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ORAS OU Threat list

srinator

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ORAS OU THREAT LIST

ORAS has added to the Mega Pokemons concept introduced in X/Y, and the power creep, variety of pokemons to use and so many niches running around, a threat list is a very useful tool to have while team building. While the list shouldn't be the thing that should be used start team building, it should be used as a way to finish up or polish your idea or concept that has been incorporated into the team to handle the meta-game better. The List has been divided into 4 parts (Mega's, Offensive, Defensive, Niche) and also has a section called "common cores" and "what to use". The cores section has been added so that you have an idea about how people normally build their teams around while also providing some good ideas about cores, it also helps in figuring out what kind of cores your team is extremely weak to and hence patch up the problem. What to use is where you get to know the classifications of the various Pokemons stated in the main list. It can also help you in choosing a pokemon that might the duty you want for your team (keep in mind that the pokemons listed are those that have been tried and proven successful and is in no way a complete list, but also you should keep in mind while using other pokemons that may have certain niches that it shouldn't be too specific (as in just used to beat a singular pokemon, for example claydol for landorus i or for rapid spin).

I hope this list serves your team building purposes, as always all suggestions/changes that you might want added to op is welcome.

The latest PS! usage statistics can be found here.

Mega Evolutions

Spoiler:


Offensive Threats
Spoiler:


Defensive Threats
Spoiler:


Niche Pokemon
Spoiler:


Common Cores
Spoiler:


What To Use:
Spoiler:

A special thanks to the btb forum and the battle server. Anti, Elf, Archer have really been a big help and have done a super majority of the list. so yeah they are cool people
 
Last edited:

PlatinumDude

Nyeh?
12,964
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Correction: as a pure Electric Pokemon in base form, Ampharos can't learn Draco Meteor (Draco Meteor can only be learned by natural Dragon Pokemon at max happiness, as well as a select few event Pokemon and Draco Plate Arceus).

Other notable moves for Diggersby are U-turn, Knock Off and Fire Punch.
 

Nah

15,938
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10
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Yeah I couple of little things I'll throw in here. For Mega Gardevoir you can add Will-o-Wisp to the list of notable support moves and for Kabutops you can put in Rapid Spin under its list of support moves.

If I think of other shit I'll let ya know.
 

Polar Spectrum

I'm still here; watching. Waiting.
1,663
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Pretty cooool - looks pretty inclusive, only things I can spot off the top of my head, (and please correct if these are just my misinformed conjectures) besides the ones you haven't put anything under just because you haven't got to 'em yet -

* Is Stone Edge worth mentioning on Diggersby?
* Is Iron Head / Tail worth mentioning on Garchomp?
* Is there a reason AV Azumarill is listed as a counter over another azumarill for mega gyarados when M Gyra is not a special attacker?
* For Amoonguss - I think you meant Rage Powder, not just Rage. lol but if there's actually a crazy strategy that involves amoonguss and rage - I am ashamed for missing it. Also, is rage powder worth mentioning since OU is considered seperate from doubles; and rage powder has no use in singles play?
 

PlatinumDude

Nyeh?
12,964
Posts
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Pretty cooool - looks pretty inclusive, only things I can spot off the top of my head, (and please correct if these are just my misinformed conjectures) besides the ones you haven't put anything under just because you haven't got to 'em yet -

* Is Stone Edge worth mentioning on Diggersby?
* Is Iron Head / Tail worth mentioning on Garchomp?
* Is there a reason AV Azumarill is listed as a counter over another azumarill for mega gyarados when M Gyra is not a special attacker?
* For Amoonguss - I think you meant Rage Powder, not just Rage. lol but if there's actually a crazy strategy that involves amoonguss and rage - I am ashamed for missing it. Also, is rage powder worth mentioning since OU is considered seperate from doubles; and rage powder has no use in singles play?

