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Team Recruitment/Volunteering

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45
Posts
9
Years

  • Position(s) being recruited to: Pixel Artist/Spriter, map-designer, scripter
  • Team name: Currently there is no team name, and am open to suggestions once I get a couple people.
  • Team members: Me, myself, and I
  • Game title: Pokemon Isles of Battle (may or may not change in the future)
  • Current progress made: Planning
  • Link to the game's PokéCommunity thread: http://www.pokecommunity.com/showthread.php?t=353499
  • Preferred method of contact: I use Skype and AIM, send me a message if you're interested please
  • Additional information: This is my first actual fangame project for Pokemon that's anywhere similar to a main-series pokemon game, and I'm REALLY hoping that this one doesn't crash and burn.
 
6
Posts
8
Years
  • Age 26
  • Seen Oct 2, 2015
Recruiting people

Looking to recruit: Looking atm. for someone that can animate sprites + a second programmer for mapping and such + at last im searching for a spriter for tiles and/or character sprites.
Project Title: Dont have a name yet
Team Name/Team Members: Dont have a name yet
Team members we do have:

Project leader + Artist, im doing all the art for the game
Programmer, he is doing the mapping of the game
Musican, he makes custom soundtracks for the game
Progress/Screenshots: We`ve been working quite a bit, and i can show you some stuff we got so far.

Hometown:

http://puu.sh/jxqlT/25db6c998a.png
http://puu.sh/jxqoK/585405e38a.png
http://puu.sh/jxqqM/b2f0ef8b9e.png
http://puu.sh/jxqsM/2844fd2039.png

What we got so far:

Story plot done
Character design WIP
Hometown done
First custom soundtrack of the game done

Additional Information: We`ve got a great start so far, allthough we would like let it go by even faster with another programmer.
We do also really need a animator, cause what is a pokemon game without animating sprites right?!
If you are interrested then please, hit me up!
And if you have any questions or whatever, then feel free to ask them!

Method of Contact: Twitter: @Themangoartist_ or skype: Stealthgert
Thanks allready!
 
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53
Posts
8
Years
  • Age 34
  • Seen Nov 20, 2016
Position(s) being recruited to: Music, Pixel Animator and a Java Programmer for an Andorid Version of the game!
Team name: IBC
Team members: Slyarch Shedinja Smiley corp Yoshijosh55
Game title: Pokémon Heirarchy
Current progress made:10%
Thread http://www.pokecommunity.com/showthread.php?t=353950
Preferred method of contact: just pm me
 
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Fotomac

Genwunner and proud of it
909
Posts
8
Years
  • Age 32
  • Seen Jan 9, 2023
Recruiting a team member
  • Position(s) being recruited to: Engine personnel, mapper, programmer, stereographer, artist, spriter, music composer and/or arranger, creative personnel, translation personnel (including assistants)
  • Team name: Atlantic Arts
  • Team members: Me (head of creative department, head engineer), looneyman1 (story personnel), Froakie34 (events), Caelem (story personnel, events)
  • Game title: Pokémon R3D and Green 3D
  • Current progress made: Only the background, plot, and a primitive map of the Albion region thus far.
  • Link to the game's PokéCommunity thread: http://www.pokecommunity.com/showthread.php?t=354126
  • Preferred method of contact: PM or game thread
  • Note: I'll be using Gamestudio for this project, in order to achieve the full Gen VI effect. Those interested in working with me on the engine or any related aspects thereof can download Gamestudio and learn how to use it here.
  • Note 2: For now, priority will be focused on engine personnel and artists as far as recruitment is concerned.
 
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32
Posts
9
Years
  • Age 27
  • Seen Mar 23, 2024
Recruiting Team Members

Position(s) being recruited to: Spriter, Scripter, Map Designer, Story Team
Team name: Team Azure Dusk
Team members: Just me at the moment
Game title: Pokemon: Azure Dusk
Current progress made: 0.01%
Link to the game's PokéCommunity thread:
http://www.pokecommunity.com/showthread.php?t=354414
Preferred method of contact: PM or Poke Amino (Username: Tim J)
 
15
Posts
9
Years
  • Age 43
  • Seen Nov 1, 2017
Pokemon Temporal and Spacial

Recruiting a team member
Position(s) being recruited to: Any :)
Team name: None
Team members: PappapiconVik
Game title: Pokemon Temporal and Spacial
Current progress made: Working on scripting custom features in, rehashing game engine for Essentials v16.2
Link to the game's PokéCommunity thread: http://www.pokecommunity.com/showthread.php?t=356104
Preferred method of contact: PM
 
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46
Posts
10
Years
  • Seen Jan 19, 2017
Recruiting a team member
Position(s) being recruited to: Mappers, Scripters, anything else
Team name: no name yet
Team members: just me
Game title: Mega Revolution
Current progress made: to Camphrier Town. Route 6,7, Connecting Cave just map. about 10-15%

Screenshots:
Spoiler:

Preferred method of contact: PM or contact me in facebook /thaidatdh
Additional information: This game is remake of XY and i plan to make second region with fakemon.
 
