Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

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  #101    
Old September 18th, 2007 (12:24 PM).
poccil poccil is offline
     
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    Apparently, I am unable to access my site, so the link for Pokemon Essentials is currently unavailable. However, I will spend the rest of this month improving on it. Some new features will include custom windowskins for text messages; a daycare and egg system; an interesting feature called script-based switches; and general fixes. Until then, I will not respond to this thread as I become busy improving Pokemon Essentials.
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      #102    
    Old September 18th, 2007 (2:38 PM).
    yaoimutt yaoimutt is offline
       
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      Quote:
      Originally Posted by Sizzle3003 View Post
      Next time he shouldn't call me a noob then, and next time plz don't get into my business
      He didn't call you a noob, he said it was noob friendly. it's pc talk for easy to work with.
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        #103    
      Old September 18th, 2007 (7:12 PM). Edited September 18th, 2007 by NytewolfAU2k7.
      NytewolfAU2k7's Avatar
      NytewolfAU2k7 NytewolfAU2k7 is offline
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        Just found an error with Flameguru's latest kit, this occurred when I tried to select a Pokemon and obtain a summary:

        Code:
        Exception: undefined method `eggsteps' for nil:NilClass
        PokemonScreen:970:in `pbPokemonScreen'
        PokemonScreen:957:in `loop'
        PokemonScreen:1004:in `pbPokemonScreen'
        PokemonMenu:131:in `pbStartPokemonMenu'
        PokemonMenu:131:in `pbFadeOutIn'
        PokemonMenu:131:in `pbStartPokemonMenu'
        PokemonMenu:128:in `logonerr'
        PokemonMenu:128:in `pbStartPokemonMenu'
        PokemonMenu:113:in `loop'
        PokemonMenu:169:in `pbStartPokemonMenu'
        Scene_Map:134:in `call_menu'
        Scene_Map:131:in `logonerr'
        Scene_Map:131:in `call_menu'
        Scene_Map:107:in `update'
        Scene_Map:15:in `main'
        Scene_Map:12:in `loop'
        Scene_Map:19:in `main'
        Main:41
        Hope that helps

        Other than that the kit's pretty good
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          #104    
        Old September 18th, 2007 (8:13 PM).
        yaoimutt yaoimutt is offline
           
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          Quote:
          Originally Posted by NightwolfAA2k5 View Post
          Just found an error with Flameguru's latest kit, this occurred when I tried to select a Pokemon:

          Code:
          Exception: undefined method `eggsteps' for nil:NilClass
          PokemonScreen:970:in `pbPokemonScreen'
          PokemonScreen:957:in `loop'
          PokemonScreen:1004:in `pbPokemonScreen'
          PokemonMenu:131:in `pbStartPokemonMenu'
          PokemonMenu:131:in `pbFadeOutIn'
          PokemonMenu:131:in `pbStartPokemonMenu'
          PokemonMenu:128:in `logonerr'
          PokemonMenu:128:in `pbStartPokemonMenu'
          PokemonMenu:113:in `loop'
          PokemonMenu:169:in `pbStartPokemonMenu'
          Scene_Map:134:in `call_menu'
          Scene_Map:131:in `logonerr'
          Scene_Map:131:in `call_menu'
          Scene_Map:107:in `update'
          Scene_Map:15:in `main'
          Scene_Map:12:in `loop'
          Scene_Map:19:in `main'
          Main:41
          Hope that helps

          Other than that the kit's pretty good
          i'm using the latest kit to, and that never happened to me... o.0 hm... let me check mine and see what happens.
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            #105    
          Old September 19th, 2007 (8:40 AM).
          Isaku Isaku is offline
             
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            ive got a noob question ' i just started to do my own pokemon rpg, of course with this starter kit. i have worked with the rpg maker yeaaaaars ago XD so thats why i think its a noob question.

