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View Poll Results: Would you be upset if the Full Version was not fully compatible with saves from the 2014 Version?
Yes, don't mess things up that I've already done. 34 13.99%
No, I don't care, I'd be starting it over anyway. 202 83.13%
Other (Please specify in comments). 7 2.88%
Voters: 243. You may not vote on this poll

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  #276    
Old April 10th, 2013 (8:20 AM).
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Thanks, Miksy! For this, and what you sent me in that message. It works now, so Eevee will accurately show "ABLE" for Ice Shard and Leaf Stone like it should.
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  #277    
Old April 10th, 2013 (9:02 AM).
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    Mateo... You are Great... I try many times hack Gen 2... And Fail on this atemp. I play your hack... You did good work... I very like that special event with Lugia. Taked from Anime. Yes... You add fully functionality SAFARI ZONE to your game? It would be great.
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      #278    
    Old April 10th, 2013 (10:10 AM).
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    I'm glad you are enjoying my hack! And yeah, I like the Lugia event too :p Pokémon 2000 was probably my favorite of the movies. I don't currently have a fully functional safari zone in the game, but it might happen.
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      #279    
    Old April 10th, 2013 (12:15 PM).
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      Also your Pokemon Rumors and Secrets is awesome... But not here about It... Good you did with add Celebi Event... It was needed for that game...
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        #280    
      Old April 10th, 2013 (1:17 PM).
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        Quote:
        Originally Posted by Mateo View Post
        I'll see what I can do with fixing that. Thanks for reminding me that that is still an issue.

        EDIT: Thought I could fix that, but it seems to be more complicated than I thought at first. I'll still be looking into how to get it working, but I'll also focus on more important things first.

        To sum up why it doesn't show the text properly: Gold, Silver, and Crystal were programmed assuming that there were at most 5 evolutions for a Pokemon. Eevee now has 7 evolutions. I tried re-arranging his evolutions in the list so that Espeon and Umbreon are last (since they don't require displaying able/not able) but still no luck getting it to display.

        Since they still work if you just use the stone anyway, it isn't a game breaking bug of course. But it is really only a minor inconvenience so I will give priority to finishing things like events and storyline things, and come back to that later.
        Okay, I guess it's still fine! My rival mentions it anyways
        Maybe what you can do is replace Umbreon and Espeon with Glaceon and Leafeon and replace Tangela and Dunsparce with Umbreon and Espeon! It would take a while, but I think it will be worth it... Keep up the work!
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          #281    
        Old April 10th, 2013 (2:00 PM).
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        Quote:
        Originally Posted by ssongta2 View Post
        Okay, I guess it's still fine! My rival mentions it anyways
        Maybe what you can do is replace Umbreon and Espeon with Glaceon and Leafeon and replace Tangela and Dunsparce with Umbreon and Espeon! It would take a while, but I think it will be worth it... Keep up the work!
        I guess you missed the post where Miksy helped me out, and I fixed it so that they now show properly when you try to use the stone
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          #282    
        Old April 10th, 2013 (7:16 PM).
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          Quote:
          Originally Posted by Mateo View Post
          I guess you missed the post where Miksy helped me out, and I fixed it so that they now show properly when you try to use the stone
          Okay, THX! I'll check it out!
          Just another tiny question-can we not get Ho-Oh in this game? It was one of my favorite pokemon, you see...
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            #283    
          Old April 10th, 2013 (8:12 PM).
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          I haven't updated the rom link yet to have that change (since I'm sort of in the middle of some major overhauls elsewhere, its not ready for the new version to be released) but when I do release it that bug will be fixed.

          Also, yes, you can get Ho-oh. He is still in the Tin Tower and (in this version anyway) you still get the Rainbow Wing in Pewter City. He's still in the upcoming update too, but I changed how you get the Rainbow Wing. But that's getting ahead of myself.
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            #284    
          Old April 11th, 2013 (7:23 PM).
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            Quote:
            Originally Posted by Mateo View Post
            I haven't updated the rom link yet to have that change (since I'm sort of in the middle of some major overhauls elsewhere, its not ready for the new version to be released) but when I do release it that bug will be fixed.

