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  #51    
Old July 30th, 2018 (1:42 PM). Edited July 30th, 2018 by SlowbroMusicyo.
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    Quote:
    Originally Posted by ShayminGG View Post
    I should mention that for getting the frequency of stuff and sample rate I use openMPT (music composing tool) to tune the samples. And edit midis. It's a lot of work, but it works for tuning samples and replacing instruments, it's totally optional but it's the procedure I do.

    Also expand your rom to 32MB to make more music, It's what i did.
    Thanks, but I''m talking about this screen

    As in the ones labeled 3 and 5
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      #52    
    Old July 31st, 2018 (3:33 PM). Edited August 1st, 2018 by ShayminGG.
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      For the loop thing, I use openMPT, i just look at the "Start" and "End" of the sample, then copy the Start of the loop to the part labelled 5 (which is loop), Frequency can also be done with openMPT, as it lets you tune sample to notes (C-5, G-3 for example), Just save the wav after doing it. That's how I do it. It's not that hard, but if you don't like installing extra programs, you might need to try freq/sample rate settings yourself and fiddle with them till you get a good freq/sample rate

      also i've been making more stuff
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        #53    
      Old August 1st, 2018 (7:02 PM).
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        Quote:
        Originally Posted by ShayminGG View Post
        For the loop thing, I use openMPT, i just look at the "Start" and "End" of the sample, then copy the Start of the loop to the part labelled 5 (which is loop), Frequency can also be done with openMPT, as it lets you tune sample to notes (C-5, G-3 for example), Just save the wav after doing it. That's how I do it. It's not that hard, but if you don't like installing extra programs, you might need to try freq/sample rate settings yourself and fiddle with them till you get a good freq/sample rate

        also i've been making more stuff
        Thank you! I'll try doing that soon
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          #54    
        Old August 1st, 2018 (7:03 PM).
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          First SM remix!

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            #55    
          Old August 3rd, 2018 (3:23 AM). Edited August 3rd, 2018 by SlowbroMusicyo.
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            Made this last night

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              #56    
            Old August 3rd, 2018 (8:22 AM). Edited August 3rd, 2018 by Hillsy13.
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              Man this is so sick, would love to see something with Cynthia's battle theme or the generic Pokemon Colosseum battle music in RSE.
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                #57    
              Old August 4th, 2018 (1:52 AM). Edited August 4th, 2018 by SlowbroMusicyo.
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                Quote:
                Originally Posted by Hillsy13 View Post
                Man this is so sick, would love to see something with Cynthia's battle theme or the generic Pokemon Colosseum battle music in RSE.
                Weird I did the pokemon colosseum thing a few days ago, but I forgot to post it!

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                  #58    
                Old August 10th, 2018 (10:49 AM). Edited 4 Weeks Ago by Road_to_Cerulean.
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                  I've made a lot of custom music (mainly Kanto, Johto and Hoenn) via Anvil Studio, Sappy and Notepad++. All my songs are extended to 12 minutes if you enjoy listening to them.

                  Tips:
                  Spoiler:
                  1. Create empty voicegroups at free space for new songs to avoid distorting original in-game songs by editing existing voicegroups!
                  2. Use Notepad++ on .s files to quickly change the volumes of notes, insert and delete controller events!
                  3. If you observe carefully, you'll notice that the "Modulation" event is more frequently used on Gen III style (RSE and FRLG) songs.
                  4. Some controller events will be lost if you record a song to midi and re-insert it! If you want to keep the quality, choose to export tracks and re-import them (you may need to edit voicegroups).
                  5. For those lost controller events (such as C1, C5), you can still edit them directly in binary track files.
                  6. RSE battle songs use strings, trumpets, french horns and electric basses very often. They use timpani as bass drums and snare drums (D1) as snares. FRLG battle songs rarely use trumpets and timpani. Instead, guitars (24, 29, 30 and 62) are more common. Also, they use square waves as basses, and Channel 4 (noise) as hi-hats (the hi-hats are not included in the drum kit of FRLG).
                  7. DPPt, HGSS and BW battle songs are mostly orchestrated, while BW2 battle songs (notably PWT) use more overdriven guitars, drawbar organs and sawtooth waves.

