The PokéCommunity Forums Pokémon Gaming Previous Generations
6th Gen X/Y General Chat and Speculation

Closed Thread
 
Thread Tools
  #3151    
Old March 21st, 2013 (7:23 PM).
Jake♫'s Avatar
Jake♫ Jake♫ is offline
► My Happy Little Pill 
 
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Posts: 2,944
Derk pretty much got everything I wanted to reply to with Pinkie-Dawn, so I'm pretty much going to skip that one. However, the LAST thing I'm saying (which was Derk's first point!) was that if one isn't included then I'm definitely not going to say the games are crap. That's preposterous and and ridiculous assumption. The addition of one would be awesome. Necessary? Absolutely not.

However, I don't think adding a difficult setting means that we're going to see the first gym at level 30 Cyclone. If anything that's just ridiculous to even throw out there. I don't see anything wrong with having a second run-through of the gyms at all, it's the addition of a new storyline for the sake of a Challenge mode I think is a little crazy. I think having an increasingly difficulty curve with better movesets and AI from the start would be good for a challenge mode.
__________________
  #3152    
Old March 21st, 2013 (7:25 PM).
Pinkie-Dawn's Avatar
Pinkie-Dawn Pinkie-Dawn is offline
Vampire Waifu
     
    Join Date: Dec 2012
    Location: California
    Age: 26
    Gender: Male
    Nature: Quirky
    Posts: 9,501
    Quote:
    Originally Posted by Twilight Sky View Post
    I'm sorry but I don't see how you can dictate what we can or can't enjoy (as seen by your word usage). It's not that we'll treat X/Y like crap whether or not it has a difficulty option. It's just that a difficulty setting would be nice to have. I mean, we barely know anything about the game yet, how are we supposed to make any judgements on it whatsoever? I honestly think that you're jumping to conclusions that are honestly extremely nonexistent.

    In short: Difficulty options would be nice to have. Overly necessary? No. Would it be a nice addition to further enjoy the game? Yes. Gamefreak will add whatever it feels like adding to the game, not just based on demographics, but based on what they perceive is the generation direction the fanbase is going in regards to the main series. They pay attention to just about almost everything. Even fan speculation like we're doing now. They're not clueless in any matter whatsoever about what we want and what we don't want. It's a matter of what they feel like what would best belong in these games.
    I'm trying to protect XY from becoming another Gen III by the series' polarized fanbase, from here to 4chan to Youtube, after hearing some of the complaints about it from some of our well-respected users based on the teaser trailer such as the graphics. Companies shouldn't listen to the fans on what they should add on their games, as they could potentially ruin the game. SEGA learned that the hard way with their fanbase after releasing Sonic Unleashed.
    __________________
      #3153    
    Old March 21st, 2013 (7:33 PM).
    Cyclone's Avatar
    Cyclone Cyclone is offline
    Eye of the Storm
       
      Join Date: Jul 2012
      Gender: Male
      Posts: 3,373
      So seems you get my idea, make the game beatable in a simple fashion but make it playable and beatable a second time. Move some power moves into the "second half" of the game to even appear in places like Route 1 after the first run-through is completed. Imagine walking along Route 1 and suddenly finding the TM for Earthquake lying around.

      Cyclone
      __________________
      "Y'know...my Emolga really wants to shock your Dedenne."

      Cyclone. FC: 2079-8536-2160. Safari on X (5327-1949-9511): Lampent, Pumpkaboo, and Golurk (Ghost). Champion of the GC11 Pokémon Challenge!
      Breeder extraordinaire. Semi-competent battler. :P

      Building an event collection. If you want to help my sickness, ask what I have to trade!

        #3154    
      Old March 21st, 2013 (7:39 PM).
      Jake♫'s Avatar
      Jake♫ Jake♫ is offline
      ► My Happy Little Pill 
       
      Join Date: May 2008
      Location: New York
      Gender: Male
      Nature: Lax
      Posts: 2,944
      Quote:
      Originally Posted by Pinkie-Dawn View Post
      I'm trying to protect XY from becoming another Gen III by the series' polarized fanbase, from here to 4chan to Youtube, after hearing some of the complaints about it from some of our well-respected users based on the teaser trailer such as the graphics. Companies shouldn't listen to the fans on what they should add on their games, as they could potentially ruin the game. SEGA learned that the hard way with their fanbase after releasing Sonic Unleashed.
      I've been one of the biggest people saying "Don't add stuff for fan service!", so that's not my issue here. All I'm saying is that it would be NICE to see a Challenge mode worth playing in. That's it. I'm not demanding it, I'm not trying to make the games worse (which, by the way, how would wanting something optional even do that =P). I'm pretty sure I'm allowed to speculate about what would be a cool Challenge mode. That doesn't mean I'm forcing them to make the game a certain way, or to repeat a previous generation. It's literally speculation about something I think would be cool to see. Take it with a grain of salt.

