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Old August 7th, 2013 (10:37 PM).
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thor348 thor348 is offline
That's Oak to You
     
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    I've looked and looked for where to change a few things regarding the Battle Tower, Arena, etc.
    The thing I'd like to change most are the levels of the opposing pokémon in the 'Open Level' challenge. You don't need to tell me how, I'd just like you to point me in the right direction. Any help whatsoever will be appreciated.
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    Old August 8th, 2013 (7:52 AM).
    Pia Carrot's Avatar
    Pia Carrot Pia Carrot is offline
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    By default open level is the max level a Pokémon can be, no?

    If not, it's going to be level 100. That might help your search criteria.
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    Old August 8th, 2013 (10:09 PM).
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    thor348 thor348 is offline
    That's Oak to You
       
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      See the thing is is that it's always level 60, not 100. Even though the max level is 100.
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      Old August 9th, 2013 (8:51 AM).
      Nickalooose Nickalooose is offline
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        Am I to assume this is the script you are calling:
        pbBattleTowerRules(double,openlevel).
        You'll probably need to set a "new" rule:
        .addLevelRule(minlevel,maxlevel,totallevel).
        Since your scripts max level is 60 I believe.
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        Old August 9th, 2013 (11:27 AM).
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        thor348 thor348 is offline
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          Okay, so I got that all figured out. I have it set to a rand number between 10 and 30. My new question is how would I go about changing it so when you battle and win, your pokémon gain exp?
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          Old August 11th, 2013 (8:26 AM).
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          FL FL is offline
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            Quote:
            Originally Posted by thor348 View Post
            Okay, so I got that all figured out. I have it set to a rand number between 10 and 30. My new question is how would I go about changing it so when you battle and win, your pokémon gain exp?
            Look at @internalbattle flag in the scripts, when this flag is false, the pokémon won't gain EXP. Warning: Maybe this spawn colateral effects.
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