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Tool Hex Helper Double OH!

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  #51    
Old May 24th, 2016 (2:47 PM).
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Lord Comquat Lord Comquat is offline
     
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    I don't know why, but every time I try to open the program it never loads. The process shows up in Task Manager, but I don't see the program anywhere. Not even an icon.

    The idea for this is very cool though. Especially the way you can implement the more basic ASM material. It may seem like a lazy shortcut to some, but a lot of them are hassles for others, so this is useful.
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      #52    
    Old May 24th, 2016 (6:56 PM).
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    Quote:
    Originally Posted by Lord Comquat View Post
    I don't know why, but every time I try to open the program it never loads. The process shows up in Task Manager, but I don't see the program anywhere. Not even an icon.

    The idea for this is very cool though. Especially the way you can implement the more basic ASM material. It may seem like a lazy shortcut to some, but a lot of them are hassles for others, so this is useful.
    What OS are you running? It's working fine for me on Windows 7 and 10.
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      #53    
    Old May 25th, 2016 (4:25 AM).
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    Lord Comquat Lord Comquat is offline
       
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      Ironically enough, Windows 7. Should I restart my computer or something? I have no idea whats causing this if it works fine for you.
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        #54    
      Old May 25th, 2016 (8:12 AM).
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      Quote:
      Originally Posted by Lord Comquat View Post
      Ironically enough, Windows 7. Should I restart my computer or something? I have no idea whats causing this if it works fine for you.
      Well if you're on a 32bit OS try downloading THIS version
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        #55    
      Old May 28th, 2016 (4:13 PM).
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      Lord Comquat Lord Comquat is offline
         
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        Okay so I fixed the problem. Basically I added it into to the external programs in the latest version of Pokemon Game Editor. I clicked on it, and it opened. No hassle or anything.
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          #56    
        Old July 12th, 2016 (2:05 AM).
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          Could you please add trainer facing and give Team Rocket special music.
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            #57    
          Old August 3rd, 2016 (12:27 PM).
          LanceD LanceD is offline
             
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            Hey just wanna let you know the 'Failed! Please make sure that there is no other program with your ROM opened.' error is still very much there.

            It happens most always with the BW repel patch, and sometimes with the lvl1 babies & deletable hm patches. Every now and then, but rarely, with the Pokédex fix patch.

            W7 Home Premium SP1 x64
            .NET Framework 4 installed
            System clean and healthy

            I'm sorry, I know you won't probably be able to reproduce those issues, like last time, but I'm still holding out hope that it's a bug somewhere in the software/tool, that can be fixed. Maybe a bug that's triggered by a certain set of conditions in the OS. I dunno. If I just keep clicking the patch, eventually it'll go through, but yeah...

            If nothing can be done, oh well.
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              #58    
            Old December 29th, 2016 (10:50 PM).
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            So after not really working on Hex Helper in the last several months @TheRealOCD held me at gun point and was like. Remake that muk. So I did.

            Hex Helper Double OH! is Hex Helper written from scratch in order to help keep your ROM safe.
            Whats new and different you may ask. Well,

            -The UI has changed a lot. No more ugly buttons. Now simply click a checkbox to insert/remove any of the modifications Hex Helper Double OH! has to offer!
            -It's safer! Backups are made every time you load the ROM!
            -It now has multiple languages! It supports English, Spanish and French!(Although Spanish and French were translated using Google so be warned the grammar may be bad. idk as I don't know either language.)
            -New Name!
            -And some more Patches for Fire Red and Emerald with possibly more to come!

            Screenshots



            Download
            https://github.com/Joexv/Hex-Helper-Double-OH/releases/tag/MEGA_POTATO
            Source Code
            https://github.com/Joexv/Hex-Helper-Double-OH
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              #59    
            Old December 30th, 2016 (8:39 AM).
            ThomasWinwood ThomasWinwood is offline
               
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              Please don't use HackMew's Pomeg fix, it doesn't do what HackMew claimed it does. What it does is change the way HP is recalculated, which throws your stats off if you level up with low HP. It also stops you using a Pomeg Berry on Shedinja. (Wichu brought this up, but HackMew said Shedinja can't gain HP EVs which is only half true. Shedinja can't gain HP EVs, but it can have them because it inherits all EVs from Nincada when it evolves.)
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                #60    
              Old December 30th, 2016 (9:18 AM).
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              Can you post English screenshots please? I'd like to know what exactly this tool has to offer before I download it :v
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                #61    
              Old December 31st, 2016 (8:15 AM).
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                How about a force deoxys obey checkbox?
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                  #62    
                Old August 1st, 2017 (2:45 PM).
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                New update
                https://github.com/Joexv/Hex-Helper-Double-OH/releases/tag/MEGA_POTATO_22222222

                Added Colored Stats based on nature for Fire Red
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                  #63    
                Old October 13th, 2017 (10:21 AM). Edited October 16th, 2017 by LanceD.
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                  What does the 252 EV limit patch do, exactly? What's the A-Map face down bug?

