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  #51    
Old 4 Days Ago (1:54 PM). Edited 4 Days Ago by BirdstarCat13.
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    Quote:
    Originally Posted by Petuuuhhh View Post
    I can't make an IPS version because I had to expand the ROM in order to fit all the Pokemon. Lunar IPS doesn't support 32 MB ROMs.
    Ah, thanks for telling me! :D Good luck on getting Mega-evolution working,too :3
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      #52    
    Old 3 Days Ago (5:15 AM).
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      Quote:
      Originally Posted by Petuuuhhh View Post
      I can't make an IPS version because I had to expand the ROM in order to fit all the Pokemon. Lunar IPS doesn't support 32 MB ROMs.
      Why don't you use NUPS then? It supports expanded roms.
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        #53    
      Old 3 Days Ago (7:19 AM).
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      Quote:
      Originally Posted by Delta231 View Post
      Why don't you use NUPS then? It supports expanded roms.
      I did. He was asking for an IPS version.
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        #54    
      Old 3 Days Ago (7:38 AM).
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      Quote:
      Originally Posted by Petuuuhhh View Post
      I think the Mega Evolutions will crash PGE sometimes. I imported them from a buggy other resource. My Advance Map .ini should allow you to see more Pokemon, but if you want to learn how to expand it yourself, here's two links:
      A-Map 1.92: https://pastebin.com/13djBRnT
      A-Map 1.95: https://www.pokecommunity.com/showthread.php?t=324867
      Make sure to use reverse hex when it calls for your new number of Pokemon.
      Update: My Advance Map .ini does NOT expand the number of wild Pokemon in Advance Map. However, it does relocate some assets and changes the text to English. If you want to expand the number of wild Pokemon in Advance Map, see the tagged part of this post.
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        #55    
      Old 2 Days Ago (8:29 PM).
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        It's perfectly safe to change the Level 101 '--' moves that show up in PGE when editing certain Pokemon, right?
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          #56    
        Old 2 Days Ago (12:48 PM).
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        Quote:
        Originally Posted by Lord Comquat View Post
        It's perfectly safe to change the Level 101 '--' moves that show up in PGE when editing certain Pokemon, right?
        Yes, it is.
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          #57    
        Old 2 Days Ago (2:27 PM).
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          Any trainer editor that can work with this?
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            #58    
          Old 2 Days Ago (4:01 PM).
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          Quote:
          Originally Posted by bluhacks263 View Post
          Any trainer editor that can work with this?
          I'm about to upload my HTE .ini.
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            #59    
          Old 2 Days Ago (4:06 PM). Edited 2 Days Ago by Petuuuhhh.
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          I've uploaded the Settings.ini file for an expanded Hopeless Trainer Editor =)

          Also, I've deleted the roms.ini and AdvanceMap.ini files because they don't change anything from the vanilla .inis.
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            #60    
          Old 1 Day Ago (10:44 AM).
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            Quote:
            Originally Posted by Petuuuhhh View Post
            I'm about to upload my HTE .ini.
            Just to let you know PGE's trainer editor works with this too.
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              #61    
            Old 21 Hours Ago (8:35 PM).
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              Any way to add the new Pokemon in Amap?
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                #62    
              Old 6 Hours Ago (11:08 AM).
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              To expand the Pokemon in A-Map:
              A-Map 1.92: https://pastebin.com/13djBRnT
              A-Map 1.95: https://www.pokecommunity.com/showthread.php?t=324867
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