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  #301    
Old January 2nd, 2017 (4:02 PM).
55904753zx 55904753zx is offline
     
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    Quote:
    Originally Posted by Kurapika View Post
    Well, this annoying bug will be removed from its roots in the next release.
    Anyway, here is how to fix it:
    - Go to the next "Roms Data" folder
    - Open the file "Table.ini" in Notepad or any text editor and erase all the text
    - Copy the text in and paste it in the text "Table.ini" file.
    - Save it
    OMG THANK YOU!!! I HAVE BEEN TRYING EVERYTHING FOR HOURS!

    Solution its on page 10 and the quote is incomplete and no link cause the forum thinks im a bot
    or watevs...
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      #302    
    Old April 21st, 2017 (3:54 AM).
    DankRabbit's Avatar
    DankRabbit DankRabbit is offline
    Dankest rabbit
    • Gold Tier
     
    Join Date: Mar 2013
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    After using TL's quick Enhancer to apply fairy typing I've gotten the fairy typing to show in the move editor but I can not get it to show in the pokemon editor any help?
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      #303    
    Old April 21st, 2017 (9:27 PM).
    Bloody-Red Bloody-Red is offline
       
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      Quote:
      Originally Posted by DankRabbit View Post
      After using TL's quick Enhancer to apply fairy typing I've gotten the fairy typing to show in the move editor but I can not get it to show in the pokemon editor any help?
      Go to your G3t Folder and open the "Customization" folder there...
      there you will see "pokemon.ini" file

      there you will see something like this
      Spoiler:
      [TYPES]
      00=Normal
      01=Fighting
      02=Flying
      03=Poison
      04=Ground
      05=Rock
      06=Bug
      07=Ghost
      08=Steel
      09=???
      0A=Fire
      0B=Water
      0C=Grass
      0D=Electric
      0E=Psychic
      0F=Ice
      10=Dragon
      11=Dark


      at the last add 17=Fairy

      and you are good to go with the Fairy type

      EDIT: Actually the 23 there is already Fiary type if you used TL's quick enhancer ...
      But to be sure and not get confused you can try the thing I said above
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        #304    
      Old May 9th, 2017 (9:01 AM).
      shbshb906 shbshb906 is offline
         
        Join Date: May 2017
        Posts: 12
        Do you guys know how to find the ini. for a hack that you havent created?

        Thanks!
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          #305    
        Old May 9th, 2017 (7:22 PM).
        Froosty's Avatar
        Froosty Froosty is offline
        The_Learner
           
          Join Date: Sep 2014
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          Quote:
          Originally Posted by shbshb906 View Post
          Do you guys know how to find the ini. for a hack that you havent created?

          Thanks!
          Manual search with the help of hex-editor

          but the problem would be there with counting the new number of pokemons, moves or any other item in the table if the vanilla ones are expanded....
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          My works:
          TOOL: TL's Quick Enhancer
          TUTORIAL: Fire red habitat editing
          TUTORIAL: Fire red Transparent text-box


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            #306    
          Old May 9th, 2017 (7:53 PM).
          shbshb906 shbshb906 is offline
             
            Join Date: May 2017
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            Quote:
            Originally Posted by The_learner View Post
            Manual search with the help of hex-editor

            but the problem would be there with counting the new number of pokemons, moves or any other item in the table if the vanilla ones are expanded....
            Is there a tutorial on how to do this?

            It's a rom called pokemon super heart red
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              #307    
            Old May 9th, 2017 (8:26 PM).
            Froosty's Avatar
            Froosty Froosty is offline
            The_Learner
               
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              Quote:
              Originally Posted by shbshb906 View Post
              Is there a tutorial on how to do this?

              It's a rom called pokemon super heart red
              I have never heard of tutorial on editing ini files..

              but yeah you can do it manually because its not so hard..
              but for that you will need to have the knowledge of hex-editing
              and also some table locations in vanilla(clean) rom.
              __________________
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              Click here to get in the discord server here where rom-hacking is a everyday talk and task.

              Want to showcase your hack on discord server ??? Click here to get the dask done.

              My works:
              TOOL: TL's Quick Enhancer
              TUTORIAL: Fire red habitat editing
              TUTORIAL: Fire red Transparent text-box


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                #308    
              Old May 9th, 2017 (9:08 PM).
              shbshb906 shbshb906 is offline
                 
                Join Date: May 2017
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                Quote:
                Originally Posted by The_learner View Post
                I have never heard of tutorial on editing ini files..

                but yeah you can do it manually because its not so hard..
                but for that you will need to have the knowledge of hex-editing
                and also some table locations in vanilla(clean) rom.
                Thank you so much...

                so i know very little about hex editing,, but i assume you are talking about using it to manually find the number of Pokemon, moves, and etc...

                so can you possibly help me with that?
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                  #309    
                Old June 13th, 2017 (12:43 AM).
                xiechayghe's Avatar
                xiechayghe xiechayghe is offline
                Jacks
                   
                  Join Date: Aug 2013
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                  Can you give me Romdata Pokemon AXVS? (Pokemon Rubi Spain)
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                    #310    
                  Old July 20th, 2017 (12:14 PM).
                  Racermannen Racermannen is offline
                     
                    Join Date: Feb 2014
                    Posts: 2
                    Does anyone know how to change the move name with the moves editor? I can't seem to find anywhere to change it's name
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                      #311    
                    Old July 26th, 2017 (1:22 PM). Edited July 28th, 2017 by Drake Baku.
                    Drake Baku's Avatar
                    Drake Baku Drake Baku is offline
                    Draconian Dragon Prince
                       
                      Join Date: Jul 2016
                      Location: holland
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                      Nature: Serious
                      Posts: 65
                      question, may have been asked but I dont have the time to read all posts atm

                      but when making a new move, it did not save the description
                      retyped it again, got an error message about move exceeding rom lenght
                      and then the offset is turned into 7FFFFFF

                      I should still have space to spare in the rom's hex, plus
                      example:
                      Nature hits hard and heals party status

                      its pretty short description, cant exceed the space the slot should have

                      how can i fix this?

