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Resources Sugimori Palettes: The DS-style 64x64 Pokémon Sprite Resource Page 9

Started by MrDollSteak October 8th, 2014 6:12 PM
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MrDollSteak

Formerly known as 11bayerf1

Age 24
Male
Hong Kong
Seen 2 Days Ago
Posted May 15th, 2019
846 posts
10.7 Years
Hey, hopefully this is still active ^_^ I've come up with a rough Sigilyph sprite (could do with a little cleaning up) for which I hope to also make a second frame and convert to a Sugimori palette. How does it look at the moment?


Completed the full sprite sheet (with some improvements, using the backsprite from Chaos' thread):


Here it is in action:
https://drive.google.com/open?id=1wsyNeu7Y3acbTfZAxOvXKZ3xow-doFIi
Good initiative and it looks great, I have already completed Sigilyph though, and it should be in the dropbox for you to have a look at. The second frame is very useful though, and I think will work nicely with some slight modifications.

Hey, do you still need help for this project?
If you want to help, making 2nd frames for the 5th gen sprites that I haven't would be great!

Snivy GBA BACKSPRITE not shiny backsprite
No. Please read the rules.
Seen 1 Week Ago
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201 posts
1.8 Years
Scrafty, Cubchoo, and Deoxys Normal Forme all have pallete errors when using Wichu's sprite importer.
I fixed Cubchoo.



The problem was its normal front and back sprite were aligned 1 px more to the right than they needed to be, so I simply fix that in gimp and voila...

MrDollSteak

Formerly known as 11bayerf1

Age 24
Male
Hong Kong
Seen 2 Days Ago
Posted May 15th, 2019
846 posts
10.7 Years
Scrafty, Cubchoo, and Deoxys Normal Forme all have pallete errors when using Wichu's sprite importer.
I will look into them! If you're using the imgur ones try the dropbox, as I remember fixing them.

I get this error when trying to insert the Drilbur icon sprite: 'SetPixel is not supported for images with indexed pixxel formats.'
Let me look into it, I haven't had this problem.

I fixed Cubchoo.



The problem was its normal front and back sprite were aligned 1 px more to the right than they needed to be, so I simply fix that in gimp and voila...
Thanks for that!

In the meantime I have updated the dropbox to include all the Gen 5 Icons. Thanks so so much to Megax Rocker and mbcmechachu for the help with them. I honestly wasn't keeping track of which ones I did myself so give em the credit they deserve for all of the extra ones they helped me with!

I have also building upon Makoto's research into expanding the palettes created four new palettes for use with specific pokemon whose icons I think really didn't work colour wise, and will go about integrating it into the existing patch to have those working for Vanilla Fire Red and Emerald with the Pokemon from Gens 1-3, and of course as a template for the later gens too.

Buffel Saft

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6 Years
I've fixed a few of the Gen V icons:



There was an extra shade of green around the edges of their backgrounds that was hard to see, but stood out once inserted. The other icons are all fine. Fantastic resource by the way, the sprites are all incredible and the Sugimori palettes really do suit the GBA games better than the DS ones.

MrDollSteak

Formerly known as 11bayerf1

Age 24
Male
Hong Kong
Seen 2 Days Ago
Posted May 15th, 2019
846 posts
10.7 Years
I've fixed a few of the Gen V icons:



There was an extra shade of green around the edges of their backgrounds that was hard to see, but stood out once inserted. The other icons are all fine. Fantastic resource by the way, the sprites are all incredible and the Sugimori palettes really do suit the GBA games better than the DS ones.
Thanks so much I'll fix those in the dropbox!

Big news, I finally finished Sawsbuck's four formes, so the Gen 5 Fire Red Sugimori Style Sprites are complete!



I'll finally be able to move onto Gen VI Sugimori Sprites, which will also act as an opportunity to improve sprites from the GEN VI DS Style Resource. To start us off here's Chespin's Emerald Form!



I've also done Quilladin and Chesnaught in FR colours so check those out too.
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Posted 1 Week Ago
136 posts
3.6 Years
Since you're planning on replacing the old Gen VI sprites here's some better alternatives:




Both Pancham and Pangoro front sprites are made by GeoisEvil, I asked him and he gave permission to use them.

The Tyrantrum front is made by N-Kin, while the back is made by Dreadwing93, both allow free usage of their sprites.

all but pancham were resized by me.

MrDollSteak

Formerly known as 11bayerf1

Age 24
Male
Hong Kong
Seen 2 Days Ago
Posted May 15th, 2019
846 posts
10.7 Years
It's been a long time since I've posted in here, apologies everyone! Real life and all.

i made genesect second frame!





There's some messy pixels on the second frame so not accepted yet, but I might be able to make a base from it!

Since you're planning on replacing the old Gen VI sprites here's some better alternatives:




Both Pancham and Pangoro front sprites are made by GeoisEvil, I asked him and he gave permission to use them.

The Tyrantrum front is made by N-Kin, while the back is made by Dreadwing93, both allow free usage of their sprites.

all but pancham were resized by me.
Thanks Megax I have since replaced all those sprites anyway without needing to use these. I did use Dreadwing93's back sprite as a base for Tyrantrum though, so thank you very much for that.

Same for zekrom and reshiram!


I've accepted Reshiram completely, and Zekrom's backsprite and QC, but the 2nd frame has some issues related to its movement and positioning, I might be able to use it as a base. Thanks very much.

Now for the main point:

After some discussion with Leparagon who as you know has been making a lot of the sprites for the Gen VII Sprite Repository, I can confirm that we will now be working together and making second frames in Sugimori style for Gen VII. In addition he will also be assisting me to QC the Gen VI Sprites (for those that are checking out the other thread they may notice some of these changes have gone through).

With this in mind I will be updating the thread to include Gen VII sprites and using the credits from the other thread. Depending on what Leparagon decides regarding the repository there might be some double up on palettes and upload, but I thought it would be helpful to have them here regardless, so as to localise everything.

In the mean time I've updated the OP with more Gen 6 sprites.
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