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Concept Gender Specific Text Colour

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Old January 3rd, 2017 (8:34 AM). Edited January 3rd, 2017 by Logan.
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can we just can this please?

gonna make scripting with different gender rival etc a lot easier

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Old January 3rd, 2017 (8:50 AM).
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Personally, I don't really care. I don't really see many people replaying the game in both genders to really be affected by text changes. So long as the strings make sense for both genders, I think generic addressing would work (in addition to the pronoun buffers).
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Old January 3rd, 2017 (8:52 AM).
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Quote:
Originally Posted by FBI View Post
Personally, I don't really care. I don't really see many people replaying the game in both genders to really be affected by text changes. So long as the strings make sense for both genders, I think generic addressing would work (in addition to the pronoun buffers).
sozzzz im talking about the gender specific text colours
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Old January 3rd, 2017 (10:17 AM).
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I think it looks cooler with certain textboxes, Fire Red's works for example, but it's not been used in 4 generations so we could just do without it. I'd much rather text be used in better ways, such as for highlighting item names.
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Old January 3rd, 2017 (7:20 PM).
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Get rid of it I say, not a big fan of it
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Old January 4th, 2017 (12:58 AM).
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    If we're modernising the engine in other ways we might as well remove it. It was just another FireRed gimmick; and like all FireRed gimmicks, it sucked (except the Teachy TV, that was objectively amazing).

    Honestly, I think the colours can be better utilised to highlight keywords like moves, items, and special actions.

    Just let me know if you want to go ahead with this and I'll toss it in with the other script changes.
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    Old January 4th, 2017 (1:19 AM).
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    It'll probably be a good idea to set in stone what we would like coloured.

    How about NPC names in Red, Locations in Blue and Pokémon related stuff (mons/items etc.) in Green?
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