1. Diggersby doesn't need Stone Edge; Return hits Talonflame and the Charizards hard enough already.

2. Iron Tail is inaccurate. There isn't much of a difference between a neutral STAB Earthquake and a 2x super effective Iron Head:

252 Atk Garchomp Earthquake vs. 0 HP / 0 Def Mega Altaria: 151-178 (51.8 - 61.1%) -- guaranteed 2HKO

252 Atk Garchomp Iron Head vs. 0 HP / 0 Def Mega Altaria: 162-192 (55.6 - 65.9%) -- guaranteed 2HKO
 

Dark Azelf

☽𖤐☾𓃶𐕣
7,210
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16
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  • Age 33
  • Seen yesterday
Plus iron head only hits togekiss which is hit harder by stone edge.

Offensive Threats


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Alakazam Mega

abilities: Trace
Notable Attack Moves: Psychic, Focus Blast, Shadow Ball, Fire HP, Dazzling Gleam
Notable Set-Up Moves: - Calm Mind
Notable Support Moves: Thunder Wave, Taunt, Protect, Recover
Checks: Bisharp, Sableye, Scizor
counters: Mandibuzz, Chansey
best team-mates: Tyranitar is a good partner, since it manages to trap things like Jirachi*, Latis, Bulky partners would be appreciated too. Like Azu with AV.

*Tar really struggles with Jirachi


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Ampharos Mega


abilities: Mold Breaker
Notable Attack Moves: Dragon Pulse, Thunderbolt, Volt Switch,focus blast
Notable Set-Up Moves: Agility
Notable Support Moves: Heal Bell, Toxic, Thunder Wave, Rest, Sleep Talk
Checks:
counters:
best team-mates:

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Altaria Mega

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Azelf


abilities: Levitate
Notable Attack Moves: Explosion, Flamethrower, Knock Off, U-Turn
Notable Set-Up Moves: Nasty Plot
Notable Support Moves: Stealth Rock, Reflect, Light Screen, Taunt, Rain Dance
Checks: Tyranitar, Latias,
counters:
best team-mates:


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Azumarill

abilities: Huge Power, Thick Fat, Sap Sipper
Notable Attack Moves: Waterfall, Aqua Jet, Play Rough, Knock Off, SuperPower
Notable Set-Up Moves: Belly Drum
Notable Support Moves:
Checks: Toxicroak, Rotom-W, Tentacruel
counters: Venusaur, Amoonguss, Ferrothorn, Slowbro Mega
best team-mates: It depends of your set really. Belly Drum set could take benefit from Raikou, Mega Manectric, Thundurus. The AV set takes benefit from Pokemons like Latias,Latios and Mega Charizard X [I dont understand this part. Also mention sticky web support]



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Bisharp

abilities: Defiant, Pressure, Inner Focus
Notable Attack Moves: Iron Head, Sucker Punch, Knock Off, Pursuit
Notable Set-Up Moves: Swords Dance
Notable Support Moves:
Checks: Keldeo, Low Kick Bisharp,TankChomp, Conkeldurr, Breloom,
counters: Cobalion, Quagsire, Infernape, Gyarados Mega
best team-mates: Keldeo and Landorus are pretty decent partners for Bisharp, same with Latios/Latias and Azumarril since they handle fighting types for Bisharp


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Blastoise Mega

abilities: Mega Launcher
Notable Attack Moves:
Notable Set-Up Moves:
Notable Support Moves:
Checks:
counters:
best team-mates:

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Beedrill Mega

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Breloom

abilities: Poison Heal, Effect Spore, Technician
Notable Attack Moves: Seed Bomb, Facade, Mach Punch, Superpower, Bullet Seed, Rock Tomb
Notable Set-Up Moves: Swords Dance
Notable Support Moves: Spore
Checks: Lati@s, Altaria Mega, Gliscor
counters: Mega Venusaur, Amoongus, Chesnaught, Celebi
best team-mates: Heatran, Landorus and Talonflame are good partners for it. Since Breloom can't break grass types.