            Also, yes, you can get Ho-oh. He is still in the Tin Tower and (in this version anyway) you still get the Rainbow Wing in Pewter City. He's still in the upcoming update too, but I changed how you get the Rainbow Wing. But that's getting ahead of myself.
            Great! I'm practically done with the game-I've caught Lugia, Legendary Birds, Ho-Oh, Mewtwo, beat Kanto, and is working on getting pokemon I like (I'm currently trying to get money so I can buy Mew from the Casino in Goldenrod City!) Just a tiny thing you might wanna change: When I look at the ABC mode in the pokedex, Leafeon shows up in place of Dunsparce (In the middle of D and E, that is) and Glaceon shows up in place of Tangela. If you could fix that, it might be helpful THX!
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              #285    
            Old April 11th, 2013 (7:39 PM).
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            Quote:
            Originally Posted by ssongta2 View Post
            Great! I'm practically done with the game-I've caught Lugia, Legendary Birds, Ho-Oh, Mewtwo, beat Kanto, and is working on getting pokemon I like (I'm currently trying to get money so I can buy Mew from the Casino in Goldenrod City!) Just a tiny thing you might wanna change: When I look at the ABC mode in the pokedex, Leafeon shows up in place of Dunsparce (In the middle of D and E, that is) and Glaceon shows up in place of Tangela. If you could fix that, it might be helpful THX!
            That shouldn't be too hard to fix. I'm sure there are other out-of-place Pokemon in ABC mode as well, so I'll go over the list and see who needs moving around. I wouldn't have even thought to check that honestly, I always forget the Pokedex has ABC mode lol.
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              #286    
            Old April 17th, 2013 (10:16 AM).
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              It sounds like this new update is going to be really sweet! I saw on your facebook page something about being able to get the Johto starters somewhere too? That sounds like it'll be fun Looking forward to the new update! Hope it's soon, but not trying to rush you or anything
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                #287    
              Old April 18th, 2013 (5:14 PM).
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              Yep, you saw right about the Johto starters being available too in the new version. Not gonna say how, but its not the same as how you get the Kanto ones

              Also, on the release, hopefully it will be soon. I know that's a really vague answer, but Its hard to say cause I don't even work on it every day with other things going on and stuff. But I don't have a whole lot left to finish, so it should be soon if I'm ever able to just sit down and knock it out haha. (and depending on how long final testing takes). But yeah, should be soon.
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                #288    
              Old April 19th, 2013 (2:32 PM).
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                i haven't been playing any hacks recently. Been playing luigi's mansion on the 3DS and final fantasy 5 on my iphone. Curious to know, mateo do you have any other hacks besides the christmas one? Think its time to play another retro pokemon game.
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                  #289    
                Old April 19th, 2013 (4:45 PM). Edited April 19th, 2013 by Mateo.
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                My hacks as Mateo:
                This one (obviously)
                Spirits and Legends (upcoming, Halloween-themed hack. Takes place between Gold and Christmas)

                Hacks I worked on as Skeetendo (When that was Me and Pyro, not a forum):
                Secrets and Rumours (on hold, continued by me theoretically)
                Sterling Silver (Canceled by me, but it has been picked up by FireSlasher on Skeetendo Forums. There is a demo available from before it was abandoned.)
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                  #290    
                Old May 6th, 2013 (1:23 PM).
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                  So you decided to develope Spirits and Legends it and continue it?
                  It was cool! Expecially the creepy palettes in the routes (orange trees, violet trees on night).
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                    #291    
                  Old May 6th, 2013 (5:30 PM).
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                  Quote:
                  Originally Posted by 80C View Post
                  So you decided to develope Spirits and Legends it and continue it?
                  It was cool! Expecially the creepy palettes in the routes (orange trees, violet trees on night).
                  It will be completely re-done from scratch and not be remotely compatible with a save from that old version, but the idea of the hack will be the same (Halloween themes) and it will still have an Abandoned Cemetery below Ecruteak. But it will be another complete overhaul like Christmas was (possibly even more so than Christmas).
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                    #292    
                  Old May 22nd, 2013 (1:00 PM).
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                    Looks awesome, I suggest making even MORE new Pokemon moves, but that's just a suggestion.
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                      #293    
                    Old May 26th, 2013 (6:29 AM).
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                      Why only Mudkip? u_u.. Torchic?
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                        #294    
                      Old May 27th, 2013 (12:03 AM).
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                      I might work in some new moves, that could be doable.

