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Engine Pokémon Essentials GS v1.1

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  #51    
Old January 5th, 2017 (6:29 PM).
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    any idea why there is no audio? no sound effects, anything
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      #52    
    Old January 5th, 2017 (6:31 PM).
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      Quote:
      Originally Posted by Zef View Post
      any idea why there is no audio? no sound effects, anything
      Press F1 while playing.
      Check to see if audio is muted.
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        #53    
      Old January 6th, 2017 (11:48 AM).
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        Quote:
        Originally Posted by lilbluedemon View Post
        Press F1 while playing.
        Check to see if audio is muted.
        just checked, it's not
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          #54    
        Old January 6th, 2017 (4:05 PM).
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          Quote:
          Originally Posted by Zef View Post
          just checked, it's not
          How about the PCs Volume Mixer?
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            #55    
          Old January 6th, 2017 (5:25 PM).
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            Quote:
            Originally Posted by lilbluedemon View Post
            How about the PCs Volume Mixer?
            there's nothing there cause it never played sound to begin wtih
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              #56    
            Old January 6th, 2017 (8:26 PM).
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              Quote:
              Originally Posted by Zef View Post
              there's nothing there cause it never played sound to begin wtih
              If Essentials is not showing in Volume Mixer while open, try reset your PC, it may just not recognise it or something.
              If not, IDK.
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                #57    
              Old January 10th, 2017 (11:06 AM).
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                Quote:
                Originally Posted by Zef View Post
                there's nothing there cause it never played sound to begin wtih
                I have had quite a few occasions where my PC wouldn't play any sound for anything. Is other music, like youtube, still playing? If yes, I can't help you further. If not, try messing with your sound devices by right-clicking the speaker at your windows hotbar.
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                  #58    
                Old January 22nd, 2017 (11:31 AM).
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                  Hey guys,

                  I'm working on my project and I'm having issues setting the Mystery Gift. I used the example script on the kit, where it introduces you to it and turns it on via $Trainer.mysterygiftaccess=true. Now, reading the Essentials wiki it says that once that is changed to true, the option will appear on the load screen, along with New Game and Continue. It doesn't do that, though. I've tried the script both in debug mode and by playing the game from the Game.exe, with no luck. Also, when i look at the debug menu, it doesn't give me the option to make a new Mystery Gift, either.

                  Any ideas if this is an issue with the kit, or am I just doing something wrong? Thanks!
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                    #59    
                  Old February 8th, 2017 (12:51 PM).
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                    Quote:
                    Originally Posted by RaulCortez View Post
                    Hey guys,

                    I'm working on my project and I'm having issues setting the Mystery Gift. I used the example script on the kit, where it introduces you to it and turns it on via $Trainer.mysterygiftaccess=true. Now, reading the Essentials wiki it says that once that is changed to true, the option will appear on the load screen, along with New Game and Continue. It doesn't do that, though. I've tried the script both in debug mode and by playing the game from the Game.exe, with no luck. Also, when i look at the debug menu, it doesn't give me the option to make a new Mystery Gift, either.

                    Any ideas if this is an issue with the kit, or am I just doing something wrong? Thanks!
                    I'm back from death! LOL

                    I've had the same problem with the Mystery Gift while testing, I think I've been doing something wrong while putting the events in the PokéMart maps, but I'm not sure of what exactly because in the original v15 of Essentials it worked well.
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                      #60    
                    Old February 8th, 2017 (3:08 PM).
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                      Quote:
                      Originally Posted by COMBOY View Post
                      I'm back from death! LOL

                      I've had the same problem with the Mystery Gift while testing, I think I've been doing something wrong while putting the events in the PokéMart maps, but I'm not sure of what exactly because in the original v15 of Essentials it worked well.
                      make sure you check the "PScreen_Load" script

                      look for commands[cmdMysteryGift=commands.length]=_INTL("Mystery Gift")

                      on mine I put

                      commands[cmdMysteryGift=commands.length]=_INTL("Mystery Gift") if showContinue
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                        #61    
                      Old June 17th, 2017 (9:49 PM).
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                        AWWWWWWWWWWEEEEEEEESSSSSSSSOOOOOOOOMMMMMMEEEE! This is amazing! It's a bit buggy, but I can deal with that. But, why does it say 'Gim' instead of 'Gym' in the Johto Tileset?
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                          #62    
                        Old July 25th, 2017 (2:53 PM).
                        amuncam amuncam is offline
                           
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                          Hey would someone be able to upload this to Google Docs please? I really wanna use it but can't use other file sharing sites in my country :(
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                            #63    
                          Old September 3rd, 2017 (11:19 AM).
                          ztc0611 ztc0611 is offline
                             
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                            Are there any plans of updating this to newer versions of essentials and fixing the "GIM" typo?