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Camerupt Mega

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Charizard Mega X

abilities: Tough Claws
Notable Attack Moves: Flare Blitz, Dragon Claw, Earthquake, Fire Punch,
Notable Set-Up Moves: Dragon Dance, Swords Dance
Notable Support Moves: Will-O-Wisp, Roost, Tail Wind
Checks: Landorus-T,Gyarados,Mega Altaria
counters: Slowbro, Rhyperior, Quagsire
best team-mates:


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Charizard Mega Y

abilities: Drought
Notable Attack Moves: Fire Blast, Solarbeam, Focus Blast, Dragon Pulse
Notable Set-Up Moves:
Notable Support Moves:
Checks: Dragonite, Aerodactly, Talonflame, Heatran, Altaria Mega, Gyarados, Charizard-X
counters: Politoed, Tentacruel, Chansey, Mantine, Lati@s
best team-mates:


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Conkeldurr

abilities: Guts, Iron Fist, Sheer Force
Notable Attack Moves: Mach Punch, Drain Punch, Ice Punch, Knock Off, Poison Jab
Notable Set-Up Moves: Bulk Up
Notable Support Moves:
Checks: Clefable, Gardevoir mega, Sableye Mega, Azumarril, Tornadus-T
counters: Slowbro, Venusaur mega,
best team-mates: Rotom-W handles strong Flying types like Talonflame and Pinsir, Bisharp and Tyranitar to trap Psychic types too


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Crawdaunt

abilities: Adaptability, Shell Armor, Hyper Cutter
Notable Attack Moves: Aqua Jet, Waterfall, Crunch, Knock Off
Notable Set-Up Moves: Swords Dance, Dragon Dance
Notable Support Moves:
Checks: Breloom, Toxicroak, Keldeo
counters: Venusaur, Chesnaught, Tangrowth, Altaria Mega
best team-mates:





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Diggersby


abilities: Huge Power, Pickup, Cheek Power
Notable Attack Moves: Return, Quick Attack, Earthquake,u-turn.,knock off,wild charge,fire punch
Notable Set-Up Moves: Swords Dance, Agility
Notable Support Moves:
Checks: Celebi, Offensive Mega Aerodactyl, Air Balloon Terrakion
counters: Skarmory, Defensive Mega Aerodactyl, Gengar
best team-mates:

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Diancie Mega

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Dragonite


abilities:
Notable Attack Moves:
Notable Set-Up Moves:
Notable Support Moves:
Checks:
counters:
best team-mates:


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Entei


abilities: Pressue
Notable Attack Moves: Sacred Fire, Extremespeed, Stone Edge, Iron Head, Bulldoze
Notable Set-Up Moves:
Notable Support Moves:
Checks:
counters:
best team-mates:


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Excadrill


abilities: Sand Rush, Mold Breaker, Sand Force
Notable Attack Moves: Earthquake, Iron Head, Rock Slide
Notable Set-Up Moves: Swords Dance
Notable Support Moves: Rapid Spin
Checks: Scarf Landorus-T, Azumarril, Mandibuzz, Skarmory, Breloom, Quagsire
counters: Defensive Landorus-T, Chesnaught, Gliscor
best team-mates: With Sand Rush as main Ability, it's obvious that you need a sand setter. Tyranitar or Hippodown are really good bets for this place


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Garchomp


abilities: Sand Veil, Rough Skin
Notable Attack Moves: Earthquake, Stone Edge, Fire Fang, Outrage, Fire Blast
Notable Set-Up Moves: Swords Dance
Notable Support Moves: Stealth Rock
Checks: Clefable, Skarmory, Togekiss, Mamoswine
counters: Porygon2, Quagsire, Defensive Unaware Clefable
best team-mates:


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Garchomp Mega

abilities: Sand Force
Notable Attack Moves: Draco Meteor, Fire Blast, Earthquake, Stone Edge
Notable Set-Up Moves: Swords Dance
Notable Support Moves:
Checks: Specially Defensive Gliscor, Altaria-Mega, Specially Defensive Celebi, Porygon2
counters: Cresselia,
best team-mates: Tyranitar, Hippowdon