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Crystal Noel

RPG Maker VX Ace Scripter
222
Posts
11
Years
Recruiting a team member
  • Position(s) being recruited to: Artist
  • Team name: Pokémon XD: Darkness Beyond Time
  • Team members: Just me
  • Game title: Pokémon XD: Darkness Beyond Time
  • Current progress made: About 4 hours of game play (2 Badges, about level 30)
  • Link to the game's PokéCommunity thread: http://www.pokecommunity.com/showthread.php?t=357574
  • Preferred method of contact: PM on this forum
  • Additional information: Full information for what's needed in the game's thread
 
20
Posts
10
Years
  • Age 29
  • Seen Jan 10, 2022
Recruiting a team member

We are looking for someone who can draw out tiles and animate them. Aka a Tiler.

Team Andromeda

Emmet (Spriter and Concept Design) Raphael "Feeniks" (Music Production) Swagnificent (Event Scripter, RGSS) Shadow (Character Sprites) Tilman Ah (Event Scripter) Shyemest (That's me!)(RGSS, Manager, Concept Design, Small animations)

Pokemon Andromeda
100 of 230 pokemon completed. Storyline made. Main Character made.

Thread: http://www.pokecommunity.com/showthread.php?t=357522

Preferred method of contact: Skype (Shyemest) We will add you to the team after I've had a little talk about your style.

Team Andromeda are filled with a bunch of crazies. I really want you to enjoy your time in our team. I assure you'll love it.
 

TBM_Christopher

Semi-pro Game Dev
448
Posts
14
Years

  • Position(s) being recruited to: Musician
  • Team name: Team names are for people who make more than one fangame :P
  • Team members: Just myself
  • Game title: Pokemon: Chromatic Version
  • Current progress made: First Demo complete
  • Link to the game's PokéCommunity thread http://www.pokecommunity.com/showthread.php?t=358332
  • Preferred method of contact: Skype, visitor message or private message
  • Additional information: In particular, I'm looking for someone willing to produce music which meshes with the styles of Pokemon's metal and color generations(Game Boy Color / Game Boy, GSC/RBY), as I'm not musically inclined. I have a couple songs in particular in mind that would need to be recreated in this style. Original composition won't be necessary, but ability to play a song by ear may help. Please send me a sample of your relevant work via PM/Visitor Message!
 
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Controversial?

Bored musician, bad programmer
639
Posts
13
Years
  • Age 27
  • UK
  • Seen Oct 11, 2020
Area looking for work:
Hey all. I'm a composer and musician who's had a few years of experience composing and is looking to be able to compose in a video game environment, as it's something I haven't properly tried before. I'm a pianist myself, and most of my instrumental work features piano principally, but I'm also adept in composing in other fields.
Relevant examples of your work:
The only instrumental music I've released is piano music under the stage name wetoreupthecanvas; I've released an album under that moniker, you can find it here:
https://wetoreupthecanvas.bandcamp.com/album/a-night-in-vermilion
Preferred method of contact:
Feel free to Skype me at insertsomethingrandomhere (be sure to mention this post if you do, haha) or PM me. I'll usually get back to you shortly.
Additional information: (optional)
Not really much else to say, except that I'm really looking forward to being able to compose in an environment such as this for a Pokemon fangame. Pokemon's been something that I've been into for the past 12-13 years or so, and as a composer having any kind of opportunity to compose in that context is incredibly exciting. So if you're looking for a composer, please get in touch :P
 
22
Posts
8
Years
  • Age 22
  • Seen Nov 25, 2016
Hey guys! I'm making a fangame, and would like some help, as I can't sprite to save my life. So, here is some info on my game!


  • Position(s) being recruited to (In order from most needed to least): Spriter, Script Maker/Coder (But any help is appreciated, so don't be shy!)
  • Team name: (I wanted to decide once we have more members)
  • Team members: Fakemon123, Alex Naveira, GaragebandPoke
  • Game title: Pokemon Aura
  • Current progress made: Just finished mapping a forest that is one town before the first gym. Finished eventing Route One. We have no demos out, but are hoping to have one released shortly!
  • Link to the game's PokéCommunity thread OR At least 4 screenshots unique to your game:
  • Qd1j8W5.png
  • IfiN9dU.png
  • mDbM5Fo.png
  • Yt4HAUT.png
  • az0Wo6d.png
  • h00dJCC.png
  • u93UXUR.png

