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  #676    
Old June 14th, 2015 (6:02 AM).
Spiky-Eared Pichu's Avatar
Spiky-Eared Pichu Spiky-Eared Pichu is offline
NDS Hacker/Researcher
     
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    I have reuploaded the source because I forgot to upload the project files! If you have any question about the source code, feel free to ask!
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      #677    
    Old June 14th, 2015 (8:03 PM).
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    Splash Splash is offline
    But nothing happened.
       
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      Quote:
      Originally Posted by Spiky-Eared Pichu View Post
      I have reuploaded the source because I forgot to upload the project files! If you have any question about the source code, feel free to ask!
      In terms of the features which do you think is the most stable and which is the most buggy?
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        #678    
      Old June 14th, 2015 (10:57 PM).
      Spiky-Eared Pichu's Avatar
      Spiky-Eared Pichu Spiky-Eared Pichu is offline
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        Quote:
        Originally Posted by Splash View Post
        In terms of the features which do you think is the most stable and which is the most buggy?
        I'd say the map editor is the most stable feature. It was the first hacking field I researched, and everything works quite well (except terrains, but that's a different thing).

        The most buggy is definitely the scripts engine. Even if Gen IV scripts may work better in SDSME than they do in PPRE, Gen V scripts are a complete mess.
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          #679    
        Old June 29th, 2015 (12:18 AM).
        Nikolai Fox's Avatar
        Nikolai Fox Nikolai Fox is offline
           
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          How is this not bigger news lol.

          Problem I'm having though is whenever I use the tool it seems to break my rom?

          I've tried editing Wild Pokemon, Trainers, Text, etc. But when I then go to play the rom it just doesn't load, black screen?
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            #680    
          Old June 29th, 2015 (1:55 PM).
          Spiky-Eared Pichu's Avatar
          Spiky-Eared Pichu Spiky-Eared Pichu is offline
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            Quote:
            Originally Posted by Nikolai Fox View Post
            How is this not bigger news lol.

            Problem I'm having though is whenever I use the tool it seems to break my rom?

            I've tried editing Wild Pokemon, Trainers, Text, etc. But when I then go to play the rom it just doesn't load, black screen?
            Are you editing HeartGold or SoulSilver? There is a bug in 1.8.1 that corrupts the arm9.bin file, thus breaking the game loading code. It is fixed in the source code.
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              #681    
            Old June 29th, 2015 (2:21 PM).
            Incineroar's Avatar
            Incineroar Incineroar is offline
            the spirit of the fighter
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            I thought I'd go and build the version that is available on github in case anyone here does not have Visual Studio installed but want the latest updates and fixes that were added but never released. Changelog (As per his work and doings, I haven't modified this build in any way, so all credits to him for the changes):
            Code:
            Version 1.9.0 [UNOFFICIAL] (29/6/2015):
            
            -Fixed important bug in HGSS header editor
            -Fixed ARM9 decompression bug that prevented HGSS from booting properly
            -Rewritten saving code in Gen V header editor
            -Moved the event editor to the main window
            -Added mouse controls to 3D viewers
            You can get it here: https://mega.co.nz/#!eQg2VZQK!QFHE7mr_mVawzMcj2Yl5gYYW1rNcJZ9qVAB9wGxRInw

            Note: At the time of me posting this, MEGA is a bit slow right now, so it may take a few minutes to download.
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              #682    
            Old July 27th, 2015 (10:42 AM). Edited July 28th, 2015 by RioKameroen5.
            RioKameroen5 RioKameroen5 is offline
               
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              Hello, is it possible to edit trainer's Pokémon for platinum with sdsme? the in built trainer editor works for DP but it won't work for platinum, and for sdsme it gives errors (I think about the missing trainer.narc file) ... I'd like to edit the gym leader's Pokémon for example.

              Edit1: I think I found the problem, it is some kind of error in the source code, which I'm looking through. How do you apply changes in the source code back into the original program (sdsme)?
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                #683    
              Old August 6th, 2015 (7:55 AM).
              Samin Huq Samin Huq is offline
                 
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                Great tool! However, I know next to nothing about NDS hacking, so please answer me this.

