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Tool: GoGoJJTech's Palette Converter

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
2,475
Posts
11
Years
GoGoJJTech's Palette Converter


Hello all, I have a simple, useful and straight-forward palette converter. All you have to do is drag and drop your palette file(s), configure them, then have them exported. Takes about 1 second on average to do ;)


  1. [alink id="Features"]Features[/alink id]
  2. [alink id="Download"]Download[/alink id]
  3. [alink id="FAQ"]FAQ[/alink id]

[A ID]Features[/A ID]
Palette files you can convert are:
  1. Irfanview
  2. Advance Map 1.92
  3. Advance Map 1.95
  4. GIMP
  5. Adobe Palette Table (ACT)
  6. RIFF Format (VBA/TileMolester Alternate)
You can convert to/from each of these. That's about all there is to it. The tool supports the maximum pal sizes each format has to offer as well.


[A ID]Download[/A ID]
Head to http://www.gogojjtech.com/tools/ to pick up the download. Not tested on MAC or Linux since I don't have those.


[A ID]FAQ[/A ID]
Questions:
  1. What do I need for this to work? You need the .NET 2.0 Framework or above and any of the above palette file types
  2. Does this work outside of Windows computers? ~ http://www.pokecommunity.com/showpost.php?p=9315257&postcount=10
  3. Can this be run on the console? Yes, do "PaletteConverter thingy1.pal thingy2.pal thingy3.pal"
  4. Will you add APE support? ~ I have no clue how that format works since it's not in an easy-to-understand..format. Hackmew outdid himself there
  5. Why are you so awesome? ~ Long story
  6. Can I suggest extra formats or features? ~ Yes, of course, but I'll need sample palettes :)
  7. Can I drag/drop multiple palettes at once? ~ Yes, but you need to sit and configure each one-by-one. IDK how I'd make this 100% automatic really
 
Last edited:

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
2,475
Posts
11
Years
It's a great idea, but hasn't this tool already been created? Not to mention it has support for APE :/

Something has been created similarly to this before, but it was Windows-only, didn't support AMap 1.95, and the owner ignored me when I asked questions about source code so I could add it. So here I have this, where I kindly will answer my followers. :)
 

PokéMew1

Pokémon Fuchsia
484
Posts
10
Years
Something has been created similarly to this before, but it was Windows-only, didn't support AMap 1.95, and the owner ignored me when I asked questions about source code so I could add it. So here I have this, where I kindly will answer my followers. :)

I see. How unfortunate that he didn't respond to you, as the APE fuction works well. I'm sure you'll figure it out in the future though. :P
 

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
2,475
Posts
11
Years
I see. How unfortunate that he didn't respond to you, as the APE fuction works well. I'm sure you'll figure it out in the future though. :P

It's just a file with text that represents the GBA colors, but I have no idea:
1: Why there are negative values
2: What the negative values are
3: How to change those negative into regular ones

It's almost as if Hackmew wanted to keep literally everything he did a secret for no reason.
 

BluRose

blu rass
811
Posts
9
Years
y-you mean i don't have to copy the rgb values of every color from tool-to-tool anymore?
w-what will i ever do with all of this free time?
i'm totally unaware of anything like this ever having existed ever btw but apparently something has so ?\_(?)_/?

nice tool, i see myself using this a lot in the future lol
 

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
2,475
Posts
11
Years
y-you mean i don't have to copy the rgb values of every color from tool-to-tool anymore?
w-what will i ever do with all of this free time?
i'm totally unaware of anything like this ever having existed ever btw but apparently something has so ?\_(?)_/?

nice tool, i see myself using this a lot in the future lol

:)
If there are any issues or suggestions, just let me know :)
 

Rasen

ASM is very cool!
71
Posts
12
Years
Something has been created similarly to this before, but it was Windows-only, didn't support AMap 1.95, and the owner ignored me when I asked questions about source code so I could add it. So here I have this, where I kindly will answer my followers. :)

I haven't received any message from you so that's not fair from your side... But anyways let's go to the point.
Will you add APE support? ~ I have no clue how that format works since it's not in an easy-to-understand..format. Hackmew outdid himself there.
I'm surprised because APE format is very easy to understand. I can't provide you with the source code because I formatted the HDD and forgot to copy the files.
Here's the algorithm for APE as an output (I'll use FFFFFF color as an example):

Spoiler:

If you want to convert APE as an input then you just do everything backwards :)
 

GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
2,475
Posts
11
Years
I haven't received any message from you so that's not fair from your side... But anyways let's go to the point.

I'm surprised because APE format is very easy to understand. I can't provide you with the source code because I formatted the HDD and forgot to copy the files.
Here's the algorithm for APE as an output (I'll use FFFFFF color as an example):

Spoiler:

If you want to convert APE as an input then you just do everything backwards :)

http://www.pokecommunity.com/converse.php?u=266488&u2=354635

Thanks
why couldn't hackmew just put the values in normally instead of making it all stupid and complex, surely just writing it to the file is easier than doing this stuff
 
33
Posts
10
Years
  • Age 28
  • Seen Apr 27, 2020
anyone have a download link to this tool? cant find it anywhere and the link in OP doesnt work anymore
 
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