IMPORTANT: Following a takedown request, the following hacks have been delisted from PokéCommunity:
I see no reason why you couldn't set up evolution methods linked to the species having a particular sign. It should probably work if set up correctly. I'm less sure about switches (if you mean like control switches).is it possible for evolution be affected by Birthsign and can switches be activated via birthsigns?
If the game being traded to has the same version of the birthsign mechanic installed, sure. I don't see why not. Although I have no experience with trading with Essentials. But theoretically, sure.would also b interesting to know if using something like gts and trade a pkm will its birthsign be traded if so if the game it was transfered from was using set 1 and the game transfered 2 used set 2 which set will the traded pokemon have?
yh i mean like control switches wanted to be able to have a switch activates if a certain species is shown to it but also has to contain a specific sign aswellI see no reason why you couldn't set up evolution methods linked to the species having a particular sign. It should probably work if set up correctly. I'm less sure about switches (if you mean like control switches).
If the game being traded to has the same version of the birthsign mechanic installed, sure. I don't see why not. Although I have no experience with trading with Essentials. But theoretically, sure.
As far as different Birthsign Sets, I'm getting rid of that in the next update anyway. Any sign will be able to be assigned, regardless of what your 12 month zodiac looks like. I'll go into more detail about how that works once I'm finished.
pbPokeSignCheck(a,b,c,d)
POKEMON_SPECIES_CHECK_VARIABLE = 51
POKEMON_SIGN_CHECK_VARIABLE = 52
SPECIES_AND_SIGN_CHECK_VARIABLE = 50
def pbPokeSignCheck(a,b,c,d=3)
x=0
$game_variables[c]=0
for i in 0...$Trainer.party.length
$game_variables[SPECIES_AND_SIGN_CHECK_VARIABLE]=i
pkmn=pbGetPokemon(SPECIES_AND_SIGN_CHECK_VARIABLE)
pbSet(POKEMON_SPECIES_CHECK_VARIABLE,pkmn.species)
pbSet(POKEMON_SIGN_CHECK_VARIABLE,pkmn.birthsign)
if a==$game_variables[POKEMON_SPECIES_CHECK_VARIABLE]
then
if b==$game_variables[POKEMON_SIGN_CHECK_VARIABLE]
then
x=1
end
end
end
if x>=1
then
case d
when 1
$game_variables[c]=x
when 2
$game_switches[c]=true
when 3
$game_variables[c]=x
$game_switches[c]=true
end
end
end
Huh. Well this seems interesting. May I ask what sort of ways you have in mind for using this bit if code?yh i mean like control switches wanted to be able to have a switch activates if a certain species is shown to it but also has to contain a specific sign aswell
that sounds really cool
EDIT
ok so i have made an evolution method that is dependant on the birthsign in this case march
when PBEvolution::Custom1
return poke if pokemon.hasMarBirthsign? && pokemon.level>=level
and in the pokemon.txt pbs file
Evolutions=RAICHU,Custom1,21
so in this case pikachu will evolve at level 21 if it has the march sign
EDIT
Ive made a small script addon for birthsigns it checks for a defined pokemon with a defined birthsign just script call
Code:pbPokeSignCheck(a,b,c,d)
were
a is the species number,
b is the birthsign id
c is the variable or switch assigned to the call
d is option and is the mode 1 = variable, 2 = switch and 3 = both (default is 3)
eg pbPokeSignCheck(25,9,53) will look for a pikachu with the september birthsign and will will return variable 53 with 1 and switch 53 to on
Spoiler:
Code:POKEMON_SPECIES_CHECK_VARIABLE = 51 POKEMON_SIGN_CHECK_VARIABLE = 52 SPECIES_AND_SIGN_CHECK_VARIABLE = 50 def pbPokeSignCheck(a,b,c,d=3) x=0 $game_variables[c]=0 for i in 0...$Trainer.party.length $game_variables[SPECIES_AND_SIGN_CHECK_VARIABLE]=i pkmn=pbGetPokemon(SPECIES_AND_SIGN_CHECK_VARIABLE) pbSet(POKEMON_SPECIES_CHECK_VARIABLE,pkmn.species) pbSet(POKEMON_SIGN_CHECK_VARIABLE,pkmn.birthsign) if a==$game_variables[POKEMON_SPECIES_CHECK_VARIABLE] then if b==$game_variables[POKEMON_SIGN_CHECK_VARIABLE] then x=1 end end end if x>=1 then case d when 1 $game_variables[c]=x when 2 $game_switches[c]=true when 3 $game_variables[c]=x $game_switches[c]=true end end end
526,JANZODICA,Janzodica,,1,200,"A gem bathed in January's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
527,FEBZODICA,Febzodica,,1,200,"A gem bathed in February's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