                How do I begin editing a map for real? Can I edit and create maps the same way I do with AdvanceMap for Pokemon FireRed, or is it more limited or difficult somehow?
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                  #684    
                Old August 6th, 2015 (12:15 PM).
                Alucard_I's Avatar
                Alucard_I Alucard_I is offline
                A Forest Of Thorns Shall Be My Grave
                   
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                  So, who's going to continue Spiky's work?
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                    #685    
                  Old August 7th, 2015 (8:46 AM).
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                  JackHack96 JackHack96 is offline
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                    Quote:
                    Originally Posted by Samin Huq View Post
                    Great tool! However, I know next to nothing about NDS hacking, so please answer me this.

                    How do I begin editing a map for real? Can I edit and create maps the same way I do with AdvanceMap for Pokemon FireRed, or is it more limited or difficult somehow?
                    No. That's impossible because NDS maps are 3D and don't use tiles. Sadly it's more difficult to edit these maps. There are some tutorials on youtube, search for "sdsme tutorial".

                    Quote:
                    Originally Posted by Alucard_I View Post
                    So, who's going to continue Spiky's work?
                    I'm currently developing the next version of SDSME, but it takes time, because I have a very active life so I develop only during free time
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                      #686    
                    Old August 7th, 2015 (1:21 PM).
                    RaffAlbert RaffAlbert is offline
                       
                      Join Date: Aug 2015
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                      Hey guys, this tool is awesome! Thanks to Markitus and all those hackers who are interested in continuing the development of this great tool.

                      By the way, I'm having an issue with my new computer. Every time I try to open the tool it says "Can not activate the GL rendering context". I googled it and it seems to be an old issue, but I haven't been able to find any solution. Any help with this would be appreciate.

                      Bye! Adéu!
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                        #687    
                      Old August 7th, 2015 (1:45 PM).
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                      MrAGeezie MrAGeezie is offline
                         
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                        REALLY PUMPED ABOUT THIS!!! I'll be trying it out after I make my first hack using emerald.
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                          #688    
                        Old August 8th, 2015 (12:53 AM).
                        JackHack96's Avatar
                        JackHack96 JackHack96 is offline
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                          Quote:
                          Originally Posted by RaffAlbert View Post
                          Hey guys, this tool is awesome! Thanks to Markitus and all those hackers who are interested in continuing the development of this great tool.

                          By the way, I'm having an issue with my new computer. Every time I try to open the tool it says "Can not activate the GL rendering context". I googled it and it seems to be an old issue, but I haven't been able to find any solution. Any help with this would be appreciate.

                          Bye! Adéu!
                          Yes I know. Sadly I don't know what is causing this bug. If you had a look at my thread, I'm developing the next version from scratch, and I'm using Java, not C# (so this tool can run also on Mac OSX and Linux). I hope the bug won't exist with this version...
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                            #689    
                          Old August 8th, 2015 (4:44 AM).
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                          Infinitum Infinitum is offline
                          ╭━━╮╱╱╭━ ╱╱╱╱╭╮╱ ╱╱╱╱╱╱╱╱ ╱╱╱╱╱╱╱╱ ╭╮
                             
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                            Incredible tool. Hope that Triggerhappy can make use of it in order to complete his Red remake to generation 4.
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                              #690    
                            Old August 8th, 2015 (12:11 PM). Edited August 9th, 2015 by Fragui420.
                            Fragui420 Fragui420 is offline
                               
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                              Hi, i want to ask something about the unofficial 1.90 version, i've seen a "Buidling Packs" tab, what is it for ?
                              And i want to know something, can we change houses models to customs ?
                              Thanks for awnsering
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                                #691    
                              Old August 12th, 2015 (3:43 PM).
                              Urnighter Urnighter is offline
                                 
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                                Is there any way to get this to work on a Mac or am I out of luck?
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                                  #692    
                                Old August 12th, 2015 (5:24 PM).
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                                MimiMatters MimiMatters is offline
                                   
