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Tool Pokémon Gen III Rom Hacking Suite Page 40

Started by karatekid552 February 23rd, 2014 11:14 AM
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Lunos

Random Uruguayan User

Male
Montevideo (Uruguay)
Online now
Posted 15 Hours Ago
2,055 posts
11 Years
Can someone help me add sprites to fire red using this? After adding the front sprite I try adding the back sprite but for some reason, the pallet changes. I check to make sure all the colors were the same and they are, I don't know how to fix this could someone help me?
I don't know how to fix your issue, but I know that if it also happens with Wichu's Advanced Series then there's something wrong with your sprite.
Age 21
Male
Seen 1 Week Ago
Posted March 23rd, 2019
545 posts
7.1 Years
Here is a screenshot of the issue. I noticed that the order that the pallet is in switches for some odd reason. maybe that could be the problem.

Attachment 82770
Okaaaaay? It's because the layout of a sheet that Pokemon uses should be "Normal Front, Shiny Front, Normal Back, Shiny Back". That's what those boxes are for. Your best shot? Make a 256x64 spritesheet.
Seen November 15th, 2017
Posted October 24th, 2017
19 posts
2.5 Years
Okaaaaay? It's because the layout of a sheet that Pokemon uses should be "Normal Front, Shiny Front, Normal Back, Shiny Back". That's what those boxes are for. Your best shot? Make a 256x64 spritesheet.
Ok, I tried this and the Normal sprites worked but the shinnies didn't. I also checked how the other sprites were laid out and its "Front Normal - Back Normal - Front Shinny - Back Shinny". Also the Advance series doesn't have working downloads and Norton says the version I have is unsafe.

screenshot_20170813_182305.png

screenshot_20170813_182215.png

U.Flame

Humbled Beginner

Age 24
Male
Sapphire City
Seen 15 Hours Ago
Posted 1 Day Ago
1,285 posts
11.4 Years
I attempted to add multiple character sprites to use as mugshots, and am having difficulties doing so.
I compressed the needed images to 64x64, and used indexed them to 16 colors, making sure the first color won't actually be used since transparency isn't needed here.

I started by replacing Bulbasaur using the 256x64 insertion method, and renamed it SaraSkit1. This went smoothly and gave no issues. Then Ivysaur was next, renaming it SaraSkit2 and inserting another spriteset. Upon opening the offset window, but before even letting me choose one, an error pops up and I can forced into the ini recovery process. Upon reset, the program opens an error log, and while changing the name of Ivysaur, it did not successfully change the sprite. The Pokedex entry was even corrupted. I attempted this multiple times with multiple backups, each time with the same result. I don't know what's wrong, the sprites seem to have been indexed properly so I don't know why it's giving me trouble. I took screenshots of the whole process, and included them in this gallery: https://imgur.com/a/XpJwg

I have reattempted with multiple Emerald roms with different sprites. The first insertion always goes well, but from then on it never works, with the same errors. What is causing this to happen?
Hacks I'm working on:
(Name in Progress) My main project, actively in development
Tales of Link GBA Remake: Secondary project, developing whenever I'm able.
3rd Gen Multiplayer Project: Research and development, really just experimenting for the moment
Pokemon Cursed/Creepy White: Group project, on hiatus for now with plans to return eventually.
Animal Crossing Wild World playing as an animal: experimental, messing with models and textures

Hacks I've worked on in the past:
Pokemon Ruby Destiny Broken Timeline (pre-reboot) - Assisted with maps
Pokemon HeartGold Prince Boo Edition - Experimental project with three small changes. Made at the request of YouTube LPer PrinceBoo21.

Recently came to realize I know significantly less than I thought I did. Basically, years of self-taught experience amounted to very little. After seeking tutorials and help, I've become more competent, but I have a long way to go. I look forward to learning more, in the meantime, I'll call myself a beginner, not a veteran.

Times I've been ninja'd: 18
Times I've ninja'd people: 3
Seen April 4th, 2018
Posted March 21st, 2018
1 posts
1.6 Years
Hi all, I get the following error when trying to open an unmodded LeafGreen ROM on Linux Mint:

ERROR:

Traceback (most recent call last):
File "/media/Storage/Secret-Tool/build/mainUbuntu/out00-PYZ.pyz/wx._core", line 14665, in <lambda>
File "<string>", line 438, in reload_all_tabs
File "<string>", line 454, in __init__
File "<string>", line 540, in __init__
File "<string>", line 723, in __init__
File "<string>", line 784, in __init__
File "<string>", line 959, in generate_ui
IOError: [Errno 22] Invalid argument

The program then tries to recover from the error, but the error just comes up again in an infinite loop every time I try to recover it. Does anyone know what's going on, and/or how I can get around this?

