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  #51    
Old July 30th, 2013 (2:48 PM).
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    Quote:
    Originally Posted by JustSomeone View Post
    I seem to be unable to edit the money value in the Trainer Editor. When I change it it shows up as 0$, then when I refresh it, it automatically goes back to the old number.

    Apart form that it's a great tool.
    There's some trainer classes that simply cannot have a cash value attributed to them. This is because the original game stores the data in a really stupid format with many of the classes missing (most tellingly, classes that aren't used in the game).

    I can't "fix" this because it's not technically an issue in the editor itself, but an issue with how Game Freak designed the game's code.

    Also, if you're using it to edit Ruby or Emerald, it currently doesn't support modifying the class values on these ROMs (because I haven't yet found the values in these ROMs).
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      #52    
    Old July 31st, 2013 (4:10 AM). Edited July 31st, 2013 by JustSomeone.
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      Quote:
      Originally Posted by Jambo51 View Post
      There's some trainer classes that simply cannot have a cash value attributed to them. This is because the original game stores the data in a really stupid format with many of the classes missing (most tellingly, classes that aren't used in the game).

      I can't "fix" this because it's not technically an issue in the editor itself, but an issue with how Game Freak designed the game's code.

      Also, if you're using it to edit Ruby or Emerald, it currently doesn't support modifying the class values on these ROMs (because I haven't yet found the values in these ROMs).
      Oh, alright. I'll try changing the classes of the trainers, thanks.

      EDIT: Yep, works fine now, thanks!
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        #53    
      Old August 1st, 2013 (10:53 AM).
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      pokefreake pokefreake is offline
         
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        I love you trainer editor. None of the other editors I tried worked, but this one does.
        Is it possible to make double battles where you control one pokemon and the computer controls the other 3? If it requires asm do you know the code?
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          #54    
        Old August 7th, 2013 (6:45 PM).
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        karatekid552 karatekid552 is offline
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          Jambo... your tools need icons.XD Other than that, pretty amazing. Can't wait for the others!
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            #55    
          Old August 13th, 2013 (10:17 PM).
          TorNyan TorNyan is offline
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            Quote:
            Originally Posted by Kurapika View Post
            I still get the same previous issue (Crash). After several tries I figured that it happens only when I update the BattleScriptPro.ini file.

            EDIT: Ok, it was apparently caused by the font setting to 9.75!!!
            TYSM!!
            It was just saying that the program stopped working as soon as I booted it up.

            To the author:
            Please reupload the package with font setting 10 (or in other ways resolve this issue) so that nobody else ends up with this error.
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              #56    
            Old August 18th, 2013 (12:47 PM).
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            Jambo51 Jambo51 is offline
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              Quote:
              Originally Posted by TorNyan View Post
              TYSM!!
              It was just saying that the program stopped working as soon as I booted it up.

              To the author:
              Please reupload the package with font setting 10 (or in other ways resolve this issue) so that nobody else ends up with this error.
              What system are you using? Mines is Windows 7 64-bit and it works perfectly well. If I can't replicate it, it must be something specific to your system.

              And for what it's worth, I did set it to 10, and the tool automatically changes it to 9.75.

              Quote:
              Originally Posted by karatekid552 View Post
              Jambo... your tools need icons.XD Other than that, pretty amazing. Can't wait for the others!
              You offering?
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                #57    
              Old August 18th, 2013 (1:58 PM).
              TorNyan TorNyan is offline
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                Quote:
                Originally Posted by Jambo51 View Post
                What system are you using? Mines is Windows 7 64-bit and it works perfectly well. If I can't replicate it, it must be something specific to your system
                Same system as yours, though I had the same problem on another computer; Vista 32-bit.
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                  #58    
                Old August 18th, 2013 (4:19 PM).
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                karatekid552 karatekid552 is offline
                What happens if I push it?....
                   
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                  Originally Posted by Jambo51 View Post
                  You offering?
                  WELLLLLLL...... What would you like?
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                    #59    
                  Old August 19th, 2013 (4:21 PM).
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                  Jambo51 Jambo51 is offline
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                    Quote:
                    Originally Posted by TorNyan View Post
                    Same system as yours, though I had the same problem on another computer; Vista 32-bit.
                    Try simply manually changing the value in the ini. That should work.

