Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.

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  #26    
Old 2 Weeks Ago (4:47 PM).
rwbonesy's Avatar
rwbonesy rwbonesy is offline
Dogulus Rift
     
    Join Date: May 2015
    Location: AZ
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    I don't know what game you were playing but there were parts of Vega that were flat out not fun.
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      #27    
    Old 2 Weeks Ago (9:57 AM).
    Silent S Silent S is offline
       
      Join Date: Mar 2015
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      The worst part of Vega by far was the sliding boulder puzzle in the seventh gym. Everything else regarding the difficulty was mostly tolerable; that puzzle was just there solely to waste time and enrage players.
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        #28    
      Old 2 Weeks Ago (5:03 PM).
      MKCocoon's Avatar
      MKCocoon MKCocoon is offline
         
        Join Date: Oct 2015
        Location: Canada
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        Version 1.01 is out with the biggest bug fixed!

        Huge thanks to FBI for figuring out egg moves for me. You may now have your Earthquake Garchomp. Also, Zapdos learns Thunderbolt by level up as suggested. Enjoy!
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          #29    
        Old 5 Days Ago (6:09 PM).
        Delta Nite's Avatar
        Delta Nite Delta Nite is offline
           
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          Quote:
          Originally Posted by MKCocoon View Post
          Version 1.01 is out with the biggest bug fixed!

          Huge thanks to FBI for figuring out egg moves for me. You may now have your Earthquake Garchomp. Also, Zapdos learns Thunderbolt by level up as suggested. Enjoy!
          Thanks for making this patch! I remembered the first english translation being broken on flashcards but later another patch fixed it. Does this one work on Ezflash, Everdrive and such?
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            #30    
          Old 4 Days Ago (11:54 AM).
          MKCocoon's Avatar
          MKCocoon MKCocoon is offline
             
            Join Date: Oct 2015
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            Yes, indeed it does. It uses the latest version of Dr. Akimbo's patch.

            Also, new version uploaded with tweaks to the eighth gym leader.
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              #31    
            Old 4 Days Ago (4:36 PM).
            Da Man's Avatar
            Da Man Da Man is offline
            The One and Only
               
              Join Date: Jan 2008
              Location: Canterbury, England
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              Quote:
              Originally Posted by MKCocoon View Post
              Yes, indeed it does. It uses the latest version of Dr. Akimbo's patch.

              Also, new version uploaded with tweaks to the eighth gym leader.
              Hmm just a idea I thought of that I'm not expecting you to agree with, but what about opening up most of the post game areas that contain most of the pokemon you don't see before beating the Elite 4 right from the get go? With lowered levels to make up for it (and maybe making the fully evolved pokemon much rarer to find if there are any in the wild) and removing the events and possible legendaries that actually happens in those areas untill post game if possible to program such. Don't think you encounter the first post-game area early untill the Undersea Caven anyway.

              Again just a random idea I thought up in another attempt to get to use some of the latter half of the pokedex sooner, so I apologise if this is starting to annoy you. If you think about it though so many of them just go to waste since you'll never use them much post game with a strong full team that you already had the whole game, they'll be mostly for pokedex completion only.
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