  • Preferred method of contact: PokeCommunity PM, Skype (Fakemon123)
  • Additional information: My thread has not yet been accepted, so here is a small summary of the game: For many years Tritist has been a place of peace, a tropical paradise. However, when two evil organizations start snatching Pokemon from trainers, Professor Maple sends you and five friends on a quest. Maple has learned that the groups are in league with the Cipher Syndicate, an organization hailing from Orre, the region just south of Tritist. They specialize in artificially closing the doors to Pokemon's hearts, turning them into Shadow Pokemon. Can you stop them in their tracks, before a third Shadow Incident arises?
We are hoping to make a game with 32x32 graphics (In progress), a custom soundtrack (In progress), an interesting plot, that not only brings back Pokemon Colosseum and XD, but introduces a new region of Pokemon to explore! We hope to have 150 Pokemon, with around 300 Pokemon available in the game. We also would like to have three regions in the game, Tritist (Fanmade), Orre (Official), and Omarra (Fanmade Battle-Based Region)! Thanks for reading, and I hope you enjoy the game!
 
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Dylanrockin

That guy
276
Posts
12
Years
  • Age 28
  • Seen Jun 9, 2016
Hey guys! I'm making a fangame, and would like some help! Currently, I am right now in the need of a scripter. I know how to script, to some extent, however, when it comes to some of the more complex aspects of RGSS, I fail miserably. Also, I am in the need of a graphics artist, not for fakemon or anything like that, but just for tiles.

trchar001.png

  • Current openings are basically as stated above, such as Scripter/Tiler, so that's pretty much it.
  • Team name? It's up to you, really. Horizon Seekers would be cool.
  • Current members: lilibehilina3siste spriter/menu graphic artist
  • Game Title: Pokemon Symphonic Horizon
  • Current progress made: I just finished fixing the Dynamic Partner Trainer System for my game, and created several new maps.
  • Screenshots: Down below
  • Preferred method of contact: PokeCommunity PM, Skype (dylanlaufer)
  • Additional information: My thread has been around on PM for a year now, and the main goal of my game is NOT to be the best fan-game ever made, nor to be the best Fakemon game around (especially since I don't really want to use fakemon for my game). But, the main goal of my game is to convey an excellent story with proper character development and a plot straight out of a Traditional J-RPG. My game used Tales of Symphonia, my favorite game of all time, as the inspiration for it. A lot of themes and core aspects from the Tales series was adapted into my game, such as the Skit System which was made by me, see video down below. I don't care about having an ego-boost in terms of having the "best fangame ever" title or anything like that, but, I have worked hard to create a game that conveys proper character development and a story that will definitely tug on some heart strings.
Spoiler:


My main goal for this is to finish a list of scripts that I have planned and get the last few menu graphics completed. So, if anyone is willing to lend a hand in regards those small requests, I'd be more than happy to have you aboard, since all I need to finish is just a few small bits and bobs :)

Skit System in Action


On top of that system that I made, I am also the proud creator of the Symphonic Horizon Manga Adaptation. Here, you can read the first page of the manga, out of the three available:

Spoiler:
 
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VisualJae

[size=1][FONT=Michroma][color=#a42525][b]Spam Hype
1,128
Posts
8
Years
Looking for:

Position(s) being recruited to:
Temporary programmer (Ren'Py - Python)

Team name:
Pokémon Visual

Team members:
Myself (developer/programmer), dmjh93 (character artist/editor), moonmachine (background artist), zygarde, toriko09 (funding), additional contributing writers and artists

Game title:
Pokémon Academy Life

Current progress made:
Prologue demo v1.0.1c publicly available; Demo v1.0.2 slated for late January/early February - We move fast. Development is less than four months old.

Link to the game's PokéCommunity thread:
http://www.pokecommunity.com/showthread.php?t=356909

Preferred method of contact:
PM via site or email [email protected]

Additional information: (optional)
The current demo version already exceeded 9,000 downloads and a 4.7/5 rating based on over 200 reviews in less than a month. The audience exists. I currently do all the programming and it would be great to have someone familiar with coding in Python and using the Ren'Py platform to assist in developing a battle engine. I can likely create one eventually, but my plate is full and I'd like to get that out of the way and tested before it potentially becomes a logjam.
 
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crispybacon1234

Pokémon IR/NG Dev
103
Posts
9
Years
Positions being recruited to:

Concept Designer
Simply put, I'm awful at art. This project desperately needs someone who's talented at making Ken Sugimori style concept designs, which will then be sprited and used in the game.

For this role you may be asked to:
  • Design character art based on existing characters from the Pokémon Universe.
  • Design character art for original characters.
  • Design concepts for all-new Mega Pokémon.

Spriter / Pixel Artist
Once we've got some good looking concept art, we'll need someone to turn that artwork into pixel-work. If you think you're a talented Spriter / Pixel Artist and want to work on a growing project, you've come to the right place.

