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Old January 19th, 2013 (5:42 PM).
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    Suggested name for possible Eeveelution: Wispeon (Ghost-type).

    Hmm. We could have a whole thread complete with fanart about this in General.

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      #1352    
    Old January 19th, 2013 (6:01 PM).
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    Quote:
    Originally Posted by CycloneGU View Post
    Suggested name for possible Eeveelution: Wispeon (Ghost-type).

    Hmm. We could have a whole thread complete with fanart about this in General.

    Cyclone
    I don't mind it, it does sound close to Espeon though.
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      #1353    
    Old January 19th, 2013 (6:15 PM).
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    Ghouleon, Spookeon, Phanteon idk.. I'm sure they'll come up with something creative.
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      #1354    
    Old January 19th, 2013 (6:27 PM).
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    Quote:
    Originally Posted by Suicune™ View Post
    Ghouleon, Spookeon, Phanteon idk.. I'm sure they'll come up with something creative.
    Maybe Specteon, Shadeon, etc.

    Really just any synonym for ghost with 'eon' tacked on the end.
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      #1355    
    Old January 19th, 2013 (6:33 PM).
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      Well is it is ghost, then yeah, I imagine that it''ll start with something that represents ghost-like qualities, or something that describes a ghost~

      Like Specture, or Spooky, or whatever!
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        #1356    
      Old January 19th, 2013 (6:44 PM).
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        I'm hoping for a Ground-type Eeveelution tbh. I dunno, it sort of fits on the Eeveeultion-natural elements theme.
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          #1357    
        Old January 19th, 2013 (6:55 PM).
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        Quote:
        Originally Posted by Aerilyn View Post
        I sincerely hope something new is shared with us soon. I'm getting a little antsy in anticipation waiting for whatever is to come next.
        As am I, but I don't know why. I don't remember being half as excited about Gen V but here I am getting depressed about how slow the info is coming out for VI. I feel as if the info release for B/W was much more gradual than the "short burst followed by nothing" we have for this, but I am probably incorrectly remembering.

        Re: the Eevee chat, I'm still waiting on Toxeon. Above any other type I want a poison Eevee.
          #1358    
        Old January 19th, 2013 (7:09 PM).
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        Well for me a lot of the weaknesses the type has can be quite easily glossed over by the creation of a poison-type weather. But that's quite a common idea when discussing helping the type. If Toxeon was a physical equivalent to Espeon and could induce a hypothetical poison-type weather, it could be quite the beast. Or they could make it Umbreon with swapped defensive stats, but that would be far less fun.
          #1359    
        Old January 19th, 2013 (7:15 PM).
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          Quote:
          Originally Posted by Twilight Sky View Post
          I'm thinking the most plausible would be a Ghost-type, if not maybe a Fighting-type one? I see fighting as quite likely...
          IN THIS CORNER...weighing 300 pounds and current Eeveeweight champion...here is KABLAMEON!

          (Hm, maybe not...)

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            #1360    
          Old January 19th, 2013 (7:16 PM).
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            Quote:
            Originally Posted by Twilight Sky View Post
            Except poison-type weather would be a huge double-edged sword, at least how I imagine it. Would it operate like any other weather, hitting for a certain number of damage each turn, or would it poison your opponent's Pokemon? I can see it working out like the former, and having only poison-types immune to it, but the latter seems like it could definitely backlash a lot. x_x;
            It can be, but look at the potential positives! Maybe it can be like... acid rain, where it can function like hail/sandstorm with poison and steel types being the only one who resists it. Same goes if it poisons pokemon.

            It can have a lot of viable properties like counter-stalling, or poison sweeping, etc. Well, yeah, it might be a little tough to use in practice, but it can be good!
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              #1361    
            Old January 19th, 2013 (7:17 PM).
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            I was thinking:
            50% boost to poison attacks
            Damage to non-poisons per turn (except steel?)
            Steel types no longer immune (in which case the passive damage would effect the steel types)

