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Edit two-turn moves animation

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Old June 9th, 2018 (2:35 AM).
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    Join Date: Apr 2018
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    I am editing a few two-turn moves, by turning them into single turn moves. However, I tested Razor Wind, and it uses the animation of the whirlwind in the charging turn, while I'd want to go straight to the blades animation. How can I find the animation offset of the second turn so I can repoint with PGE or something? Thanks in advance.
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