• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

The Nightingale Conspiracy [OOC]

3,411
Posts
15
Years
  • Age 28
  • Seen Apr 18, 2024
Newhaven Dominion

futurecity_zps4015fd3a.png

Rated T, for fantasy violence, blood, language and moderate romance (?)
Bear in mind, this RP takes place in a futuristic fictional city, which Pokemon alone have built and inhabit. Humans are never mentioned.

Newhaven is a futuristic Pokemon metropolis, a city state of absolute dictatorship, in which the political system holds authority over the society and seeks to control all aspects of public and private life of the citizens. The regime of dictatorship was established roughly 40 years back, when the military political faction of Newhaven took over the city by force. The ultimate goal of the Generals of Newhaven was to create the perfect singular state, in other words, to conquer all of the known world, using the city to breed an invincible army that would obey them without question as they set out to conquer the 'outside world'. They named their project and faction the Newhaven Dominion.

In the present Newhaven, every citizen is treated as a weapon and receives military training in the College of War from an early age. The training is compulsory, regardless of what career the individual chooses to follow later on. Their personal traits are considered needless distractions from the one true purpose, to serve the Generals in times of war. Anything of sentimental value is discarded; art and entertainment are banned, as well as any way to express freely. 'Freedom' has been removed from the dictionary and everyone's lives.

For order to be kept in a state with such an absolute regime, a severely strict law system was created, with extreme penalties for perpetrators. Everything within the city is controlled by the Enforcers, a constituted body of persons empowered by the regime, to enforce the law, protect the government and abolish criminality and civil disorder. The Enforcers are licensed users of every weapon techmaturgy has made available; manufactured weapons are off limits for civilians, unless they serve in the military.


Map

Spoiler:



The Nightingale Conspiracy

"Revolution is not the apple that falls when it is ripe. You have to make it fall."

Did you yearn for freedom, for justice, or for the completion of a personal cause? That matters little. What matters is that you had agreed to be one of the Nightingales, a group of Pokemon with a single goal: bring down the government by any means necessary, and achieve the state of peace and liberty Newhaven deserves through revolution.
You were one of the four Pokemon that sat in the dark room, across the desk of a rich criminal lord, namely Sir Raymond, the mastermind of the Nightingales; and you had been called here for a reason. Either you were good at your job, or you are just plain useful. Together, you were part of a conspiracy that marked you as a renegade and a criminal; you committed extreme actions of high treason against the government.

However, everything comes with a twist in the city of Newhaven...


Memory Loss

"Welcome to a story of deception, false dreams, twists and turns, dead ends, smoke and mirrors. Welcome to the story of your lives."

Any memory of the Nightingales and the conspiracy you had been part of has been wiped out; you do not remember any of the events that took place in your life. Instead, you find yourself trapped in a grassy, spacious chamber of a laboratory, strapped onto an odd machine that was made to fit your species. Behind the glass, there is a shadow of a slim, feline Pokemon watching you. From the speaker, it is made apparent to you that you have been kidnapped and your memories have been wiped off by this mysterious Pokemon, who only refers to him as the Scientist. His motives and goals are never mentioned.

The Scientist proceeds to explain that the machines, namely Dormitus 4.4, each of you have been strapped on, are designed to allow you to explore your wiped out memories and relive them in the form of dreams, during the time you sleep.
When you are exploring your memories, the machines synchronize with each other, allowing you live interaction inside the memories. Remember, though! Mentioning the Scientist in the past will cause a time conundrum that will bring you back to the present! When you wake up from the dream, you are instantly brought to the present, and may only use the machine the next time you are able to sleep. Reliving one memory does not restore all of them, strangely - your mind stays blank and doesn't get a hint; the Scientist assures you that by the end of this, you will have regained all of your memories and start new lives.

Having no choice, you do as he says. Relive and recover your memories one by one, slowly finding out who you were and what you had done to Newhaven.