PS: also Help->contact doesn't work. I tried that first, but it said the message didn't send and didn't give any reason for the failure.

Jakob99

Worlds greatest trainer.

Male
Farmington AR
Seen June 23rd, 2019
Posted June 18th, 2019
61 posts
6.6 Years
Hi all, I get the following error when trying to open an unmodded LeafGreen ROM on Linux Mint:

ERROR:

Traceback (most recent call last):
File "/media/Storage/Secret-Tool/build/mainUbuntu/out00-PYZ.pyz/wx._core", line 14665, in <lambda>
File "<string>", line 438, in reload_all_tabs
File "<string>", line 454, in __init__
File "<string>", line 540, in __init__
File "<string>", line 723, in __init__
File "<string>", line 784, in __init__
File "<string>", line 959, in generate_ui
IOError: [Errno 22] Invalid argument

The program then tries to recover from the error, but the error just comes up again in an infinite loop every time I try to recover it. Does anyone know what's going on, and/or how I can get around this?

PS: also Help->contact doesn't work. I tried that first, but it said the message didn't send and didn't give any reason for the failure.
I have the same issue as well, but with a Fire Red rom and it's on Windows 10. Recovering the ini's doesn't work either. I should note that Pokémon Emerald works fine. Anyone have a fix for this?
Pokemon Platinum friend code 4th generation= 0948-1529-1887 (Discontinued due to Nintendo Wi-Fi being disabled)

If you want to port over the new routes introduced in HeartGold and SoulSilver that lead to the Safari Zone, then head over here and watch the thread for updates. So far, Cliffs Edge Gate, and Route 47 are done. Next up is the Cliffs Cave.


Working on a POKeMON Emerald hack. This will feature POKeMON from Shinnoh, but just the ones that evolve from POKeMON already in the Pokedex (Gallade, Dusknoir, Probopas, Frosslass, Magnezone, Rhyperior). The one exception may be EEVEE if I can get more evolutions added in so you can evolve to LEAFEON and GLACEON.

Jakob99

Worlds greatest trainer.

Male
Farmington AR
Seen June 23rd, 2019
Posted June 18th, 2019
61 posts
6.6 Years
Hello, great job! Does this work for emerald by any chance??
Yes it does. Firered is broken right now (unless it works for you), but am gonna try the previous version to see if that works. And the Firered issue is not a windows 10 issue as I tried it on a windows xp virtual machine and the program threw the same error.
Pokemon Platinum friend code 4th generation= 0948-1529-1887 (Discontinued due to Nintendo Wi-Fi being disabled)

If you want to port over the new routes introduced in HeartGold and SoulSilver that lead to the Safari Zone, then head over here and watch the thread for updates. So far, Cliffs Edge Gate, and Route 47 are done. Next up is the Cliffs Cave.


Working on a POKeMON Emerald hack. This will feature POKeMON from Shinnoh, but just the ones that evolve from POKeMON already in the Pokedex (Gallade, Dusknoir, Probopas, Frosslass, Magnezone, Rhyperior). The one exception may be EEVEE if I can get more evolutions added in so you can evolve to LEAFEON and GLACEON.
Seen December 2nd, 2018
Posted December 2nd, 2018
13 posts
1.3 Years
Actually I downloaded the zip file from dizzy eggg on github, and changed the new pokes line and dex pokes line. Afterwards I'm a bit lost. I tried typing the line in step 5 in python and on windows cmd just in case (just to make sure lol) and received invalid syntax in each. Any clue what I did wrong?

Edit: It says script is unidentified. Unfortunately I don't know python, I only know some c++ :/ help is appreciated!

Jakob99

Worlds greatest trainer.