      Quote:
      Originally Posted by CycloneGU View Post
      So seems you get my idea, make the game beatable in a simple fashion but make it playable and beatable a second time. Move some power moves into the "second half" of the game to even appear in places like Route 1 after the first run-through is completed. Imagine walking along Route 1 and suddenly finding the TM for Earthquake lying around.

      Cyclone
      I do like the idea of going back to fight Gym Leaders again (Maybe even as part of the post-game to continue some storyline or something, who knows). Although I don't really like leaving out TMs like that to appear again. I mean, let's be honest: If you're told you have to go back and fight the Gym Leaders again, are you REALLY going to walk through the routes again, or are you just going to Fly to the appropriate town?
      __________________
        #3155    
      Old March 21st, 2013 (7:48 PM).
      Cyclone's Avatar
      Cyclone Cyclone is offline
      Eye of the Storm
         
        Join Date: Jul 2012
        Gender: Male
        Posts: 3,373
        I don't even like to call it post-game. Once the storyline effectively ends before the E4, it's like guh, why bother to go back afterwards? There's nothing to do except keep training, and if you're not a battling on Wifi type, it can get boring. This would allow the storyline to be suspended so you can complete your challenge, then you return after challenging the E4 to find that another Master Plan has been concocted and several cities are involved. You can then Fly around, and do more things. The Gyms open up for challenging a second time after the entire storyline is completed, and you can wander at will. There can also be new areas opened up as part of the concluding storyline (like the Nature Preserve coming after getting everything in B2/W2) with super-strong Pokémon to train against for high XP.

        I'd love to see this done. Even in a Hoenn remake.

        Cyclone
        __________________
        "Y'know...my Emolga really wants to shock your Dedenne."

        Cyclone. FC: 2079-8536-2160. Safari on X (5327-1949-9511): Lampent, Pumpkaboo, and Golurk (Ghost). Champion of the GC11 Pokémon Challenge!
        Breeder extraordinaire. Semi-competent battler. :P

        Building an event collection. If you want to help my sickness, ask what I have to trade!

          #3156    
        Old March 22nd, 2013 (7:52 AM).
        OmegaRuby and AlphaSapphire's Avatar
        OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is offline
        10000 year Emperor of Hoenn
           
          Join Date: Apr 2010
          Location: Oregon
          Age: 24
          Gender: Male
          Nature: Careful
          Posts: 17,521
          I wish the weaker tm's were move to the beginning as they'll be likely to be used more. Also save the most powerful ones for the last gym areas and Victory road, instead of having them appear at the middle. Also I love it if the gym leaders gave out some better tm's. Maybe even have one of them give out an HM.
          __________________
          I'm currently working on some novels. If you're interested you can read them here:
          https://www.wattpad.com/user/ImperialSun
            #3157    
          Old March 22nd, 2013 (10:59 AM).
          Jake♫'s Avatar
          Jake♫ Jake♫ is offline
          ► My Happy Little Pill 
           
          Join Date: May 2008
          Location: New York
          Gender: Male
          Nature: Lax
          Posts: 2,944
          Quote:
          Originally Posted by Magmaruby and Aquasapphire View Post
          I wish the weaker tm's were move to the beginning as they'll be likely to be used more. Also save the most powerful ones for the last gym areas and Victory road, instead of having them appear at the middle. Also I love it if the gym leaders gave out some better tm's. Maybe even have one of them give out an HM.
          Definitely agree with this. It's weird getting things like Quash later in the game, when it reality no one is really ever going to use it. I'd like to just see things like Ice Beam and Flamethrower given to us by the Elite Four, whether it's in Victory Road or a little before.
          __________________
            #3158    
          Old March 22nd, 2013 (11:03 AM).
          Cyclone's Avatar
          Cyclone Cyclone is offline
          Eye of the Storm
             
            Join Date: Jul 2012
            Gender: Male
            Posts: 3,373
            Quote:
            Originally Posted by Jake♫ View Post
            Definitely agree with this. It's weird getting things like Quash later in the game, when it reality no one is really ever going to use it. I'd like to just see things like Ice Beam and Flamethrower given to us by the Elite Four, whether it's in Victory Road or a little before.
            And hence my idea of playing the game "twice" in one save (the harder challenge) in the same storyline comes across as a top idea again. By the time you can go to the Gyms the second time, more advanced TMs like Flamethrower and Earthquake become available in areas you've already been to, they're just scripted to appear AFTER you defeat the E4.