Techmaturgy

Techmaturgy is the art that combines elemental magic with science, in order to create unique devices that operate in different ways than our own universe. The Pokemon of Newhaven, as intelligent beings, and with the cooperation of Pokemon of multiple different elements (steel, fire, electric, psychic or dark), have been able to advance their lives with technological wonders similar to our world. From common devices, such as TV, radio and the telephone, to advanced weapons that use the elements as their primary sources of power.

Hextech Weaponry

Spoiler:


Gadgets

Spoiler:


Medicine

Spoiler:


SUs

Roles to take:
Spoiler:


SU Format:
Spoiler:


Slots

1. Ray Maverick, as Sir Raymond Maverick, the Mastermind
2. Deuceclubs, as Tesla Arana, the Medic
3. Sir Bastian, as Natalia Alden, the Thief
4. Garet, as Felix Teufel, the Fighter
5. miltankRancher, as Tweet Jonias, the Technician
6. NightofRemorse, as Dominic Harrison, the Marksman

Rules

1.
First rule of the Dormitus 4.4: do not mention the Scientist or your present situation in your dream, or it will kick you back to the present.
2. No godmodding or bunnying, unless given permission.
3. This is rated T, fantasy violence, blood, language, moderate romance, etc. Nothing more, nothing less.
4. Two players cannot have the same Role.
5. Keep it active. If you can't keep up, or if you are inactive for a week or more, you will be removed from the RP.
6. Good grammar is required. It's a step towards a quality post, and I intend to keep this clean.
7. You may have your own mini adventures or events related to your character's background, but be sure not to stray too far from the main plot. You are welcome to discuss them with me.
8. NPCs are to be used only by me, but you can control random, not permanent ones, as to make sensible posts.
9. Be cooperative, that's the key to having fun in a roleplay.
10. Always remember. The devil is in the details.


Special thanks to Candy for ideas, support and being a sweetheart. Also thanks to Greiger and his old RPfor inspiration.
 
Last edited by a moderator:

<Challenger>

Goodbye PC...for now.
2,479
Posts
11
Years
Alright. Here's my placeholder. I'll start working on it immediately.


Name: Hayden Cooper
Age: (3
Gender:
Species:
Machamp
Role: The Marksman
Weapon of Choice: Sniper Rifle

Appearance: Hayden looks like a normal Machamp, but he only has his two upper arms, both of which he lost in a terrible accident that will be included in the story.

Personality: (three paragraphs should do it.)
History: (three paragraphs again. From your birth, to how you ended up across Sir Raymond's desk)
Moves: (Any moves learned while leveling up are available to you, since this is a
universe where Pokemon are intelligent and can remember more than four moves. However, you can only have two TM, tutor or egg moves, mixed or not)

Others:

RP Sample: (let me know how you write!)
 

miltankRancher

Mega Ampharos is the one.
3,947
Posts
13
Years
placeholder for SU
DONE.


Tweet Jonias


Age: Biologically 22.
Gender: Genderless (taking up the role of a female)
Species: Porygon-Z
Role: The Technician
Weapon of Choice: Sniper Rifle (modded)

Italic is Tweet interjecting.

Personality:

Tweet Jonias, unlike other Porygon-Z, is a relatively happy fellow. While her species' stereotypes were "robotic" or "apathetic" due to their mechanical (in contrast with our biological) nature, Tweet was the exemption to the rule. While it is true that Newhaven, as a city in general, exudes an aura of imposing coldness, Tweet seemed to be the only bright light in it (if emotions could be likened to lights, that is.) She always smiles at her peers (almost eighty percent don't smile back, sadly), has the ability to crack a few jokes here and there. Imagine turning an impossibly serious species of Pokemon, bump its head or something, and you have me.