528,MARZODICA,Marzodica,,1,200,"A gem bathed in March's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
529,APRIZODICA,Aprizodica,,1,200,"A gem bathed April's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
530,MAYZODICA,Mayzodica,,1,200,"A gem bathed in May's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
531,JUNZODICA,Junzodica,,1,200,"A gem bathed in June's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
532,JULZODICA,Julzodica,,1,200,"A gem bathed in July's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
533,AUGZODICA,Augzodica,,1,200,"A gem bathed in August's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
534,SEPZODICA,Sepzodica,,1,200,"A gem bathed in September's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
535,OCTZODICA,Octzodica,,1,200,"A gem bathed in October's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
536,NOVIZODICA,Novizodica,,1,200,"A gem bathed in November's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
537,DECIZODICA,Decizodica,,1,200,"A gem bathed in December's starlight. A Pokémon with a matching birthsign may use its Zodiac Power.",0,0,15,
526,BUGINIUMZ,Buginium-Z,,8,0,"It converts Z-Power into crystals that upgrade Bug-type moves to Bug-type Z-Moves.",5,0,14
527,BUGINIUMZ2,Buginium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves.",0,0,13
528,DARKINIUMZ,Darkinium-Z,,8,0,"It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves.",5,0,14
529,DARKINIUMZ2,Darkinium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves.",0,0,13
530,DRAGONIUMZ,Dragonium-Z,,8,0,"It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves.",5,0,14
531,DRAGONIUMZ2,Dragonium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves.",0,0,13
532,ELECTRIUMZ,Electrium-Z,,8,0,"It converts Z-Power into crystals that upgrade Electric-type moves to Electric-type Z-Moves.",5,0,14
533,ELECTRIUMZ2,Electrium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves.",0,0,13
534,FAIRIUMZ,Fairium-Z,,8,0,"It converts Z-Power into crystals that upgrade Fairy-type moves to Fairy-type Z-Moves.",5,0,14
535,FAIRIUMZ2,Fairium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves.",0,0,13
536,FIGHTINIUMZ,Fightinium-Z,,8,0,"It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves.",5,0,14
537,FIGHTINIUMZ2,Fightinium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves.",0,0,13
538,FIRIUMZ,Firium-Z,,8,0,"It converts Z-Power into crystals that upgrade Fire-type moves to Fire-type Z-Moves.",5,0,14
539,FIRIUMZ2,Firium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves.",0,0,13
540,FLYINIUMZ,Flyinium-Z,,8,0,"It converts Z-Power into crystals that upgrade Flying-type moves to Flying-type Z-Moves.",5,0,14
541,FLYINIUMZ2,Flyinium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves.",0,0,13
542,GHOSTIUMZ,Ghostium-Z,,8,0,"It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves.",5,0,14
543,GHOSTIUMZ2,Ghostium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves.",0,0,13
544,GRASSIUMZ,Grassium-Z,,8,0,"It converts Z-Power into crystals that upgrade Grass-type moves to Grass-type Z-Moves.",5,0,14
545,GRASSIUMZ2,Grassium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves.",0,0,13
546,GROUNDIUMZ,Groundium-Z,,8,0,"It converts Z-Power into crystals that upgrade Ground-type moves to Ground-type Z-Moves.",5,0,14
547,GROUNDIUMZ2,Groundium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves.",0,0,13
548,ICIUMZ,Icium-Z,,8,0,"It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves.",5,0,14
549,ICIUMZ2,Icium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves.",0,0,13
550,NORMALIUMZ,Normalium-Z,,8,0,"It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves.",5,0,14
551,NORMALIUMZ2,Normalium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves.",0,0,13
552,POISONIUMZ,Poisonium-Z,,8,0,"It converts Z-Power into crystals that upgrade Poison-type moves to Poison-type Z-Moves.",5,0,14
553,POISONIUMZ2,Poisonium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves.",0,0,13
554,PSYCHIUMZ,Psychium-Z,,8,0,"It converts Z-Power into crystals that upgrade Psychic-type moves to Psychic-type Z-Moves.",5,0,14
555,PSYCHIUMZ2,Psychium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves.",0,0,13
556,ROCKIUMZ,Rockium-Z,,8,0,"It converts Z-Power into crystals that upgrade Rock-type moves to Rock-type Z-Moves.",5,0,14
557,ROCKIUMZ2,Rockium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves.",0,0,13