                      Also, I'm changing it so that it won't be Mudkip anymore. You're right, it did feel weird to just have one line of Hoenn starters and not all three. And since I didn't have room for all three Pokemon lines and don't want to leave anyone out, I'll just be replacing it with another 3 Pokemon family.
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                        #295    
                      Old June 9th, 2013 (10:15 PM).
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                        :O You are planning a new release ??? Great !
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                          #296    
                        Old June 10th, 2013 (11:34 AM). Edited June 10th, 2013 by Mateo.
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                        Yep! I've been working on a new update. I'm hoping to have it ready in July, but we'll just see how it goes.


                        Off the top of my head, and in the order I thought of them, some changes will include:
                        - Several bug fixes from the last one (wrong text, Leaf Stone and Ice Shard saying "NOT ABLE" on Eevee[thanks to Miksy for the Eevee part], etc)
                        - Ability to play as a boy or a girl, chosen in the intro (Thanks to RED)
                        - Some new areas/restored areas (Viridian Forest, South Isle North, Ecruteak Shrine, etc)
                        - Most of the events that were the same as Gold have been updated/changed/replaced (Rival in Cherrygrove, Mr. Pokemon's house, Mahogany Rocket Base, Lighthouse, etc are either already changed or will be by release)
                        - Restored a missing Rival Battle, and moved some of them around.
                        - Added a few new things to the Mt.Moon/Pewter City area
                        - Restored Blaine's Gym to have the quizzes and other trainers (and 2 carpet tiles instead of 1)
                        - Added more trainers to Giovanni's gym
                        - Added Battle Machines to the Battle Tower (they give coins if you win)
                        - Added new additional prize exchange people outside the Battle Tower
                        - Added a few Incense Burners on routes that lure Wild Pokemon not otherwise found in that area
                        - Changed the way you get Rainbow Wing
                        - Fixed Cue Balls to not have Firebreather teams
                        - Updated a few trainer sprites
                        - Increased the level of several Kanto gyms (since it is post-E4 after all)
                        - Added a little more story to JACK, the Ace Trainer you fight in the Secret Base (the one based on the player from Spirits and Legends, even though that hack is still in planning stages)
                        - Made it so the Trainer House in Viridian has a different trainer based on the day of the week
                        - Changed up some of the trainer names, rosters, positions on routes and things. (Haven't done all of them, but for example there is now a Lass on Route 30)
                        - New Pokemon (Zigzagoon, Linoone, etc)
                        - Something secret involving the new Pokemon that you will find out when you play.
                        - A way to get the other Johto Starters
                        - A way to get the other fossil Pokemon you didn't get from the Water Dojo
                        - Trade Evolution Pokemon will now evolve via another method (level up/stone) but will also evolve by trade if you want to do it that way too. (details on alternate evolution methods will be announced with the release).
                        - More that I didn't think of right now, but will go into more when I release the update.

                        Note that while a lot of the things in this list are finished, there are still some that I'm still working on too.

                        Also, here are some possible things I might add, but that aren't guaranteed yet:

                        - Route 47 and 48 from HG/SS (Will be in Spirits and Legends regardless of if it makes it into Christmas or not)
                        - Johto Safari Zone (Will be in Spirits and Legends regardless of if it makes it into Christmas or not)

                        A lot of that was copied from a post on Skeetendo, but I don't think I have posted it here already so I wanted to go ahead and get it out here haha.


                        EDIT: And here are a few new screenshots.


                        Blaine's Gym, now with added Quizzicals.


                        I also moved the gym back to Cinnabar where it belongs.


                        I also cleared some of the rubble off as well.


                        We had Omanyte and Kabuto in the last version, but we can't leave this guy out.


                        In addition to bringing back Viridian Forest, it now has its own unique Route Gate designs.
                        Loosely based on their design from Red and Blue, but a little different.