Male
Farmington AR
Seen June 23rd, 2019
Posted June 18th, 2019
61 posts
6.6 Years
Thanks! I'm brand new to this, how do I add new pkmn to an emerald hack? I've messed around with it and tried changing values in the .ini but I got an error.
No problem! To add new Pokémon, you have to replace an existing Pokémon right now. Adding in new Pokémon space is not supported in Emerald right now, only on BPRE Firered, but that rom is broken with this tool now (at least for me). Using an older version doesn't work either, and opening it in YAPE throws an error as well, and the rom was freshely downloaded. Using the rom from the physical cart is a fail as well. I do get an error message that pops up when I first start my computer saying there is an issue with the Microsoft .NET framework (it pops up in the same dialog box that the errors in Pokémon tools made in the .NET framework pop up in (as in the one that explains about envoking Just In Time Debugging to handle the error rather than this dialog box)), so I wonder if that might be the issue here (but I don't think this tool has any .net framework in it, just pure python) mikeg0305, could I get you to test a Firered rom for me please and see if it works on your end by chance? When you search for the rom, download it from both Emuparadise and Loveroms first, as both of their fire red roms throw the error. If those error, then try another download site and see if that works.

EDIT: Here's my error message.
Pokemon Platinum friend code 4th generation= 0948-1529-1887 (Discontinued due to Nintendo Wi-Fi being disabled)

If you want to port over the new routes introduced in HeartGold and SoulSilver that lead to the Safari Zone, then head over here and watch the thread for updates. So far, Cliffs Edge Gate, and Route 47 are done. Next up is the Cliffs Cave.


Working on a POKeMON Emerald hack. This will feature POKeMON from Shinnoh, but just the ones that evolve from POKeMON already in the Pokedex (Gallade, Dusknoir, Probopas, Frosslass, Magnezone, Rhyperior). The one exception may be EEVEE if I can get more evolutions added in so you can evolve to LEAFEON and GLACEON.

Jakob99

Worlds greatest trainer.

Male
Farmington AR
Seen June 23rd, 2019
Posted June 18th, 2019
61 posts
6.6 Years
Ahh so i have to do lccoolj's method. Man i got lost on step two lol. And sure jakob, I'll try it out for sure. On quite the drive right now, but once I get settled I'll let you know the results.
I guess so. And sending a message through the contact button is broken. Hopefully someone has a fix for this. Thank you soo much. Drive safely. I just tried it on my desktop and got the same error as my laptop when trying to open the rom, and this one was downloaded from rommania, and not loveroms and emuparadise, leading me to believe it's either the rom's issue or the programs issue. Your help is still needed, incase it works for you.
Pokemon Platinum friend code 4th generation= 0948-1529-1887 (Discontinued due to Nintendo Wi-Fi being disabled)

If you want to port over the new routes introduced in HeartGold and SoulSilver that lead to the Safari Zone, then head over here and watch the thread for updates. So far, Cliffs Edge Gate, and Route 47 are done. Next up is the Cliffs Cave.


Working on a POKeMON Emerald hack. This will feature POKeMON from Shinnoh, but just the ones that evolve from POKeMON already in the Pokedex (Gallade, Dusknoir, Probopas, Frosslass, Magnezone, Rhyperior). The one exception may be EEVEE if I can get more evolutions added in so you can evolve to LEAFEON and GLACEON.
Seen July 14th, 2018
Posted July 6th, 2018
1 posts
1.3 Years
The problem i have is that i use the spanish version of pokemon emerald and it doesn't work, the error is list index out of range, but i tried the English version and it works well.
The problem comes here, for me is better in Spanish and I have complete all the story in the Spanish version.
Other problem is that I am very tenacious XD and i want to play the game in Spanish

Anyone knows how to solve this index issue?

Sorry for my English, but i am Spanish XD and thanks

Lunos

Random Uruguayan User

Male
Montevideo (Uruguay)
Online now
Posted 15 Hours Ago
2,055 posts
11 Years
The problem i have is that i use the spanish version of pokemon emerald and it doesn't work, the error is list index out of range, but i tried the English version and it works well.
The problem comes here, for me is better in Spanish and I have complete all the story in the Spanish version.
Other problem is that I am very tenacious XD and i want to play the game in Spanish

Anyone knows how to solve this index issue?

Sorry for my English, but i am Spanish XD and thanks
The pokeroms.ini file doesn't have any information about the Spanish ROMs, so you're gonna have to provide said information by yourself, following the presentation pattern that the file already shows.
The offset with the pokémon data table, the offset with the items table, the offset with the pokémon sprites table, et cetera.

whatstherhythm

Female
Bay Area, California
Seen August 4th, 2019
Posted May 5th, 2019
1 posts
163 Days
Apologies for reviving this old thread, but it won't open due to "Can't open file 'Resources/Icon.png' (error 2: No such file or directory); Failed to load image from file "Resources/Icon.png". Is there any solution?
Juno - Reyes - Frights
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