For this role you may be asked to:
  • Create NPC and Trainer overworld sprites.
  • Create Trainer battle sprites.
  • Create Trainer Back sprites. (Possibly)

Sprite animator
Similar to the Spriter / Pixel Artist role, except this involves animating pre-existing sprites. The sprites that you animate may be from the Spriter / Pixel Artist, or from another credited source.

For this role you may be asked to:
  • Animate front and back sprites of Mega Pokémon
  • Animate Trainer battle sprites. (Possibly)

NOTE THAT YOU DON'T HAVE TO BE A SKILLED SPRITER / PIXEL ARTIST TO BE GOOD AT ANIMATING SPRITES

Team Name:
(None as of yet)


Team Members:
Me - Everything (apart from Composer)
Nanashima - Composer (Check out the OST so far: https://www.youtube.com/playlist?list=PL...V2eHOZ6SWL)

Game Title:
Pokémon Infernal Red and Natural Green

Current Progress Made:
The game is roughly half complete, consisting of story progress up to the first 4 Gyms.

Screenshots and further information can be found on the project's GameJolt page and our Pokécommunity thread:
GameJolt: http://gamejolt.com/games/pokemon-infern...reen/81423
Pokécommunity: http://www.pokecommunity.com/showthread.php?t=350900

Preferred Method of Contact:

Comment below, PM me here on Pokécommunity, or shoot me an email at [email protected]

Additional Information:
  • I'm getting to the stage in this project where I need to start putting together a talented team of individuals so that this remake can be the best it possibly can. (because working alone for months is lonely and tiring)
  • If you do apply for a position, all I ask is that you are prepared to see this project to the end. I've seen too many aspirational projects collapse because of people leaving or losing interest, and I have no intention of repeating their mistakes. I will also ask to see previous examples of your work or set you a task so that you can prove yourself to be capable of the position.
  • If you feel like you're strong in more than one of these positions, feel free to apply for more than one.
  • I'm readily available and quick at replying to messages, so don't hesitate to ask any questions about the open positions.
 

sharzin

the biggest iranian pokemon fan
138
Posts
8
Years
Recruiting a Team Member
Team name: kanto neoers
Team Leader: sharzin (me) (obviously)
Current Members: Just me.
Current Game title: Pokémon Adventures In Neo Kanto
Current progress made: well im still doing the first town
Position(s) needed: spriting - animation making (anime style) - scripting - bug fixing - anything
Timezone:
UTC + 3:30, iran Time
Preferred Method of contact: visitors massage in my profile (maybe i create a thread sooner or later) - pm- telegram(+98 9370 37 3577)
screenshot:
Spoiler:

Additional Info:currently in need of: leaf hg/ss styled ow - red hg/ss styled surf- run - bicycle ow - lyra ow - hg ss kanto midis.
 
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63
Posts
16
Years
Music skills to be recruited

I am very much interested in making some music for any games in development. To be able to participate in the making of a game would be so great for me. I play Piano and I have been writing songs for several years now, playing songs for decades and love it so much, it is such a passion of mine.

I am also a graphic designer too if there is anything in that area that needs doing, however the music part takes priority for me. I will leave several links to my songs including a cover of a Pokemon song below.

Links:

https://soundcloud.com/liam-fitzgerald-3/pokemon-gym-leader-gen-1

https://soundcloud.com/liam-fitzgerald-3/untitled2

https://soundcloud.com/liam-fitzgerald-3/brand-new-instrumental-up-to-1st-chorus

https://soundcloud.com/liam-fitzgerald-3/nightmare

Feel free to browse my other songs although some are old and my voice isn't the best yet (irrelevant). I am available a lot of the time although I do go to uni (in my last semester). Weekends are great for me and some days in the week too.
 

sharzin

the biggest iranian pokemon fan
138
Posts
8
Years
Music skills to be recruited

I am very much interested in making some music for any games in development. To be able to participate in the making of a game would be so great for me. I play Piano and I have been writing songs for several years now, playing songs for decades and love it so much, it is such a passion of mine.

I am also a graphic designer too if there is anything in that area that needs doing, however the music part takes priority for me. I will leave several links to my songs including a cover of a Pokemon song below.

Links:

https://soundcloud.com/liam-fitzgerald-3/pokemon-gym-leader-gen-1

https://soundcloud.com/liam-fitzgerald-3/untitled2

https://soundcloud.com/liam-fitzgerald-3/brand-new-instrumental-up-to-1st-chorus

https://soundcloud.com/liam-fitzgerald-3/nightmare

Feel free to browse my other songs although some are old and my voice isn't the best yet (irrelevant). I am available a lot of the time although I do go to uni (in my last semester). Weekends are great for me and some days in the week too.
i think im going to need you for now just a midi version of BlazBlue Calamity Trigger - Rebellion
 
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