Scripts, Tutorials & Tools This forum is for scripts and code, as well as all kinds of tutorials, software, tools and so forth. Remember to give credit!
The thread revival limit does not apply here.

Reply
 
Thread Tools
  #1    
Old November 25th, 2017 (5:33 PM).
p.claydon p.claydon is offline
     
    Join Date: Jan 2011
    Gender: Female
    Posts: 390
    does anyone know if this will work with 17.2?
    __________________
    Still learning how to sprite but if you want to look at my progress then here you go
    http://pclaydon.deviantart.com/gallery/
    Reply With Quote
      #2    
    Old December 15th, 2017 (12:34 PM).
    p.claydon p.claydon is offline
       
      Join Date: Jan 2011
      Gender: Female
      Posts: 390
      ok soo ive looked at porting this over to v17.2 looks 2 complicated for me

      has anyone else had any luck?
      __________________
      Still learning how to sprite but if you want to look at my progress then here you go
      http://pclaydon.deviantart.com/gallery/
      Reply With Quote
        #3    
      Old December 16th, 2017 (4:05 AM).
      Tea-Rex's Avatar
      Tea-Rex Tea-Rex is offline
         
        Join Date: Oct 2016
        Location: Australia
        Gender: Male
        Nature: Modest
        Posts: 34
        Quote:
        Originally Posted by p.claydon View Post
        ok soo ive looked at porting this over to v17.2 looks 2 complicated for me

        has anyone else had any luck?
        I've gotten mine to work for v17.2 but in order to do so you need to manually copy and paste the Z-move scripts from here into you're v17.2. Takes a while but if you look at the errors it'll tell you what you still need to copy and paste in if that makes sense.
        Reply With Quote
          #4    
        Old December 16th, 2017 (11:59 AM).
        p.claydon p.claydon is offline
           
          Join Date: Jan 2011
          Gender: Female
          Posts: 390
          ok thanks i'll have another look on my days off least i now know it'll work
          __________________
          Still learning how to sprite but if you want to look at my progress then here you go
          http://pclaydon.deviantart.com/gallery/
          Reply With Quote
            #5    
          Old December 19th, 2017 (11:37 PM).
          Tea-Rex's Avatar
          Tea-Rex Tea-Rex is offline
             
            Join Date: Oct 2016
            Location: Australia
            Gender: Male
            Nature: Modest
            Posts: 34
            Because people have been asking me here is the Z-move code for 17.2. I apologise if I'm not allowed to post this.

            Disclaimer:
            I have no involvement in making any of the scripts or with the people who made it. I did this to help those who may have trouble transferring the Z-move script to 17.2. Please credit the people who made these scripts.

            Reply With Quote
              #6    
            Old December 20th, 2017 (12:02 PM). Edited December 20th, 2017 by p.claydon.
            p.claydon p.claydon is offline
               
              Join Date: Jan 2011
              Gender: Female
              Posts: 390
              ok so this does indeed work however the zmove icon is not showing during battle any particular reason for this?

              EDIT

              Ok so sortted the file battlezmove needs to be renamed to z move and placed in the pictures/battle folder

              now just gotta add megas
              __________________
              Still learning how to sprite but if you want to look at my progress then here you go
              http://pclaydon.deviantart.com/gallery/
              Reply With Quote
                #7    
              Old December 25th, 2017 (6:59 AM).
              Triokrom Triokrom is offline
                 
                Join Date: Dec 2017
                Posts: 1
                How to install ? Do you make video please ?
                Reply With Quote
                  #8    
                Old March 13th, 2018 (6:50 PM). Edited March 13th, 2018 by MillaLya.
                MillaLya MillaLya is offline
                   
                  Join Date: Feb 2018
                  Posts: 2
                  Quote:
                  Originally Posted by Tea-Rex View Post
                  Because people have been asking me here is the Z-move code for 17.2. I apologise if I'm not allowed to post this.