            Cyclone
            __________________
            "Y'know...my Emolga really wants to shock your Dedenne."

            Cyclone. FC: 2079-8536-2160. Safari on X (5327-1949-9511): Lampent, Pumpkaboo, and Golurk (Ghost). Champion of the GC11 Pokémon Challenge!
            Breeder extraordinaire. Semi-competent battler. :P

            Building an event collection. If you want to help my sickness, ask what I have to trade!

              #3159    
            Old March 22nd, 2013 (11:07 AM).
            Jake♫'s Avatar
            Jake♫ Jake♫ is offline
            ► My Happy Little Pill 
             
            Join Date: May 2008
            Location: New York
            Gender: Male
            Nature: Lax
            Posts: 2,944
            The only problem with that again is that if people have to fight the Gym Leaders again, no one is going to walk through all the routes again and waste their time when they can just Fly to the towns. Although you're idea is definitely plausible, I don't think players would take the time to walk through routes again unless they were explicitly made to do so.
            __________________
              #3160    
            Old March 22nd, 2013 (1:21 PM).
            Cyclone's Avatar
            Cyclone Cyclone is offline
            Eye of the Storm
               
              Join Date: Jul 2012
              Gender: Male
              Posts: 3,373
              Quote:
              Originally Posted by Jake♫ View Post
              The only problem with that again is that if people have to fight the Gym Leaders again, no one is going to walk through all the routes again and waste their time when they can just Fly to the towns. Although you're idea is definitely plausible, I don't think players would take the time to walk through routes again unless they were explicitly made to do so.
              I did point out the Gyms can all become available at the same time and the player may challenge them in whatever order they want. i.e. at the end of the storyline, a special league begins and the Gyms are available again. It's also at this time a bonus area like Black City/White Forest opens. One or two don't even have to be in the special league and the player must travel to one last new area for new themed Gyms.

              Cyclone
              __________________
              "Y'know...my Emolga really wants to shock your Dedenne."

              Cyclone. FC: 2079-8536-2160. Safari on X (5327-1949-9511): Lampent, Pumpkaboo, and Golurk (Ghost). Champion of the GC11 Pokémon Challenge!
              Breeder extraordinaire. Semi-competent battler. :P

              Building an event collection. If you want to help my sickness, ask what I have to trade!

                #3161    
              Old March 22nd, 2013 (7:28 PM).
              Beth Sycamore Beth Sycamore is offline
                 
                Join Date: May 2012
                Gender: Female
                Nature: Hardy
                Posts: 21
                I have alot of questions about Pokemon X/Y.

                1. Is this game already being played in Japan?
                2. Which of the pokemon starters final evolutions,will look the most prettiest?
                3. What does the male and female character sprites look like?
                4. Who is the new pokemon professor?
                5. What is the name of the starting town?
                6. Are all the pokemon all new,or will old favorites be returning?
                  #3162    
                Old March 22nd, 2013 (8:47 PM).
                Ho-Oh's Avatar
                Ho-Oh Ho-Oh is offline
                used Sacred Fire!
                   
                  Join Date: Nov 2005
                  Age: 26
                  Gender: Female
                  Nature: Bold
                  Posts: 35,901
                  Quote:
                  Originally Posted by Magmaruby and Aquasapphire View Post
                  I wish the weaker tm's were move to the beginning as they'll be likely to be used more. Also save the most powerful ones for the last gym areas and Victory road, instead of having them appear at the middle. Also I love it if the gym leaders gave out some better tm's. Maybe even have one of them give out an HM.
                  I don't want bad TMs at all. :x I hate how there's basically nothing good at the start of the games and stronger TMs would help that!
                    #3163    
                  Old March 22nd, 2013 (9:04 PM).
                  Hikamaru Hikamaru is offline
                   
                  Join Date: Mar 2011
                  Location: Australia
                  Age: 26
                  Gender: Female
                  Nature: Quirky
                  Posts: 50,252
                  Quote:
                  Originally Posted by Forever View Post
                  I don't want bad TMs at all. :x I hate how there's basically nothing good at the start of the games and stronger TMs would help that!
                  Yeah, that was one thing that always irked me. I hope X and Y changes that up a bit.
                  __________________
                  Gone forever for personal reasons.
                  Visit my Tumblr page if you wish to contact me.

