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Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years


Pokémon Orange
Hack of Crystal Version (U)
By Pia Carrot


Intro:
Welcome to the world of Pokémon!



Pokémon Orange is a Crystal hack by Pia Carrot/Kuroko Aizawa. The aim of this hack is not only to create a great Orange Islands hack, but also to give me experience to work on Ancient Platinum and raise it to an even higher standard.

I started hacking 8 years ago after playing Pokémon Naranja on a cartridge, and since then I've always wanted to see a good Orange Islands hack completed. However, it's never happened to this extent, so I've decided to take matters into my own hands.










Story:

You are a kid from Valencia Island who wants to become a Pokémon Master, after hearing about a kid the same age named Red defeating the Indigo League 6 months ago. You set out on a journey to deliver the mysterious GS Ball to the esteemed Samson Oak, who is visiting the Orange Islands from the Alola region and to take on the Orange Crew! Play as Indigo or Orange, explore, fight goofy villains and walk into a fresh and nostalgic world to learn more about the wonderful world of Pokémon and to Catch 'em All!


Features:

The entire Orange Archipelago!*
OI and Alolan Variants, and the Crystal Onix
Pinkan Berries that work!
Anime-based story in Gamefreak format
20th Movie inspired Ho-oh/Marshadow event
Dive and Rock Climb
Clock Reset NPC for flashcarts
Shiny Charm and Exp. All
New cries
Reuseable TMs
Gen 7 Base Stats
Updated Learnsets
...And much, much more!

*An island with Giant Pokémon was left out







Screenshots:










Awards:



Downloads:


Please do not report bugs from the HotY Nominee Edition. They have been fixed or are being fixed for the next release. You can build the latest version here: https://github.com/PiaCarrot/pokeorange

HotY Nominee Edition


Bugs (We hate these!):

Bug Bite effect is not implemented yet
Form split still has some bugs to be worked out



Credits and Thanks:
Bloodless
Bronzeswagger
BynineB
coraldev
FIQ
Froggestspirit
i0brendan
Jaagup
JustinNuggets
Kalarie
Koolboyman
Kreestanala
Lakeofdance
Lepragon
Luckytyphlosion
Luna
MakoReactor
MayoRaptor
Metalflygon08
Mmmmm
MonstaRules
morganwalkup
Mystelex
Neslug
Nuukiie
Patrickackerman
Pum
Rangi
ShantyTown
SirWhibbles/JaceDeane
SoupPotato
Sukiyami
triumph


CSS by PEDRO13, Clacla and Pia Carrot


Aniket Dev

Male
Limbo
Seen February 1st, 2019
Posted January 29th, 2019
71 posts
2.8 Years
So you have finally created your own thread of Pokemon Orange that's great, also i have​ already tried that demo and it's​ perfect just like actual core series, looks like we can say this as official Gen1.5 game!
So best of luck in your upcoming beta...

Mr.Mako

Resident Edgelord Troll

Non-binary
Seen December 14th, 2018
Posted March 6th, 2018
162 posts
5.5 Years
Nice concept with some solid exeggcute-tion thus far. Tiles are very well done and look like they were meant to be in gen 2 all along (the rse water specifically). The Alolan Varients are a nice touch (not like every hack is gonna be adding them or anything). Definitely a hack to watch even if its an anime based idea for the most part(like including not-Brock). 7.8/10 too much water.

Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years
Nice. Will this follow the Orange Islands anime or is this its own thing?

Also hey, first real post in two years.
It loosely follows the anime but this is not an anime hack like Ash Gray. It's meant to be more like the core games such as RBY and GSC.

You can expect characters like Brock, Misty, Tracey, Nurse Joy, Team Rocket and Lorelei to name a few to make appearances like they did in the anime, but their roles may not be the same (for example, Brock being Ivy's assistant is not a thing in Orange, but he is heavily involved with the Crystal Onix event).


Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years


My friend asked me to release something before Beta 1 since he felt the alpha didn't really showcase what this was all about. I agree, so I've decided I'll be posting Alpha 2 once Mikan Island is finished.


Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years
Update 1-21-17


New Town Map interface. Resembles gen 1 but the main reason for this is just simply because of how huge the Orange Islands are, there's not even space for Towns and ground routes.


XDragonRiderX

A lot changes in 8 years, huh?

Male
Hong Kong
Seen May 25th, 2018
Posted November 9th, 2017
216 posts
10.6 Years
It will kinda do that as it's a mid-quel between RBY & GSC. It will have Tracey as your rival and also Brock & Misty will make an appearance at some point.
It loosely follows the anime but this is not an anime hack like Ash Gray. It's meant to be more like the core games such as RBY and GSC.

