Trainer Class: Poké-Druid
You care about the nature. Actually it's your whole life. You decided to help poor Pokémon that are constantly pushed away from their homes. Now, you're on your way to Sinnoh, where people control more and more of the land. You're here for justice!
Spirit Animal - Poison, Grass, Chem teacher (I hope you won't take it offensive :D It's Poison-Type and poisons are part of Chemistry), Chemistry, Green
This Pokémon was with you from the very beginning. It must be on 1st place of the party in every Gym/E4/Rival battle.
Exotic Companion - Forest, Slender, Exotics, Variety of colours, RnB, Africa, Dawn, Fun
This Pokémon was 1st Pokémon you ever took care of since you became Druid. It decided to stay at your side and serve the good side. It can only learn elemental attacks - Normal, Grass, Fire, Water, Electric.
Damnation Fox - Brains, Fox, Good, Leo, Adamant, Kind
Your last Pokémon is fierce fighter. It protected other Pokémon in Sinnoh before you came here. It can only learn Special and Status Moves.
Trainer Missions:
Wanderer's path: You can only use items you find. Only exception is before E4, where you can buy some Revives and Full Restore, if you want.
Protect the green: On any plain/forest Route, you have to beat EVERY trainer before leaving.