            If GameFreak wanted to go really wild they could like, give each poison type attack a 30% chance of inflicting bad poisoning, or something. And there could be Swift Swim/Solar Power/Rain Dish equivalents, too.
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              #1362    
            Old January 19th, 2013 (7:39 PM).
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              It's about time they added new weather. If I recall correctly gen II was the last generation to introduce weather and new types...so those two may come up again.
              I'm really hoping for that acid rain, been wanting it since last generation.
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                #1363    
              Old January 19th, 2013 (8:52 PM).
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                It does suck how game freak totally nerfed poison in gen II, but they had to so despite how much I want acid rain/boosts to poison overall I don't see it happening :(
                  #1364    
                Old January 19th, 2013 (11:41 PM).
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                  Quote:
                  Originally Posted by Twilight Sky View Post
                  I mean, the more I think about it, I suppose you can say that the poison type gets small boosts here and there. I mentioned in an earlier post that Poison Tail/Cross Poison were at least steps in the right direction, and adding a base 120 poison attack(aka Gunk Shot) was another step, but I personally feel a lot more can be done, especially since poison is pretty decent defensively, but horrible offensively, so it's like these attacks don't really matter much.
                  True. But let's say acid rain is added, and let's assume it will bump gunk shots accuracy to 100%, then let's assume that a poke will get a drizzle like ability, now ask yourself "do I want to have to have a steel type in my team just to counter frickin muck?". What I think could be done for the poison type is: give them a move similar to foresight (instead allowing to hit steel types with poison moves. Except this one would act like an entry hazard.) and some better poison types, yes I know there are a lot of good ones but poison hasn't had a real boost (pokemon wise) since gen 4.
                    #1365    
                  Old January 20th, 2013 (12:50 AM).
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                  Quote:
                  Originally Posted by Pokemon_Hero View Post
                  BTW, the 3ds logo is on the right instead on left, is there a specific reason why the have changed it after so many years?
                  Hmmm idk, maybe to mark a change in console generations? Like technically I don't really think there's a reason why but that's really the only reason I can think of, unless all 3DS logos are on that side and these games are just following suit.
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                    #1366    
                  Old January 20th, 2013 (2:04 AM).
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                  Quote:
                  Originally Posted by HRforges View Post
                  It does suck how game freak totally nerfed poison in gen II, but they had to so despite how much I want acid rain/boosts to poison overall I don't see it happening :(
                  If you're talking about the "Acid Rain", it was a glitch in Generation IV which was caused by moves like trick room and then using Sunny Day/Hail/Rain Dance/Sandstorm, which ends up cycling through the different weather effects.

                  There would be no way it would benefit in Pokémon X and Y if it was brought back, knowing that it was removed in Generation V. :P

                  But in regards to the Poison status ailment taking damage outside of battle, it was removed in Generation V. Maybe it was because of too many people complaining about having to rush back to the Pokémon Center each time when they didn't have a Full Heal, Pecha Berry or Antidote? I'm sure we're bound to see the same sort of thing as Generation V with the "not taking any damage from Poison status ailment outside of battle" sort of thing.
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                    #1367    
                  Old January 20th, 2013 (3:04 AM). Edited January 20th, 2013 by Spinosaurus.
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                    3DS bar was always on the right yeah. :) They changed it to differentiate it from the DS because it's a new hardware, like how the PS3 had the header on the border next to the spine instead of the PS2 where it was on top. (Though they changed it back on top 2 years later, but it was still different in that it was smaller.)



                    Quote:
                    Originally Posted by Zupplu View Post
                    Argh, so much hate in this post. Gamefreak utilized the DS's capabilities to the maximum in fifth gen, that's what the DS could achieve. So pretty much your first statement is redundant. You can't expect that Gamefreak is going to come out first try with out of the ball park graphics, but look how much 5th gen has improved of 4th gen, graphics wise. And by the way, BW2 was no where near lacklustre, read the reviews. 9.6 on IGN means it's good, not bad.
                    I've seen better looking games on the DS, and even better looking launch games. I'm starting to wonder if Pokemon is the only game you play. But, about your point that I can't expect "GameFreak to hit the ball park"...that IS what I'm doing, and that IS what you're getting mad about apparently.

                    Your point about BW2 reviews is moot. Assassin's Creed 3 and Street Fighter x Tekken got great reviews, where the former was a glitchy, badly designed mess of a game and the former was terribly unbalanced and completely insulted customers with it's disgusting DLC policy. Want to know why they still got good reviews? Because they're big brands, and reviewers are afraid to give them bad scores because they'd lose money. Same case with Pokemon. Not to say B/W2 is a bad game, but really really lackluster, and I'll tell you basically why - it felt more like super B/W rather than B/W2. It was an update, not a sequel. An update to games that should have been like that in the first place.
                    Quote:
                    Originally Posted by .EJ View Post
                    You are aware the games come out in 9 months yea? Meaning what we saw isn't final hence the point of this thread i.e. we are all speculating including you.

                    While you may have been disappointed watching Black/White 2, which were actual improvements over Black/white, I don't understand why be this abysmal over an unreleased game that most people agree looks pretty good in its unfinished state.
                    Yes, and I'm speculating that the games won't be that much different from its trailer. Why am I wrong if I'm doing basically what everyone is doing, except criticizing instead of praising? How is praising unfinished content any better? Or maybe that's why? Because I'm criticizing? 9 months means nothing, and when you consider the fact games usually go gold a month or two before release, it means even less. A lot of games take way more than 9 months to show any improvement. Also...
                    Quote:
                    Originally Posted by .EJ View Post
                    I don't understand why be this abysmal over an unreleased game that most people agree looks pretty good in its unfinished state.
                    MOST? Is PC the only place you go to? If you think I'm bad, I know a particular forum that is completely ripping apart the graphics and laughing at it. (and no, they're not anti-pokemon.)
                    This is a POKEMON forum, everyone is gonna praise it because it's their favorite franchise, and most only played Pokemon so the change to 3D is like a first to them, hence revolutionary. A lot of people thought PS1 game were amazing looking back then, when in reality the PS1 is the worst console to own graphically, and everyone realized that now.
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                    Hey, he has his own opinion. I can respect that.
                    THANK YOU. It's hard to criticize games without fans jumping at you like you're wrong. >_>
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                      #1368    
                    Old January 20th, 2013 (3:47 AM).
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                      Did anyone see Pokemon Smash ?!
                      There are talks that they showed an Eevee behind a black Circle Numbered 8 ...8th Eevee Evo confirmed ?!
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                        #1369    
                      Old January 20th, 2013 (5:01 AM).
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                      Quote:
                      Originally Posted by Mujahid View Post
                      Did anyone see Pokemon Smash ?!
                      There are talks that they showed an Eevee behind a black Circle Numbered 8 ...8th Eevee Evo confirmed ?!
                      Yeah, I saw this too. I'm hoping this is the case considering they were dressing up as the other eeveelutions throughout the show.
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                        #1370    
                      Old January 20th, 2013 (5:18 AM).
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                        Asides from the 1st Gen, Eevee evolutions have only been introduced in even-numbered generations, and given all the hints dropped, it seems likely we'll see at least one more...although what type? I'd quite like to see a Flying-type next, and/or a Rock or Ground-type.
                          #1371    
                        Old January 20th, 2013 (6:27 AM).
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                          Quote:
                          Originally Posted by PokémonShinySilver View Post
                          If you're talking about the "Acid Rain", it was a glitch in Generation IV which was caused by moves like trick room and then using Sunny Day/Hail/Rain Dance/Sandstorm, which ends up cycling through the different weather effects.

