let me know if you have any ideas on how I can get the files back.
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                  #312    
                Old April 1st, 2013 (4:08 AM).
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                Rayziken 2 Rayziken 2 is offline
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                  That's a shame... I really enjoyed Pokémon Obsidian...

                  I know you've said that you've tried system restore, but could re-downloading the demo and getting at least those files back be a start? I know that you've probably done hours and hours of work since then, but this is the only option at the moment...

                  If not, then that's a great shame...

                  P.S.: Were your friends doing it as an April Fools joke? If they were, tell them all that deleting peoples' work isn't a joke; it's just being an annoying little ****er.
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                    #313    
                  Old April 1st, 2013 (6:31 PM).
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                    Quote:
                    Originally Posted by GFA View Post
                    I like that you're going to include original music. That's a true touch of dedication.
                    It's less dedication and more impulse, but yeah, I know... Until he cancelled it.
                    My opinions can be found on the video he posted, but in a nutshell, I am not satisfied one bit.
                      #314    
                    Old May 16th, 2013 (5:30 PM).
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                      Woah this should be a great game but sadly the links are dead i wish i was there when i can still play the game
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                        #315    
                      Old May 16th, 2013 (5:43 PM).
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                      Did you try the second link? That one should work!
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                        #316    
                      Old May 16th, 2013 (7:06 PM).
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                        i'm glad this is still around! that was a pretty dastardly april fools prank haha
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                          #317    
                        Old May 16th, 2013 (7:41 PM).
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                        Yeah I know haha.

                        Well, I haven't uploaded anything to PC lately, any requests on what you guys wanna see?
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                          #318    
                        Old May 16th, 2013 (8:22 PM).
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                          some leaks! I want some new details on this!
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                            #319    
                          Old May 16th, 2013 (10:22 PM).
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                            Quote:
                            Originally Posted by Atomic Reactor View Post
                            Did you try the second link? That one should work!
                            tried it again and it worked thanks .. hmm i wonder why it didn't work on my first try...
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                              #320    
                            Old May 31st, 2013 (3:26 AM).
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                            How's the project movin big boy?
                            From the looks of it you got some solid production goin on
                              #321    
                            Old June 5th, 2013 (7:38 AM).
                            Gunivar Gunivar is offline
                               
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                              Seems like good work, but the selection of Pokemon does seem a bit limited.
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                                #322    
                              Old June 24th, 2013 (6:41 PM).
                              93afogle93 93afogle93 is offline
                                 
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                                Let's say i have a level 8 Mankey, and it dies after one fight... is this normal? or a rare occurrence? I am just wondering my chances of another member of my team dieing. Are your starter, and legendaries excluded from this phenomena or is a universal equal opportunity chance to bite the big one.
                                  #323    
                                Old June 25th, 2013 (2:14 AM).
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                                Varion Bluefire Varion Bluefire is offline
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                                  Quote:
                                  Originally Posted by 93afogle93 View Post
                                  Let's say i have a level 8 Mankey, and it dies after one fight... is this normal? or a rare occurrence? I am just wondering my chances of another member of my team dieing. Are your starter, and legendaries excluded from this phenomena or is a universal equal opportunity chance to bite the big one.
                                  You obviously need to train a mankey, at level 8.
                                  As you would with any other pokemon.
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                                    #324    
                                  Old June 25th, 2013 (8:01 AM).
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                                    Thank you, Atomic Reactor, for this wonderful free game!

                                    The graphics are gorgeous.

                                    I like that you are including some fakemon, but only a few. That's how I like it, personally.

                                    I also was pleased to find that the gym battles were quite challenging (maybe I should have grinded more!), and I like that you can re-battle the last gym leader after you defeat the next one.

                                    I've noticed a lot of little easter eggs, hidden items, and secrets hidden all over the world, which is always nice to have.

                                    The miniboss battles with Pokémon on the overworld are pretty cool. I especially liked the scene where you encounter Marowak.

                                    I love that the game has a day/night system. I don't know why Gamefreak stopped doing that after Gen2.

                                    I do have some criticisms, though:

                                    Some sound effects seem to be missing, such as the sound for having your Pokémon be healed by a nurse. Also, the battle music doesn't loop correctly. The song has a little introduction bit that plays when the enemy appears, and then is only supposed to loop after that part is over. In this demo, the music intro loops as well, which I am sure is not supposed to happen.

                                    Most importantly, add a way to walk around Nidopoint woods after we've already cleared it. It's long, mazelike, and there is a random encounter every few seconds. Given the amount of backtracking this game encourages you to do, there needs to be a shortcut so as to not have to go back through those woods over and over.

                                    Quote:
                                    Originally Posted by Gunivar View Post
                                    Seems like good work, but the selection of Pokemon does seem a bit limited.
                                    It is only a demo'.
                                      #325    
                                    Old June 27th, 2013 (2:56 AM).
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                                    Oh this is nice. Not to keen on the fakemon but I can live with it.I really like the battle backgrounds and how they change between day/night.
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