She is also a fairly sociable person but her idea regarding the government, albeit a little hidden (It's hard to actually say something out loud in this place), is fairly neutral. Working at the Corptech Factory and being given the chance to work next to her favorite things in the world, Tweet has little to no time to think about whatever is happening outside the world. The only thing that have managed to get Tweet involved in the general state of affairs of the state is the idea of being under a dictatorship. Deep inside her mind, freedom is a really neat concept (You will be surprised by how many others in the city think of this idea is absurd.) Living under the total control of somebody is a thought that scares Tweet. (It is happening, of course, but it still scares me)

The other side of Tweet, the one more commonly seen by others, is the Tweet whenever she is working. Tweet Jonias is a total geek; both when it comes to nerd-culture and mechanical and technological knowledge. She is natural-born genius when it comes to the use of techmaturgy, especially when it comes to modding Hextech Weaponry. Her knowledge, however, is not limited to her brilliance when it comes to weapon. She is also well-versed in both basic and advanced programming languages (I once made a program that displays up to the fourteen-thousand, three-hundred, ninety first digit of the number pi!), can fix almost anything, especially huge machinery (Well, I can't fix a heat compressor. Yet.), and is also an accomplished cryptographer.

History:

Tweet Jonias, like all other Porygon, were man-made "biological" beings. I know it sounds weird but you need to listen to this first. They were a part of a project by one of the smaller sectors in the city to try and recreate life (And, according to rumors, try to create perfect soldiers. I don't know, but I'm glad I lived because of that). By combining genes of several Pokemon inside a test tube, out came several Porygon. (That would be the shorter version of it. I would tell you that it involved lots of amounts of energy and complicated science-y things.) However, each Porygon they recreated had some certain flaws. The most common were speech impediments and slow brain. Porygon-12, or Tweet Jonias as she was later called, developed emotions. We all know that the government imposes an iron hand upon freedom of expression; the scientists who managed the project thought of Tweet's disability as a very dangerous risk. Her lack of control for her emotion will certainly blow their cover in the near future. Not that I wanted to stay there. The only memories I have of that place is a dark room. Not a happy memory I tell you.) In short, the failure of the production closed the project down and the Porygons, including Tweet, were released into the city as young vagabonds.

It was a stroke of luck for fourteen-year old Tweet Jonias, a name chosen by Porygon-12 to call herself, when she was caught staring by a Corptech Factory worker at one of their weapon posters. It was one of the newly released mod; the poster shows an exploded view of a Pistol with the mod attached to it. Her fascination with the poster, albeit a little too technical for the fourteen-year old, was noted by the Corptech Factory worker. During that time, demands for mods and other weapons were going high and the factory was hard at work to keep up. Tweet Jonias was taken as a worker for the factory, a low-maintenance and cheap worker. However, Tweet saw this as nothing but an opportunity to work with what she thought would be her only love.

Under the tutelage of one of the workers in the factory, Tweet learned a lot about techmaturgy and weapon manufacturing, among other things. As a factory worker, Tweet was expected to have a more-than-average knowledge for weaponry, computer programming, and other technological skills. This was easy for her; it seemed like she was born for it. When the proper time comes, she joined the team leading the research on mod-technology. Having an access to a vast amount of type of attacks, Tweet Jonias became one of the leading figure in the industry. She was the one responsible for compacting the energy of a mod to smaller sizes so that the weight of the mod, an issue back then, would now be considered negligible. Also, being one of the top researchers in the factory, she possessed access to weapons still unimagined by most of the population, weapons that have just recently left the confines of paper and ink.

Her access to the vast collection of authorized Hextech Weaponry got her the attention of Raymond Maverick, the local crime lord more commonly known as the Count. While their motives were different, Tweet saw the opportunity to free herself and others from the oppressing rule of the government. She teamed up with Raymond Maverick in secret; she became the weapon supplier to the Count whereas still continuing her job as a weapon manufacturer. (Let me just say this: Right from the start, I was never allied with the government. Ditching us after their experiments failed? No. No. I am solely allied to my weapons. If the Count proved to be, well, useless, I will not hesitate to leave him of course.)

Today, Tweet is in suspended animation, unable to move and see things, although some sounds still do register to her.

Freedom and weapons above all

Moves: Level-up moves plus Shadow Ball and Psychic

Others: Her favorite food is a scoop of fried rice. With lots and lots of garlic.

RP Sample
 
Last edited:

Garet

GhostFire
729
Posts
13
Years
Okay, this is just a placeholder for now.
Done! And thanks for the accept!