                  Here's my list (Most recent update: 10/22/2018):
                  Spoiler:
                  No. 291 Route 1 (Kanto):
                  Spoiler:
                  29114. HGSS Style


                  29115. RSE Style


                  59126. GSC Route 1 - FRLG Style

                  No. 293 Route 3 (Kanto):
                  Spoiler:
                  29314. HGSS Style


                  29318. BW Style


                  59326. GSC Route 3 - FRLG Style

                  No. 294 Route 11 (Kanto):
                  Spoiler:
                  29414. HGSS Style


                  29415. RSE Style


                  29417. DPPt Style


                  29418. BW Style


                  29419. GB Style


                  59426. GSC Route 11 - FRLG Style


                  No. 296 Battle! Gym Leader (Kanto):
                  Spoiler:
                  29613. Battle Frontier Style


                  29614. HGSS Style


                  29615. RSE Style


                  29617. DPPt Style


                  29619. GB Style

                  No. 297 Battle! Trainer (Kanto):
                  Spoiler:
                  29714. HGSS Style


                  29715. RSE Style


                  29717. DPPt Style

                  No. 298 Battle! Wild Pokémon (Kanto):
                  Spoiler:
                  29814. HGSS Style


                  29815. RSE Style


                  29817. DPPt Style


                  29819. GB Style


                  59826. GSC Wild Battle (Kanto) - FRLG Style

                  No. 299 Last Battle vs. Rival (Kanto):
                  Spoiler:
                  29914. HGSS Style


                  29915. RSE Style


                  29917. DPPt Style

                  No. 477 Battle! Gym Leader (Hoenn):
                  Spoiler:
                  47716. FRLG Style

                  No. 478 Battle! Champion (Hoenn):
                  Spoiler:
                  47816. FRLG Style

                  No. 481 Battle! Rival (Hoenn):
                  Spoiler:
                  48116. FRLG Style

                  No. 500 New Bark Town:
                  Spoiler:
                  50026. GSC New Bark Town - FRLG Style


                  50046. GBA Style

                  No. 501 Route 29 (Johto):
                  Spoiler:
                  50126. GSC Route 29 - FRLG Style

                  No. 502 Route 30 (Johto):
                  Spoiler:
                  50246. GBA Style


                  50247. DPPt Style


                  50248. BW Style

                  No. 509 Battle! Gym Leader (Johto):
                  Spoiler:
                  50925. GSC Gym Battle (Johto) - RSE Style


                  50926. GSC Gym Battle (Johto) - FRLG Style

                  No. 512 Battle! Champion (Johto):
                  Spoiler:
                  51225. GSC Champion Battle - RSE Style


                  51226. GSC Champion Battle - FRLG Style

                  No. 527 Goldenrod City:
                  Spoiler:
                  52725. GSC Goldenrod City - RSE Style


                  52726. GSC Goldenrod City - FRLG Style


                  52736. GSC Goldenrod City - Another FRLG Style

                  No. 533 Lake of Rage:
                  Spoiler:
                  53346. GBA Style


                  53347. DPPt Style


                  53348. BW Style

                  No. 534 Route 26 (Johto):
                  Spoiler:
                  53426. GSC Route 26 - FRLG Style


                  53446. GBA Style


                  53447. DPPt Style


                  53448. BW Style

                  No. 536 Azalea Town:
                  Spoiler:
                  53616. FRLG Style


                  53646. GBA Style


                  53647. DPPt Style

                  No. 582 Cycling (Johto):
                  Spoiler:
                  58226. GSC Cycling Theme - FRLG Style

                  No. 681 Battle! Rival (Sinnoh):
                  Spoiler:
                  68115. RSE Style


                  68116. FRLG Style

                  No. 2010 Grasswalk (Plants vs. Zombies):
                  Spoiler:
                  201016. GBA Style

                  No. 2014 Graze the Roof (Plants vs. Zombies):
                  Spoiler:
                  201416. GBA Style