                  Disclaimer:
                  I have no involvement in making any of the scripts or with the people who made it. I did this to help those who may have trouble transferring the Z-move script to 17.2. Please credit the people who made these scripts.
                  I was using your v17.2 version of scripts and when I went debugging there's an error message when I use the Z-Will'o'Wisp:
                  Spoiler:
                  [Pokémon Essentials version 17.2]
                  Exception: NoMethodError
                  Message: undefined method `name=' for #<PokeBattle_Move_00A:0xdb1e128>
                  PokeBattle_ZMoves:72:in `initialize'
                  PokeBattle_Battle:1803:in `new'
                  PokeBattle_Battle:1803:in `pbUseZMove'
                  PokeBattle_Battler:3914:in `pbProcessTurn'
                  PokeBattle_Battle:2922:in `pbAttackPhase'
                  PokeBattle_Battle:2919:in `each'
                  PokeBattle_Battle:2919:in `pbAttackPhase'
                  PokeBattle_Battle:2907:in `times'
                  PokeBattle_Battle:2907:in `pbAttackPhase'
                  PokeBattle_Battle:2599:in `pbStartBattleCore'

                  I tried debugging it myself and realized that PokeBattle_Move_00A stands for the standard burn effect instead of a legal move. However, I have no idea why the script would try to return the name of it.
                  Anyone could help?
                  (The script went perfectly for damaging moves.)
                  Reply With Quote
                    #9    
                  Old May 23rd, 2018 (10:15 PM).
                  Pikamander24 Pikamander24 is offline
                     
                    Join Date: Mar 2018
                    Posts: 5
                    Hello, is it possible to modify the script to allow for 2 Z-Moves per battle ? And if so, is there also a way to control that via a game switch ?

                    Thank you
                    Reply With Quote
                      #10    
                    Old May 25th, 2018 (4:25 PM).
                    Pekrio07 Pekrio07 is offline
                       
                      Join Date: May 2018
                      Posts: 1
                      My Z-Move does not appear in the battle
                      Reply With Quote
                        #11    
                      Old September 24th, 2018 (4:52 AM).
                      WolfPP's Avatar
                      WolfPP WolfPP is offline
                         
                        Join Date: Aug 2018
                        Location: Brazil
                        Gender: Male
                        Nature: Jolly
                        Posts: 161
                        Quote:
                        Originally Posted by Luka S.J. View Post
                        EBS is not compatible with this Z-Move script if you're using it. Idk when it'll be done, but it'll be done eventually.
                        To sad. :/
                        Reply With Quote
                          #12    
                        Old October 6th, 2018 (7:00 AM).
                        raki07 raki07 is offline
                           
                          Join Date: Apr 2016
                          Posts: 32
                          Quote:
                          Originally Posted by Tea-Rex View Post
                          I've gone and fixed the problems with Z-Button not appearing. Sorry but I've been busy with Getting into uni and actually doing uni. Anyway here is the scripts and once again I had no hand in developing this, I only made it compatible with 17.2. Please give credit to the original creators.
                          Hello,
                          I added your script file to pure PKMN Essentials 17.2 and If I want use Z move in second battle makes this error.
                          Spoiler:
                          Exception: NoMethodError
                          Message: undefined method `fullname' for nil:NilClass
                          PokeBattle_Battle:1854:in `pbUseZMove'
                          PokeBattle_Battler:3905:in `pbProcessTurn'
                          PokeBattle_Battle:2984:in `pbAttackPhase'
                          PokeBattle_Battle:2981:in `each'
                          PokeBattle_Battle:2981:in `pbAttackPhase'
                          PokeBattle_Battle:2969:in `times'
                          PokeBattle_Battle:2969:in `pbAttackPhase'
                          PokeBattle_Battle:2661:in `pbStartBattleCore'
                          PokeBattle_Battle:2660:in `logonerr'
                          PokeBattle_Battle:2660:in `pbStartBattleCore'
                          Reply With Quote
                            #13    
                          Old October 6th, 2018 (8:00 AM).
                          WolfPP's Avatar
                          WolfPP WolfPP is offline
                             
                            Join Date: Aug 2018
                            Location: Brazil
                            Gender: Male
                            Nature: Jolly
                            Posts: 161
                            Quote:
                            Originally Posted by raki07 View Post
                            Hello,
                            I added your script file to pure PKMN Essentials 17.2 and If I want use Z move in second battle makes this error.
                            Spoiler:
                            Exception: NoMethodError
                            Message: undefined method `fullname' for nil:NilClass
                            PokeBattle_Battle:1854:in `pbUseZMove'
                            PokeBattle_Battler:3905:in `pbProcessTurn'
                            PokeBattle_Battle:2984:in `pbAttackPhase'
                            PokeBattle_Battle:2981:in `each'
                            PokeBattle_Battle:2981:in `pbAttackPhase'
                            PokeBattle_Battle:2969:in `times'
                            PokeBattle_Battle:2969:in `pbAttackPhase'
                            PokeBattle_Battle:2661:in `pbStartBattleCore'
                            PokeBattle_Battle:2660:in `logonerr'
                            PokeBattle_Battle:2660:in `pbStartBattleCore'
                            Do ya add or replace?