Name: Felix Teufel
Age: 27
Gender: Male
Species: Blaziken
Role: The Fighter
Weapon of Choice: Pistols & Shotguns

Appearance: From a distance, Felix Teufel is a completely average-looking Blaziken. He stands at an average height of six-foot-three, has normal feather coloring, and might look a dime a dozen. Not much to go by if you were to pick him out of a crowd. Get closer, however, and you could see that the irises of his eyes are green instead of blue. Felix is also slightly more muscular than the usual working Blaziken, due to hours of training with weights over the past several years. As a result, Felix is faster and stronger than average. On his left wrist is a simple watch for telling time; no hidden gadgets in this one.

What, you want to see a more intimidating Felix Teufel? Then catch him in his Enforcer outfit. On duty, Felix wears a ballistic vest in the blue and red of the Enforcers, with a badge in the shape of a star. Around his waist is a duty belt which carries a few standard Enforcer gadgets, which can be switched out for other objects depending on the time or job. A holster is strapped to Felix's right thigh, where he always carries a pistol. He often wears a scabbard strapped to his back for carrying a shotgun. For the occasions that would merit it, Felix has a combat helmet, also in the blue and red of the Enforcers.

Personality: If you do catch him on the job, Felix Teufel is generally stone-faced. He won't joke, he won't chat, he won't state a trivial observation. Let's face it, unless it pertains to his job as an Enforcer, Felix will speak less than a bear hibernating in the dead of winter, while on duty. Felix might be considered an emotionless machine, no matter how much it may annoy his fellow Enforcers. Obedient, efficient, focused; that's how the job gets done best. There have been relatively few failures in this Blaziken's career, due to his quick-thinking and skill in combat.

Fortunately, it's not possible for a Blaziken to work twenty-four-seven. Off-duty, Felix is open to conversation with other Pokemon (so long as he isn't revealing details he feels he shouldn't), particularly with those of the Enforcers and Stadium participants who he could call friends. Social-wise, he is more or less neutral in most cases, with the occasional shot of mischief. Felix isn't above pulling a prank or some such thing every now and then, if it wouldn't interfere greatly with his job or career. Nor would he turn down a card game if he thought he could get away with it, or some sort of puzzle. Just, don't offend Felix, or he might pull his pistol on you. ...Kidding, but Felix is prone to holding a grudge. He tries to remember not to be hypocritical in his actions, as he knows that he isn't perfect himself.

You want to know his take on the government, do you? Very well. Even though he realizes that the government and Enforcers are effective in their duties, Felix thinks they should ease up on some things, like art and entertainment. He would not care for invading anyplace in the 'outside world', nor does he care for the lack of freedom to do what Pokemon want to do. Why can't they, for example, have a card game in someplace public? And yet, there has been no real good reason for Felix to consider anything like resigning from the Enforcers. By this point, it's more or less what he does best for a living. And that's aside from being a rogue Enforcer in secret.

History: Born in the metropolis of Acter, Felix was raised alongside two older brothers in what could have been considered a law-abiding, government-loving family. At least, that was more or less the image in the mind of his father, who boasted of a long line of Teufels who all served notably in the military and law-enforcement. He'd even gone so far as to obtain a residence fairly close to the Enforcers HQ, and he expected all three of his sons to serve time. If it wasn't for his mother, who wasn't quite so like-minded, Felix might have become the perfect, obedient soldier that the Generals wanted.

Felix's mother often sneaked a small game or puzzle into his childhood behind his father's back. As he got into his teenage years, Felix began to think of it as a way to remain sane. His favorite was card games, perhaps because it was expressly banned. Or maybe it was because Felix seemed so lucky whenever he played with cards on the sly. He was unable to sneak in a deck of playing cards when he got shipped off to the College of War, but that didn't stop Felix from looking for others of a like mind.

In the meantime, the Torchic, who evolved into a Combusken at an early age, received top marks in the College when it came to combat and quick thinking. Felix favored close combat and the closer-ranged weapons, excelling in both areas. He also tended to turn in other Pokemon whom he found breaking some rule or another, though it was usually one who'd gotten on bad terms with him. This was one reason that some instructors at the College of War recommended Felix to the Enforcers, which his father and brothers had joined.