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Gardevoir Mega

abilities: Pixilate
Notable Attack Moves: Hyper Voice, Psyshock, Focus Blast
Notable Set-Up Moves: Calm Mind
Notable Support Moves: Taunt, Will-o-Wisp
Checks: Talonflame, Scizor
counters: Doublade, Victini, Bronzong, Jirachi
best team-mates:

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Gengar

abilities: Levitate
Notable Attack Moves: Sludge Bomb, Sludge Wave, Shadow Ball, Focus Blast,
Notable Set-Up Moves: Substitute
Notable Support Moves: Taunt, Will-O-Wisp
Checks: Tornadus-T (AV), Knock Off Gliscor (specially defensive), Tyranitar (Scarfed), Umbreon
counters: Amoongus, Specially Defensive Sableye Mega
best team-mates:

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Gallade Mega

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Gyarados


abilities: Intimidate, Moxie
Notable Attack Moves: Waterfall, Bounce, Earthquake, Ice Fang, Stone Edge
Notable Set-Up Moves: Dragon Dance, Substitute
Notable Support Moves: Thunder Wave, Taunt, Roar
Checks: Lati@s, Kyurem-B, Thundurus
counters: Rotom-W, Ferrothorn, Chesnaught [Spiky Shield>Bounce]
best team-mates:


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Gyarados Mega

abilities: Mold Breaker
Notable Attack Moves: Waterfall, Crunch, Earthquake, Ice Fang, Stone Edge
Notable Set-Up Moves: Dragon Dance, Substitute
Notable Support Moves: Taunt
Checks: Keldeo, Ferrothorn, Skarmory
Counters: Chesnaught, AV Azumarill, Mega Altaria
best team-mates:


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Heatran


abilities: Flash Fire
Notable Attack Moves: Fire Blast, Lava Plume, Flash Cannon, Earth Power
Notable Set-Up Moves:
Notable Support Moves: Stealth Rock, Taunt, Toxic, Will-O-Wisp, Roar
Checks: Quagsire, Special Defensive Giscor, Chansey
counters: Starmie, Suicune, Slowbro, Manaphy
best team-mates:


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Heracross Mega


abilities: Skill Link
Notable Attack Moves: Pin Missile, Close Combat, Bullet Seed, Rock Blast, Earthquake
Notable Set-Up Moves: Swords Dance
Notable Support Moves:
Checks: Clefable, Landorus-T, Sylveon
counters: Gliscor, Doublade
best team-mates:


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Kabutops


abilities: Swift Swim, Battle Armor, Weak Armor
Notable Attack Moves: Waterfall, Aqua Jet, Stone Edge
Notable Set-Up Moves: Swords Dance
Notable Support Moves:
Checks: Rotom-W
counters: Chesnaught, Keldeo, Ferrothorn, Conkeldurr, Breloom
best team-mates:


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Keldeo

abilities: Justified
Notable Attack Moves: Scald, Hydro Pump, Secret Sword, Hidden Power [Ghost/Flying/Electric], Icy Wind
Notable Set-Up Moves: Calm Mind, Substitute
Notable Support Moves:
Checks: Starmie, Latios, Mega Venusaur, Slowbro
counters: Celebi, Latias, Amoonguss, Jellicent.
best team-mates:


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Kingdra

abilities: Swift Swim, Sniper, Damp
Notable Attack Moves: Waterfall, Draco Meteor, Hydro Pump, Outrage, Scald
Notable Set-Up Moves: Focus Energy, Dragon Dance, Substitute
Notable Support Moves:
Checks:
counters: Ferrothorn
best team-mates:


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Kyurem-B

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Landorus-I

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Landorus-T

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Latias

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Latios

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Lopunny Mega

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Lucario

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Ludicolo

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Magnezone

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Mamoswine

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Manaphy

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Manectric Mega

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Medicham Mega

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Metagross Mega

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Pidgeot Mega

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Pinsir Mega

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Politoed

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Rotom-W

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Salamence

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Sceptile Mega

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Scizor

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Scizor Mega

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Sharpedo Mega

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Staraptor

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Smeargle

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Starmie

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Swampert Mega

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Suicune

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Sylveon

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Talonflame

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Terrakion

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Thundurus I

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Thundurus T

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Togekiss

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Tornadus T

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Tyranitar

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Tyranitar Mega

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Venusaur Mega

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Volcarona

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Zygarde


Defensive Threats
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Alomomola
Spoiler:



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Audino Mega
Spoiler:


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Aggron-mega
Spoiler:



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Bronzong
Spoiler:


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Amoonguss
Spoiler:



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Celebi:
Spoiler:


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Chansey
Spoiler:



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Chesnaught
Spoiler:



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Clefable
Spoiler:


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Cofagrigus
Spoiler:



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Cresselia
Spoiler:



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Dragonite
Spoiler:


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dragalge
Spoiler:



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Ferrothorn
Spoiler:


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Forretress
Spoiler:


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Gastrodon
Spoiler:



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Gliscor
Spoiler:



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Gyarados
Spoiler:



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Heatran
Spoiler:



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Hippowdon
Spoiler:



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Latias
Spoiler:


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Mandibuzz
Spoiler:



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Mew
Spoiler:


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Politoed
Spoiler:



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Porygon2
Spoiler:



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Quagsire
Spoiler:



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Rhyperior
Spoiler:



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Rotom-W
Spoiler:



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/
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Sableye/ sableye-mega
Spoiler:


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Seismitoed
Spoiler:



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Skarmory
Spoiler:



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/
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Slowbro/Slowbro-mega
Spoiler:


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Slowking
Spoiler:


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Starmie
Spoiler:



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Steelix Mega
Spoiler:


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Sylveon
Spoiler:



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Tangrowth
Spoiler:


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Tentacruel
Spoiler:



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Togekiss
Spoiler:



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Tyranitar
Spoiler:



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Vaporeon
Spoiler:


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Venusaur Mega
Spoiler:



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Whimsicott
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Wobbuffet
Spoiler:


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Zapdos
Spoiler:

Comments and changes in bold, will do more later.
 

Anti

return of the king
10,818
Posts
16
Years
looks gr8 thanks for doing this, here are my comments:

- remove the shitmons, esp. mega. to be specific, i would remove the following: ampharos, blastoise, camerupt, lucario, ludicolo, pidgeot, smeargle, staraptor, zygarde, audino (lol), aggron, cofagrigus, forretress, gastrodon, porygon2, seismitoad, slowking, steelix, whimsicott. maybe thundurus-t, tangrowth, bronzong and a few other more borderline mons. politoed is def/support, not offensive.

it's not that these mons are bad (though some of them definitely are), but oras is a metagame with an oversaturation of threats. since it's a team-building resource especially for newer players, i think having these threats is both misleading and makes everything seem more daunting than it is. but no one runs most of these mons. the better ones (like slowking pidgeot blastoise tangrowth bronzong etc) might have their own section like "lesser threats" but i would not group them with everything else.

- i would organize this roughly by usage. 1760+ stats (or w/e the cutoff is now) is best. alphabetical is convenient but has no coherent purpose, whereas usage/viability does.

- i would also separate megas and non megas. this seems less necessary but it still makes sense to me since the mechanic restricts building.

- to the first point, i'd make the rough cutoff of what should be on this like "ou by usage" but adding important or unique lower tier threats. the rain sweepers are a good example. also stuff like togekiss which is unique AND annoying *enough* to be noted.

- capitalize everything.

- i would only list relevant competitive abilities. so only sheer force for landorus, etc.