                            I love the look of gen 2 over gen 3, gen 3 just looks bad.
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                              #64    
                            Old December 26th, 2017 (12:38 PM).
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                              Are there any plans on bug fixing this? My biggest nitpick is in the battles where the Pokeballs lag when fading, and that the Pokemon's 4 Moves are displayed in 4 sections rather than on top of eachother as they do in the actual Pokemon Gold/Silver.
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                                #65    
                              Old December 26th, 2017 (6:11 PM).
                              BadSamaritan BadSamaritan is offline
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                                Quote:
                                Originally Posted by Phoenixio View Post
                                Are there any plans on bug fixing this? My biggest nitpick is in the battles where the Pokeballs lag when fading, and that the Pokemon's 4 Moves are displayed in 4 sections rather than on top of eachother as they do in the actual Pokemon Gold/Silver.
                                Moves displayed in "4 sections" in all non Japanese/Korean versions of GS right?

                                Anyways, as for an updated GS Essentials, I can probably take care of it if there is enough demand. I actually already made one updated to v.17, to use as a base for the Ethereal Gates team to use. The only things left to do were to recode some of the things this GS kit had hardcoded in, such as the way GSC did "signposts" compared to later generations for instance.

                                I was just waiting until v.17 is fully updated to do it, as there were bugs with a lot of previously working things like the pokegear menu.
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                                  #66    
                                Old December 26th, 2017 (9:31 PM).
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                                  Quote:
                                  Originally Posted by BadSamaritan View Post
                                  Moves displayed in "4 sections" in all non Japanese/Korean versions of GS right?

                                  Anyways, as for an updated GS Essentials, I can probably take care of it if there is enough demand. I actually already made one updated to v.17, to use as a base for the Ethereal Gates team to use. The only things left to do were to recode some of the things this GS kit had hardcoded in, such as the way GSC did "signposts" compared to later generations for instance.

                                  I was just waiting until v.17 is fully updated to do it, as there were bugs with a lot of previously working things like the pokegear menu.
                                  If it would be at all possible for you to fix the bugs stated above (and tidy up the battles to look almost identical to G/S/C) I'm sure there would be many people, including me, willing to download and use it. I have plenty of Pokémon Essentials experience, and none in ROM-Hacking, so this engine being updated would be a lifesaver to me and my current project.
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                                    #67    
                                  Old December 27th, 2017 (5:51 PM).
                                  BadSamaritan BadSamaritan is offline
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                                    Quote:
                                    Originally Posted by Phoenixio View Post
                                    If it would be at all possible for you to fix the bugs stated above (and tidy up the battles to look almost identical to G/S/C) I'm sure there would be many people, including me, willing to download and use it. I have plenty of Pokémon Essentials experience, and none in ROM-Hacking, so this engine being updated would be a lifesaver to me and my current project.
                                    Okay, can do. I'm not going to put a time table on it since I have a lot of other projects eating up my time right now, but I'll get to it as soon as I can. I'll just post the download in here since it seems a bit silly to open a new thread for basically the same thing(and it's not my idea either of course).
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                                      #68    
                                    Old December 27th, 2017 (9:54 PM).
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                                      Quote:
                                      Originally Posted by BadSamaritan View Post
                                      Okay, can do. I'm not going to put a time table on it since I have a lot of other projects eating up my time right now, but I'll get to it as soon as I can. I'll just post the download in here since it seems a bit silly to open a new thread for basically the same thing(and it's not my idea either of course).
                                      Sounds great! I'll be sure to keep an eye on this thread for sure.
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                                        #69    
                                      Old January 1st, 2018 (6:23 PM). Edited January 7th, 2018 by IceGod64.
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                                        I'll have to keep an eye out, too. I love this engine, but upgrading it is not a quick/simple task. Especially since v16 and v17 was a pretty huge transition.

                                        I would also make the argument that fixing those bugs can be done later: Right now, Essentials GS is WAY out of date and even a somewhat buggy release would be preferable to nothing.
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                                          #70    
                                        Old January 13th, 2018 (11:15 AM).
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                                          Is there a Essentials Starter kit for Pokémon Red and Blue too?
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                                            #71    
                                          Old January 25th, 2018 (11:36 PM).
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                                            Is there a Essentials Starter kit for Pokémon Red and Blue too?
                                            Nah, there's not. Though once the update for GSC here is done, it could be as simple as just altering the graphics. Somewhere, I actually have a mod for the Critical Hit script that makes it work Gen I style (Aside from the Focus Energy glitch, of course).
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                                              #72    
                                            Old January 26th, 2018 (11:34 AM). Edited January 26th, 2018 by Bowlstir.
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                                              Thanks COMBOY,

                                              I'm working on a GSC project using this :)

                                              For those looking to use this: It is based on an older version of Essentials, so most of the newer scripts built today will not work with it.

                                              I'd really love an update if someone has the time!
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