It didn't take long, perhaps two or three months, before Felix became acquainted enough with a fellow Enforcer who defied the ban on entertainment on the sly. This Enforcer, a Machoke named Evander, is the one who introduced Felix to a place in the sewers called the Casino. Among other things, card games were available, drawing Felix back time after time when he wasn't on duty. Before you get the idea into your head, he didn't gamble his money away; he was there for the card games. And the occasional job when someone needed a fighter or guard.

On the surface, Felix became more prominent as he got past his greenhorn-Enforcer stage and started cracking down on law-breakers. After a couple years of knowing him, Evander suggested they try out for the games hosted in the Stadium, where those in the military could participate and show what they're made of. Though he was reluctant, Felix got pulled into it for a season a year. Once he got the hang of it after several games, he began to earn a name for himself.

The combination of his work as an Enforcer, his activities in the Casino, and success in the Stadium, is likely what brought Sir Raymond's attention to bear on Felix. For one thing, he needed a fighter who could hold his own and wouldn't shy from technically illegal activities, and said fighter being an Enforcer was something of a bonus. For his part, Felix was given a chance to help topple the oppressive government. Sure, it might cut down on his other activities, but he saw it as a fair deal. Who wouldn't want to rebel, right?

Moves: Level-up moves; Protect; Toxic.

Others: At present, Felix's old feathers are already burnt off for the most part to make way for new feathers.

RP Sample:
Spoiler:
 
Last edited:

Sir Bastian

Christina - Crossroads
1,621
Posts
12
Years
And here it is, babies! My SU that's finally completed! Say hello to miss Natalia Alden, our resident thief and trickster ;3

Natalia Alden

[CSS-DIV="background-color: #f3f3f3; padding: 15px; border: solid; border-color: #000000; border-width: 1px; text-align: left; border-bottom-left-radius: 40px; border-bottom-right-radius: 40px; border-top-left-radius: 40px; border-top-right-radius: 40px;"]
Name: Natalia Alden

Age: 26

Gender: Female

Species: Zoroark

Role: The Thief

Weapon of Choice: Her knife and Sleep Pellets

Appearance: With her looks being much like your average Zoroark, colour-wise at least, Natalia seems to fit in quite well on the streets among the regular-looking Pokémon, without a lot to make her stand out. However, that's just for her colour. If you were to look at her general appearance a little more in-depth, you'd notice quite a few differences from your average Zoroark.

To start with, the hair trailing down her back, ending in a semi-ponytail, is a lot more sleek than your average Zoroark. Rather than being more rough and spiky, it looks softer and more… curly, still having the black colorations here and there, along it. In general, her body seems more sleek and 'soft' in places, than a Zoroark's normal look of his fur usually being spiky and jagged here and there. Her snout is more rounded rather than pointy and her eyes carry a certain softness, while still having the confidence of someone who knows their own abilities inside and out.

Aside from the differences in her looks, she also often carries a sheated dagger at the small of her back, attached to a belt wrapped around her waist. Along with this, she also bears a duffelbag, slung over her shoulder and torso, with the bag itself resting on her back, beneath her hair, nearly concealing it completely.

Reference picture (Made by the incredibly talented Ray :D):
Spoiler:


Personality:
Spoiler:


History:
Spoiler:


Moves: Snatch and Substitute

Others: N/A

RP Sample:
Spoiler:


[/div]
 
3,411
Posts
15
Years
  • Age 28
  • Seen Apr 18, 2024
Thank you all for the Sign Ups, I'll do a bit more of waiting before coming to any decisions. In the meantime, here is my own SU. It's nothing special. I'd rather introduce him In-Character, but I figured it'd be good if you had a general idea of who he is before we all start.