You can expect characters like Brock, Misty, Tracey, Nurse Joy, Team Rocket and Lorelei to name a few to make appearances like they did in the anime, but their roles may not be the same (for example, Brock being Ivy's assistant is not a thing in Orange, but he is heavily involved with the Crystal Onix event).
Oh, I see. tyvm, can't wait to play the full game since we've never really had a good Orange Islands hack (other than Naranja but that was never finished) :P
Female
NY
Seen 8 Hours Ago
Posted 3 Days Ago
690 posts
3.3 Years
Update 1-21-17


New Town Map interface. Resembles gen 1 but the main reason for this is just simply because of how huge the Orange Islands are, there's not even space for Towns and ground routes.
Very nice! A few suggestions:
  • Mark at least the Gyms and League with the "town/city" icon
  • Add the other three possible sharp corner tiles, besides bottom-left (just for variety)
  • Make some of the mountainous islands brown
  • Different route corners



IIRC, you might include southern Kanto, right? Using RBY's map as a basis would be neat:



(Of course, you can safely expand gfx/misc/town_map.2bpp.lz since you don't have Pokgear and don't need space in VRAM for its graphics.)

Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years
Very nice! A few suggestions:
  • Mark at least the Gyms and League with the "town/city" icon
  • Add the other three possible sharp corner tiles, besides bottom-left (just for variety)
  • Make some of the mountainous islands brown
  • Different route corners



IIRC, you might include southern Kanto, right? Using RBY's map as a basis would be neat:



(Of course, you can safely expand gfx/misc/town_map.2bpp.lz since you don't have Pokgear and don't need space in VRAM for its graphics.)


This is what I have so far. How would I change the color of the tiles like what you did for the Town icons and such?


Female
NY
Seen 8 Hours Ago
Posted 3 Days Ago
690 posts
3.3 Years
This is what I have so far. How would I change the color of the tiles like what you did for the Town icons and such?
Oh, that's a better idea for Kanto's layout. No wasted space. (If Cinnabar Island is the small one you're on in that screenshot, what are the others?)

Edit engine/pokegear.asm:TownMapPals. It uses a "townmappals" macro to assign palette IDs 0 to 7 to the tiles of gfx/misc/town_map.2bpp.lz. And to change the colors, you edit engine/color.asm:MalePokegearPals and FemalePokegearPals. Also, the part of engine/pokegear.asm:Pokegear_LoadGFX that loads PokegearGFX is no longer necessary.

Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years



Here we go! I still haven't done the mountainous islands but I will replace the normal mountain tiles with them later.


Sirius Black

Marauder

Age 21
Male
Washington (but which one is it?)
Seen 2 Hours Ago
Posted 2 Hours Ago
271 posts
10.5 Years
Found out about this in another section a few days ago I feel like...Anyhow, I want to wish you luck on this Pia! I am excited to see where this one goes :)

Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years
Found out about this in another section a few days ago I feel like...Anyhow, I want to wish you luck on this Pia! I am excited to see where this one goes :)
Thanks, it was in the Launchpad until we had enough content for Progressing Hacks.


Del

šoακεd ςʟoτhεš, ωε† hαïr... ςoʟd ώίɴɖ ßʟoωïηg...

Age 27
Male
Celadon City, Kanto
Seen 6 Hours Ago
Posted May 25th, 2019
514 posts
9.3 Years
Orangee yeaah!! who doesn't love naranja tho? (;
good luck!!
ヽ(゚ー゚*ヽ)ヽ(*゚ー゚*)ノ(ノ*゚ー゚)ノ
itร ʀɑiɳiɳg ѳut tɦɛʀɛ... wɛɑʀ yѳu cѳɑt, tɑkɛ yѳuʀ uɱɓʀɛʆʆɑ ɑɳɗ รtɛp ѳut Բѳʀ ɑ wɑʆk uɳɗɛʀ tɦɛ pѳuʀiɳg ʀɑiɳ...
wɦiʆɛ cʆѳรiɳg yѳuʀ ɛyɛร... yѳu ɦɛɑʀ tɦɛ ʀɑiɳ ɗʀѳpร tickʆiɳg ѳѵɛʀ tɦɛ uɱɓʀɛʆʆɑ...
tɦɛ cѳʆɗ ɓʀɛɛzɛ, wiɳɗ'ร ɓʆѳwiɳg, yѳu cɑɳ Բɛɛʆ it witɦ yѳuʀ Բɑcɛ รkiɳ...
ʀɑiɳ Բɑʆʆร
\(^○^)人(^○^)/

Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years
It's been a few days since my last post so I thought I'd show off more scripting progress.


The Sightseer from SuMo that Rangi uses for Polished Crystal is in the game (with my own OW and sprite edits). This ones complaining about crossing the Tangelo Jungle.


New mom sprite. She's reminiscent of Red's mom in terms of dialogue, but hints that she is a very powerful trainer herself.


Pia Carrot

Age 24
Male
Seen 1 Day Ago
Posted August 18th, 2019
819 posts
9.2 Years
Some nice updates to share with you all. I have successfully added a new tier of fishing rod, tentatively called the MASTER ROD, it will fish up level 50 Pokemon from the deepest parts of waters you decide to cast it in.

Thanks to FIQ's code, I also have double speed in the game now! This is pretty much the beginning of the improved framerate code, so expect some faster gameplay. since Running Shoes aren't in this one and the Skateboard isn't obtainable until Mandarin Island North.


I've successfully ported a MIDI of The 6th ED of the Japanese Anime as the title screen music of Orange. It's still a bit rough around the edges in some parts but I'm happy with how it turned out.

Next is WAV cries, so expect Wingull to sound like an actual Wingull next patch! Also, Gen 6/7 Pikachu cry anyone?


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