                  No. 2015 Ultimate Battle (Plants vs. Zombies):
                  Spoiler:
                  201516. GBA Style

                  No. 2016 Brainiac Maniac (Plants vs. Zombies):
                  Spoiler:
                  201616. GBA Style
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                  My remixed music list: Here
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                    #59    
                  Old August 10th, 2018 (4:18 PM). Edited August 14th, 2018 by SlowbroMusicyo.
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                    [QUOTE=Road_to_Cerulean;9912547]I've made a lot of custom music (mainly Kanto, Johto and Hoenn) via Anvil Studio, Sappy and Notpad++. All my songs are extended to 12 minutes if you enjoy listening to them.

                    Tips:
                    [SPOILER]1. Create empty voicegroups at free space for new songs to avoid distorting original in-game songs by editing existing voicegroups!
                    2. Use Notepad++ on .s files to quickly change the volumes of notes, insert and delete controller events!
                    3. If you observe carefully, you'll notice that the "Modulation" event is more frequently used on Gen III style (RSE and FRLG) songs.
                    4. Some controller events will be lost if you record a song to midi and re-insert it! If you want to keep the quality, choose to export tracks and re-import them (you may need to edit voicegroups).
                    5. For those lost controller events (such as C1, C5), you can still edit them directly in binary track files.
                    6. RSE battle songs use strings, trumpets, french horns and electric basses very often. They use timpani as bass drums and snare drums (D1) as snares. FRLG battle songs rarely use trumpets and timpani. Instead, guitars (24, 29, 30 and 62) are more common. Also, they use square waves as basses, and Channel 4 (noise) as hi-hats (the hi-hats are not included in the drum kit of FRLG).
                    7. DPPt, HGSS and BW battle songs are mostly orchestrated, while BW2 battle songs (notably PWT) use more overdriven guitars, drawbar organs and sawtooth waves.

                    Thanks for the tips, and those are some impressive songs you got there. In my opinion my biggest problem is modulation, even observing the original game files and everything doesn't help too much. :(
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                      #60    
                    Old August 13th, 2018 (1:47 AM).
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                      I finally made something worthwhile and small

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                        #61    
                      Old August 14th, 2018 (12:53 AM).
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                        Wow, that one is sounding so cool!

                        You've definitely improved over the last month or so of this post, it's so nice to see~
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                          #62    
                        Old August 14th, 2018 (8:32 AM).
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                          Quote:
                          Originally Posted by SlowbroMusicyo View Post
                          Thanks for the tips, and those are some impressive songs you got there. In my opinion my biggest problem is modulation, even observing the original game files and everything doesn't help too much. :(
                          Please delete the "list" portion in your quote of me because I have replaced the videos in them all. Also, too many videos may make the loading of the page slow.

                          Quote:
                          Originally Posted by SlowbroMusicyo View Post
                          I finally made something worthwhile and small
                          I've also added Route 26 themes to my list. I think orchestrated remixes sound better. You can compare yours with mine.
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                            #63    
                          Old August 14th, 2018 (4:29 PM). Edited August 14th, 2018 by SlowbroMusicyo.
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                            Quote:
                            Originally Posted by Road_to_Cerulean View Post
                            Please delete the "list" portion in your quote of me because I have replaced the videos in them all. Also, too many videos may make the loading of the page slow.


                            I've also added Route 26 themes to my list. I think orchestrated remixes sound better. You can compare yours with mine.
                            cool!

                            So I'm compring it to your FRLG version since that's the voice table I used
                            So you probably used Victory Road's vc and honestly it sounds much more pompous and grand which is very fitting
                            I used Route 3's voice table and it's a more generic, but slightly bombastic theme
                            So tbh, I think yours is the better of the two (even though it sounds a little too Hoenn-ey to me, but the Modulation really distinguishes itself!)
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                              #64    
                            Old August 14th, 2018 (5:01 PM).
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                              Quote:
                              Originally Posted by lilbluedemon View Post
                              Wow, that one is sounding so cool!