            when i try to create those trees, i know how to set the tops that i can run behind them, but how do i set them transparent?? i always have them with a white backround and that doesnt really looks good on a green field...
              #106    
            Old September 19th, 2007 (9:04 AM).
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            Flame Claw Flame Claw is offline
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              Just wondering on FG's newest one (in this thread) how would I be able to edit PokéDex info? Thanks :-)
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                #107    
              Old September 19th, 2007 (9:58 AM).
              OblivionMew's Avatar
              OblivionMew OblivionMew is offline
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                As FG has said before changing the Dex data is not available at the
                moment, I'm waiting for it as well
                  #108    
                Old September 19th, 2007 (11:03 AM).
                Crazy Weavile's Avatar
                Crazy Weavile Crazy Weavile is offline
                Manufacturing a deity
                   
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                  I mean the .DAT files with no .TXT versions...
                    #109    
                  Old September 19th, 2007 (11:14 AM).
                  Flameguru's Avatar
                  Flameguru Flameguru is offline
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                    Quote:
                    Originally Posted by Crazy Weavile View Post
                    I mean the .DAT files with no .TXT versions...
                    All editable .dat files have .txt versions. What do you want to edit?

                    Quote:
                    Originally Posted by Isaku View Post
                    ive got a noob question ' i just started to do my own pokemon rpg, of course with this starter kit. i have worked with the rpg maker yeaaaaars ago XD so thats why i think its a noob question.

                    when i try to create those trees, i know how to set the tops that i can run behind them, but how do i set them transparent?? i always have them with a white backround and that doesnt really looks good on a green field...
                    When you import the tileset, Click on the White and click Ok. Anything thats white should be transparent.
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                      #110    
                    Old September 19th, 2007 (11:22 AM).
                    Isaku Isaku is offline
                       
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                      ahhh ok it worked :D think i got it now..but theres another question, and pleassse, if should post it in another thread in another forum, pls tell me!

                      ahm..yeah, the only thing i need right to start through with my game is...how can i do the choosing of the starter pokemon? in the starter kit theres just a script, where u get 6 random pokemon. how can i change it, that i can choose one pokemon like in the classic game? or does such a script like in the original game exist?
                        #111    
                      Old September 19th, 2007 (11:59 AM).
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                      Flameguru Flameguru is offline
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                        Quote:
                        Originally Posted by Isaku View Post
                        ahhh ok it worked :D think i got it now..but theres another question, and pleassse, if should post it in another thread in another forum, pls tell me!

                        ahm..yeah, the only thing i need right to start through with my game is...how can i do the choosing of the starter pokemon? in the starter kit theres just a script, where u get 6 random pokemon. how can i change it, that i can choose one pokemon like in the classic game? or does such a script like in the original game exist?
                        If you use my version then everything will work fine....however you need knowlege of RGSS and personally anyone with a brain should be able to do it.

                        Check out the Script called PokemonUtilities (Above Main) and edit the Chikorita, Cyndaquil, and Totodile modules as you please.
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                          #112    
                        Old September 19th, 2007 (12:02 PM).
                        Crazy Weavile's Avatar
                        Crazy Weavile Crazy Weavile is offline
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                          I want to edit Dexdata, etc... Did I overlook something?
                            #113    
                          Old September 19th, 2007 (12:33 PM).
                          Flameguru's Avatar
                          Flameguru Flameguru is offline
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                            Quote:
                            Originally Posted by Crazy Weavile View Post
                            I want to edit Dexdata, etc... Did I overlook something?
                            And why would you want to edit dexdata? You can't edit the PokeDex so theirs no point.
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                              #114    
                            Old September 19th, 2007 (1:07 PM).
                            Crazy Weavile's Avatar
                            Crazy Weavile Crazy Weavile is offline
                            Manufacturing a deity
                               
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                              Technically, the problem is that I want to implement new species...



                              This thing needs a readme...
                                #115    
                              Old September 19th, 2007 (1:41 PM).
                              Isaku Isaku is offline
                                 
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                                flameguru u are a genius
                                i have created a completely new start at pokemon choosing XD
                                now i go to google and find a way how to let an event appear after another event was started o.o

                                so thank u
                                  #116    
                                Old September 19th, 2007 (2:08 PM).
                                Aqua Mudkip's Avatar
                                Aqua Mudkip Aqua Mudkip is offline
                                LOL I'm okay!
                                   
