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Hack Series Pokémon SunGold & Pokémon MoonSilver Page 4

Started by walnut3072 March 29th, 2016 7:22 AM
  • 324942 views
  • 228 replies

Lord Arkadios

PKMN Trainer Zalkari

Age 24
Male
Somewhere!
Seen August 10th, 2019
Posted June 1st, 2019
33 posts
5.5 Years
Event scripts of HeartGold&SoulSilver are kept unchanged in SunGold. Only MoonSilver has extra events from SacredGold&StormSilver. ;)
I see. So if I want Running Shoes in the beginning it must be in Moon Silver....Alrighty.
"Do not tell secrets to those whose silence and faith that you have not already tested." - Queen Elizabeth I
Seen October 29th, 2017
Posted June 10th, 2016
1 posts
7.3 Years
Excellent hack so far, it's different enough from Drayanos' that it feels unique, but still similar enough that you get that feel of a high quality game. I'm up to the seventh Gym Badge in Moon Silver, with over 24 hours on the game. Part of that is due to me RNG'ing for perfect Mons, but still, I have barely put it down. The implementation of Fairy as a type is flawless, and the use of old moves appearances as Fairy moves really made the game (i.e. Synthesis' animation as Purification? Perfect!). Just a couple of things I've noticed though:

-While I understand your reasoning behind many of the changes to the type chart, I didn't have time to completely relearn the weaknesses and resistances, and so re-hacked the hacked hack (hack-ception) to have the Gen 6 type chart. While this isn't so much a con as it is a personal preference, perhaps you could have a "semi-clean" version where the type chart remains the same as Gen 6, and then a full version with your modified type chart.

-A couple of text errors (or inconsistencies) have occurred, particularly with the new moves as TM's and their descriptions, as well as some of the gift Pokemon. Things like Shadow Ball still being named as such in the Battle Frontier, Steam Shower still having Brine's description in the Goldenrod Department Store, confused me to some extent. Also, Bill talked about the Weather Institute before handing me his Eevee. Obviously this is just a carry over from the Drayano hacks, but something to just tidy up the game experience.

-Finally, be careful with changing the EXP groups of Pokemon. While I don't yet have the final Starter Evolutions, while evolving my Scyther into Scizor, the level dropped from 37 to 33, due to the change in EXP groups (I would assume). Perhaps the starters do not perform in this way due to them evolving via level, but non-the-less, just something I have noticed.

While those are a couple of negatives, Moon Silver is by far my favorite HGSS hack I have played, and second to only BB2/VW2 by Drayano in terms of favorite remastered games. Kudos to you, good sir, and I look forward to the challenges ahead as I attempt to finish the game!

Darksun45230

Story Developer

Seen September 16th, 2016
Posted June 23rd, 2016
28 posts
11.5 Years
How does one go about patching this hack? Ive tried using the xdeltaUI but keep getting the "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT" error.
You may have made the same mistake I did and found the (E)uropean version of the game. It should be the US version you patch.

minochet

Attack And Assault Trainer

Male
Seen April 28th, 2019
Posted July 13th, 2017
29 posts
10.2 Years
I've been enjoying the hack, even though the type chart is REALLY throwing me for a loop. (Water being weak to flying is the biggest one.)

My question is, if I evolve my Togetic into Togekiss, will it learn the level up moves it could as a Togetic, or am I stuck waiting for a long time for new moves?

minochet

Attack And Assault Trainer

Male
Seen April 28th, 2019
Posted July 13th, 2017
29 posts
10.2 Years
Now at the part where I help Lance against Team Rocket, and let me say what is probably my least favorite part about this hack:

The starters.

Don't get me wrong, the buffs to their final evos are awesome and they are really strong, but the amount of time it takes to get them that high is, IMO, ridiculous. I don't mind the wait to level 25 for the first evo, since I usually have that by the 3rd gym. However, the wait from 25 to 46 is just not a good look, especially since by then, you have so many options for Pokemon of those typings that are stronger than your mid evos that you might as well just shelve the starters and use whatever you see fit.

In fact, that's something I noticed through my playthrough so far. My two aces from my team are my Leafeon and Spiritomb. Now, they are good Pokemon and all, but they shine more because, well, everything else is unevolved, and they have the stats to battle my foes on even footing. It's never easy, but at least it feels more in my favor.

If I may make a suggestion, lower the levels to something more reachable. 40-42 is a lot easier to reach than 46, ESPECIALLY if you are nuzlocking, where you need your team as strong and as capable as possible.

Also something to point out, when they evolve to their final evos, they go from 46 to 44. Just throught I'd bring that up.

minochet

Attack And Assault Trainer

Male
Seen April 28th, 2019
Posted July 13th, 2017
29 posts
10.2 Years
So I beat Red some hours ago, and I'll post a video so everyone can see, because he is HARD, trust me! But I felt I should give my thoughts as a whole for this hack.

Would I play this over Sacred Gold/Storm Silver? Yes...and no. On the one hand, it adds Fairy typing, and does do enough to the type chart that playing through it makes me feel like it's a new adventure. I like the little bump in difficulty.and overall, it does feel a bit more lenient compared to Drayano's normal stuff, not that I hate his hacks.

However, the same changes to the type chart also work against it, as there are some changes that I just can't get around. (Water weak to flying. REALLY.) Also, the evoutlionary levels for the starters from second stage to final is just too high, but I already covered that.

If I may suggest one thing, a semi-clean version would be nice. Keep the Fairy typing, but just keep the type chart at 6th gen mechanics. Also reduce the starters evolution levels down a tad, so I'm not tempted to just box them and use something stronger.

Anyways, here's the battle versus Red!
Male
Seen January 28th, 2017
Posted July 6th, 2016
1 posts
3.2 Years
Hi, this is one of my few times trying to comment (so I may screw this up), but has anyone else had a problem reviving calls on the pokegear? Any calls my player get will display the caller's name in the "call text area", then it will immediately hang up? Is this a bug, or am I simply doing something wrong? Also if I do not respond soon, I do apologize.
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