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FireRed Pokémon Cloud White 2: ( Ver.237: 05/26/2019) Page 2

Started by Shogun May 12th, 2017 10:00 AM
  • 104990 views
  • 172 replies

glong279

A Royal Knight

Male
Hanoi, Vietnam
Seen 2 Weeks Ago
Posted June 27th, 2018
70 posts
3.5 Years
Okay so I'm having trouble finding the fire red file... could you tell me exactly which variant of the game I have to patch?
As posting ROM links is illegal here, all I could say that you need the Fire Red ROM that has Squirrels in its name.
<a href=http://www.pokemon-adoption.de> <img src=http://www.yatta-tempel.de/animierte/493.gif border=0 alt= /></a>
<strong>Name:</strong> Arceus
Adopt one yourself! @<a href=http://www.pokemon-adoption.de>Pokémon Orphanage</a>
Seen March 22nd, 2018
Posted March 10th, 2018
18 posts
2.2 Years
Help,I am stuck in Celestic Town.When I am trying to get there,there is a tree blocking the way and I can't cut it dialogue says:The tree is weird....Maybe you could use a pail. I guess it is Sudowoodoo but I can't get through him?
Gotta get the wailmer pail first, I think its in eterna
Male
Seen December 2nd, 2017
Posted August 25th, 2017
13 posts
3.1 Years
Hi Man,

Thanks for this hack !
When I try to patch a FR rom with NUPS, it always says that the patch doesn't match the rom, so I force the process, but then, when I try to play on a real GBA (using EZ-FLASH IV cartridge), the game freezes just after the first splash screen.
Do you know if it's because of a wrong rom ? Or maybe you used some tools that make the hack unplayable on a real GBA ?

Thanks anyway !
Male
Seen June 25th, 2018
Posted December 28th, 2017
93 posts
3.9 Years
The game is fun, but the bugs get in the way. So far I have played up to the first badge and have already found a lot of bugs. Please fix these so that the game is a better experience in general.

Minor bugs:
Spoiler:
General bugs
Spoiler:
-Every city/route is named Pallet Town.
-Some people don't face the player when the player speak to him.
-Opening doors causes some tiles to act funny.
-Some buildings have the wrong tiles.
-When you lose you get sent to bank 0 map 0 x 0 y 0 (Sethealingplace isn't being set, at least set a warp beside the player that would warp them to sandgem city).
-Some battle backgrounds don't show correctly.
-Pokemon past generation 3 have wrong battle cries.
-The pokedex shows the caught pokemon being registered past gen 3 as ratata.
-The pokedex sometimes has a messed up background.
-The pokedex shows some discriptions of Pokemon past gen 3 incorrectly (Shinx has his 2 line discription on one line, Kricketot's discription has too much per line, etc...).

Sandgem town
Spoiler:
-House in sandgem has a Pokemon that gives you unlimited pokeballs.
-After going to route 219 from sandgem, the music doesn't change unless you go into a house or battle a pokemon or use fly.

Jublife&New Jublife
Spoiler:
-Jublife city have some movement tiles incorrectly set.

Oreburgh&Route 207
Spoiler:
-Doing the equation puzzle in Oreburgh city gives you a different Pokemon than what he says (For me it was "chimchar" but he gave turtwig).
-Fossils not being accepted by scientists (So far its the old Amber and helix fossil).
-The bridge in route 207 doesn't have the correct movement tiles.
-The stair in route 207 needs better movement tiles.
-The stair tiles in Oreburgh city needs better movement tiles (your not supposed to walk on the stair railing, right?).



These are just my opinions that I think would make the game better:
Spoiler:
-Some more abilities if possible (like illusion for zorua).
-Making the route 218 bridge thicker so to speak.
-Not being able to read text on a sign from the back or sides of the sign.
-Their should be some music in the trainer school University in new jublife.
-More music (preferably from diamond/pearl) would be nice.
-Stopping every city from raining and every route from raining as much as they do.
-Gym leader Roark uses a lv.22 onix first, then 2 lv.10s. It would be better if he uses his strongest last (and if his team was about the same level).
-Gym leader Roark would look better with an original sprite.
-The big buildings in jublife need to have a different, smaller interior.
-The bike slope in route 207 needs to be blocked until you get a bike (or have progressed far enough).
-The Pokemon center and Pokemart (in jublife at least) still has text on both sides of the door that should be removed or put on a signpost.
-The new jublife windows on the small houses should be replaced with more fitting windows (they look like doors).
-The PWT in new jublife should be blocked off if you can't use it.
-The Poketech place should be blocked off if you can't use it.
-Having Prof.Rowen replace Prof. Oak.
-Telling the player to go to his mom before letting him continue (or at least giving the player the running shoes at the beginning of the game).


Could you please fix the bugs?

glong279

A Royal Knight

Male
Hanoi, Vietnam
Seen 2 Weeks Ago
Posted June 27th, 2018
70 posts
3.5 Years
Well since we are reporting bugs, I have this particular one: I can't battle Volkner. I mean, I got to Sunnyshore, got him back to the Gym quite early in the game so I decided not to battle him just yet. But when I came back, I can't seem to battle him, and the game acknowledged as I had already beaten him (even without my badge). So, can you fix that? (I gave him a rematch afterwards, but still no badge).
<a href=http://www.pokemon-adoption.de> <img src=http://www.yatta-tempel.de/animierte/493.gif border=0 alt= /></a>
<strong>Name:</strong> Arceus
Adopt one yourself! @<a href=http://www.pokemon-adoption.de>Pokémon Orphanage</a>

Shogun

Huh?

Male
France
Seen 23 Hours Ago
Posted 2 Weeks Ago
490 posts
5.5 Years
New version available (v.160)
Changelog :

Spoiler:
CW158

- 7th gen Pokémon edited

---------------------------------------------------------------------
CW159

- 7th gen Pokémon added in the wild
- WildPokémon lvl fixed in the underground
- WildPokémon lvl fixed in 41.58

---------------------------------------------------------------------
CW160

- 7th gen Pokémon added for trainers

Shogun

Huh?

Male
France
Seen 23 Hours Ago
Posted 2 Weeks Ago
490 posts
5.5 Years
NEW RELEASE AVAILABLE (v.163)
Changelog:

Spoiler:
CW161

- OAK intro. background palette edited
- Missing item created
- Item price updated

---------------------------------------------------------------------
CW162

- Sethealingplace added (now, after a defeat, you'll be teleport to a Pokécenter)

---------------------------------------------------------------------
CW163

- Critical hit ratio update to new gen games (*2 >>>*1.5)

If there is a bug due to these edit. Please report it as soon as possible because I'll do a little break on Rom hacking soon.
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