Name:
Sir Raymond Maverick, "The Count"
Age: 37
Gender: Male
Species: Accelgor
Role:
the Mastermind
Weapon of Choice: His mind! That's his greatest weapon.
Appearance:
Spoiler:


Personality:


A genius, a criminal mastermind and a multimillionaire by the start of his teenage years, Sir Raymond has formed an underground network of criminality that classifies him as one of the modern crime lords. After years of planning, trickery, scheming and manipulation, his web has managed to reach inside the government and the Enforcers, so far up their rankings, that the regime of dictatorship chooses to ignore his presence and treats him as a powerful ally when it comes to controlling the city. His high status and reputation make him immune to the Enforcers who decide to put pressure or accuse him openly.

He has gotten the reputation of being a ruthless, cold and calculating person, although his motives are always concealed, and he has never shown to take pleasure in crime. The lucky ones who have been granted an audience with him can't swear that he is greedy - money is well past him. Though not many get close to him.
He is quite distant to every contact of his and comes off as an objective person, as he always keeps a professional persona up and cares little for personal interaction, or having 'fun'. He often seems to be moody and unsmiling, never cracking a joke or showing any taste for humor, although he does comprehend with sarcasm. It's as if whatever humor he might ever had has been transferred to his Butler, Winston, who is a sarcastic and humorously cynical person.

Sir Raymond trusts no one completely, with the only exception being Winston. He's concerned about his home's safety to the point of paranoia, where he has declared that his garden is a war zone and he will get every one trespassing obliterated with shock modded cannon shots. As a result of that paranoia regarding his safety, Maverick Manor has become some sort of fort that looms taller over anything in Moor Heights. The house is enormous, but there aren't many windows that could provide easy entrance to flying Pokemon. The latest technology is installed in and around the garden and the Manor itself, making it truly impenetrable.

It seems he suffers from psychosis. When he is calm and motionless, a vision of his long dead father keeps appearing before him, looking as old as Raymond himself, even though he died older. He doesn't wave him away; instead, he has casual or intellectual conversations with him, as he used to do. He refuses to be treated or take medicine, as he likes talking to his father. Winston shows understanding of his condition and gives Raymond the privacy he needs when the vision occurs.

When he was captured by the Scientist, he fell into a coma. In the present, he is able to hear what is going on around him, but he cannot move.

History: I'd rather reveal it bit by bit In-Character.
Moves: Venoshock, Mind Reader
Others:
 
Last edited:

DeuceClubs

Boom Shakalaka
88
Posts
10
Years
Well... finished the SU after a long time of thinking it through (: Enjoy~


Name: Tesla Arana
Age: 19
Gender: Female
Species: Weavile
Role: The Medic
Weapon of Choice: Only trusts her claws to do the perfect job

Appearance:
Spoiler:

Personality:
Spoiler:

History:
Spoiler:

Moves: Taunt, Quick Attack, Faint Attack, Icy Wind, Fury Swipes, Metal Claws, Hone Claws, Dark Pulse, Dig, and Protect.

Others: She's actually obsessed with rock music. Her brother used to do random songs just for Tesla to hear, which started her love for it.
RP Sample:
Spoiler:
 
3,411
Posts
15
Years
  • Age 28
  • Seen Apr 18, 2024
@Sir Bastian brilliant! Let's make some love with our characters. Yes, I mean it. The rest will understand later. xD You're accepted as the Thief.

@DeuceClubs Her expression is hilarious, and her personality makes perfect sense. You're accepted as the Medic.

@Garet good, we need a guy like that. Exceptional. You're accepted as the Fighter.

@miltankRancher YES, that's what I'm talking about. GEEK! The Technician spot is yours.

@heretostay I'm sorry, but seeing as you haven't yet completed your SU, and that we only have 5 spots in the RP altogether, you're declined. Thanks for your interest, though.

I guess we're ready to begin. I'll be making the first post soon. Any questions you guys might have?
 

Sir Bastian

Christina - Crossroads
1,621
Posts
12
Years
Just a request! I'd like you to give an example in the first post of how our characters' mindsets would work, what with them reliving memories, since I'm still a bit confused as to how it works out.
 

miltankRancher

Mega Ampharos is the one.
3,947
Posts
13
Years
Yeah! I'm partly confused with the dream part. Does it block out all memories or just the memories involving the conspiracy?

Also, if I counted right, I think we have six spots for the RP. Marksman still open, but oh well.