                          There would be no way it would benefit in Pokémon X and Y if it was brought back, knowing that it was removed in Generation V. :P

                          But in regards to the Poison status ailment taking damage outside of battle, it was removed in Generation V. Maybe it was because of too many people complaining about having to rush back to the Pokémon Center each time when they didn't have a Full Heal, Pecha Berry or Antidote? I'm sure we're bound to see the same sort of thing as Generation V with the "not taking any damage from Poison status ailment outside of battle" sort of thing.
                          No. What I meant is that in gen II game freak brought in steel and darke, both nerfing the three most OP types gost,psychic,poison. And by acid rain I didn't mean the glitch you mentioned I meant the fan idea of poison getting weather. Plus I think they should bring back poison doing damage outside of battle, it would bring back a level of difficulty that I have missed but not the mechanics of gen IVs because you poke wouldn't faint but instead survive on 1 HP.
                            #1372    
                          Old January 20th, 2013 (6:37 AM).
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                          Quote:
                          Originally Posted by HRforges View Post
                          No. What I meant is that in gen II game freak brought in steel and darke, both nerfing the three most OP types gost,psychic,poison. And by acid rain I didn't mean the glitch you mentioned I meant the fan idea of poison getting weather. Plus I think they should bring back poison doing damage outside of battle, it would bring back a level of difficulty that I have missed but not the mechanics of gen IVs because you poke wouldn't faint but instead survive on 1 HP.
                          You don't think they went a bit far with the nerf for poison, though? It's probably the second worst offensive type there is (after normal). And defensive despite its decent lack of weaknesses it's nothing special. I don't think GameFreak would be worried about overpowering it, and many fans have been calling for some help for the type for quite a while. GF eventually helped bugs, maybe Gen VI will be poison's turn.
                            #1373    
                          Old January 20th, 2013 (6:56 AM).
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                            Quote:
                            Originally Posted by HRforges View Post
                            No. What I meant is that in gen II game freak brought in steel and darke, both nerfing the three most OP types gost,psychic,poison. And by acid rain I didn't mean the glitch you mentioned I meant the fan idea of poison getting weather. Plus I think they should bring back poison doing damage outside of battle, it would bring back a level of difficulty that I have missed but not the mechanics of gen IVs because you poke wouldn't faint but instead survive on 1 HP.
                            This might be a whim, but I think they were aiming towards how pokemon have a system similar to white blood cells attacking those viruses that cause poison, so... they can soon feel better on their own. But yeah, I remember how frustrating it was to run from wherever I am en route to the pokemon center before my pokemon fainted from poison.
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                              #1374    
                            Old January 20th, 2013 (7:02 AM).
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                            Ya I like it how it was in the previous (recent) games because I'd rather not run like crazy to a Pokemon Center really. :( BUT I feel bad for the mons so I heal their status anyway because I'm a good person like that. :)
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                              #1375    
                            Old January 20th, 2013 (7:59 AM). Edited January 20th, 2013 by HRforges.
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                              [QUOTE=Twilight Sky;7501711]You could say the same about Hydro Pump/Thunder in the Rain, as well as Fire Blast in Sun, so I think it would be pretty fair if Gunk Shot also had 100% accuracy. I mean, sure, the only type that resists it is steel, but like many before me have said, it's not like poison types have great offensive power anyway, so aside from Muk, you're really not losing much. That, and Muk is a pretty slow Pokemon, and a good supereffective attack or two usually knocks it out.[QUOTE=twilight Sky;7501711] (SCREW IT YOU GUYS CAN SEE THAT IT IS A QUOTE. In bold for visibility)

                              I see your point. Muk was just a place holder name.

                              Regardless of what I've said, I think poison should get boosted a bit I was just simply showing how ironic it is that poison gets nerfed gen II then possibly gets boosted 4 gens later.
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