                  http://daikenkki.tumblr.com/
                    #3164    
                  Old March 22nd, 2013 (10:42 PM).
                  OmegaRuby and AlphaSapphire's Avatar
                  OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is offline
                  10000 year Emperor of Hoenn
                     
                    Join Date: Apr 2010
                    Location: Oregon
                    Age: 24
                    Gender: Male
                    Nature: Careful
                    Posts: 17,521
                    I think moves such as water pulse would be good for early tm's...better than struggle bug...
                    __________________
                    I'm currently working on some novels. If you're interested you can read them here:
                    https://www.wattpad.com/user/ImperialSun
                      #3165    
                    Old March 22nd, 2013 (11:07 PM).
                    Hikamaru Hikamaru is offline
                     
                    Join Date: Mar 2011
                    Location: Australia
                    Age: 26
                    Gender: Female
                    Nature: Quirky
                    Posts: 50,252
                    Quote:
                    Originally Posted by Magmaruby and Aquasapphire View Post
                    I think moves such as water pulse would be good for early tm's...better than struggle bug...
                    Ugh... Struggle Bug. One of the weakest TM moves ever, it was so weak I never taught it to any of my Bug-types, not even the special-based ones.

                    I'm hoping they have some good TMs this generation, fingers crossed!
                    __________________
                    Gone forever for personal reasons.
                    Visit my Tumblr page if you wish to contact me.

                    http://daikenkki.tumblr.com/
                      #3166    
                    Old March 23rd, 2013 (6:30 AM).
                    Pinkie-Dawn's Avatar
                    Pinkie-Dawn Pinkie-Dawn is offline
                    Vampire Waifu
                       
                      Join Date: Dec 2012
                      Location: California
                      Age: 26
                      Gender: Male
                      Nature: Quirky
                      Posts: 9,501
                      But what about the total number of TMs available for Gen VI? Surely that's much important as the strengths of the TMs. I can only imagine them limited to up to 100 TMs (not counting HMs) for balance reasons, which means more TM removals for newer ones.
                      __________________
                        #3167    
                      Old March 23rd, 2013 (6:46 AM).
                      Cyclone's Avatar
                      Cyclone Cyclone is offline
                      Eye of the Storm
                         
                        Join Date: Jul 2012
                        Gender: Male
                        Posts: 3,373
                        Quote:
                        Originally Posted by Pinkie-Dawn View Post
                        But what about the total number of TMs available for Gen VI? Surely that's much important as the strengths of the TMs. I can only imagine them limited to up to 100 TMs (not counting HMs) for balance reasons, which means more TM removals for newer ones.
                        I was thinking the same thing. There will be weaker TMs used by Gym Leaders and handed out by Gym Leaders, still.

                        Cyclone
                        __________________
                        "Y'know...my Emolga really wants to shock your Dedenne."

                        Cyclone. FC: 2079-8536-2160. Safari on X (5327-1949-9511): Lampent, Pumpkaboo, and Golurk (Ghost). Champion of the GC11 Pokémon Challenge!
                        Breeder extraordinaire. Semi-competent battler. :P

                        Building an event collection. If you want to help my sickness, ask what I have to trade!

                          #3168    
                        Old March 23rd, 2013 (11:10 AM).
                        OmegaRuby and AlphaSapphire's Avatar
                        OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is offline
                        10000 year Emperor of Hoenn
                           
                          Join Date: Apr 2010
                          Location: Oregon
                          Age: 24
                          Gender: Male
                          Nature: Careful
                          Posts: 17,521
                          Maybe they'll keep the number at the same as generation IV. I'll rather have fewer, but more useful TM's than many and the majority not being very useful.
                          __________________
                          I'm currently working on some novels. If you're interested you can read them here:
                          https://www.wattpad.com/user/ImperialSun
                            #3169    
                          Old March 23rd, 2013 (11:17 AM).
                          antemortem's Avatar
                          antemortem antemortem is offline
                          rest after tomorrow
                           
                          Join Date: Jan 2012
                          Location: Alabama
                          Age: 20
                          Gender: Male
                          Posts: 7,442
                          I don't want more TMs, but rather a change in the current ones. There are a few that could get replaced with better attacks, and I much prefer the concept of just offering better/powerful attacks/stat attacks as TMs so they are made more valuable.
                          __________________
                          TURN ON THE BRIGHT LIGHTS
                            #3170    
                          Old March 23rd, 2013 (4:30 PM).
                          Guy Guy is offline
                          just a guy
                           
                          Join Date: Sep 2008
                          Location: Florida
                          Age: 26
                          Gender: Male
                          Posts: 7,133
                          I'm the same. I like the variety a large set list of TMs offer, but I could honestly do without all the useless ones I'm probably never going to use. I wouldn't mind some new ones being added to the list, so long as it doesn't cross a tedious amount of TMs total. I thought 100 was pretty appropriate, but I wouldn't mind if it were to hit 130.