                    It shouldn't be an issue in the first place though, because the code in the tool parses it as a float, meaning there's no reason for it not to parse correctly.
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                      #60    
                    Old August 19th, 2013 (7:09 PM).
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                    jhay21 jhay21 is offline
                       
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                      help, decompiling/compiling gives me this error

                      attempting to update database gives me
                      "could not update file. restoring backup..." or
                      "unable to download file. Please manually update your file."
                      how do i manually update it?
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                        #61    
                      Old August 20th, 2013 (7:10 AM).
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                      You need to go into settings I think it was and click update database or something. This updates the commands.
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                        #62    
                      Old September 14th, 2013 (2:45 PM).
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                      Lucariokid13 Lucariokid13 is offline
                         
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                        I've got a real odd problem, whenever I open the rom in Unamed Trainer Editor and go to edit the moves on the trainer's Pokemon it doesn't show the names of the moves it's just left blank I tried closing it then reopen it but it still has the same results
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                          #63    
                        Old September 16th, 2013 (3:14 AM).
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                        Jambo51 Jambo51 is offline
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                          Quote:
                          Originally Posted by Lucariokid13 View Post
                          I've got a real odd problem, whenever I open the rom in Unamed Trainer Editor and go to edit the moves on the trainer's Pokemon it doesn't show the names of the moves it's just left blank I tried closing it then reopen it but it still has the same results
                          Need more information than this to be able to help you.
                          What ROM? What settings?
                          Some screenshots would be great!
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                            #64    
                          Old September 16th, 2013 (3:06 PM).
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                          Lucariokid13 Lucariokid13 is offline
                             
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                            The rom is Fire Red, Mode it's in is what it was in when I downloaded it so I guess you could say standered mode, And here's a screenshotError.png
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                              #65    
                            Old September 20th, 2013 (3:16 AM).
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                            Jambo51 Jambo51 is offline
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                              Quote:
                              Originally Posted by Lucariokid13 View Post
                              The rom is Fire Red, Mode it's in is what it was in when I downloaded it so I guess you could say standered mode, And here's a screenshotAttachment 69628
                              Sorry it took so long to get back. Just went back to University a few days ago and my life's been pretty hectic.

                              Anyway, I can't see any obvious error in that screenshot, so I'll ask you a couple more questions.

                              1) Do the drop down boxes still have the correct number of entries? (Ie, are there 355 empty selections, or none?)

                              2) If there are none, show me your ini settings?
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                                #66    
                              Old September 20th, 2013 (1:53 PM). Edited September 20th, 2013 by Lucariokid13.
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                                Quote:
                                Originally Posted by Jambo51 View Post
                                Sorry it took so long to get back. Just went back to University a few days ago and my life's been pretty hectic.

                                Anyway, I can't see any obvious error in that screenshot, so I'll ask you a couple more questions.

                                1) Do the drop down boxes still have the correct number of entries? (Ie, are there 355 empty selections, or none?)

