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Overworld Graphics Lava Autotiles and Tileset

Started by Derxwna Kapsyla August 3rd, 2014 6:10 AM
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Derxwna Kapsyla

Derxwna "The Badman" Kapsyla

Age 26
Male
Everywhere, yet Nowhere
Seen 12 Hours Ago
Posted 4 Weeks Ago
399 posts
8.1 Years
Since it became increasingly obvious that a Lava Autotile did not exist, within the collective of Gen 3 tiles, I took it upon myself to work on one myself. The finished product is a very quick and dirty recolor of the Water Autotile, with the RSE Cave Liquid border applied to it. Does it look good? Probably not, but it works for the job I need it to - which is a lava autotile. If you want to use it, you are more than welcome to, I shouldn't really take credit for such a cut and paste with recoloring job.
Note: there is a small tile missing from one of the autotile frames, I'm not sure how to fix it since I don't understand the autotile mechanics.
Ingame Preview:

Download link: Lava Autotile v2
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For more information future news and updates to any projects, the following blogs are where I post information. You can usually hit me with a message there when it comes to bug reports or feedback, or general conversation about something.
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Male
Seen August 25th, 2014
Posted August 3rd, 2014
302 posts
8.5 Years
Ouchmaheyes.

I think it is WAY too saturated. Tone down the brightness of the color and it would work.

Also, lava doesn't really have the same properties as water, so ripples won't work for it. You could add things like bubbles instead to sell the idea that it's "hot, boiling lava" rather than red Kool-Aid.

Here is an example:
http://www.spriters-resource.com/game_boy_advance/metfusion/sheet/1672/

Derxwna Kapsyla

Derxwna "The Badman" Kapsyla

Age 26
Male
Everywhere, yet Nowhere
Seen 12 Hours Ago
Posted 4 Weeks Ago
399 posts
8.1 Years
Like I said, it was a quick and dirty recolor, I was more focused with the functionality than the overall appearance. I'll probably work on lowering the brightness of it next, but not right now.
As for the bubbles, the reason I didn't use RSE's lava and convert it into an autotile is because I didn't understand autotile mechanics. If I could figure that out, I can just make an autotile of RSE's lava.
Development Blog:
For more information future news and updates to any projects, the following blogs are where I post information. You can usually hit me with a message there when it comes to bug reports or feedback, or general conversation about something.
Game Projects:
In Progress:

Derxwna Kapsyla

Derxwna "The Badman" Kapsyla

Age 26
Male
Everywhere, yet Nowhere
Seen 12 Hours Ago
Posted 4 Weeks Ago
399 posts
8.1 Years
So, about a year later, I've finally fixed the Lava tiles I made. I properly ripped and converted the RSE lava tiles to work with Essentials, and I also made two proper autotiles (Because there's two different types of lava animations)

Here is a collection of the Lava tiles. Inside the file are the lava tiles (ready to be added to any tileset of your choice), as well as two Lava autotiles. http://www.mediafire.com/download/1wekof2opsdswfe/Lava.7z

I really don't need credit for this, since the tiles are Game Freak's. All I did was port them and make them usable.
Development Blog:
For more information future news and updates to any projects, the following blogs are where I post information. You can usually hit me with a message there when it comes to bug reports or feedback, or general conversation about something.
Game Projects:
In Progress:
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