Let's have a party in NEWHAVEN!
 

NightOfRemorse

my anxieties have anxieties
808
Posts
13
Years
Hope this is okay, woohoo

Name:
Dominic Harrison

Age: 19
Gender: Male
Species: Charmeleon
Role: The Marksman
Weapon of Choice: Shotgun

Appearance:
Spoiler:

Personality:

Dom loves to cause havoc and disturb the peace, but only when he feels it absolutely necessary. Most everything he does has an exact and specific reason for being done and he cannot stress that enough. If he sees a rich Scrafty walking by with a golden watch and Dom decides he wants it, he will not stop at anything until he gets what he wants, namely because "there's a good reason for it". If there's a good reason, it MUST be done and not ignored. Dom enjoys blowing things up with his homemade bombs, and it goes without saying that the loudest ones are his favorites. He regularly tests his bombs on different types of surfaces to see how they handle the blow, if they're able to. He is very big on dark humor and often jokes about things that would realistically send someone home crying. What can he say? His humor is not for everyone. When dealing with Pokémon whom he doesn't intend to harm, he can be extremely gentle and patient. Sure, sometimes he can be over-the-top violent but he can also be nice and caring. In fact, before he became interested in demolition, his personality was all about warm hugs and kisses. Dom doesn't necessarily take pride in that, though, and prefers his old buddies to keep their traps shut about it.

Though Dom is skilled in destroying enemies from afar before they even realize what hit them, he is not afraid to fight someone directly. His body strength and fighting skill are just enough to ensure he isn't killed instantaneously by a hard punch to the temple. Well, sure, if the hit lands that very well could happen but he's quick enough on his feet to dodge or at least redirect the hit somewhere else. When it comes to battling he's a quick thinker and won't be taken down too quickly without a good fight. Dom keeps careful watch of his surroundings and it's rare for an ambush to happen in his presence. He remains guarded wherever he goes and will not be like the idiots he regularly kills. Dom can be annoyingly proud of his own skill and when he doesn't watch himself (he knows he's a cocky guy, and he actively tries to be more modest) he goes on bragging for who knows how long.

His cockiness also serves as a pretty large disadvantage at times. Dom trusts himself way too much and if his mind is set on a certain idea, there's no way it could be wrong. This has landed him in difficult situations multiple times, but he feels that as long as he's as skilled as he is, he can easily bounce back and recover from the problem. Again, that's him believing himself to be invincible when his death very well could be just twenty footsteps down the street. If someone disagrees with him, they can expect an argument, albeit a very strange one as he desperately refuses to hurt anyone he likes and will argue as calmly as people would think not possible.

History:

Dominic was the first Charmander born to a pair of Charizards in the metropolis New Haven. He grew up with five younger siblings and got along with them very well, spending as much time as he possibly could playing with them. Even after he evolved, he continued to be a very levelheaded Charmeleon, which was not common in the species. He also avoided fighting against anyone during his war training (he only attacked punching bags and hid when students practiced with each other), which led to severe bullying. The entire point of the school was to learn how to kill, and the students couldn't understand why Dominic refused to do it. They constantly pushed him around and cornered him, and he took all of it. Everyone, including his friends, began calling him "Docile Dominic" behind his back.

Dom loved to read books rather than tough himself up, and spent all of his time reading and learning new things. Eventually he was caught with all the books and they were taken and burned by his father, for he was afraid that the government would find out and punish the entire family. Dom was very upset about this and he quickly became bored since he had no way to pass his time. Unfortunately, his lack of escape made it harder for him to withstand the bullying and degradation by the other students and he began to fight back. Being an adolescent Charmeleon, he was quite strong and had an easy time fending the attackers off. He started to pay closer attention in class and he learned how to build bombs and handle guns.