                  EDIT: Ok, so I read up on EVs and I get what the patch does, now. That leaves the AM thing?
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                    #64    
                  Old February 6th, 2018 (1:58 PM).
                  PSI Master PSI Master is online now
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                    What does the Fix Tall Grass and Fix A-Map Face Down bug do exactly?
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                      #65    
                    Old February 6th, 2018 (2:36 PM).
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                    DrFuji DrFuji is offline
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                    This is a pretty nice tool for making small hacks more accessible. I was having issues getting the coloured nature stats to work but this tool managed to do what I couldn't in no time flat. So thanks :D

                    Quote:
                    Originally Posted by PSI Master View Post
                    What does the Fix Tall Grass and Fix A-Map Face Down bug do exactly?
                    The first one allows you to use tall grass in FR like RSE had in the routes around Fortree City. Its most easily remembered as the kind that doesn't allow you to cycle through it. Just set the behaviour byte of a tile in Advance Map to 03 to get the animation.

                    The A-Map Face Down bug is pretty notorious as there is a broken NPC behaviour byte that causes the game to break if the player gets into a battle/ opens the menu while an OW with the behaviour is on screen. Lots of new hackers use it rather than select the 'No Movement' and wonder why their games are crashing. Spherical Ice fixed it a while ago.
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                      #66    
                    Old March 16th, 2018 (4:58 PM). Edited March 16th, 2018 by Carusi.
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                      Hello. The evolution without national pokedex didn't work for me. Nothing happened when my Taillow reached level 20. I also marked the running shoes and run indoors patches and those worked fine. Do I need to mark another specific patch alongside it to get it to work?

                      EDIT: Sorry, nevermind. I got it to work. Thanks a lot for this wonderful tool.
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                        #67    
                      Old May 12th, 2018 (5:01 AM).
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                      Funny Valentine Funny Valentine is offline
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                        The BW2 Repel patch appears to clash somehow with decapitalization patches and I don't know why :\
                        If I apply the decap patch on a ROM where I've already inserted the Repel system, the message appears, but it won't use the Repel even if I say Yes.
                        Meanwhile, if I do the opposite and try to apply this function on a ROM with the Decap patch applied, HH2OH acts as if the Repel system has already been inserted, even though I didn't do anything.
                        However, If I deselect the option from HH2OH menu and then insert the routine appears to work fine. I could go with this, but I would like to make sure I won't find any bugs later on before proceeding. Anyone could help?
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                          #68    
                        Old May 13th, 2018 (11:20 AM).
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                        Quote:
                        Originally Posted by Funny Valentine View Post
                        The BW2 Repel patch appears to clash somehow with decapitalization patches and I don't know why :\
                        If I apply the decap patch on a ROM where I've already inserted the Repel system, the message appears, but it won't use the Repel even if I say Yes.
                        Meanwhile, if I do the opposite and try to apply this function on a ROM with the Decap patch applied, HH2OH acts as if the Repel system has already been inserted, even though I didn't do anything.
                        However, If I deselect the option from HH2OH menu and then insert the routine appears to work fine. I could go with this, but I would like to make sure I won't find any bugs later on before proceeding. Anyone could help?
                        What decap patches are you using?
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                          #69    
                        Old May 14th, 2018 (5:46 AM).
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                        Funny Valentine Funny Valentine is offline
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                          Quote:
                          Originally Posted by Joexv View Post
                          What decap patches are you using?
                          This is the one I have used, I found it on a thread here (cannot post the link for now). The only decap patch I could come across since Wichu's one vanished.
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                          File Type: ips [FR]Decapitalization.ips‎ (111.8 KB, 2 views) (Save to Dropbox)
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                            #70    
                          Old May 14th, 2018 (8:34 AM).
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                          Joexv Joexv is offline
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                          Quote:
                          Originally Posted by Funny Valentine View Post
                          This is the one I have used, I found it on a thread here (cannot post the link for now). The only decap patch I could come across since Wichu's one vanished.
                          Ill take a look at it later today.
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                            #71    
                          Old May 14th, 2018 (9:41 PM).
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                          Quote:
                          Originally Posted by Funny Valentine View Post
                          This is the one I have used, I found it on a thread here (cannot post the link for now). The only decap patch I could come across since Wichu's one vanished.
                          Okay so from what I can tell, is that part of the ASM that gets inserted according to the original tutorial by @Darthatron overwrites some text used by one of the day care people. The reason the program is tripped into thinking that the patch is already inserted is because the decap patch that you use changes this script. If I get some free time later this week I'll add an extra check for this patch. But as long as you remake the script if you plan on using the default day care. Always make sure you have backups anyways!
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                            #72    
                          Old June 2nd, 2018 (1:04 PM).
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                            Thanks for the wonderful tool. Saves a lot of time when you need to fix things in Firered without searching old threads for the hex values.
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