                                2) If there are none, show me your ini settings?
                                Here's the Ini for the rom I'm using, [BPRE]
                                MoveNames=0x247094
                                NumberOfMoves=511
                                ItemData=0x3DB028
                                NumberOfItems=375
                                PokemonNames=0x245EE0
                                NumberOfPokemon=411
                                TrainerTable=0x23EAF0
                                NumberOfTrainers=0x2E6
                                ClassNamesLocation=0x23E558
                                NumberOfClassNames=0x6B
                                TrainerImageTable=0x23957C
                                NumberOfTrainerImages=147
                                TrainerPaletteTable=0x239A1C
                                ClassMoneyLocation=0x24F220
                                EncounterMusicExtraInfo="0,4,5,8,A,B,C,D~0x11D","1,2,9~0x11C","3,6,7,*~0x11B"
                                [/BPRE] as for the rest, the section for the moves the names are blank while the others are in symbols like, ÀÁ Â F though that I think is from where some of the moves have no names cause the ones that have names in them is blank in the section. Edit: nevermind apparently I had to paste the new move name offsets
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                                  #67    
                                Old February 22nd, 2014 (9:17 AM).
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                                Tlachtli Tlachtli is offline
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                                  At the risk of necro-ing, I've found some useful info. I took the liberty of filling in the blanks in BSP's ini for BPEE myself, here's what I have:
                                  Code:
                                  [BPEE]
                                  baselocationbattledata=0x02024084
                                  baselocationpartydata=0x02024744
                                  attacker=0x0202420B
                                  target=0x0202420C
                                  attackerpartner=0x0202420D
                                  targetpartner=0x0202420E
                                  move=0x20241EA
                                  battletype=0x02022FEC
                                  terrainbyte=0x02022FF0
                                  weather=0x20243CC
                                  weatherturns=0x020243F8
                                  numberofpokemon=0x0202406C
                                  attackdamage=0x20241F0
                                  knockedoffitem=0x02024208
                                  loopcounter=0x02024212
                                  currentposition=0x02024214
                                  outcome=0x0202427C
                                  effectchooser=0x2024335
                                  multistringchooser=0x02024337
                                  damagemultiplier=0x2024482
                                  statchange=0x202448E
                                  MoveEffectTable=0x2D86A8
                                  MoveDataTable=0x31C898
                                  MoveNames=0x31977C
                                  NumberOfMoves=354
                                  NumberOfStrings=0x171
                                  StringTable=0x5CC270
                                  [/BPEE]
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                                    #68    
                                  Old May 15th, 2014 (6:19 PM).
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                                    Hey Jambo it's TyHawk4501 These tools are awesome honestly :D
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                                      #69    
                                    Old August 7th, 2014 (9:34 PM).
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                                      I get this error when I try to load my rom:
                                      "Error parsing trainer data for this rom!
                                      Index was out of bounds for this array."
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                                        #70    
                                      Old August 7th, 2014 (11:00 PM).
                                      TheRabbit TheRabbit is offline
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                                        So I've been using Advance Trainer to give trainers an AI of 255. When I check my ROM with this tool, it has all of their AI values low, but IVs at 255. Does this mean that all this time I've been giving opposing trainers 6 IVs of 255 each but keeping them stupid?
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                                          #71    
                                        Old December 24th, 2014 (4:07 AM).
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                                          Hi, I expanded the numbers of pokemon in my rom and the trainer tool don't see them, is there a way to expand the number of pokemon seen by your Trainer Editor ?
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                                            #72    
                                          Old December 24th, 2014 (3:58 PM).
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                                          ShyRayq ShyRayq is offline
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                                            Quote:
                                            Originally Posted by Ayonn- View Post
                                            Hi, I expanded the numbers of pokemon in my rom and the trainer tool don't see them, is there a way to expand the number of pokemon seen by your Trainer Editor ?
                                            Change the Ini. There should be places for "Number of Pokemon", "Pokemon Name Offset" and other stuff like that.
                                            Though there may not be, I haven't checked in a while. If there is, then lucky you.
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                                              #73    
                                            Old December 25th, 2014 (6:00 AM).
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                                              Quote:
                                              Originally Posted by ShyRayq View Post
                                              Change the Ini. There should be places for "Number of Pokemon", "Pokemon Name Offset" and other stuff like that.
                                              Though there may not be, I haven't checked in a while. If there is, then lucky you.
                                              I tried already and when I change the pokemon name offset, the names are wrong, its only the half or less of the name....
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                                                #74    
                                              Old December 29th, 2014 (4:08 AM).
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                                                Blank stuff blank stuff, everywhere!
                                                (using the MrDS's patch to Fire Red)
                                                BUT-- I changed MrDS to BPRE via HEX for .gba.. still doesn't work :/

                                                can anyone help me?
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                                                  #75    
                                                Old December 29th, 2014 (7:51 AM).
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                                                Quote:
                                                Originally Posted by The '???' View Post
                                                Blank stuff blank stuff, everywhere!
                                                (using the MrDS's patch to Fire Red)
                                                BUT-- I changed MrDS to BPRE via HEX for .gba.. still doesn't work :/

                                                can anyone help me?
                                                You're supposed to edit the ini, not change the gamecode. The tool won't magically understand what MrDS's rombase is lol
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