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                                  Don't forget poccil! He made the starter kit.
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                                    #117    
                                  Old September 19th, 2007 (2:12 PM).
                                  Isaku Isaku is offline
                                     
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                                    lol ok i ment everyone who was working on this starter kit ^-^
                                    but theres still one question XD how can i let events appear only after another event was started? i can just to conditional branches, but there i cant choose events, just gold and skills and switches and so on.

                                    and how do i get to the switches to edit them and set new ones?

                                    because what i want to do is: after choosing a pokemon, before going out of the house, prof oak, runs after me and tells me my first mission. but that should start of course after choosing the pokemon and not when i entry the house the first time.
                                      #118    
                                    Old September 19th, 2007 (2:17 PM).
                                    Aqua Mudkip's Avatar
                                    Aqua Mudkip Aqua Mudkip is offline
                                    LOL I'm okay!
                                       
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                                      And how do you change the Trademark Pic before the Title Shows up. EX:
                                      Pokemon Starter Kit
                                      Pokemon 1995-2007
                                      Gamefreak
                                      Monsters Inc.
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                                        #119    
                                      Old September 19th, 2007 (3:20 PM). Edited September 20th, 2007 by Avatar.
                                      Flameguru's Avatar
                                      Flameguru Flameguru is offline
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                                        Quote:
                                        Originally Posted by Aqua Mudkip View Post
                                        And how do you change the Trademark Pic before the Title Shows up. EX:
                                        Pokemon Starter Kit
                                        Pokemon 1995-2007
                                        Gamefreak
                                        Monsters Inc.
                                        It's a picture in the Titles Folder
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                                          #120    
                                        Old September 19th, 2007 (10:02 PM). Edited September 19th, 2007 by Isaku.
                                        Isaku Isaku is offline
                                           
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                                          ahm..is this picture at the beginning enough as credits? then i dont have to change it XD

                                          and back to my question above, because of the event accures, i have read through the forum and have found a thread where they had the same question (without a solution) and they were all talking about setting flags. could that be a solution for me? what are that flags at scripting?

                                          what i exactly need is: an event occurs, when another is finished or erased.
                                            #121    
                                          Old September 19th, 2007 (10:09 PM).
                                          poccil poccil is offline
                                             
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                                            Apparently the link has remained online again. The newest release I just made incorporates most of the features I mentioned previously, such as daycare and egg support, custom window skins, and colors for male and female dialogue in the message system. Please refer to notes.txt in the Pokemon Essentials ZIP file for details. Also, metadata not representable in RPG Maker XP can be specified per-map and globally by editing metadata.txt; and the ZIP file also contains the animation editor I made for generating Pokemon battle animations.

                                            Please send problems and comments to me through private messaging instead of to this thread. Thanks.
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                                              #122    
                                            Old September 19th, 2007 (10:26 PM). Edited September 19th, 2007 by yaoimutt.
                                            yaoimutt yaoimutt is offline
                                               
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                                              Quote:
                                              Originally Posted by Isaku View Post
                                              lol ok i ment everyone who was working on this starter kit ^-^
                                              but theres still one question XD how can i let events appear only after another event was started? i can just to conditional branches, but there i cant choose events, just gold and skills and switches and so on.

                                              and how do i get to the switches to edit them and set new ones?

                                              because what i want to do is: after choosing a pokemon, before going out of the house, prof oak, runs after me and tells me my first mission. but that should start of course after choosing the pokemon and not when i entry the house the first time.

                                              most people don't answer this because it's kind of easy, but, i'm nice so here we go.

                                              the first thing you need to do is decide what event you want to come first. once you've don't that go to that event.
                                              open it in the editor (just double click on it) then open the editor thing (double click on the thing that looks like "@>". once you've done that, click on control variables, and then click on the drop down menu.

                                              select an unnamed variable, and name it (for the sake of this tutorial, lets go with "i'm-the-man", because i'm kind of board at the moment,) . click ok.