- bold, asterisk, or otherwise visually mark STAB attacks

- not sure about color coding the types just cause the thought of yellow electric types is painful

- i thought it might be cool instead of the teammates things to just axe that and instead have an end section of the list where common cores of these mons were listed, ie skarm/chans, venutran, keldtar, rotomw/landt, ferro/glisc/bro, keld/lati/landt, sand core, rain core, etc. no need to go into much depth but just so people see common combos. teammates section seems a little awkward as it stands now i guess?

looks good thanks again gr8 contributions ^^
 

srinator

Guest
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Posts
looks gr8 thanks for doing this, here are my comments:

- remove the mukmons, esp. mega. to be specific, i would remove the following: ampharos, blastoise, camerupt, lucario, ludicolo, pidgeot, smeargle, staraptor, zygarde, audino (lol), aggron, cohagrigus, forretress, gastrodon, porygon2, seismitoad, slowking, steelix, whimsicott. maybe thundurus-t, tangrowth, bronzong and a few other more borderline mons. politoed is def/support, not offensive.

i disagree with removing staraptor,aggron,cofag,bronzong. cofag see's use in tr team, aggron is a p great wall, staraptor is deadly rotom cant really wall it since it is the obligatory "bird spam check now", bronzong see's use in stall teams, checks fairies like garde p well etc

it's not that these mons are bad (though some of them definitely are), but oras is a metagame with an oversaturation of threats. since it's a team-building resource especially for newer players, i think having these threats is both misleading and makes everything seem more daunting than it is. but no one runs most of these mons. the better ones (like slowking pidgeot blastoise tangrowth bronzong etc) might have their own section like "lesser threats" but i would not group them with everything else.
yeah this seems cool but tbh i see threat list as a complete list where you can see all the things that can (even if niche) be dangerous to you if u havnt preped for it, and seeing as every player has to go through the lower ladder where these are more popular i think it justifies their place.

- i would organize this roughly by usage. 1760+ stats (or w/e the cutoff is now) is best. alphabetical is convenient but has no coherent purpose, whereas usage/viability does.
yeah i already told this is a p good idea, i will get to it once the list is complete

- i would also separate megas and non megas. this seems less necessary but it still makes sense to me since the mechanic restricts building.
this would actually be quite helpful since it allows you to see what megas u could be weak to, will do this. offense/defense/megas and also i was thinking about removing purely support mons like smeargle etc and putting them in a separate list called support threats

- to the first point, i'd make the rough cutoff of what should be on this like "ou by usage" but adding important or unique lower tier threats. the rain sweepers are a good example. also stuff like togekiss which is unique AND annoying *enough* to be noted.

- capitalize everything.

- i would only list relevant competitive abilities. so only sheer force for landorus, etc.


- bold, asterisk, or otherwise visually mark STAB attacks

- not sure about color coding the types just cause the thought of yellow electric types is painful
yes, i will put in the type titles from bulbapedia in

- i thought it might be cool instead of the teammates things to just axe that and instead have an end section of the list where common cores of these mons were listed, ie skarm/chans, venutran, keldtar, rotomw/landt, ferro/glisc/bro, keld/lati/landt, sand core, rain core, etc. no need to go into much depth but just so people see common combos. teammates section seems a little awkward as it stands now i guess?


looks good thanks again gr8 contributions ^^
comments in bold, and i p much agree with everything else, thanks anti.

i am implementing the changes and the info elf and everyone provided now and will probably put a updated+date tag in the title so we know if the suggestions have been updated or not.
 

