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[Gen V] rate my team

Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.

 
 
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  #1    
Old May 25th, 2013 (11:12 AM).
WolfMirage's Avatar
WolfMirage WolfMirage is offline
"Last Raven"
     
    Join Date: Sep 2010
    Age: 27
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    Nature: Bold
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    heres what i have

    1)kabutops
    ability: weak armor
    moves: rock slide, aqua jet, z-scissor, stealth rock

    2)rapidash
    ability: flame bodoy
    moves: flame charge, flare blitz, drill run, bounce

    3)toxocroak
    ablilitly: poison touch
    moves: foul play, crain punch, gunk shot, venoshock

    4)skarmory
    ablilitly: weak armor
    moves: night slash, flash cannon, guard swap, sky drop

    5)galvantula
    ablilitly: compuond eyes
    moves: bug buzz, eletroweb, giga drain, thunder

    6)froslass
    ablilitly: cursed body
    moves: ice beam, shadow ball, spikes, pain spilt

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      #2    
    Old May 25th, 2013 (12:42 PM).
    PlatinumDude's Avatar
    PlatinumDude PlatinumDude is online now
    Nyeh?
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    Join Date: Aug 2010
    Location: Canada
    Age: 23
    Gender: Male
    Nature: Hasty
    Posts: 12,808
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    For one, you need to post the team's nature and EVs.

    While most of your Pokémon are UU, RU and NU, this looks like an OU team to me, considering the presence of Toxicroak and Skarmory.

    Weak Armor wastes away Skarmory's excellent defensive prowess:
    -Spikes/Stealth Rock
    -Whirlwind
    -Roost
    -Brave Bird/Taunt
    Nature: Impish/Careful
    EVs: 224 HP/252 Def/32 SDef or 224 HP/32 Def/252 SDef
    Item: Leftovers/Shed Shell
    Ability: Sturdy

    or
    -Spikes
    -Stealth Rock
    -Taunt
    -Brave Bird
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Custap Berry
    Ability: Sturdy

    Toxicroak sees use on Rain teams only. Terrakion or Conkeldurr your best bets as a Fighting Pokémon outside of rain:

    Terrakion:
    -Close Combat
    -Stone Edge
    -X-Scissor
    -Quick Attack/Sacred Sword/Rock Slide
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band/Choice Scarf

    or
    -Rock Polish
    -Swords Dance
    -Close Combat
    -Stone Edge
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Air Balloon

    or
    -Stealth Rock
    -Taunt/Swords Dance
    -Stone Edge
    -Close Combat
    Nature: Jolly
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Focus Sash

    or
    -Substitute
    -Swords Dance
    -Close Combat
    -Stone Edge
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb/Rock Gem/Salac Berry

    Conkeldurr:
    -Bulk Up
    -Drain Punch
    -Ice Punch/Stone Edge/Payback
    -Mach Punch
    Nature: Adamant
    EVs: 120 HP/252 Atk/136 SDef
    Item: Leftovers
    Ability: Guts

    or
    -Drain Punch
    -Mach Punch
    -Facade/Payback
    -Ice Punch
    Nature: Adamant
    EVs: 128 HP/252 Atk/128 SDef
    Item: Flame Orb/Toxic Orb
    Ability: Guts

    or
    -Substitute
    -Focus Punch
    -Mach Punch
    -Payback/Stone Edge
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 Spe
    Item: Leftovers
    Ability: Iron Fist

    or
    -Drain Punch
    -Ice Punch
    -ThunderPunch
    -Mach Punch
    Nature: Adamant
    EVs: 120 HP/252 Atk/136 SDef
    Item: Life Orb
    Ability: Sheer Force

    Rapidash's shallow movepool and Stealth Rock weakness hold it back from being OU. Galvantula's movepool is decent, but again, its Stealth Rock weakness holds it back. You can form a Volt-turn core with Scizor and Rotom-W/Jolteon/Thundurus-T:

    Rotom-W:
    -Volt Switch
    -Hydro Pump
    -Will-o-Wisp
    -Pain Split/Hidden Power (Ice)
    Nature: Modest
    EVs: 232 HP/56 SAtk/220 Spe
    Item: Leftovers

    or
    -Volt Switch
    -Hydro Pump
    -Thunder Wave/Will-o-Wisp
    -Pain Split
    Nature: Calm
    EVs: 248 HP/28 SAtk/232 SDef
    Item: Leftovers

    or
    -Volt Switch
    -Hydro Pump
    -Hidden Power (Ice)
    -Trick/Thunderbolt
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Choice Specs/Choice Scarf

    Thundurus-T:
    -Thunderbolt
    -Volt Switch
    -Hidden Power (Ice)
    -Focus Blast/Grass Knot
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Expert Belt/Choice Scarf

    Scizor:
    -U-turn
    -Bullet Punch
    -Superpower
    -Quick Attack/Pursuit
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 Spe
    Item: Choice Band
    Ability: Technician

    Jolteon:
    -Thunderbolt
    -Volt Switch
    -Signal Beam
    -Hidden Power (Ice)
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb/Choice Specs
    Ability: Volt Absorb

    Starmie is the better alternative over Kabutops, IMO, since it has excellent coverage, plus it's faster:
    -Hydro Pump/Surf
    -Ice Beam/Recover
    -Thunderbolt/Psyshock
    -Rapid Spin
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers/Life Orb
    Ability: Natural Cure

    or
    -Scald
    -Rapid Spin
    -Psyshock/Ice Beam/Thunderbolt
    -Recover
    Nature: Timid
    EVs: 248 HP/36 Def/224 Spe
    Item: Leftovers
    Ability: Natural Cure

    If you want to keep Kabutops, this set is better:
    -Rapid Spin
    -Stone Edge
    -Aqua Jet
    -Swords Dance/Low Kick
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Lum Berry
    Ability: Weak Armor/Swift Swim
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      #3    
    Old June 25th, 2013 (4:59 PM).
    papayaperson's Avatar
    papayaperson papayaperson is offline
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      Join Date: Dec 2011
      Location: United States
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      Gender: Male
      Nature: Relaxed
      Posts: 50
      I like the idea you have for Skarmory, going for an offensive set over a defensive set, which, considering that Skarmory is mostly used defensively, will be an interesting strategy.

      I'm not a fan of Galvantula due to it's various weaknesses, including a weakness to Stealth Rock, and that combined with it's rather frail defenses is not a good thing. Compoundeyes is a decent ability, though. 75% accuracy is about 100% accurate with this ability. If you are determined to keep Galvantula, replace Electro Web and Giga Drain with Ice Hidden Power and Energy Ball. HP Ice defeats Flying-types and Energy Ball is a more powerful Grass-type move that defeats Ground- and Rock-types that present a threat to it.

      Froslass is a great Suicide Lead for offensive teams like this one. You have a nice set, but being a suicide lead, it shouldn't use Pain Split to recover health (because that's not the point of using it). I'd give it Taunt instead to prevent the opposing team from using entry hazards or setting up for a sweep. I also like Destiny Bond over Ice Beam since that basically prevents you from being KO'd in against the first Pokemon on the opposing team and will basically ensure that Froslass does not die in vein. This does need to be accompanied by the Focus Sash and Timid Nature to make sure it can use Destiny Bond before most leading Pokemon can even attack it.
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