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Old April 14th, 2017 (5:13 PM). Edited April 26th, 2017 by mej71.
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    I wanted my fangame, Resolution, to have gen 1-7 pokes in BW2 style. Either I stick to the GIFs that I can find, or I'll have to use the actual 3D sprites. What should I do? I am slightly biased against the 3D models, because I love the B2/W2 style so much.
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    Old April 26th, 2017 (9:47 AM).
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      There are some BW2 style gen 6 and 7 sprites avaliable. But those are fanmade. They won't be animated either. Those are rarely made. I suggest you add gen 1-7 but without animation or to remove gen 6 and 7.

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      Old April 27th, 2017 (12:08 PM).
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        I highly disrecommend using 3D models, as they are totally out of place in a 2D game. There are various reasons, I'm sure you can find them somewhere on the forums. The orientation, for example, isn't right for a 2D game.
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        Old May 2nd, 2017 (9:46 AM).
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        EmeraldEmissary EmeraldEmissary is offline
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          Thanks. If you do some prying on DA, you can find Gen V-style sprites for many Alolan 'mons, but no backs right now. I'll use static until that changes.
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          Old May 2nd, 2017 (1:32 PM).
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          Unless you're fully mimicking Gen 6/7's 3D style in all respects... and let's face it you're not... the 3D models look horribly out of place, both with the style, the colours, and the perspective. I think I may be in a minority that actually prefers (or maybe at least equally values) the static 2D sprites over the animatied BW2 sprites, but either one of those options is far superior to using models.
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          Old June 3rd, 2017 (2:55 AM).
          TypicalJalapeno TypicalJalapeno is offline
             
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            I agree with Rainbow
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