Anti

return of the king
10,818
Posts
16
Years
you can keep those mons in if you want but i'd put them in their own section. "lesser threats" or "not ou by usage" or something like that is very necessary i think. here, look at this:

| 88 | Staraptor | 1.045% |
| 125 | Bronzong | 0.454% |
| 141 | Cofagrigus | 0.336% |
| 149 | Aggron | 0.279% |

if we add up this usage, it adds to 2.114% usage. combined that is less than:

| 69 | Sceptile | 2.197% |

who is not ou itself.

this is a threat list, not a viability list. the math does not lie - these are not threats. if you want to include them for the sake of completeness, i'm not going to stop you (and you're right that it would improve the list in an objective sense - just don't want you to needlessly make too much work for yourself...x_x). but the math is just way too significant to conflate something like the latis (used on almost exactly 1/3 of teams) with mons who you are more likely to not run into than to run into if you played 50 (or many more) matches...

you can include trick room in the "cores" part of the list though just so people are aware it exists.
 

srinator

Guest
0
Posts
you can keep those mons in if you want but i'd put them in their own section. "lesser threats" or "not ou by usage" or something like that is very necessary i think. here, look at this:

| 88 | Staraptor | 1.045% |
| 125 | Bronzong | 0.454% |
| 141 | Cohagrigus | 0.336% |
| 149 | Aggron | 0.279% |

if we add up this usage, it adds to 2.114% usage. combined that is less than:

| 69 | Sceptile | 2.197% |

who is not ou itself.

this is a threat list, not a viability list. the math does not lie - these are not threats. if you want to include them for the sake of completeness, i'm not going to stop you (and you're right that it would improve the list in an objective sense - just don't want you to needlessly make too much work for yourself...x_x). but the math is just way too significant to conflate something like the latis (used on almost exactly 1/3 of teams) with mons who you are more likely to not run into than to run into if you played 50 (or many more) matches...

you can include trick room in the "cores" part of the list though just so people are aware it exists.

lol well anyway added the mega's division and took all the mega's (offensive/ Defensive) and put them there.
And i shall make a sub-division called lesser threats or something (i will make an explanation in the intro about these later) and put these underused mons there, since they do have some niche how ever small
Also is there some kind of list with all the common core that i can refer?
 

Anti

return of the king
10,818
Posts
16
Years
i'll just list some and people can add on

m-metagross/keldeo (pending ban)
m-venusaur/heatran
m-sableye/heatran
skarmory/chansey
landorus/thundurus
landorus-t/rotom-w
ferrothorn/slowbro
m-pinsir/talonflame
m-gallade/bisharp
m-scizor/bisharp
gengar/bisharp
tyranitar/excadrill
tyranitar/keldeo
tyranitar/landorus
m-charizard y/tyranitar
m-manectric/landorus-t
politoed/list of possible rain sweepers
m-diancie/magnezone
m-gardevoir/keldeo
slowbro/amoonguss/tornadus-t
clefable/quagsire
and so on

there are a ton. perhaps to narrow it it might be better to focus on things that might affect teambuilding, especially trapping cores ("don't rely too much on lati/ferro" etc.), weather cores (self-explanatory), stall/defensive cores (so you know how to focus your breakers), and voltturn cores (since these tend to function as a single unit rather than as individual threats, to some degree). this would take out cores that are very good but don't need extra teambuilding consideration (ie mgarde/keld or bisharp/gar). in fact that's almost certainly what i'd do.
 

Anti

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KorpiklaaniVodka

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Add Weavile and Exploud on this list (offensive threats). Weav is a good trapper and punishes offense teams, while Exploud eats orphans on TR or with Sticky Web support.
 

srinator

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thanks anti, and i shall arrange the offense section according to the usage list tomorrow or so, since i think i will be a bit free on sunday.
 

Dark Azelf

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In regards to the "Counters: N/A" stuff

Add Scizor Mega to counters to Mega Metagross, its as near a 100% counter as you're gonna get.

Cresselia with some sp.def evs is basically THE counter to Landorus-I too. It takes no shit from the CMer either as CM Sludge Wave fails to 2HKO and Ice Beam to 2hko it back. Claydol also walls basically all Landorus-I variations. I know it sucks but hey lol.

Also id still call Doublade a counter to MHera because no self respecting one runs EQ lol. Also Defensive Granbull is probs as near as a good counter as you're ever going to find for MHera because of Intimidate i know its niche garbage but hey lol.

Will edit possibly later.
 
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Anti

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