                        If you make it up that funny, neat little slope you can talk to that guy. About stuff and such.
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                          #297    
                        Old June 10th, 2013 (8:06 PM).
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                          Hey Mateo, it's me again and I'm reporting some new mistakes that I've seen this time around:

                          - When catching three or more Unown, and exiting the ruins, the lab assistant has the wrong sprite: it is a blue-colored Gold's sprite. After taking the player to the little house of the ruins, and entering, he has the correct sprite.
                          - Kris is seen inside the Sprout Tower, but she isn't surprised to see the player. A "KRIS: " would be better too.
                          - The same mistakes involving Ruins of Alph's overworld maps, that are present in the original game, are here (they don't match with the other maps).
                          - The is now rail road on Route 32, but there is no visual cue of why the player can't follow the road to its right or left.
                          - Kurt says that Team Rocket was disbanded three years ago. But if this is happening after Pokémon Gold, he should say that Team Rocket was disbanded, again, just last summer. The last Rocket in the Delibird's cave makes this mistake too.
                          - The couple on Route 37, has such a long name, that when switching Pokemon in the battle, its name overlaps the limits.
                          - Why are there ice blocks inside the Burned tower? That can't be right.
                          - Going to the Battle Tower, and then inmediately exiting and going to the Lighthouse, you can see at its right, instead of the Poke ball item, Gold's spirte:



                          - Saving in:



                          and reseting, makes the sprites mixed up:



                          - Talking to this dude in the entrance for the Tin Tower teleports me to the exit:



                          - This should be "last seen":



                          - This rocket came through all the trees:



                          - The rock refers itself as a Persian Statue:



                          (I think this has already been noted).
                          - Red uses a Dragonite (remnant from Lance) before the last battle with the Rockets. A Pikachu sprite could fit better.
                          - The Battle Tower's Chairman is referred as a Director when he speaks:



                          - The whole Egg adventure is now about the old couple giving you the egg and Elm wanting to know what came of it. However, when you show Togepi to him, he says, "So Pokémon are born from eggs..." He already knows that, he learned that in the summer. He knew about the egg because the couple told him, not because he wanted to research that:



                          - At the top of Saffron City the man that blocks the entrance to the underground path has disappeared:



                          - No Snorlax is seen if you're coming from the right:



                          Other stuff:


                          This still happens, even though you mentioned it was fixed.


                          This trainer that is by the Whirl Islands can trespass the barrier.

                          On the other hand, those new features that you promise are fantastic. I just was going to say that the same events from Gold, like the Lighthouse, should be changed, since those already happened.

                          So, I hope that you see this. Thanks for this hack again!
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                            #298    
                          Old June 10th, 2013 (8:26 PM).
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                          Thanks for the detailed bug reports there Dr.James. A few of these I've already found and fixed for this version, but a few of them I didn't know about. I'll also have to look back into the issue with the birds on South Isle and see what the deal is with that. I'll also make it more notable as to why you can't walk on the tracks in Route 32. The couple's name has also been changed so that they no longer overlap.

                          I know that the problem with swimmer/Pokeball/etc around Olivine comes from issues with the spritesheets and I *think* they are fixed now, but I'll make sure to test that extensively before releasing the new version.

                          I've also updated the map for the forest above Mahogany. There are now motion sensors in place of the boulders, and they are labeled appropriately. I've also fixed a few of the typos you pointed out, but some of them I missed. I also will go back in and fix the storyline/continuity errors in text that you pointed out as well.

                          That elder is no longer an issue either. That small building that only served to block the way has been replaced by a shinto shrine instead. It lets you increase Pokemon's happiness by having them "blessed" by Rei, the Shrine Maiden. And you are able to surf across the pond to get to the tower (which still makes you wait until after Morty to reach it, since his badge is required to use Surf outside of battle).

                          One thing though, what exactly do you mean with Ruins of Alph's maps not lining up properly? The only bug I remembered being in original Gold with ruins of Alph was that the roof of the reseach building completely changed color at night to be Orange while it was Gray during the day, and that doesn't happen here that I know of.
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                            #299    
                          Old June 10th, 2013 (9:02 PM).
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                            Quote:
                            One thing though, what exactly do you mean with Ruins of Alph's maps not lining up properly?
                            This is what I mean:



                            If you put Ruins of Alph lined up with Violet City, its north entrance doesn't match with the entrance accessible from route 36. It's waaay off.
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                              #300    
                            Old June 10th, 2013 (9:09 PM).
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                            Ah yeah. That's because the map isn't actually "connected" at all except by warps, and Gamefreak drew those parts in on the wrong place. I'll see what I can do about it.
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