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                                  Quote:
                                  Originally Posted by Urnighter View Post
                                  Is there any way to get this to work on a Mac or am I out of luck?
                                  I don't use a mac but I know there a few options.
                                  You can emulate the .exe with a program called wine and winebottler. You could also use a virtual harddrive like VMware.
                                  Couldn't tell you how to set them up but they are worth looking into.
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                                    #693    
                                  Old August 13th, 2015 (3:33 AM).
                                  JackHack96's Avatar
                                  JackHack96 JackHack96 is offline
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                                    Quote:
                                    Originally Posted by Urnighter View Post
                                    Is there any way to get this to work on a Mac or am I out of luck?
                                    I don't use Mac, but I use Linux. Well you have to use Wine, but before running the program install on wine .net framework 4 (I don't know how to do this and if this will work, given that wine was developed for linux and then ported to mac)
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                                      #694    
                                    Old August 13th, 2015 (3:50 AM).
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                                    JackHack96 JackHack96 is offline
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                                      Quote:
                                      Originally Posted by Fragui420 View Post
                                      Hi, i want to ask something about the unofficial 1.90 version, i've seen a "Buidling Packs" tab, what is it for ?
                                      And i want to know something, can we change houses models to customs ?
                                      Thanks for awnsering
                                      At the moment I can't tell you what it is...
                                      And yes, you can edit them with the building editor
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                                        #695    
                                      Old August 13th, 2015 (6:39 AM).
                                      Fragui420 Fragui420 is offline
                                         
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                                        Okay Tnank you for informations
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                                          #696    
                                        Old August 13th, 2015 (6:26 PM).
                                        Urnighter Urnighter is offline
                                           
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                                          Quote:
                                          Originally Posted by JackHack96 View Post
                                          I don't use Mac, but I use Linux. Well you have to use Wine, but before running the program install on wine .net framework 4 (I don't know how to do this and if this will work, given that wine was developed for linux and then ported to mac)
                                          I have both of those things (I use wine for most tools on here) but this application doesn't open when selected. I know this thread isn't for troubleshooting, but any ideas? I won't post about this anymore on this thread to keep it on task.
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                                            #697    
                                          Old August 15th, 2015 (7:43 PM).
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                                          Graykis23390 Graykis23390 is offline
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                                            It help me a lot
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                                              #698    
                                            Old August 17th, 2015 (2:54 PM). Edited August 18th, 2015 by olan.
                                            olan olan is offline
                                               
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                                              This is really great of you, Spiky. Hopefully this amazing tool gets new life with this.

                                              I've written some little gen 4 tools as well:

                                              A trainer editor (Heartgold- trainers ordered roughly by the order encountered, and includes their battle text)

                                              A LUA script that alters pokemon while the game is playing (can enforce nuzlocke deaths, and alter newly caught pokemon or party pokemon. Ex: make any pokemon caught by a masterball shiny)

                                              And an in-battle music player (muted sseq, watch memory and play external music with winamp).

                                              But back on topic- can anyone here help me with Platinum? - I can't modify scripts or use the Trainer Editor:

                                              When I modify a script (ex script 1056 # 2, changing Message 0x0 to Message 0x1)
                                              click "save current", and save rom
                                              But when I flip to script 1055 and back to 1056 it isn't modified anymore. Reloading the ROM is the same result.

                                              Big thanks to anyone who can help me out, I really need to script edit Platinum.
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                                                #699    
                                              Old August 17th, 2015 (3:06 PM).
                                              olan olan is offline
                                                 
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                                                One major impediment for gen 4 hacking seems to be the lack of free flags / vars. Script editing is severely weakened without them.

                                                Does anyone know any of solutions for this issue?

                                                I'd love to write a tutorial for SDSME script and trainer editing to make it much more accessible- but without usable flags & vars I don't think it's worth it :/
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                                                  #700    
                                                Old August 17th, 2015 (11:08 PM).
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                                                JackHack96 JackHack96 is offline
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                                                  Quote:
                                                  Originally Posted by olan View Post
                                                  One major impediment for gen 4 hacking seems to be the lack of free flags / vars. Script editing is severely weakened without them.

                                                  Does anyone know any of solutions for this issue?

                                                  I'd love to write a tutorial for SDSME script and trainer editing to make it much more accessible- but without usable flags & vars I don't think it's worth it :/
                                                  Mmmh, at the moment I can't help you, since I still have to implement the trainer editor...
                                                  As for the scripts, spiky simply implemented pichu2001 scripts editor (the one contained in the old NPRE)... What do you mean with "free flags"? Do you mean custom variables?
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