                      EDIT: found something else
                      it wont save the animation offset, keeps setting it back to the moves direct location, but I want it to use animation of other moves
                      ok, i can use a hex editor, look for the offsets and replace the pointer with the one I want, but felt like stating it as i am sure its supposed to work XD
                      still hoping for a reply on why it keeps stating it does not have enough space in the slot when adding a description
                      i checked and have enough free space in the rom for way more adjustments, so...
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                        #312    
                      Old July 31st, 2017 (4:58 AM).
                      ArcherNeedsFood ArcherNeedsFood is offline
                         
                        Join Date: Jan 2017
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                        I don't know how often this problem surfaces for other people, but I'm trying to use this tool while adding new types into a ROM hack, and I've done the edits to the files (0x17 = new type), but whenever I try and load the move editor I get an "unhandled exception" that says "-1 is not valid for index" (or something along those lines). This also happens with a totally unedited Fire Red rom. Any ideas for solutions?
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                          #313    
                        Old August 11th, 2017 (11:06 AM).
                        Bigpokemonfan0's Avatar
                        Bigpokemonfan0 Bigpokemonfan0 is offline
                           
                          Join Date: Dec 2010
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                          Quote:
                          Originally Posted by ArcherNeedsFood View Post
                          I don't know how often this problem surfaces for other people, but I'm trying to use this tool while adding new types into a ROM hack, and I've done the edits to the files (0x17 = new type), but whenever I try and load the move editor I get an "unhandled exception" that says "-1 is not valid for index" (or something along those lines). This also happens with a totally unedited Fire Red rom. Any ideas for solutions?
                          Have you tried 0x12? It should work with hex numbers.
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                            #314    
                          Old August 12th, 2017 (3:10 AM).
                          Drake Baku's Avatar
                          Drake Baku Drake Baku is offline
                          Draconian Dragon Prince
                             
                            Join Date: Jul 2016
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                            so no one will help on why I cant switch the animation offsets and type my own description offsets?
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                              #315    
                            Old August 20th, 2017 (8:07 AM).
                            samefisk samefisk is offline
                               
                              Join Date: Aug 2012
                              Posts: 3
                              Im condused about one thing. When i go into the move editor and edit battle data (Power, Accuracy, etc.) i have no idea how to save the changes.

                              Help Would be Appriciated :)
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                                #316    
                              Old August 20th, 2017 (12:11 PM).
                              Lunos's Avatar
                              Lunos Lunos is offline
                              Uruguayan Random Guy
                                 
                                Join Date: Oct 2008
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                                Quote:
                                Originally Posted by samefisk View Post
                                Im condused about one thing. When i go into the move editor and edit battle data (Power, Accuracy, etc.) i have no idea how to save the changes.

                                Help Would be Appriciated
                                If you checked "Enable Saving" in G3T's main window, any modifications you do are saved automatically, I think.
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                                  #317    
                                Old August 20th, 2017 (12:21 PM).
                                samefisk samefisk is offline
                                   
                                  Join Date: Aug 2012
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                                  Quote:
                                  Originally Posted by Lunos View Post
                                  If you checked "Enable Saving" in G3T's main window, any modifications you do are saved automatically, I think.
                                  Thx for reply
                                  Hmm doesn't seem to work.
                                  I can edit and save the Description of moves. It has a "Save Offset" button.
                                  Battle Data doesn't seem to have one :/
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                                    #318    
                                  Old August 29th, 2017 (11:36 AM).
                                  danfelre danfelre is offline
                                     
                                    Join Date: Mar 2014
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                                    Is there any way to edit TMs compatibilities ? Thanks.
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                                      #319    
                                    Old September 5th, 2017 (6:39 AM).
                                    ramihym ramihym is offline
                                       
                                      Join Date: Dec 2015
                                      Posts: 1
                                      Thank you for this invaluable tool! I use it on all my GBA runs. I have a question, does anyone know what (InvalidArgument=Value of '402' is not valid for 'index')(Parameter name:index) is? Whenever I get this, the Pokemon evolution table is all jambled up and I can't seem to figure out how to fix it. Any thoughts?
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                                        #320    
                                      Old September 10th, 2017 (1:55 AM).
                                      Mr.Pendragon Mr.Pendragon is offline
                                         
                                        Join Date: Jul 2017
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                                        How Can I add fairy type in moves types?
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                                          #321    
                                        Old 4 Weeks Ago (4:32 PM).
                                        Leandro Zam Leandro Zam is offline
                                        Brasileiro
                                           
                                          Join Date: Mar 2010
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                                          Thank you very much for the tutorial, I hope you continue the good work, I will always be accompanying you to give you prestige.
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