                            I replace and all works fine.
                            Reply With Quote
                              #14    
                            Old October 6th, 2018 (11:10 PM).
                            Tea-Rex's Avatar
                            Tea-Rex Tea-Rex is offline
                               
                              Join Date: Oct 2016
                              Location: Australia
                              Gender: Male
                              Nature: Modest
                              Posts: 34
                              Quote:
                              Originally Posted by raki07 View Post
                              Hello,
                              I added your script file to pure PKMN Essentials 17.2 and If I want use Z move in second battle makes this error.
                              Spoiler:
                              Exception: NoMethodError
                              Message: undefined method `fullname' for nil:NilClass
                              PokeBattle_Battle:1854:in `pbUseZMove'
                              PokeBattle_Battler:3905:in `pbProcessTurn'
                              PokeBattle_Battle:2984:in `pbAttackPhase'
                              PokeBattle_Battle:2981:in `each'
                              PokeBattle_Battle:2981:in `pbAttackPhase'
                              PokeBattle_Battle:2969:in `times'
                              PokeBattle_Battle:2969:in `pbAttackPhase'
                              PokeBattle_Battle:2661:in `pbStartBattleCore'
                              PokeBattle_Battle:2660:in `logonerr'
                              PokeBattle_Battle:2660:in `pbStartBattleCore'
                              You have to replace your script file in the Data folder.
                              Reply With Quote
                                #15    
                              Old October 12th, 2018 (4:04 AM).
                              raki07 raki07 is offline
                                 
                                Join Date: Apr 2016
                                Posts: 32
                                Quote:
                                Originally Posted by WolfPP View Post
                                Try with mine:
                                https://www.mediafire.com/file/yos71237n5gm1y4/PBS.rar/file

                                Have item.txt,move.txt and Script lol
                                Your version works well. Thank you! :love:
                                Reply With Quote
                                  #16    
                                Old October 31st, 2018 (6:57 AM). Edited 4 Weeks Ago by WolfPP.
                                WolfPP's Avatar
                                WolfPP WolfPP is offline
                                   
                                  Join Date: Aug 2018
                                  Location: Brazil
                                  Gender: Male
                                  Nature: Jolly
                                  Posts: 161
                                  Quote:
                                  Originally Posted by AmethystRain View Post
                                  hello again!

                                  a while ago we finished a z-move system and promised an add-on for Essentials. After a fair bit of testing, it's finally ready! You may use this add-on in your projects assuming credit is given per the included readme. Instructions and graphics can also be found in the download.

                                  All of this is possible thanks to Reborn scripter Marcello's hard work; I'm just posting it here for him.

                                  http://rebornevo.com/downloads/ZMoveAddOn.zip

                                  This has been tested with Essentials 16.2. Please enjoy!
                                  Im mergin your script with EBS's Luka script. Have i your permission?

                                  Also add more effects to some z-move (like Lycanroc remove all terrain; Incineroar take more damage when take minimize move effects, Kommo-o get all stats boosts by 2 stages; mew create Psychic Terrain after z-move, necrozma remove some ability effects and the damage is calculated between attack and spatak)

                                  Take a look: https://www.pokecommunity.com/showthread.php?t=414602&highlight=z-move



                                  Ill be waiting for your asnwer.

                                  Thanks!
                                  Reply With Quote
                                  Reply

                                  Quick Reply

                                  Join the conversation!

                                  Create an account to post a reply in this thread, participate in other discussions, and more!

                                  Create a PokéCommunity Account
                                  Thread Tools

                                  Posting Rules
                                  You may not post new threads
                                  You may not post replies
                                  You may not post attachments
                                  You may not edit your posts

                                  BB code is On
                                  Smilies are On
                                  [IMG] code is On
                                  HTML code is Off

                                  Forum Jump


                                  All times are GMT -8. The time now is 2:40 AM.