Game Development Archive Locked games or old games, look for the old games that were in Game Development before November 20, 2005 or were locked before January 19, 2006.

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  #26    
Old March 1st, 2005 (1:35 PM).
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Quote:
Originally Posted by phoenix316
Awesome story! I just know that I'm going to pick the darkness side 'cos Helris just sounds so cool!
I was stumped on the names to begin with, but I think I've come up with some good names after all.

Besides these two Pokons I doubt I'll make many more as I hardly have enough ideas to go through with 100+ new ones.

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  #27    
Old March 1st, 2005 (1:48 PM).
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    Quote:
    Originally Posted by Avatar
    I was stumped on the names to begin with, but I think I've come up with some good names after all.

    Besides these two Pokons I doubt I'll make many more as I hardly have enough ideas to go through with 100+ new ones.
    Yeah I know it's surprisingly hard, isn't it? What you could do is round off the Pokemon to an even 400, or 401 to keep some relation to the originals.
      #28    
    Old March 1st, 2005 (2:06 PM).
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    Quote:
    Originally Posted by phoenix316
    Yeah I know it's surprisingly hard, isn't it? What you could do is round off the Pokemon to an even 400, or 401 to keep some relation to the originals.
    That isn't a bad idea, however in the end it all depends on how many Pokon I'm able to come up with.

    I'll atleast make around 10 new ones I'd reckon.
      #29    
    Old March 3rd, 2005 (2:13 AM).
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      I'm sure you could be able to stretch that number to 14 if you really pushed for it.
        #30    
      Old March 3rd, 2005 (2:18 AM).
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        Story's great Avatar; nice heroine as well.
          #31    
        Old March 3rd, 2005 (12:51 PM).
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        I thought I'd post a little update.

        I've done a bit mapping here and there, finished remaking Kraeon City, and I'm about to begin doing Kraeon Cave.

        On top of that I've completed the Day/Night system and added a random weather system (although it still needs a little work)
          #32    
        Old March 4th, 2005 (2:05 AM).
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          Kraeon... I think I remember that name from an anime when I was young. NVM. I like that you're posting regular updates, Avatar. Not most of us do that.
            #33    
          Old March 4th, 2005 (4:57 AM). Edited October 17th, 2005 by Avatar.
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          Quote:
          Originally Posted by Daegon_Kimeron
          Kraeon... I think I remember that name from an anime when I was young. NVM. I like that you're posting regular updates, Avatar. Not most of us do that.
          I like to post updates on a regular basis

          EDIT: A new screenshot. As you can probaly guess by looking at the screenshot, this is what the exterior of Kraeon Cave looks like.
            #34    
          Old March 4th, 2005 (10:13 PM).
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            That's nice to hear. Once again, I spot no flaws in your mapping. Is the exit of the cave, on that 2nd floor, or is that just another exit to some other level of the cave?
              #35    
            Old March 5th, 2005 (12:15 AM).
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            Quote:
            Originally Posted by Daegon_Kimeron
            That's nice to hear. Once again, I spot no flaws in your mapping. Is the exit of the cave, on that 2nd floor, or is that just another exit to some other level of the cave?
            That door aswell as a few others lead to another level of the cave.
            The cave is going to be pretty big.
              #36    
            Old March 7th, 2005 (2:28 AM).
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              I hope that it doesn't get as complicated as my Viridian Forest, XD.
                #37    
              Old March 7th, 2005 (4:06 AM).
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              I'm aiming on the cave to atleast be a little complicated, so that it doesn't take 5-10 minutes to get through it.
                #38    
              Old March 7th, 2005 (4:17 AM).
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                That's good to know, since when have caves been easy to navigate? I fully expect an amazingly mapped out cave!
                  #39    
                Old March 7th, 2005 (5:09 PM).
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                  I thought the caves were fairly easy to travel through, it's just those Zubats that get to me. I'll be waiting to see the mapped out cave as well!
                    #40    
                  Old March 18th, 2005 (7:23 AM). Edited October 17th, 2005 by Avatar.
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                  Been awhile since I last updated.
                  Progress has been slow because I havent had much time to work on Rising Sun as I've been busy with various other things.

                  Mainly I've just been working on maps and a few minor events.

                  So for the lack of recent updates, I thought I'd post a screenshot of the new Pyao Woods.
                    #41    
                  Old March 18th, 2005 (7:53 AM).
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                    Quote:
                    Originally Posted by Avatar
                    Been awhile since I last updated.
                    Progress has been slow because I havent had much time to work on Rising Sun as I've been busy with various other things.

                    Mainly I've just been working on maps and a few minor events.

                    So for the lack of recent updates, I thought I'd post a screenshot of the new Pyao Woods.
                    I don't know why but that little pond or water source (whatever it may be) to the East there is really pleasing to my eyes. It seems to add so much. I'm not just saying this sarcastically either. I like the grass spread in the tree gaps. A very well layed out map indeed.
                      #42    
                    Old March 18th, 2005 (11:38 AM).
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                      that is an awesome screen, your mapping skills are amazing!
                        #43    
                      Old March 18th, 2005 (7:57 PM).
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                        I agree. How about adding some flowers here and there though?
                          #44    
                        Old March 18th, 2005 (11:26 PM).
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                        Nice work Avatar! Your maps are great! Progress is progress no matter how fast it is! Anyway I can't wait to see more.
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                          #45    
                        Old March 19th, 2005 (1:25 AM).
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                          COOL SCREENIES!!! I wish I had your skills and is this and RM2k or 2k3 or XP game? And what is a CBS and CMS? Man! I am gonna tell my friends about this.
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                            #46    
                          Old May 27th, 2005 (10:46 AM). Edited October 17th, 2005 by Avatar.
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                          *Bump*
                          Yes I do realize my thread is quite a few months old, but I didn't want to go and create yet another thread about my game.

                          I'm just posting in here to let you know that I haven't completely stopped working on my game, it's just that I haven't had much motivation for my project.
                          Anyway, earlier I started tweaking a bit on the intro and I decided to add the control sequence, as I had not yet done so. However since RPG Maker 2003 uses another set of buttons I had to edit it, here's a screenshot of it how it looks so far.

                            #47    
                          Old May 27th, 2005 (11:16 AM).
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                            Nice Screenie, you got there
                            I'd love to see more of your work!!
                              #48    
                            Old May 27th, 2005 (12:12 PM).
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                              Wow,this game is looking awesome.
                                #49    
                              Old May 27th, 2005 (6:38 PM).
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                                Looks nice, avatar~! Are you going to make a custom border as well?
                                  #50    
                                Old May 28th, 2005 (4:46 AM).
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                                Quote:
                                Originally Posted by Daegon_Kimeron
                                Looks nice, avatar~! Are you going to make a custom border as well?
                                That's what I had in mind, but I've not started working on it yet.
                                 

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