                              You've definitely improved over the last month or so of this post, it's so nice to see~
                              Thanks :)
                              (I still need to figure out modulation tho)
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                                #65    
                              Old August 14th, 2018 (5:05 PM).
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                                Route 23 is kinda Hoenn-ey

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                                  #66    
                                Old August 14th, 2018 (7:53 PM).
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                                  Quote:
                                  Originally Posted by SlowbroMusicyo View Post
                                  cool!

                                  So I'm compring it to your FRLG version since that's the voice table I used
                                  So you probably used Victory Road's vc and honestly it sounds much more pompous and grand which is very fitting
                                  I used Route 3's voice table and it's a more generic, but slightly bombastic theme
                                  So tbh, I think yours is the better of the two (even though it sounds a little too Hoenn-ey to me, but the Modulation really distinguishes itself!)
                                  No, I'm not using the Victory Road's voicegroup (which is in RSE only) because I inserted this song to an FR ROM. Also, as in my tip, I created a new voicegroup (size 0x600) out of free space, and arranged the instruments and ADSR in my preferred pattern (which is also true for all other my songs). That's how I adjust the quality of the song until it's a satisfactory.
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                                    #67    
                                  Old August 14th, 2018 (8:29 PM). Edited August 14th, 2018 by SlowbroMusicyo.
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                                    Quote:
                                    =Road_to_Cerulean;9914102]No, I'm not using the Victory Road's voicegroup (which is in RSE only) because I inserted this song to an FR ROM. Also, as in my tip, I created a new voicegroup (size 0x600) out of free space, and arranged the instruments and ADSR in my preferred pattern (which is also true for all other my songs). That's how I adjust the quality of the song until it's a satisfactory.
                                    Oof Sorry about, that (actually I had the same idea for the voicegroup, I just never get around to it)
                                    ((and I use Emerald since it has both soundtracks))
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                                      #68    
                                    Old August 20th, 2018 (6:09 PM).
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                                      Summer is almost over :(

                                      Also this happened too

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                                        #69    
                                      Old August 23rd, 2018 (8:35 AM). Edited August 23rd, 2018 by SlowbroMusicyo.
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                                        Team Plasma
                                        more like drums that don't work in-game and had to be remade amirite! :P
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                                          #70    
                                        Old August 23rd, 2018 (9:55 AM). Edited August 23rd, 2018 by BirdstarCat13.
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                                          Quote:
                                          Originally Posted by SlowbroMusicyo View Post
                                          Team Plasma
                                          more like drums that don't work in-game and had to be remade amirite! :P
                                          Kind of reminds me of the Pokémon VEGA soundtrack :D

                                          Edit: IDK why it quoted 2 posts at once wtf
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                                            #71    
                                          Old August 28th, 2018 (11:56 PM).
                                          struedelmuffin1 struedelmuffin1 is offline
                                             
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                                            Can I make a request for Treasure Town? I've always thought this was one of the best Pokemon game tracks. Would love to hear it in GBA style

                                            https://www.youtube.com/watch?v=IU0aoOKEIrE&t=69s
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                                              #72    
                                            Old September 9th, 2018 (5:35 AM). Edited September 9th, 2018 by Sakib66.
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                                              Original S.T: Dragonforce-through the fire and flames
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                                                #73    
                                              Old September 13th, 2018 (12:22 PM). Edited September 13th, 2018 by hjk321.
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                                                Finally made an insertion that isn't horrible. Remade Toad Town from BIS. Hyped for the remakes.



                                                Edit: Ok idk why it wont let me embed but heres the link https://www.youtube.com/watch?v=C_rMvafk7Yg

                                                The beep around 0:15 was an error in my recording software not the song.
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                                                  #74    
                                                Old September 16th, 2018 (9:04 AM).
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                                                  MAKE IT RAIN DOWN IN AAAAAAAAAFRICAAAAAA!!!!

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                                                    #75    
                                                  Old September 21st, 2018 (5:06 PM). Edited September 21st, 2018 by SlowbroMusicyo.
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                                                    Wave and bass ain't too bad
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