558,STEELIUMZ,Steelium-Z,,8,0,"It converts Z-Power into crystals that upgrade Steel-type moves to Steel-type Z-Moves.",5,0,14
559,STEELIUMZ2,Steelium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves.",0,0,13
560,WATERIUMZ,Waterium-Z,,8,0,"It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves.",5,0,14
561,WATERIUMZ2,Waterium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves.",0,0,13
562,ALORAICHIUMZ,Aloraichium-Z,,8,0,"It converts Z-Power into crystals that upgrade Alternate Raichu's Thunderbolt to an exclusive Z-Move.",5,0,14
563,ALORAICHIUMZ2,Aloraichium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Alternate Raichu's Thunderbolt to a Z-Move.",0,0,13
564,DECIDIUMZ,Decidium-Z,,8,0,"It converts Z-Power into crystals that upgrade Decidueye's Spirit Shackle to an exclusive Z-Move.",5,0,14
565,DECIDIUMZ2,Decidium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Decidueye's Spirit Shackle to a Z-Move.",0,0,13
566,INCINIUMZ,Incinium-Z,,8,0,"It converts Z-Power into crystals that upgrade Incineroar's Darkest Lariat to an exclusive Z-Move.",5,0,14
567,INCINIUMZ2,Incinium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Incineroar's Darkest Lariat to a Z-Move.",0,0,13
568,PRIMARIUMZ,Primarium-Z,,8,0,"It converts Z-Power into crystals that upgrade Primarina's Sparkling Aria to an exclusive Z-Move.",5,0,14
569,PRIMARIUMZ2,Primarium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Primarina's Sparkling Aria to a Z-Move.",0,0,13
570,EEVIUMZ,Eevium-Z,,8,0,"It converts Z-Power into crystals that upgrade Eevee's Last Resort to an exclusive Z-Move.",5,0,14
571,EEVIUMZ2,Eevium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Eevee's Last Resort to a Z-Move.",0,0,13
572,PIKANIUMZ,Pikanium-Z,,8,0,"It converts Z-Power into crystals that upgrade Pikachu's Volt Tackle to an exclusive Z-Move.",5,0,14
573,PIKANIUMZ2,Pikanium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Pikachu's Volt Tackle to a Z-Move.",0,0,13
574,SNORLIUMZ,Snorlium-Z,,8,0,"It converts Z-Power into crystals that upgrade Snorlax's Giga Impact to an exclusive Z-Move.",5,0,14
575,SNORLIUMZ2,Snorlium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Snorlax's Giga Impact to a Z-Move.",0,0,13
576,MEWNIUMZ,Mewnium-Z,,8,0,"It converts Z-Power into crystals that upgrade Mew's Psychic to an exclusive Z-Move.",5,0,14
577,MEWNIUMZ2,Mewnium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Mew's Psychic to a Z-Move.",0,0,13
578,TAPUNIUMZ,Tapunium-Z,,8,0,"It converts Z-Power into crystals that upgrade the tapus' Nature's Madness to an exclusive Z-Move.",5,0,14
579,TAPUNIUMZ2,Tapunium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades the tapus' Nature's Madness to a Z-Move.",0,0,13
580,MARSHADIUMZ,Marshadium-Z,,8,0,"It converts Z-Power into crystals that upgrade Marshadow's Spectral Thief to an exclusive Z-Move.",5,0,14
581,MARSHADIUMZ2,Marshadium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades Marshadow's Spectral Thief to a Z-Move.",0,0,13
582,PIKASHUNIUMZ,Pikashunium-Z,,8,0,"It converts Z-Power into crystals that upgrades a Thunderbolt by Pikachu in a cap to an exclusive Z-Move.",5,0,14
583,PIKASHUNIUMZ2,Pikashunium-Z,,1,0,"This is a crystallized form of Z-Power. It upgrades a Thunderbolt by Pikachu in a cap to a Z-Move.",0,0,13
this appears to work great thank you
soo i know that this is compatable with zmoves so thank you for that will your EBS compatibility work with this aswell?
for those who are using the zmove compatibility and ebs here are the toggle icons i quickly made for them
ZMove.png goes into graphics/pictures/EBS
ZMove NG.png needs to be renamed to ZMove.png and it goes into graphics/pictures/EBS/nextGen
If you installed the new version, then all the actual breeding mechanics are in place. However, nothing will actually take effect until you add the new egg groups to your PBEggGroups script, and make the appropriate changes to your PBS files. Both of which can be found in the instructions of that thread.so with this newest update do we still need to install the legendary breed system seperate or is it now all integrated?
It doesn't do anything, it's just cosmetic. I may or may not do something with it at some future point, but I don't have any plans for it right now.quick question what does the trainers birthsign do or can we do anything with it