                          As for what TMs we get early in the games. I think it's better they save the stronger moves for later in the game. If they provided all the go-to moves too soon, it'd lessen the challenge of the games in my opinion.
                            #3171    
                          Old March 23rd, 2013 (7:39 PM).
                          Xander Olivieri's Avatar
                          Xander Olivieri Xander Olivieri is offline
                             
                            Join Date: Jun 2010
                            Gender: Other
                            Nature: Hasty
                            Posts: 5,601
                            Quote:
                            Originally Posted by Twilight Sky View Post
                            Just to bring up a slightly different topic, what moves are you guys hoping that the move tutors might teach this generation? I mean, should they continue teaching the elemental punches, or should those finally becomes TMs, also? Basically, what moves from last generation do you see becoming TMs and what moves do you see becoming moves that are...tutor-able, so to speak? :x
                            Its kinda early to talk about Move tutors though. Those don't appear until much later, around the Third/Sequel/Remakes time of appearance. I personally want the Move Tutor list to stay exactly as it is plus add a few moves from Gen 6.
                            __________________
                              #3172    
                            Old March 23rd, 2013 (11:30 PM).
                            vaporeon7's Avatar
                            vaporeon7 vaporeon7 is offline
                            My life would suck without you
                             
                            Join Date: Aug 2010
                            Location: Preparing for trouble and making it double.
                            Gender: Male
                            Nature: Adamant
                            Posts: 5,152
                            I always get a bit disappointed when moves are no longer available because they aren't tutor moves anymore. So I hope they keep all the old ones.
                            __________________
                              #3173    
                            Old March 23rd, 2013 (11:44 PM).
                            Ho-Oh's Avatar
                            Ho-Oh Ho-Oh is offline
                            used Sacred Fire!
                               
                              Join Date: Nov 2005
                              Age: 26
                              Gender: Female
                              Nature: Bold
                              Posts: 35,901
                              I'm kind of more interested in whether they'll keep the Shard system etc. Nothing says they won't, but still - I think maybe they might make it easier to get move tutor moves, possibly...?
                              __________________

                              so it's gonna be forever ... or it's gonna go down in flames
                              Spinoffs and Clubhouse Moderator

                              ... make your dreams come true :heart:

                              Two Time Get Together Winner - Lele & Gloria!

                                #3174    
                              Old March 23rd, 2013 (11:48 PM).
                              vaporeon7's Avatar
                              vaporeon7 vaporeon7 is offline
                              My life would suck without you
                               
                              Join Date: Aug 2010
                              Location: Preparing for trouble and making it double.
                              Gender: Male
                              Nature: Adamant
                              Posts: 5,152
                              Quote:
                              Originally Posted by Forever View Post
                              I'm kind of more interested in whether they'll keep the Shard system etc. Nothing says they won't, but still - I think maybe they might make it easier to get move tutor moves, possibly...?
                              I hope they just make it cost money. It'd make life a lot easier.

                              I wonder if they'll have version exclusive TMs/Tutor Moves.
                              __________________
                                #3175    
                              Old March 24th, 2013 (5:45 AM).
                              Guy Guy is offline
                              just a guy
                               
                              Join Date: Sep 2008
                              Location: Florida
                              Age: 26
                              Gender: Male
                              Posts: 7,133
                              I honestly hope the move tutors will accept something other than shards. In Platinum, it was very specific and then in Unova they made it a bit easier. However, I feel like both ways were just too complicated because sometimes finding shards isn't an easy task ─ especially in DPPt. Either take my money or want something that isn't so difficult to obtain, but please no more shard collecting move tutors.

                              Quote:
                              Originally Posted by vaporeon7 View Post
                              I wonder if they'll have version exclusive TMs/Tutor Moves.
                              I really hope not.
                              Closed Thread

                              Quick Reply

                              Join the conversation!

                              Create an account to post a reply in this thread, participate in other discussions, and more!

                              Create a PokéCommunity Account
                              Thread Tools

                              Posting Rules
                              You may not post new threads
                              You may not post replies
                              You may not post attachments
                              You may not edit your posts

                              BB code is On
                              Smilies are On
                              [IMG] code is On
                              HTML code is Off

                              Forum Jump


                              All times are GMT -8. The time now is 6:41 PM.