Because he was now aware of his power, he started to become increasingly power hungry and would get into fights with the students even just for looking at him funny. After graduating from the college, Dom began to kill the "tough guys" on the street because seeing them think of themselves as so high and mighty pissed him off. He would not have it. At its core, the motivation for his actions were rancor and jealousy. Despite the increase in his general irritability, he continued to be his old gentle self when dealing with smaller and/or younger Pokémon. As far as his younger siblings were concerned, old Dom hadn't changed much at all. What they didn't know was that Dom went from playing hopscotch and giving his siblings piggyback rides to going out into the city and blowing up the side of a house with a pipe bomb just to see how much damage he was capable of. The more he did it, the more he loved it, and the more he loved it, the more he did it. It was only when he started bringing along his shotgun and killing the richer citizens for their money that it seemed like there was no turning back for him. At least, that's what his parents thought (they initially were furious with him, but when he constantly refused to budge they gave up and even began to fear him). Dom? Delighted for his life.

Moves: Level up moves, Dragon Dance, Outrage
Others: Dom actually does have a conscious despite what he does and will not purposely kill someone who is at a disadvantage
RP Sample:
Spoiler:
 
Last edited:
3,411
Posts
15
Years
  • Age 28
  • Seen Apr 18, 2024
Also, if I counted right, I think we have six spots for the RP. Marksman still open, but oh well.

There may have been six roles, but the slots are only five, which means one role would be left out. Originally, there were going to be a lot more roles (I had to merge/delete some of them), so naturally, some would be left out. I prefer having five slots in the RP, as more people can bog it down; however, I will think about whether I will accept NightofRemorse's SU or not.

Since you asked...



Dormitus 4.4

"The Dormitus 4.4 is a machine that uses state of the art techmaturgy - it's a wonder of the combination of technology and magic. It measures your vital activities on a screen next to you and it makes sure your body stays healthy, despite being motionless, so you don't have to worry about moving or eating. When you fall asleep, the machine intrudes your head, specifically the area of the eyes. It reads and reproduces what you have already seen, but have forgotten! Allow me to explain. The eyes have recorded images that are forever stored on their... let's say, tissue; that's how dreams are created, I have found out, by the recollection and alteration of those random images, combined with scenarios in your mind. The Dormitus sets an order in those images in such way, that in your dream, you are effectively viewing what you have seen in the past.

When you dream and go back, you maintain conscience of both the present and the past. You have regained all of your memories, and essentially, you temporary know who you are in the past, but you do not know the future yet. That's what we all are trying to find out, peaceful and all - your future
. Only, remember! Mentioning out loud your present situation in the past will force Dormitus to bring you back, as to not cause any... unwanted conundrums... with the, umm, your memories. For the sake of communicating mentally, the machines synchronize your dreams, as to make live interaction between you possible. You think of something in the present, while you are in your dream, and the others can hear you. That way, you can agree when to snap awake. You can try planning to escape, I challenge you to!

When you wake up and return to the present, you can only remember the actual experience - what you have seen yourself do in your dream, not your thoughts or any information stored in your subconscious, and begin to learn about yourself from your actions, rather than your memories. In order to unlock all of your memories in the present, you need to piece out who you are in the past, by finding out how you came to be here, in my lab..."



Here, the Scientist helped clear up a few things. Any other questions you might have, you may ask him IC. He's a talkative guy. There are the practical things to clarify now (pay attention): You are strapped onto chairs or beds, whatever suits your character's species, with no wires attached to your body whatsoever, just a cylinder of all sizes that connects like a hat onto your head. You can't move, and the straps seem to be indestructible. The room around you is grassy and has a few trees planted right in, although you can see the steel walls all around you, and the stained glass in front of you, where the shadow of the Scientist is.


@NightofRemorse you're accepted as the Marksman.

I've posted the IC everyone, just keep an eye out on the Corner; it's gonna pop up soon. Let's make this city ours. ;D
 
Last edited:
3,411
Posts
15
Years
  • Age 28
  • Seen Apr 18, 2024
I really have got to draw Sir Raymond, strapped on his chair, with old membranes scattered around him...
 
3,411
Posts
15
Years
  • Age 28
  • Seen Apr 18, 2024
Oi lads, if anyone is disappointed of the importance of their role or amount of stuff they have to do in the mission, bear in mind that there will be twists that will require everyone to be active!
 
Back
Top