                                              Then click on control self switch, make sure "A" is in the drop down menu (or what ever letter you want) and click ok.
                                              make a new page, on this page, set the condition box to self : (what ever letter was in control self switch). press apply, and then ok

                                              Now go to the second event (the one you want to happen only after the first) it doesn't even have to be on the same map, it can be anywhere you want the event to happen, just go there, and set the condition as switch: "i'm-the-man".

                                              click apply. click ok. and we're done.

                                              Quote:
                                              Originally Posted by poccil View Post
                                              Apparently the link has remained online again. The newest release I just made incorporates most of the features I mentioned previously, such as daycare and egg support, custom window skins, and colors for male and female dialogue in the message system. Please refer to notes.txt in the Pokemon Essentials ZIP file for details. Also, metadata not representable in RPG Maker XP can be specified per-map and globally by editing metadata.txt; and the ZIP file also contains the animation editor I made for generating Pokemon battle animations.

                                              Please send problems and comments to me through private messaging instead of to this thread. Thanks.
                                              By the way, i keep forgetting to tell you, the animation editor doesn't completly work, when you go to rename an animation, it messes up (unless you've updated it in the last 2 weeks it should still be like that)

                                              but knowing my pc it could just be me.
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                                                #123    
                                              Old September 19th, 2007 (10:51 PM). Edited September 20th, 2007 by Isaku.
                                              Isaku Isaku is offline
                                                 
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                                                ok thank u, but at the second event u mean to set the condition variable with im the man not switch or? because we have set an variable at the first one and not a switch.

                                                and can i also set it twice? the "an event occurs when touching the other one" - function at an event that also occured on that way?

                                                EDIT:
                                                okay, now i have arranged the swichtes and so on...but now another problem occured: when i go to the prof. house (uper, big house), talk to him and go to the pokeballs, go back to him, choose a pokemon, and then he should go to the pc, like i told him in the script, but he just goes up.
                                                can someone of u tell me why? i have uploaded the project here:

                                                megaupload.com/de/?d=EY595R4E
                                                  #124    
                                                Old September 20th, 2007 (12:59 AM).
                                                yaoimutt yaoimutt is offline
                                                   
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                                                  Quote:
                                                  Originally Posted by Isaku View Post
                                                  ok thank u, but at the second event u mean to set the condition variable with im the man not switch or? because we have set an variable at the first one and not a switch.

                                                  and can i also set it twice? the "an event occurs when touching the other one" - function at an event that also occured on that way?

                                                  EDIT:
                                                  okay, now i have arranged the swichtes and so on...but now another problem occured: when i go to the prof. house (uper, big house), talk to him and go to the pokeballs, go back to him, choose a pokemon, and then he should go to the pc, like i told him in the script, but he just goes up.
                                                  can someone of u tell me why? i have uploaded the project here:

                                                  megaupload.com/de/?d=EY595R4E
                                                  dude, i didn't understand what you said, take a deep breath, and tell me what happened again, i will download the project, but i need sleep, (it's 3:57 am here XD) so it will have to wait about... 10 hours. i'll see what's wrong then. ok? and sorry it's going to take so long.
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                                                    #125    
                                                  Old September 20th, 2007 (1:58 AM). Edited September 20th, 2007 by Isaku.
                                                  Isaku Isaku is offline
                                                     
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                                                    lol okay, sorry XD my english is soo bad '

                                                    so now a little bit slower:
                                                    what i want/need: combination of the event-appearing-function. with the variable and selfswitch i made to let an event appear, after another one was activated. now i want to let the appeared one also activates another event.

                                                    and what doesnt work in my game: u go to the house of the prof. (like in the classic game). its the upper one, the big one. there u go to the prof. then a text message appears. then u talk to the prof. then go to the pokeballs, look at them (both). then the profs comes closer. u go to him. then choose one pokemon. and then he should go to the pc. but instead of going to the pc he just goes one step up. and i dont know why.
                                                    so good sleep XD i go and get lunch


                                                    EDIT:
                                                    Now i have created the first battle route, but it doesnt work..i used bushes all over the way, but the enemies doesnt appear. do i have to do special settings??
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